Browse Source
- Fix section divider names to standard set (Basic, Security, Server Logging, Communication, Gameplay, Map Rotation, Fast Download, Ban List, Startup Commands, plus game-specific *Settings sections) - Convert all cvar comments to single-line '// cvarname - Description.' format - Remove Default:/Recommended: sub-comment lines - Fix section ordering (Basic -> Security -> Server Logging -> Communication -> Gameplay -> Map Rotation -> Fast Download -> Ban List -> Startup Commands) - Add comments to bare/uncommented cvars - Add docs/config-standards.md defining the approved standard Files modified: ahl, ahl2, aoc, bb, bd, bs, cs, cs2, cscz, csgo, dmc, dod, dods, dys, em, fof, gmod, hldm, ins, ios, nd, nmrih, ns, opfor, pvkii, ricochet, sfc, sven, tf2, tf2c, tfc, ts, vs, zmr, zps (35 configs)source-config-standards-trial
committed by
GitHub
36 changed files with 985 additions and 828 deletions
@ -9,81 +9,62 @@ |
|||
// hostname - Name of the server. |
|||
hostname "SERVERNAME" |
|||
|
|||
// rcon_password - remote console password. |
|||
// rcon_password - Remote console password. |
|||
rcon_password "ADMINPASSWORD" |
|||
|
|||
// sv_password - Server password for private servers. |
|||
sv_password "" |
|||
|
|||
// Email - Server admin email. |
|||
// Example: sv_contact "[email protected]" |
|||
// sv_contact - Contact email for server sysop. |
|||
sv_contact "" |
|||
|
|||
// LAN mode - If set the server will not show on the internet. |
|||
// Default: sv_lan 0 |
|||
// sv_lan - LAN mode. If set the server will not show on the internet. |
|||
sv_lan 0 |
|||
|
|||
// ............................. Server Logging ............................. // |
|||
|
|||
// Enable log - Enables logging to file, console, and udp < on | off >. |
|||
// Recommended: log on |
|||
// log - Enables logging to file, console, and udp < on | off >. |
|||
log on |
|||
|
|||
// Log bans - Log server bans in the server logs. |
|||
// Default: sv_logbans 1 |
|||
// Recommended: sv_logbans 1 |
|||
// sv_logbans - Log server bans in the server logs. |
|||
sv_logbans 1 |
|||
|
|||
// Log echo - Display log information to the server console. |
|||
// Default: sv_logecho 1 |
|||
// Recommended: sv_logecho 1 |
|||
// sv_logecho - Echo log information to the console. |
|||
sv_logecho 1 |
|||
|
|||
// Log file - Log server information in the log file. |
|||
// Default: sv_logfile 1 |
|||
// Recommended: sv_logfile 1 |
|||
// sv_logfile - Log server information in the log file. |
|||
sv_logfile 1 |
|||
|
|||
// One file log - Log server information to only one file. |
|||
// Default: sv_log_onefile 0 |
|||
// Recommended: sv_log_onefile 0 |
|||
// sv_log_onefile - Log server information to only one file. |
|||
sv_log_onefile 0 |
|||
|
|||
// ................................ Ban List ................................ // |
|||
|
|||
// User ban - Server banlist based on user steam ID. |
|||
// Recommended: exec banned_user.cfg |
|||
// exec banned_user.cfg - Load the banned user ID list. |
|||
exec banned_user.cfg |
|||
|
|||
// IP ban - Server banlist based on user IP. |
|||
// Recommended: exec banned_ip.cfg |
|||
// exec banned_ip.cfg - Load the banned IP address list. |
|||
exec banned_ip.cfg |
|||
|
|||
// Write ID - Writes a list of permanently-banned user IDs to banned_user.cfg. |
|||
// writeid - Write banned user IDs to banned_user.cfg. |
|||
writeid |
|||
|
|||
// Write IP - Save the ban list to banned_ip.cfg. |
|||
// writeip - Write banned IPs to banned_ip.cfg. |
|||
writeip |
|||
|
|||
// ............................. Fast Download .............................. // |
|||
// info: Allows custom maps to be downloaded to the client. |
|||
|
|||
// Allows clients to download custom maps and textures etc. from the server at 20 kbps. |
|||
// Default: sv_allowdownload 1 |
|||
// sv_allowdownload - Allow clients to download files. |
|||
sv_allowdownload 1 |
|||
|
|||
// Allows clients to download custom maps, textures etc. from a web server with no transfer limit. |
|||
// Example: |
|||
// server location: maps/custommap.bsp |
|||
// web server location: http://example.com/custom/maps/custommap.bsp |
|||
// sv_downloadurl "http://example.com/custom" |
|||
// Default: sv_downloadurl "" |
|||
// sv_downloadurl - Location from which clients can download missing files. |
|||
sv_downloadurl "" |
|||
|
|||
// ........................ Age Of Chivalry Settings....................... // |
|||
// ........................ Age Of Chivalry Settings ........................ // |
|||
|
|||
// // Friendly fire - Allows team members to injure other members of their team. |
|||
// mp_friendlyfire - Allows team members to injure other members of their team. |
|||
mp_friendlyfire 0 |
|||
|
|||
// Time limit - Time on a single map in minutes before switching to a new map automatically. |
|||
// mp_timelimit - Game time per map in minutes. |
|||
mp_timelimit 20 |
|||
|
|||
@ -15,54 +15,48 @@ rcon_password "ADMINPASSWORD" |
|||
// sv_password - Server password for private servers. |
|||
sv_password "" |
|||
|
|||
// Email - Server admin email. |
|||
// Example: sv_contact "[email protected]" |
|||
// sv_contact - Contact email for server sysop. |
|||
sv_contact "" |
|||
|
|||
// ................................. Security ................................ // |
|||
|
|||
// LAN mode - Server is a LAN server; can't connect from the internet. VAC (Valve Anti-Cheat) is disabled in this mode. |
|||
// Default: sv_lan 0 |
|||
// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ). |
|||
sv_lan 0 |
|||
|
|||
// Cheats mode - Server is disabled to use cheats by default;Commands like noclip,god are disabled to be exploited by the players. VAC (Valve Anti-Cheat) is disabled in this mode when value is set to '1'. |
|||
// Default: sv_cheats 0 |
|||
// Cheats ON: sv_cheats 1 |
|||
// sv_cheats - Allow cheats on the server. |
|||
sv_cheats 0 |
|||
|
|||
// Tags - Used to provide extra information to clients when they're browsing for servers. Separate tags with a comma. |
|||
// Example: sv_tags "128-tick,deathmatch,dm,ffa,pistol,dust2" |
|||
// sv_tags - Server tags. Used to provide extra information to clients when they're browsing for servers. |
|||
sv_tags "" |
|||
|
|||
// Region - The region of the world to report this server in. |
|||
// Default: -1 |
|||
// 0 - US East, 1 - US West, 2 - South America, 3 - Europe, 4 - Asia, 5 - Australia, 6 - Middle East, 7 - Africa |
|||
// sv_region - The region of the world to report this server in. |
|||
// -1=World, 0=US East, 1=US West, 2=South America, 3=Europe, 4=Asia, 5=Australia, 6=Middle East, 7=Africa |
|||
sv_region -1 |
|||
|
|||
// host_name_store - Show server name in query responses. |
|||
host_name_store 1 |
|||
|
|||
// host_info_show - Show server information level in queries. |
|||
host_info_show 1 |
|||
|
|||
// host_players_show - Show player information level in queries. |
|||
host_players_show 2 |
|||
|
|||
// ............................. Server Logging ............................. // |
|||
|
|||
// Enable log - Enables logging to file, console, and udp < on | off >. |
|||
// Recommended: log on |
|||
// log - Enables logging to file, console, and udp < on | off >. |
|||
log on |
|||
|
|||
// Log bans - Log server bans in the server logs. |
|||
// Default: sv_logbans 1 |
|||
// Recommended: sv_logbans 1 |
|||
// sv_logbans - Log server bans in the server logs. |
|||
sv_logbans 1 |
|||
|
|||
// Log echo - Display log information to the server console. |
|||
// Default: sv_logecho 1 |
|||
// Recommended: sv_logecho 1 |
|||
// sv_logecho - Echo log information to the console. |
|||
sv_logecho 1 |
|||
|
|||
// Log file - Log server information in the log file. |
|||
// Default: sv_logfile 1 |
|||
// Recommended: sv_logfile 1 |
|||
// sv_logfile - Log server information in the log file. |
|||
sv_logfile 1 |
|||
|
|||
// One file log - Log server information to only one file. |
|||
// Default: sv_log_onefile 0 |
|||
// Recommended: sv_log_onefile 0 |
|||
// sv_log_onefile - Log server information to only one file. |
|||
sv_log_onefile 0 |
|||
|
|||
// sv_hibernate_when_empty - Put server in hibernation mode when empty. |
|||
@ -71,34 +65,20 @@ sv_hibernate_when_empty 1 |
|||
// sv_hibernate_ms - Frame time during hibernation in milliseconds. |
|||
sv_hibernate_ms 5 |
|||
|
|||
// .............................. Server Query .............................. // |
|||
// More info at: https://www.gametracker.com/games/csgo/forum.php?thread=91691 |
|||
|
|||
// host_name_store - Show server name in query responses. |
|||
host_name_store 1 |
|||
|
|||
// host_info_show - Show server information level in queries. |
|||
host_info_show 1 |
|||
|
|||
// host_players_show - Show player information level in queries. |
|||
host_players_show 2 |
|||
|
|||
// ................................ Ban List ................................ // |
