* Standardized comments and formatting across multiple `server.cfg` files.
* Added `sv_setsteamaccount` for games that support it.
* Removed deprecated or unnecessary fields such as `sv_contact`.
* Ensured consistent structure for sections like Basic, Security, and Fast Download.
* Updated dates in configuration files to reflect the current year.
docs/config-standards.md:
- Gameplay section: clarified it covers ALL standard engine cvars
(mp_*, sv_*, network rates) shared across multiple games
- [Game Name] Settings: clarified it is ONLY for game-specific cvars
with game-unique prefixes (sbox_*, jb_*, zm_*, sf_*, etc.)
Standard engine cvars must never appear here
aoc/server.cfg:
- Replaced 'Age Of Chivalry Settings' with standard 'Gameplay' section
(mp_friendlyfire, mp_timelimit are standard engine cvars)
- Fixed section ordering: Gameplay -> Fast Download -> Ban List
dys/server.cfg:
- Removed 'Dystopia Settings' (contained no game-specific cvars)
- Added Security section: sv_pure, sv_cheats
- Added Communication section: sv_alltalk
- Added Gameplay section: all mp_* cvars, sv_gravity, voting,
network rate cvars (sv_minrate/maxrate, sv_mincmdrate/maxcmdrate,
sv_minupdaterate/maxupdaterate)
zmr/server.cfg:
- Moved mp_timelimit, sv_alltalk, mp_forcecamera out of ZMR Settings
- Added Communication section: sv_alltalk
- Added Gameplay section: mp_timelimit, mp_forcecamera
- ZMR Settings retains only zm_* game-specific cvars
- Fixed section ordering: Communication -> Gameplay -> Fast Download -> Ban List
Applied 351 description fixes across 38 files. All cvar comment
descriptions now match the canonical text from:
https://github.com/dgibbs64/Valve-Server-cvarlist
No structural changes — section dividers, cvar values, and CRLF
line endings are all preserved.