|||
|
|||
// User ban - Server banlist based on user steam ID. |
|||
// Recommended: exec banned_user.cfg |
|||
// exec banned_user.cfg - Load the banned user ID list. |
|||
exec banned_user.cfg |
|||
|
|||
// IP ban - Server banlist based on user IP. |
|||
// Recommended: exec banned_ip.cfg |
|||
// exec banned_ip.cfg - Load the banned IP address list. |
|||
exec banned_ip.cfg |
|||
|
|||
// Write ID - Writes a list of permanently-banned user IDs to banned_user.cfg. |
|||
// writeid - Write banned user IDs to banned_user.cfg. |
|||
writeid |
|||
|
|||
// Write IP - Save the ban list to banned_ip.cfg. |
|||
// writeip - Write banned IPs to banned_ip.cfg. |
|||
writeip |
|||
|
|||
// ............................. Startup Commands ........................... // |
|||
// ............................ Startup Commands ............................ // |
|||
|
|||
// Startup trigger is typically defined by launch parameters or mapgroup configuration. |
|||
|
|||
@ -0,0 +1,368 @@ |
|||
# Game Server Config Standards |
|||
|
|||
This document defines the standard format for all Source/GoldSrc engine server |
|||
configuration files in this repository. All new configs and updates to existing |
|||
configs must follow these standards. |
|||
|
|||
--- |
|||
|
|||
## File Format |
|||
|
|||
- **Line endings**: CRLF (`\r\n`) |
|||
- **Encoding**: UTF-8 (ASCII subset in practice) |
|||
- **Filename**: `server.cfg` for all Source/GoldSrc engine games |
|||
- **Trailing newline**: One blank line at the end of the file |
|||
|
|||
--- |
|||
|
|||
## Header |
|||
|
|||
Every config file must begin with an 80-character header block: |
|||
|
|||
``` |
|||
// **************************************************************************** |
|||
// [Game Name] |
|||
// Config - server.cfg |
|||
// Date - DD/MM/YYYY |
|||
// **************************************************************************** |
|||
``` |
|||
|
|||
- The asterisk lines are exactly 80 characters |
|||
- `[Game Name]` is the full display name of the game or mod (e.g. `Counter-Strike`) |
|||
- `Date` reflects the date the file was last significantly updated |
|||
|
|||
--- |
|||
|
|||
## Section Dividers |
|||
|
|||
Sections are separated by an 80-character dot-padded divider: |
|||
|
|||
``` |
|||
// .................................. Basic ................................. // |
|||
``` |
|||
|
|||
The section name is centred between dot padding. Sections with an odd total |
|||
inner width will have one extra dot on the left side — this is consistent and |
|||
acceptable (e.g. `Security` produces an 81-character line). |
|||
|
|||
**Standard section dividers** (copy-paste ready): |
|||
|
|||
``` |
|||
// .................................. Basic ................................. // |
|||
// ................................. Security ................................ // |
|||
// ............................. Server Logging ............................. // |
|||
// .............................. Communication ............................. // |
|||
// ................................ Gameplay ................................ // |
|||
// .............................. Map Rotation .............................. // |
|||
// ............................. Fast Download .............................. // |
|||
// ................................ Ban List ................................ // |
|||
// ............................ Startup Commands ............................ // |
|||
``` |
|||
|
|||
For game-specific sections, generate the divider so it totals 80 characters |
|||
(or 81 for odd-length names). |
|||
|
|||
--- |
|||
|
|||
## Cvar Comment Format |
|||
|
|||
Every cvar must have a single-line comment on the line immediately above it: |
|||
|
|||
``` |
|||
// cvarname - Description. |
|||
cvarname value |
|||
``` |
|||
|
|||
- **One line only** — no separate `Default:` or `Recommended:` sub-lines |
|||
- The value set in the config IS the recommendation |
|||
- Description is in sentence case and ends with a period |
|||
- Source descriptions from [Valve-Server-cvarlist](https://github.com/dgibbs64/Valve-Server-cvarlist) |
|||
— files are named `[shortname]-cvarlist.txt` |
|||
- For mod-specific cvars not in the cvarlist, write a clear description |
|||
|
|||
**Exec/command format:** |
|||
|
|||
``` |
|||
// exec file.cfg - Description. |
|||
exec file.cfg |
|||
``` |
|||
|
|||
**Blank line between each cvar block** (comment + value pair): |
|||
|
|||
``` |
|||
// hostname - Name of the server. |
|||
hostname "SERVERNAME" |
|||
|
|||
// rcon_password - Remote console password. |
|||
rcon_password "ADMINPASSWORD" |
|||
``` |
|||
|
|||
--- |
|||
|
|||
## Standard Sections |
|||
|
|||
Sections must appear in the following order. Sections marked *(optional)* may |
|||
be omitted if the game does not use those features. |
|||
|
|||
### 1. Basic *(required)* |
|||
|
|||
Server identity and access credentials. Always the first section. |
|||
|
|||
| Cvar | Notes | |
|||
|------|-------| |
|||
| `hostname` | Name of the server | |
|||
| `rcon_password` | Remote console password | |
|||
| `sv_password` | Server password for private servers | |
|||
| `sv_contact` | Contact email for server admin | |
|||
| `maxplayers` | Maximum number of players | |
|||
|
|||
### 2. Security *(required)* |
|||
|
|||
Server security and integrity settings. |
|||
|
|||
| Cvar | Notes | |
|||
|------|-------| |
|||
| `sv_lan` | LAN mode — disables Steam authentication | |
|||
| `sv_cheats` | Allow cheat commands | |
|||
| `sv_pure` | Enforce pure server file checking (Source only) | |
|||
| `sv_clienttrace` | Bullet trace accuracy (GoldSrc only) | |
|||
| `pausable` | Allow server to be paused (GoldSrc only) | |
|||
| `sv_rcon_*` | RCON security tuning (if included) | |
|||
|
|||
### 3. Server Logging *(required)* |
|||
|
|||
| Cvar | Notes | |
|||
|------|-------| |
|||
| `log` | Enable server log output | |
|||
| `sv_logbans` | Log bans in the server logs | |
|||
| `sv_logecho` | Echo log information to the console | |
|||
| `sv_logfile` | Log server information to file | |
|||
| `sv_log_onefile` | Log to only one file | |
|||
|
|||
### 4. Communication *(required)* |
|||
|
|||
| Cvar | Notes | |
|||
|------|-------| |
|||
| `sv_voiceenable` | Enable voice communications | |
|||
| `sv_alltalk` | Allow all players to hear each other regardless of team | |
|||
| `sv_voicecodec` | Voice codec to use (Source only) | |
|||
|
|||
### 5. Gameplay *(required)* |
|||
|
|||
Game rules, physics, and mechanics. Includes: |
|||
|
|||
- `mp_*` cvars (timelimit, friendlyfire, teamplay, roundtime, etc.) |
|||
- `sv_maxspeed`, `sv_gravity`, `sv_friction`, `sv_airaccelerate` |
|||
- GoldSrc: `deathmatch`, `decalfrequency`, `sys_ticrate`, `hpk_maxsize` |
|||
- `sv_aim` (GoldSrc autoaim) |
|||
|
|||
### 6. Map Rotation *(optional)* |
|||
|
|||
Include only if the game supports map cycling. |
|||
|
|||
| Cvar | Notes | |
|||
|------|-------| |
|||
| `map` | Default starting map | |
|||
| `mapcyclefile` | Map cycle file | |
|||
|
|||
### 7. Fast Download *(optional)* |
|||
|
|||
Include only if the server provides a fast download endpoint. |
|||
|
|||
| Cvar | Notes | |
|||
|------|-------| |
|||
| `sv_allowdownload` | Allow clients to download files from the server | |
|||
| `sv_allowupload` | Allow clients to upload customisation files | |
|||
| `sv_downloadurl` | URL of the fast download server | |
|||
|
|||
### 8. Ban List *(required)* |
|||
|
|||
**Source engine:** |
|||
``` |
|||
// exec banned_user.cfg - Load the banned user ID list. |
|||
exec banned_user.cfg |
|||
|
|||
// exec banned_ip.cfg - Load the banned IP address list. |
|||
exec banned_ip.cfg |
|||
|
|||
// writeid - Write banned user IDs to banned_user.cfg. |
|||
writeid |
|||
|
|||
// writeip - Write banned IPs to banned_ip.cfg. |
|||
writeip |
|||
``` |
|||
|
|||
**GoldSrc engine:** |
|||
``` |
|||
// exec listip.cfg - Load the banned IP address list. |
|||
exec listip.cfg |
|||
|
|||
// exec banned.cfg - Load the banned user list. |
|||
exec banned.cfg |
|||
``` |
|||
|
|||
### 9. Startup Commands *(optional)* |
|||
|
|||
One-time commands executed at server start. Examples: `exec motd.txt`, |
|||
custom plugin commands. |
|||
|
|||
### 10. [Game Name] Settings *(optional)* |
|||
|
|||
Game-specific cvars that do not fit into any standard section above. The |
|||
section name must match the full display name of the game or mod followed by |
|||
` Settings`: |
|||
|
|||
- `Garry's Mod Settings` |
|||
- `Insurgency Settings` |
|||
- `Fistful of Frags Settings` |
|||
- `Dystopia Settings` |
|||
|
|||
--- |
|||
|
|||
## Section Name Standards |
|||
|
|||
Use exactly the names below. Do not invent alternatives. |
|||
|
|||
| Correct name | Do not use | |
|||
|---|---| |
|||
| `Basic` | `Server Info`, `Server Settings`, `Settings` | |
|||
| `Security` | `Server Security`, `Admin Ops`, `RCON Configuration`, `Server Query` | |
|||
| `Server Logging` | `Logging`, `Log Settings`, `Logs` | |
|||
| `Communication` | `Voice`, `Voice Settings`, `Comms` | |
|||
| `Gameplay` | `Runtime`, `In Game`, `Misc`, `Sandbox Rules`, `Time Limits/Round Settings`, `Coop Mode Settings` | |
|||
| `Map Rotation` | `Map Cycle`, `Map Cycles`, `Mapcycle` | |
|||
| `Fast Download` | `Download`, `Downloads`, `Fast DL` | |
|||
| `Ban List` | `Bans`, `Ban Files`, `Banlists` | |
|||
| `Startup Commands` | `Game Specific Commands`, `Init Commands`, `Startup` | |
|||
|
|||
--- |
|||
|
|||
## Template Variables |
|||
|
|||
All configs must use the following placeholder values. These are replaced by |
|||
server operators with real values: |
|||
|
|||
| Placeholder | Replaces | |
|||
|---|---| |
|||
| `SERVERNAME` | Server hostname | |
|||
| `ADMINPASSWORD` | RCON password | |
|||
| `ADMINPASSWORD` | sv_password (if included) | |
|||
| `""` (empty string) | sv_contact (leave blank — operators fill in) | |
|||
|
|||
--- |
|||
|
|||
## Cvar Description Source |
|||
|
|||
Use [https://github.com/dgibbs64/Valve-Server-cvarlist](https://github.com/dgibbs64/Valve-Server-cvarlist) |
|||
for authoritative cvar descriptions. Files are named `[shortname]-cvarlist.txt` |
|||
and accessible at: |
|||
|
|||
``` |
|||
https://raw.githubusercontent.com/dgibbs64/Valve-Server-cvarlist/main/[shortname]-cvarlist.txt |
|||
``` |
|||
|
|||
The shortname matches the directory name in this repository (e.g. `css` for |
|||
`css/server.cfg`). |
|||
|
|||
For cvars not present in the cvarlist (mod-specific cvars), write a concise |
|||
description in sentence case ending with a period. |
|||
|
|||
--- |
|||
|
|||
## Complete Example |
|||
|
|||
``` |
|||
// **************************************************************************** |
|||
// Counter-Strike: Source |
|||
// Config - server.cfg |
|||
// Date - 01/01/2025 |
|||
// **************************************************************************** |
|||
|
|||
// .................................. Basic ................................. // |
|||
|
|||
// hostname - Name of the server. |
|||
hostname "SERVERNAME" |
|||
|
|||
// rcon_password - Remote console password. |
|||
rcon_password "ADMINPASSWORD" |
|||
|
|||
// sv_password - Server password for private servers. |
|||
sv_password "" |
|||
|
|||
// sv_contact - Contact email for server admin. |
|||
sv_contact "" |
|||
|
|||
// ................................. Security ................................ // |
|||
|
|||
// sv_lan - LAN server mode, disables Steam authentication. |
|||
sv_lan 0 |
|||
|
|||
// sv_cheats - Allow cheat commands on the server. |
|||
sv_cheats 0 |
|||
|
|||
// sv_pure - Enforce pure server file verification. |
|||
sv_pure 1 |
|||
|
|||
// ............................. Server Logging ............................. // |
|||
|
|||
// log - Enable server log output. |
|||
log on |
|||
|
|||
// sv_logbans - Log bans in the server logs. |
|||
sv_logbans 1 |
|||
|
|||
// sv_logecho - Echo log information to the console. |
|||
sv_logecho 1 |
|||
|
|||
// sv_logfile - Log server information to file. |
|||
sv_logfile 1 |
|||
|
|||
// sv_log_onefile - Log server information to only one file. |
|||
sv_log_onefile 0 |
|||
|
|||
// .............................. Communication ............................. // |
|||
|
|||
// sv_voiceenable - Enable voice communications. |
|||
sv_voiceenable 1 |
|||
|
|||
// sv_alltalk - Allow all players to hear each other regardless of team. |
|||
sv_alltalk 0 |
|||
|
|||
// ................................ Gameplay ................................ // |
|||
|
|||
// mp_friendlyfire - Allow players to injure teammates. |
|||
mp_friendlyfire 0 |
|||
|
|||
// mp_timelimit - Game time per map in minutes. |
|||
mp_timelimit 30 |
|||
|
|||
// .............................. Map Rotation .............................. // |
|||
|
|||
// mapcyclefile - Name of the map cycle file. |
|||
mapcyclefile mapcycle.txt |
|||
|
|||
// ............................. Fast Download .............................. // |
|||
|
|||
// sv_allowdownload - Allow clients to download files from the server. |
|||
sv_allowdownload 1 |
|||
|
|||
// sv_allowupload - Allow clients to upload customisation files. |
|||
sv_allowupload 1 |
|||
|
|||
// sv_downloadurl - URL of the fast download server. |
|||
sv_downloadurl "" |
|||
|
|||
// ................................ Ban List ................................ // |
|||
|
|||
// exec banned_user.cfg - Load the banned user ID list. |
|||
exec banned_user.cfg |
|||
|
|||
// exec banned_ip.cfg - Load the banned IP address list. |
|||
exec banned_ip.cfg |
|||
|
|||
// writeid - Write banned user IDs to banned_user.cfg. |
|||
writeid |
|||
|
|||
// writeip - Write banned IPs to banned_ip.cfg. |
|||
writeip |
|||
``` |
|||
@ -15,141 +15,128 @@ rcon_password "ADMINPASSWORD" |
|||
// sv_password - Server password for private servers. |
|||
sv_password "" |
|||
|
|||
// Email - Server admin email. |
|||
// Example: sv_contact "[email protected]" |
|||
// sv_contact - Contact email for server sysop. |
|||
sv_contact "" |
|||
|
|||
// LAN mode - If set the server will not show on the internet. |
|||
// Default: sv_lan 0 |
|||
// sv_lan - LAN mode. If set the server will not show on the internet. |
|||
sv_lan 0 |
|||
|
|||
// ............................. Server Logging ............................. // |
|||
|
|||
// Enable log - Enables logging to file, console, and udp < on | off >. |
|||
// Recommended: log on |
|||
// log - Enables logging to file, console, and udp < on | off >. |
|||
log on |
|||
|
|||
// Log bans - Log server bans in the server logs. |
|||
// Default: sv_logbans 1 |
|||
// Recommended: sv_logbans 1 |
|||
// sv_logbans - Log server bans in the server logs. |
|||
sv_logbans 1 |
|||
|
|||
// Log echo - Display log information to the server console. |
|||
// Default: sv_logecho 1 |
|||
// Recommended: sv_logecho 1 |
|||
// sv_logecho - Echo log information to the console. |
|||
sv_logecho 1 |
|||
|
|||
// Log file - Log server information in the log file. |
|||
// Default: sv_logfile 1 |
|||
// Recommended: sv_logfile 1 |
|||
// sv_logfile - Log server information in the log file. |
|||
sv_logfile 1 |
|||
|
|||
// One file log - Log server information to only one file. |
|||
// Default: sv_log_onefile 0 |
|||
// Recommended: sv_log_onefile 0 |
|||
// sv_log_onefile - Log server information to only one file. |
|||
sv_log_onefile 0 |
|||
|
|||
// ................................ Ban List ................................ // |
|||
|
|||
// User ban - Server banlist based on user steam ID. |
|||
// Recommended: exec banned_user.cfg |
|||
// exec banned_user.cfg - Load the banned user ID list. |
|||
exec banned_user.cfg |
|||
|
|||
// IP ban - Server banlist based on user IP. |
|||
// Recommended: exec banned_ip.cfg |
|||
// exec banned_ip.cfg - Load the banned IP address list. |
|||
exec banned_ip.cfg |
|||
|
|||
// Write ID - Writes a list of permanently-banned user IDs to banned_user.cfg. |
|||
// writeid - Write banned user IDs to banned_user.cfg. |
|||
writeid |
|||
|
|||
// Write IP - Save the ban list to banned_ip.cfg. |
|||
// writeip - Write banned IPs to banned_ip.cfg. |
|||
writeip |
|||
|
|||
// ........................ Dystopia Settings...................... // |
|||
// ........................... Dystopia Settings ............................ // |
|||
|
|||
// Gameplay Settings |
|||
|
|||
// Number of rounds before a map change. This number is usually 2 for Dystopia. Setting it to 0 should be equivalent to setting it to 1. (Only 1 round before the map changes) |
|||
// mp_rounds - Number of rounds before a map change. |
|||
mp_rounds 2 |
|||
|
|||
// Determines to what extent a client will be permitted to use files that differ from those included with the vanilla game. The behavior of the ConVar seems bugged in many ways. It appears that values 1, and 2 cause equivalent behavior to 0: from a client perspective, it is possible to use non-whitelisted custom content, and sv_pure will actually be reported as 0. |
|||
// sv_pure - Enforce pure server file verification. |
|||
sv_pure 2 |
|||
|
|||
// Enables various cheat commands, and should also allow for a more detailed net_graph to be shown to a client, if set to 1. Can be useful for server debugging. |
|||
// sv_cheats - Allow cheats on the server. |
|||
sv_cheats 0 |
|||
|
|||
// If set to 1, then there will be twice the number of rounds specified by mp_rounds per map. When a round ends, the timelimit of the next round is set to the time taken to complete the previous. This setting is usually used in pick up games, and other competitive settings. |
|||
// mp_stopwatch - Use stopwatch mode. Doubles the round count per map. |
|||
mp_stopwatch 0 |
|||
|
|||
// Specifies the delay before players spawn, after a map has loaded. A common purpose for this is to provide time for all players to have connected before a round will begin. |
|||
// mp_startdelay - Delay in seconds before players spawn after map load. |
|||
mp_startdelay 40 |
|||
|
|||
// Timelimit per round in minutes. This number is usually 20 for Dystopia. Setting this to 0 will also cause the timelimit to be 20. |
|||
// mp_timelimit - Timelimit per round in minutes. |
|||
mp_timelimit 20 |
|||
|
|||
// Number of rounds before a map change. This number is usually 2 for Dystopia. Setting it to 0 should be equivalent to setting it to 1. (Only 1 round before the map changes) |
|||
mp_rounds 2 |
|||
|
|||
// Enables friendly fire, if set to 1. Friendly fire is usually on for Dystopia. |
|||
// mp_friendlyfire - Allows team members to injure other members of their team. |
|||
mp_friendlyfire 1 |
|||
|
|||
// If set to 1, then the server can automatically balance the teams. This will occur if one team has two or more players than the other. The player that most recently joined the offending team will be moved to the other upon death. |
|||
// mp_autoteambalance - Automatically balance the teams. |
|||
mp_autoteambalance 1 |
|||
|
|||
// Specifies a waiting period in seconds after a round ends, in which players can chat. |
|||
// mp_chattime - Waiting period in seconds after a round ends for chat. |
|||
mp_chattime 45 |
|||
|
|||
// ConVar is thought to take no effect, due to changes in the spawn timer code for Dystopia 1.4. |
|||
// mp_scalespawntime - Scale spawn time. Has no effect in Dystopia 1.4+. |
|||
mp_scalespawntime 0 |
|||
|
|||
// World gravity |
|||
// sv_gravity - World gravity. |
|||
sv_gravity 600 |
|||
|
|||
// If set to 1, then voice chat can be heard by all players, otherwise voice chat can only be heard by team mates. |
|||
// sv_alltalk - Players can hear all other players, no team restrictions. |
|||
sv_alltalk 0 |
|||
|
|||
//Voting Settings |
|||
|
|||
// Players may use callvote commands if this is set to 1. |
|||
// mp_allowvoting - Allow players to use callvote commands. |
|||
mp_allowvoting 1 |
|||
|
|||
// Number of punish votes by a teamkilled players, before the teamkiller is banned from the server. Disabled if set to 0. |
|||
// mp_punishvotes - Number of punish votes before teamkiller is banned. 0 = Disabled. |
|||
mp_punishvotes 4 |
|||
|
|||
// If set to 1, players may callvote maps. |
|||
// mp_allowvoting_map - Allow players to callvote map changes. |
|||
mp_allowvoting_map 1 |
|||
|
|||
// If set to 1, players may callvote team balance. The balance performed by this callvote should arrange players so that the difference between the sum of their ranks for each team is as low as possible. |
|||
// mp_allowvoting_balanceteams - Allow players to callvote team balance. |
|||
mp_allowvoting_balanceteams 1 |
|||
|
|||
// If set to 1, players may callvote map restart. |
|||
// mp_allowvoting_maprestart - Allow players to callvote map restart. |
|||
mp_allowvoting_maprestart 1 |
|||
|
|||
// If set to 1, players may callvote to toggle the mp_stopwatch ConVar. |
|||
// mp_allowvoting_stopwatch - Allow players to callvote toggling stopwatch mode. |
|||
mp_allowvoting_stopwatch 0 |
|||
|
|||
// If set to 1, players may callvote to kick, or ban a player. |
|||
// mp_allowvoting_kick - Allow players to callvote kick or ban. |
|||
mp_allowvoting_kick 1 |
|||
|
|||
// Specifies time in minutes for player to be banned by callvote ban. If set to 0, then the player will only be kicked from the server. |
|||
// mp_votekick_bantime - Minutes to ban a player kicked by callvote. 0 = kick only. |
|||
mp_votekick_bantime 15 |
|||
|
|||
// If set to 1, players may callvote to force a player onto the spectators team. |
|||
// mp_allowvoting_forcespec - Allow players to callvote forcing a player to spectators. |
|||
mp_allowvoting_forcespec 1 |
|||
|
|||
// Determines whether players should be kicked for idling. |
|||
// 0: Never kick players for idling. |
|||
// 1: Kick non-spectator players for idling. |
|||
// 2: Kick any player for idling. |
|||
// sv_idlekick - Kick idle players. 0=Never, 1=Non-spectators only, 2=All players. |
|||
sv_idlekick 1 |
|||
|
|||
// Specifies the percentage of players necessary for a callvote to pass. |
|||
// mp_votepct - Percentage of players required for a callvote to pass. |
|||
mp_votepct 51 |
|||
|
|||
//Rate Settings |
|||
sv_minrate 10000 |
|||
sv_maxrate 35000 |
|||
// sv_minrate - Minimum network rate. |
|||
sv_minrate 10000 |
|||
|
|||
// sv_maxrate - Maximum network rate. |
|||
sv_maxrate 35000 |
|||
|
|||
// sv_maxcmdrate - Maximum client command rate. |
|||
sv_maxcmdrate 66 |
|||
|
|||
// sv_mincmdrate - Minimum client command rate. |
|||
sv_mincmdrate 30 |
|||
|
|||
// sv_maxupdaterate - Maximum server update rate. |
|||
sv_maxupdaterate 66 |
|||
|
|||
// sv_minupdaterate - Minimum server update rate. |
|||
sv_minupdaterate 30 |
|||
|
|||
@ -7,11 +7,10 @@ |
|||
// .................................. Basic ................................. // |
|||
|
|||
// hostname - Name of the server. |
|||
hostname "Empires Server" |
|||
hostname "SERVERNAME" |
|||
|
|||
// rcon_password - Remote console password. |
|||
// Be sure to change your RCON password. |
|||
rcon_password "" |
|||
rcon_password "ADMINPASSWORD" |
|||
|
|||
// sv_password - Server password for private servers. |
|||
sv_password "" |
|||
@ -109,36 +108,31 @@ sv_cheats 0 |
|||
|
|||
// ............................. Communication .............................. // |
|||
|
|||
// voice |
|||
//sv_voicecodec vaudio_celt |
|||
|
|||
// ............................. Server Logging ............................. // |
|||
|
|||
// server logging |
|||
//log on |
|||
//sv_logbans 1 |
|||
//sv_logecho 1 |
|||
//sv_logfile 1 |
|||
//sv_log_onefile 0 |
|||
// log - Enable server log output. |
|||
log on |
|||
|
|||
// operation |
|||
// sv_logbans - Log server bans in the server logs. |
|||
sv_logbans 1 |
|||
|
|||
// sv_logecho - Display log information in server console. |
|||
sv_logecho 1 |
|||
|
|||
// sv_logfile - Write server log information to file. |
|||
sv_logfile 1 |
|||
|
|||
// sv_log_onefile - Use a single rolling log file. |
|||
sv_log_onefile 0 |
|||
|
|||
// sv_contact - Contact email for server sysop. |
|||
//sv_lan 0 |
|||
//sv_region 0 |
|||
sv_contact [email protected] //Enter your contact information here |
|||
|
|||
//sourcetv |
|||
tv_enable 1 |
|||
tv_port 27020 |
|||
//tv_debug 0 |
|||
//tv_delay 20 |
|||
//tv_dispatchmode 1 |
|||
//tv_maxclients 1 |
|||
//tv_maxrate 20000 |
|||
tv_name "SourceTV" |
|||
tv_password "" |
|||
tv_relaypassword "" |
|||
//tv_snapshotrate 20 |
|||
tv_autorecord 0 |
|||
sv_contact "" |
|||
|
|||
// tv_enable - Enable SourceTV. |
|||
|
|||
//vprof - this is for creating performance logs to find bottlenecks; it shouldn't be turned on |
|||
//vprof_scope_entity_gamephys 1 |
|||
|
|||
@ -12,82 +12,52 @@ hostname "SERVERNAME" |
|||
// rcon_password - Remote console password. |
|||
rcon_password "ADMINPASSWORD" |
|||
|
|||
// Max players - 16 max for FFA |
|||
// maxplayers - Maximum number of players on the server. |
|||
maxplayers 16 |
|||
|
|||
// sv_password - Server password for private servers. |
|||
sv_password "" |
|||
|
|||
// Email - Server admin email. |
|||
// Example: sv_contact "[email protected]" |
|||
// sv_contact - Contact email for server sysop. |
|||
sv_contact "" |
|||
|
|||
// LAN mode - If set the server will not show on the internet. |
|||
// Default: sv_lan 0 |
|||
// sv_lan - LAN mode. If set the server will not show on the internet. |
|||
sv_lan 0 |
|||
|
|||
// Server tags - Tags show up on the in-game server browser. This helps |
|||
// users filter servers. |
|||
// vanilla - the server runs the default settings. |
|||
// custom - the server runs custom gameplay settings or mods. |
|||
// Example: sv_tags "custom, fastdl" |
|||
// sv_tags - Server tags. Used to provide extra information to clients when they're browsing for servers. |
|||
sv_tags "" |
|||
|
|||
// ................................ Gameplay ................................ // |
|||
|
|||
// ................................. In Game ................................ // |
|||
|
|||
// Cheats - Allow cheats on the server. Steam achievements and stats are disabled. |
|||
// 0 = cheats off. |
|||
// 1 = cheats on. |
|||
// Default: sv_cheats 0 |
|||
// Reccomended: sv_cheats 0 |
|||
// sv_cheats - Allow cheats on the server. |
|||
sv_cheats 0 |
|||
|
|||
// Game Modes |
|||
// 1 = Shootout/2 Team Shootout/4 Team Shootout/Ghost Town |
|||
// 2 = Teamplay |
|||
// 3 = Break Bad |
|||
// 4 = Elimination |
|||
// 5 = Versus |
|||
// 6 = Course Mode |
|||
// Default: fof_sv_currentmode 1 |
|||
// fof_sv_currentmode - Game mode. 1=Shootout, 2=Teamplay, 3=Break Bad, 4=Elimination, 5=Versus, 6=Course Mode. |
|||
fof_sv_currentmode 1 |
|||
|
|||
// Teamplay |
|||
// 0 = Free-for-all |
|||
// 1 = Team Deathmatch or Teamplay mode |
|||
// mp_teamplay - Enable teamplay. 0=Free-for-all, 1=Team Deathmatch. |
|||
mp_teamplay 0 |
|||
|
|||
// Team numbers |
|||
// 2 = Vigilantes & Desperados |
|||
// 3 = Vigilantes, Desperados & Bandidos |
|||
// 4 = Vigilantes, Desperados, Bandidos & Rangers |
|||
// Default: fof_sv_maxteams 4 |
|||
// fof_sv_maxteams - Number of teams. 2=Vigilantes+Desperados, 3=+Bandidos, 4=+Rangers. |
|||
fof_sv_maxteams 4 |
|||
|
|||
// Friendly fire - Allows players to injure other members of their team. |
|||
// 0 = friendly fire disabled |
|||
// 1 = friendly fire enabled |
|||
// Default: mp_friendlyfire 0 |
|||
// mp_friendlyfire - Allows team members to injure other members of their team. |
|||
mp_friendlyfire 0 |
|||
|
|||
// Time limit - Time on a single map in minutes before switching to a new map automatically. |
|||
// Default: mp_timelimit 900 |
|||
// Recommended: mp_timelimit 45 |
|||
// mp_timelimit - Game time per map in minutes. |
|||
mp_timelimit 45 |
|||
|
|||
// .................................. Bots .................................. // |
|||
|
|||
// ................................. Bots ................................ // |
|||
|
|||
// Allow bots joining the server (1 = enable) |
|||
// fof_sv_bot_dynamicjoin - Allow bots to join the server dynamically. |
|||
fof_sv_bot_dynamicjoin 0 |
|||
|
|||
// Percentage of bots in server slots |
|||
// fof_sv_bot_slotpct - Percentage of server slots to fill with bots. |
|||
fof_sv_bot_slotpct 0.40 |
|||
|
|||
// ................................ Map Cycle ............................... // |
|||
// .............................. Map Rotation .............................. // |
|||
|
|||
// Map cycle - Maps to be rotated on the server. |
|||
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers. |
|||
// "mapcycle.txt" - All Shootout/2 Team Shootout/4 Team Shootout maps |
|||
// "mapcycle_12.txt" - All 12 slot maps for Shootout/2 Team Shootout/4 Team Shootout |
|||
// "mapcycle_32.txt" - All 32 slot maps for Shootout/2 Team Shootout/4 Team Shootout |
|||
@ -97,78 +67,50 @@ fof_sv_bot_slotpct 0.40 |
|||
// "mapcycle_cm.txt" - All Course Mode maps |
|||
mapcyclefile "mapcycle.txt" |
|||
|
|||
// ............................. Communication .............................. // |
|||
|
|||
// ............................. Communication ............................. // |
|||
|
|||
// Voice enable - Enable communication over voice via microphone. |
|||
// 0 = voice off. |
|||
// 1 = voice on. |
|||
// Default: sv_voiceenable 1 |
|||
// sv_voiceenable - Enable voice communications. |
|||
sv_voiceenable 1 |
|||
|
|||
// All talk - Players can hear all other players, no team restrictions. |
|||
// 0 = all talk off. |
|||
// 1 = all talk on. |
|||
// Default: sv_alltalk 0 |
|||
// sv_alltalk - Players can hear all other players, no team restrictions. |
|||
sv_alltalk 0 |
|||
|
|||
|
|||
// ............................. Fast Download .............................. // |
|||
// info: Used by servers with custom maps |
|||
|
|||
// Allow download - Allow clients to download custom files from the server at 20 kbps. |
|||
// 0 = allow download off. |
|||
// 1 = allow download on. |
|||
// Default: sv_allowdownload 1 |
|||
// sv_allowdownload - Allow clients to download files. |
|||
sv_allowdownload 1 |
|||
|
|||
// Download url - Allow clients to download custom files from a web server. |
|||
// Example: |
|||
// server location: maps/custommap.bsp |
|||
// web server location: http://example.com/custom/maps/custommap.bsp |
|||
// Example: sv_downloadurl "http://example.com/custom" |
|||
// sv_downloadurl - Location from which clients can download missing files. |
|||
sv_downloadurl "" |
|||
|
|||
|
|||
// ................................ Ban List ................................ // |
|||
|
|||
// User ban - Server banlist based on user steam ID. |
|||
// Recommended: exec banned_user.cfg |
|||
// exec banned_user.cfg - Load the banned user ID list. |
|||
exec banned_user.cfg |
|||
|
|||
// IP ban - Server banlist based on user IP. |
|||
// Recommended: exec banned_ip.cfg |
|||
// exec banned_ip.cfg - Load the banned IP address list. |
|||
exec banned_ip.cfg |
|||
|
|||
// Write ID - Writes a list of permanently-banned user IDs to banned_user.cfg. |
|||
// writeid - Write banned user IDs to banned_user.cfg. |
|||
writeid |
|||
|
|||
// Write IP - Save the ban list to banned_ip.cfg. |
|||
// writeip - Write banned IPs to banned_ip.cfg. |
|||
writeip |
|||
|
|||
|
|||
// ............................. Server Logging ............................. // |
|||
|
|||
// Enable log - Enables logging to file, console, and udp < on | off >. |
|||
// Recommended: log on |
|||
// log - Enables logging to file, console, and udp < on | off >. |
|||
log on |
|||
|
|||
// Log bans - Log server bans in the server logs. |
|||
// Default: sv_logbans 1 |
|||
// Recommended: sv_logbans 1 |
|||
// sv_logbans - Log server bans in the server logs. |
|||
sv_logbans 1 |
|||
|
|||
// Log echo - Display log information to the server console. |
|||
// Default: sv_logecho 1 |
|||
// Recommended: sv_logecho 1 |
|||
// sv_logecho - Echo log information to the console. |
|||
sv_logecho 1 |
|||
|
|||
// Log file - Log server information in the log file. |
|||
// Default: sv_logfile 1 |
|||
// Recommended: sv_logfile 1 |
|||
// sv_logfile - Log server information in the log file. |
|||
sv_logfile 1 |
|||
|
|||
// One file log - Log server information to only one file. |
|||
// Default: sv_log_onefile 0 |
|||
// Recommended: sv_log_onefile 0 |
|||
// sv_log_onefile - Log server information to only one file. |
|||
sv_log_onefile 0 |
|||
|
|||
@ -9,150 +9,142 @@ |
|||
// hostname - Name of the server. |
|||
hostname "SERVERNAME" |
|||
|
|||
// rcon_password - Remote console password. |
|||
rcon_password "ADMINPASSWORD" |
|||
|
|||
// sv_password - Server password for private servers. |
|||
sv_password "" |
|||
|
|||
// Email - Server admin email. |
|||
// Example: sv_contact "[email protected]" |
|||
// sv_contact - Contact email for server sysop. |
|||
sv_contact "" |
|||
|
|||
// sv_lan - LAN mode. If set, the server will not show on the internet. |
|||
// Default: sv_lan 0 |
|||
// sv_lan - LAN mode. If set the server will not show on the internet. |
|||
sv_lan 0 |
|||
|
|||
// The region of the world to report this server in. |
|||
// -1 is the world, 0 is USA east coast, 1 is USA west coast |
|||
// 2 south america, 3 europe, 4 asia, 5 australia, 6 middle east, 7 africa |
|||
// sv_region - The region of the world to report this server in. |
|||
// -1=World, 0=US East, 1=US West, 2=South America, 3=Europe, 4=Asia, 5=Australia, 6=Middle East, 7=Africa |
|||
sv_region -1 |
|||
|
|||
// sv_tags - Game tags to identify a vanilla server. |
|||
// sv_tags - Server tags. Used to provide extra information to clients when they're browsing for servers. |
|||
sv_tags "nucleardawn" |
|||
|
|||
// ........................... RCON Configuration ........................... // |
|||
|
|||
// rcon_password - Remote console password. |
|||
rcon_password "ADMINPASSWORD" |
|||
// ................................. Security ................................ // |
|||
|
|||
// Number of minutes to ban users who fail rcon authentication |
|||
// min. 0 |
|||
// sv_rcon_banpenalty - Number of minutes to ban users who fail rcon authentication. |
|||
sv_rcon_banpenalty 10 |
|||
|
|||
// Enable/disable rcon logging |
|||
// sv_rcon_log - Enable/disable rcon logging. |
|||
sv_rcon_log 1 |
|||
|
|||
// Max number of times a user can fail rcon authentication before being banned |
|||
// min. 1 max. 20 |
|||
// sv_rcon_maxfailures - Max number of times a user can fail rcon authentication before being banned. |
|||
sv_rcon_maxfailures 5 |
|||
|
|||
// Number of times a user can fail rcon authentication in sv_rcon_minfailuretime before being banned |
|||
// sv_rcon_minfailures - Number of times a user can fail rcon authentication in sv_rcon_minfailuretime before being banned. |
|||
sv_rcon_minfailures 5 |
|||
|
|||
// Number of seconds to track failed rcon authentications |
|||
// sv_rcon_minfailuretime - Number of seconds to track failed rcon authentications. |
|||
sv_rcon_minfailuretime 10 |
|||
|
|||
// ............................. Server Logging ............................. // |
|||
|
|||
// log - Enables logging to file, console, and udp < on | off >. |
|||
log on |
|||
|
|||
// sv_logbans - Log server bans in the server logs. |
|||
sv_logbans 1 |
|||
|
|||
// sv_logecho - Echo log information to the console. |
|||
sv_logecho 1 |
|||
|
|||
// sv_logfile - Log server information in the log file. |
|||
sv_logfile 1 |
|||
|
|||
// sv_log_onefile - Log server information to only one file. |
|||
sv_log_onefile 0 |
|||
|
|||
// ............................. Communication .............................. // |
|||
|
|||
// Enable voice communications |
|||
// sv_voiceenable - Enable voice communications. |
|||
sv_voiceenable 0 |
|||
|
|||
// Players can hear all other players, no team restrictions 0=off 1=on |
|||
// sv_alltalk - Players can hear all other players, no team restrictions. |
|||
sv_alltalk 0 |
|||
|
|||
// Toggles whether the server allows spectator mode or not |
|||
// mp_allowspectators - Allow spectator mode. |
|||
mp_allowspectators 1 |
|||
|
|||
// ................................ Gameplay ................................ // |
|||
|
|||
// Sets how many players can a team have over the opposite team. |
|||
// mp_limitteams - Maximum number of players one team can have over the other. |
|||
mp_limitteams 1 |
|||
|
|||
// 0 = No balancing, 1 = Only balance on end of round (default), 2 = Only balance during the game, 3 = Balance throughout the round and at the end of the round. |
|||
// mp_autoteambalance - Automatically balance the teams. |
|||
// 0=Disabled, 1=Balance at round end, 2=Balance during game, 3=Balance throughout. |
|||
mp_autoteambalance 2 |
|||
|
|||
// Maxmimum unbalance before autobalancer kicks in |
|||
// mp_unbalance_limit - Maximum team imbalance before autobalancer activates. |
|||
mp_unbalance_limit 2 |
|||
|
|||
// Specify the amount of seconds into a round that balancing will occur |
|||
// mp_autoteambalance_delay - Seconds into round before autobalance occurs. |
|||
mp_autoteambalance_delay 60 |
|||
|
|||
// Auto swap teams at round-end? (0=no/1=yes) |
|||
// mp_roundend_teamswap - Swap teams at round end. |
|||
mp_roundend_teamswap 0 |
|||
|
|||
// The time (seconds) the selected commander has to accept |
|||
// nd_commander_accept_time - Seconds for selected commander to accept. |
|||
nd_commander_accept_time 15 |
|||
|
|||
// How long until a commander is selected at the beginning of a round |
|||
// nd_commander_election_time - Seconds before commander is selected at round start. |
|||
nd_commander_election_time 45 |
|||
|
|||
// Minimum number of players connected to start a mutiny vote |
|||
// nd_commander_mutiny_min_players - Minimum players to start a mutiny vote. |
|||
nd_commander_mutiny_min_players 3 |
|||
|
|||
// Time in minutes before a mutiny can start after a previous one, or after a new round |
|||
// nd_commander_mutiny_surpress_time - Minutes before a new mutiny can start. |
|||
nd_commander_mutiny_surpress_time 5 |
|||
|
|||
// Time (in seconds) a mutiny vote lasts |
|||
// nd_commander_mutiny_time - Seconds a mutiny vote lasts. |
|||
nd_commander_mutiny_time 30 |
|||
|
|||
// The percentage of team votes required for the current commander to be voted off |
|||
// nd_commander_mutiny_vote_threshold - Percentage of team votes required to remove commander. |
|||
nd_commander_mutiny_vote_threshold 51.0 |
|||
|
|||
// The percentage of team votes required for the team to surrender the round |
|||
// nd_commander_surrender_vote_threshold - Percentage of team votes required to surrender. |
|||
nd_commander_surrender_vote_threshold 51.0 |
|||
|
|||
// Force players to join a team when joining the server. 0=disabled 1=enabled |
|||
// mp_force_autoassign - Force players to join a team on connect. 0=Disabled, 1=Enabled. |
|||
mp_force_autoassign 0 |
|||
|
|||
// Resources that each team starts the game with |
|||
// nd_starting_resources - Resources each team starts the game with. |
|||
nd_starting_resources 3000 |
|||
|
|||
// Min time in seconds player must be dead for before they can spawn |
|||
// nd_spawn_min_time - Minimum seconds a player must be dead before they can spawn. |
|||
nd_spawn_min_time 6.0 |
|||
|
|||
// Time in seconds between spawn waves |
|||
// nd_spawn_wave_interval - Seconds between spawn waves. |
|||
nd_spawn_wave_interval 12.0 |
|||
|
|||
// ............................... Map Rotation .............................. // |
|||
// .............................. Map Rotation .............................. // |
|||
|
|||
// Minutes in a round |
|||
// mp_roundtime - Minutes in a round. |
|||
mp_roundtime 35 |
|||
|
|||
// Minutes for a map to last |
|||
// mp_timelimit - Game time per map in minutes. |
|||
mp_timelimit 70 |
|||
|
|||
// Number of rounds |
|||
// mp_maxrounds - Max number of rounds to play before server changes maps. |
|||
mp_maxrounds 2 |
|||
|
|||
// Disable or enable Christmas hats. 0=disabled, 1=hats only for commanders 2=hats for everyone. Only active during Christmas period. |
|||
// nd_xmas - Enable Christmas hats. 0=Disabled, 1=Commanders only, 2=Everyone. |
|||
nd_xmas 0 |
|||
|
|||
// .................................. Bots .................................. // |
|||
|
|||
// How many bots should enter the game |
|||
// bot_quota - Number of bots to add to the game. |
|||
bot_quota 0 |
|||
|
|||
// Fill the server with bots, if less than x players |
|||
// bot_quota_mode - Bot quota mode. fill = keep server filled to bot_quota. |
|||
bot_quota_mode fill |
|||
|
|||
// Should bots join after players have joined or start playing without players (1) |
|||
// bot_join_after_player - Bots join only after a player connects. |
|||
bot_join_after_player 0 |
|||
|
|||
// ............................. Server Logging ............................. // |
|||
|
|||
//Enables logging to file, console, and udp < on | off >. |
|||
log on |
|||
|
|||
// Log server bans in the server logs. |
|||
// Default: sv_logbans 1 |
|||
sv_logbans 1 |
|||
|
|||
// Echo log information to the console. |
|||
// Default: sv_logecho 1 |
|||
sv_logecho 1 |
|||
|
|||
// Log server information in the log file. |
|||
// Default: sv_logfile 1 |
|||
sv_logfile 1 |
|||
|
|||
// Log server information to only one file. |
|||
// Default: sv_log_onefile 0 |
|||
sv_log_onefile 0 |
|||
|
|||
@ -15,134 +15,81 @@ rcon_password "ADMINPASSWORD" |
|||
// sv_password - Server password for private servers. |
|||
sv_password "" |
|||
|
|||
// Email - Server admin email. |
|||
// Example: sv_contact "[email protected]" |
|||
// sv_contact - Contact email for server sysop. |
|||
sv_contact "" |
|||
|
|||
// LAN mode - If set the server will not show on the internet. |
|||
// Default: sv_lan 0 |
|||
sv_lan 0 |
|||
|
|||
// Server tags - Tags show up on the in-game server browser. This helps |
|||
// users filter servers. |
|||
// vanilla - the server runs the default settings. |
|||
// custom - the server runs custom gameplay settings or mods. |
|||
// Example: sv_tags "custom, fastdl" |
|||
// sv_tags - Server tags. Used to provide extra information to clients when they're browsing for servers. |
|||
sv_tags "" |
|||
|
|||
|
|||
// ................................ Gameplay ................................ // |
|||
|
|||
// Cheats - Allow cheats on the server. Steam achievements and stats are disabled. |
|||
// 0 = cheats off. |
|||
// 1 = cheats on. |
|||
// Default: sv_cheats 0 |
|||
// Reccomended: sv_cheats 0 |
|||
// sv_cheats - Allow cheats on the server. |
|||
sv_cheats 0 |
|||
|
|||
// Difficulty - Server difficulty http://git.io/v35eI |
|||
// "casual" - casual difficulty. |
|||
// "classic" - classic difficulty. |
|||
// Default: sv_difficulty "" |
|||
// sv_difficulty - Server difficulty. casual or classic. |
|||
sv_difficulty "classic" |
|||
|
|||
// Friendly fire - Allows players to injure other members of their team. |
|||
// 0 = friendly fire disabled |
|||
// 1 = friendly fire enabled |
|||
// Default: mp_friendlyfire 0 |
|||
// mp_friendlyfire - Allows team members to injure other members of their team. |
|||
mp_friendlyfire 0 |
|||
|
|||
// Time limit - Time on a single map in minutes before switching to a new map automatically. |
|||
// Default: mp_timelimit 900 |
|||
// Recommended: mp_timelimit 45 |
|||
// mp_timelimit - Game time per map in minutes. |
|||
mp_timelimit 45 |
|||
|
|||
// Max rounds - The maximum number of rounds on a map before moving to the next map. |
|||
// Default: mp_maxrounds 1 |
|||
// Recommended: mp_maxrounds 2 |
|||
// mp_maxrounds - Max number of rounds to play before server changes maps. |
|||
mp_maxrounds 2 |
|||
|
|||
// .............................. Map Rotation .............................. // |
|||
|
|||
// ............................... Map Rotation .............................. // |
|||
|
|||
// Map cycle - Maps to be rotated on the server. |
|||
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers. |
|||
// "mapcycle.txt" - All maps |
|||
// "mapcycle_objective.txt" - Objective maps only |
|||
// "mapcycle_survival.txt" - Survival maps only |
|||
mapcyclefile "mapcycle.txt" |
|||
|
|||
// ............................. Communication .............................. // |
|||
|
|||
// ............................. Communication ............................. // |
|||
|
|||
// Voice enable - Enable communication over voice via microphone. |
|||
// 0 = voice off. |
|||
// 1 = voice on. |
|||
// Default: sv_voiceenable 1 |
|||
// sv_voiceenable - Enable voice communications. |
|||
sv_voiceenable 1 |
|||
|
|||
// All talk - Players can hear all other players, no team restrictions. |
|||
// 0 = all talk off. |
|||
// 1 = all talk on. |
|||
// Default: sv_alltalk 1 |
|||
// sv_alltalk - Players can hear all other players, no team restrictions. |
|||
sv_alltalk 0 |
|||
|
|||
|
|||
// ............................. Fast Download .............................. // |
|||
// info: Used by servers with custom maps |
|||
|
|||
// Allow download - Allow clients to download custom files from the server at 20 kbps. |
|||
// 0 = allow download off. |
|||
// 1 = allow download on. |
|||
// Default: sv_allowdownload 1 |
|||
// sv_allowdownload - Allow clients to download files. |
|||
sv_allowdownload 1 |
|||
|
|||
// Download url - Allow clients to download custom files from a web server. |
|||
// Example: |
|||
// server location: maps/custommap.bsp |
|||
// web server location: http://example.com/custom/maps/custommap.bsp |
|||
// Example: sv_downloadurl "http://example.com/custom" |
|||
// sv_downloadurl - Location from which clients can download missing files. |
|||
sv_downloadurl "" |
|||
|
|||
|
|||
// ................................ Ban List ................................ // |
|||
|
|||
// User ban - Server banlist based on user steam ID. |
|||
// Recommended: exec banned_user.cfg |
|||
// exec banned_user.cfg - Load the banned user ID list. |
|||
exec banned_user.cfg |
|||
|
|||
// IP ban - Server banlist based on user IP. |
|||
// Recommended: exec banned_ip.cfg |
|||
// exec banned_ip.cfg - Load the banned IP address list. |
|||
exec banned_ip.cfg |
|||
|
|||
// Write ID - Writes a list of permanently-banned user IDs to banned_user.cfg. |
|||
// writeid - Write banned user IDs to banned_user.cfg. |
|||
writeid |
|||
|
|||
// Write IP - Save the ban list to banned_ip.cfg. |
|||
// writeip - Write banned IPs to banned_ip.cfg. |
|||
writeip |
|||
|
|||
|
|||
// ............................. Server Logging ............................. // |
|||
|
|||
// Enable log - Enables logging to file, console, and udp < on | off >. |
|||
// Recommended: log on |
|||
// log - Enables logging to file, console, and udp < on | off >. |
|||
log on |
|||
|
|||
// Log bans - Log server bans in the server logs. |
|||
// Default: sv_logbans 1 |
|||
// Recommended: sv_logbans 1 |
|||
// sv_logbans - Log server bans in the server logs. |
|||
sv_logbans 1 |
|||
|
|||
// Log echo - Display log information to the server console. |
|||
// Default: sv_logecho 1 |
|||
// Recommended: sv_logecho 1 |
|||
// sv_logecho - Echo log information to the console. |
|||
sv_logecho 1 |
|||
|
|||
// Log file - Log server information in the log file. |
|||
// Default: sv_logfile 1 |
|||
// Recommended: sv_logfile 1 |
|||
// sv_logfile - Log server information in the log file. |
|||
sv_logfile 1 |
|||
|
|||
// One file log - Log server information to only one file. |
|||
// Default: sv_log_onefile 0 |
|||
// Recommended: sv_log_onefile 0 |
|||
// sv_log_onefile - Log server information to only one file. |
|||
sv_log_onefile 0 |
|||
|
|||
@ -15,104 +15,81 @@ rcon_password "ADMINPASSWORD" |
|||
// sv_password - Server password for private servers. |
|||
sv_password "" |
|||
|
|||
// Email - Server admin email. |
|||
sv_contact "[email protected]" |
|||
// sv_contact - Contact email for server sysop. |
|||
sv_contact "" |
|||
|
|||
// sv_lan - LAN mode. If set, the server will not show on the internet. |
|||
// Default: sv_lan 0 |
|||
// sv_lan - LAN mode. If set the server will not show on the internet. |
|||
sv_lan 0 |
|||
|
|||
// ............................... Mapcycle ................................ // |
|||
// info: The .txt file used to cycle the maps on servers. |
|||
// .............................. Map Rotation .............................. // |
|||
|
|||
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers. |
|||
mapcyclefile "mapcycle.txt" |
|||
|
|||
// ....................... Time Limits/Round Settings ....................... // |
|||
// ............................. Communication .............................. // |
|||
|
|||
// sv_voiceenable - Enable voice communications. |
|||
sv_voiceenable 1 |
|||
|
|||
// sv_alltalk - Players can hear all other players, no team restrictions. |
|||
sv_alltalk 0 |
|||
|
|||
// ................................ Gameplay ................................ // |
|||
|
|||
// Time spent on a single map (in minutes) before switching to a new one automatically. |
|||
// Default: mp_timelimit 0 |
|||
// mp_timelimit - Game time per map in minutes. |
|||
mp_timelimit 20 |
|||
|
|||
// Wait for the end of round before changing map. |
|||
// Default: mp_timelimit_waitroundend 0 |
|||
// mp_timelimit_waitroundend - Wait for end of round before changing map. |
|||
mp_timelimit_waitroundend 1 |
|||
|
|||
// Round duration in minutes. |
|||
// Default: mp_roundtime 3 |
|||
// mp_roundtime - Round duration in minutes. |
|||
mp_roundtime 3 |
|||
|
|||
// Round limit in number of rounds. |
|||
// Default: mp_roundlimit 0 |
|||
|
|||
// Win limit in number of rounds. |
|||
// Default: mp_winlimit 0 |
|||
// mp_winlimit - Win limit in number of rounds. |
|||
mp_winlimit 0 |
|||
|
|||
// ........................ Game Specific Commands ........................ // |
|||
|
|||
// Server tags - Tags show up on the in-game server browser. This helps |
|||
// users filter servers. |
|||
// vanilla - he server runs the default settings. |
|||
// custom - the server runs custom gameplay settings or mods. |
|||
// example: sv_tags "custom, fastdl" |
|||
sv_tags "" |
|||
|
|||
// Friendly fire - Allows team members to injure other members of their team. |
|||
// Default: mp_friendlyfire 0 |
|||
// mp_friendlyfire - Allows team members to injure other members of their team. |
|||
mp_friendlyfire 0 |
|||
|
|||
// ............................. Communication ............................. // |
|||
|
|||
// Enable communication over voice via microphone. |
|||
// Default: sv_voiceenable 1 |
|||
sv_voiceenable 1 |
|||
|
|||
// Players can hear all other players, no team restrictions. |
|||
// Default: sv_alltalk 0 |
|||
sv_alltalk 0 |
|||
// sv_tags - Server tags. Used to provide extra information to clients when they're browsing for servers. |
|||
sv_tags "" |
|||
|
|||
// ............................. Fast Download .............................. // |
|||
// info: Allows custom maps to be downloaded to the client. |
|||
|
|||
// Allows clients to download custom maps and textures etc. from the server at 20 kbps. |
|||
// Default: sv_allowdownload 1 |
|||
// sv_allowdownload - Allow clients to download files. |
|||
sv_allowdownload 1 |
|||
|
|||
// Allows clients to download custom maps, textures etc. from a web server with no transfer limit. |
|||
// Example: |
|||
// server location: maps/custommap.bsp |
|||
// web server location: http://example.com/custom/maps/custommap.bsp |
|||
// sv_downloadurl "http://example.com/custom" |
|||
// Default: sv_downloadurl "" |
|||
// sv_downloadurl - Location from which clients can download missing files. |
|||
sv_downloadurl "" |
|||
|
|||
// ................................ Ban List ............................... // |
|||
// ................................ Ban List ................................ // |
|||
|
|||
// personal banlist based on user IDs. |
|||
// exec banned_user.cfg - Load the banned user ID list. |
|||
exec banned_user.cfg |
|||
|
|||
// personal banlist based on user IPs. |
|||
// exec banned_ip.cfg - Load the banned IP address list. |
|||
exec banned_ip.cfg |
|||
|
|||
// writeid - Write banned user IDs to banned_user.cfg. |
|||
writeid |
|||
|
|||
// writeip - Write banned IPs to banned_ip.cfg. |
|||
writeip |
|||
|
|||
// ............................. Server Logging ............................. // |
|||
|
|||
//Enables logging to file, console, and udp < on | off >. |
|||
// log - Enables logging to file, console, and udp < on | off >. |
|||
log on |
|||
|
|||
// Log server bans in the server logs. |
|||
// Default: sv_logbans 1 |
|||
// sv_logbans - Log server bans in the server logs. |
|||
sv_logbans 1 |
|||
|
|||
// Echo log information to the console. |
|||
// Default: sv_logecho 1 |
|||
// sv_logecho - Echo log information to the console. |
|||
sv_logecho 1 |
|||
|
|||
// Log server information in the log file. |
|||
// Default: sv_logfile 1 |
|||
// sv_logfile - Log server information in the log file. |
|||
sv_logfile 1 |
|||
|
|||
// Log server information to only one file. |
|||
// Default: sv_log_onefile 0 |
|||
// sv_log_onefile - Log server information to only one file. |
|||
sv_log_onefile 0 |
|||
|
|||
@ -16,83 +16,71 @@ rcon_password "ADMINPASSWORD" |
|||
// sv_password - Server password for private servers. |
|||
sv_password "" |
|||
|
|||
// Email - Server admin email. |
|||
// Example: sv_contact "[email protected]" |
|||
// sv_contact - Contact email for server sysop. |
|||
sv_contact "" |
|||
|
|||
// LAN mode - If set the server will not show on the internet. |
|||
// Default: sv_lan 0 |
|||
// sv_lan - LAN mode. If set the server will not show on the internet. |
|||
sv_lan 0 |
|||
|
|||
// ............................. Server Logging ............................. // |
|||
|
|||
// Enable log - Enables logging to file, console, and udp < on | off >. |
|||
// Recommended: log on |
|||
// log - Enables logging to file, console, and udp < on | off >. |
|||
log on |
|||
|
|||
// Log bans - Log server bans in the server logs. |
|||
// Default: sv_logbans 1 |
|||
// Recommended: sv_logbans 1 |
|||
// sv_logbans - Log server bans in the server logs. |
|||
sv_logbans 1 |
|||
|
|||
// Log echo - Display log information to the server console. |
|||
// Default: sv_logecho 1 |
|||
// Recommended: sv_logecho 1 |
|||
// sv_logecho - Echo log information to the console. |
|||
sv_logecho 1 |
|||
|
|||
// Log file - Log server information in the log file. |
|||
// Default: sv_logfile 1 |
|||
// Recommended: sv_logfile 1 |
|||
// sv_logfile - Log server information in the log file. |
|||
sv_logfile 1 |
|||
|
|||
// One file log - Log server information to only one file. |
|||
// Default: sv_log_onefile 0 |
|||
// Recommended: sv_log_onefile 0 |
|||
// sv_log_onefile - Log server information to only one file. |
|||
sv_log_onefile 0 |
|||
|
|||
// ................................ Ban List ................................ // |
|||
|
|||
// User ban - Server banlist based on user steam ID. |
|||
// Recommended: exec banned_user.cfg |
|||
// exec banned_user.cfg - Load the banned user ID list. |
|||
exec banned_user.cfg |
|||
|
|||
// IP ban - Server banlist based on user IP. |
|||
// Recommended: exec banned_ip.cfg |
|||
// exec banned_ip.cfg - Load the banned IP address list. |
|||
exec banned_ip.cfg |
|||
|
|||
// Write ID - Writes a list of permanently-banned user IDs to banned_user.cfg. |
|||
// writeid - Write banned user IDs to banned_user.cfg. |
|||
writeid |
|||
|
|||
// Write IP - Save the ban list to banned_ip.cfg. |
|||
// writeip - Write banned IPs to banned_ip.cfg. |
|||
writeip |
|||
|
|||
// ............................. Fast Download .............................. // |
|||
// info: Allows custom maps to be downloaded to the client. |
|||
|
|||
// Allows clients to download custom maps and textures etc. from the server at 20 kbps. |
|||
// Default: sv_allowdownload 1 |
|||
// sv_allowdownload - Allow clients to download files. |
|||
sv_allowdownload 1 |
|||
|
|||
// Allows clients to download custom maps, textures etc. from a web server with no transfer limit. |
|||
// Example: |
|||
// server location: maps/custommap.bsp |
|||
// web server location: http://example.com/custom/maps/custommap.bsp |
|||
// sv_downloadurl "http://example.com/custom" |
|||
// Default: sv_downloadurl "" |
|||
// sv_downloadurl - Location from which clients can download missing files. |
|||
sv_downloadurl "" |
|||
|
|||
// ........................ SourceForts Classic Settings...................... // |
|||
// ...................... SourceForts Classic Settings ...................... // |
|||
|
|||
// Use global banlist ? |
|||
// WARNING: Disabling this will allow globally-banned griefers to join your server |
|||
// mp_sfbanlist - Use global banlist. |
|||
mp_sfbanlist 1 |
|||
|
|||
// Team Settings |
|||
// sf_team_autoassign - Automatically assign players to teams. |
|||
sf_team_autoassign 0 |
|||
|
|||
// sf_forcebalance - Force team balance. |
|||
sf_forcebalance 1 |
|||
|
|||
// The values below defines some of the Sourceforts rules. It is recommended to leave them as default. |
|||
// sf_team_blocklimit - Maximum blocks per team. |
|||
sf_team_blocklimit 50 |
|||
|
|||
// sf_build_long_length - Duration in seconds of the long build phase. |
|||
sf_build_long_length 600 |
|||
|
|||
// sf_build_short_length - Duration in seconds of the short build phase. |
|||
sf_build_short_length 240 |
|||
|
|||
// sf_combat_length - Duration in seconds of the combat phase. |
|||
sf_combat_length 600 |
|||
|
|||
@ -15,87 +15,68 @@ rcon_password "ADMINPASSWORD" |
|||
// sv_password - Server password for private servers. |
|||
sv_password "" |
|||
|
|||
// Email - Server admin email. |
|||
// Example: sv_contact "[email protected]" |
|||
// sv_contact - Contact email for server sysop. |
|||
sv_contact "" |
|||
|
|||
// LAN mode - If set the server will not show on the internet. |
|||
// Default: sv_lan 0 |
|||
// sv_lan - LAN mode. If set the server will not show on the internet. |
|||
sv_lan 0 |
|||
|
|||
// ............................. Server Logging ............................. // |
|||
|
|||
// Enable log - Enables logging to file, console, and udp < on | off >. |
|||
// Recommended: log on |
|||
// log - Enables logging to file, console, and udp < on | off >. |
|||
log on |
|||
|
|||
// Log bans - Log server bans in the server logs. |
|||
// Default: sv_logbans 1 |
|||
// Recommended: sv_logbans 1 |
|||
// sv_logbans - Log server bans in the server logs. |
|||
sv_logbans 1 |
|||
|
|||
// Log echo - Display log information to the server console. |
|||
// Default: sv_logecho 1 |
|||
// Recommended: sv_logecho 1 |
|||
// sv_logecho - Echo log information to the console. |
|||
sv_logecho 1 |
|||
|
|||
// Log file - Log server information in the log file. |
|||
// Default: sv_logfile 1 |
|||
// Recommended: sv_logfile 1 |
|||
// sv_logfile - Log server information in the log file. |
|||
sv_logfile 1 |
|||
|
|||
// One file log - Log server information to only one file. |
|||
// Default: sv_log_onefile 0 |
|||
// Recommended: sv_log_onefile 0 |
|||
// sv_log_onefile - Log server information to only one file. |
|||
sv_log_onefile 0 |
|||
|
|||
// ................................ Ban List ................................ // |
|||
|
|||
// User ban - Server banlist based on user steam ID. |
|||
// Recommended: exec banned_user.cfg |
|||
// exec banned_user.cfg - Load the banned user ID list. |
|||
exec banned_user.cfg |
|||
|
|||
// IP ban - Server banlist based on user IP. |
|||
// Recommended: exec banned_ip.cfg |
|||
// exec banned_ip.cfg - Load the banned IP address list. |
|||
exec banned_ip.cfg |
|||
|
|||
// Write ID - Writes a list of permanently-banned user IDs to banned_user.cfg. |
|||
// writeid - Write banned user IDs to banned_user.cfg. |
|||
writeid |
|||
|
|||
// Write IP - Save the ban list to banned_ip.cfg. |
|||
// writeip - Write banned IPs to banned_ip.cfg. |
|||
writeip |
|||
|
|||
// ............................. Fast Download .............................. // |
|||
// info: Allows custom maps to be downloaded to the client. |
|||
|
|||
// Allows clients to download custom maps and textures etc. from the server at 20 kbps. |
|||
// Default: sv_allowdownload 1 |
|||
// sv_allowdownload - Allow clients to download files. |
|||
sv_allowdownload 1 |
|||
|
|||
// Allows clients to download custom maps, textures etc. from a web server with no transfer limit. |
|||
// Example: |
|||
// server location: maps/custommap.bsp |
|||
// web server location: http://example.com/custom/maps/custommap.bsp |
|||
// sv_downloadurl "http://example.com/custom" |
|||
// Default: sv_downloadurl "" |
|||
// sv_downloadurl - Location from which clients can download missing files. |
|||
sv_downloadurl "" |
|||
|
|||
// ........................ Zombie Master: Reborn Settings ...................... // |
|||
// ..................... Zombie Master: Reborn Settings ..................... // |
|||
|
|||
// How many seconds after the round start can players still spawn as a survivor. (late-joining) |
|||
// zm_sv_joingrace - Seconds after round start that players can still join as survivor. |
|||
zm_sv_joingrace 60 |
|||
|
|||
// Round limit per map. 0 = Disable |
|||
// zm_mp_roundlimit - Round limit per map. 0 = Disabled. |
|||
zm_mp_roundlimit 0 |
|||
|
|||
// Time limit per map. 0 = Disable |
|||
// mp_timelimit - Game time per map in minutes. 0 = Disabled. |
|||
mp_timelimit 0 |
|||
|
|||
// Let all players talk regardless of team. |
|||
// sv_alltalk - Players can hear all other players, no team restrictions. |
|||
sv_alltalk 1 |
|||
|
|||
// Let spectators spectate. |
|||
// mp_forcecamera - Force the camera to stay in first-person during spectating. |
|||
mp_forcecamera 0 |
|||
|
|||
// Change to zero if you don't like fun. (disables automatic santahats) |
|||
// zm_sv_happyzombies_usedate - Enable automatic Santa hats based on date. |
|||
zm_sv_happyzombies_usedate 1 |
|||
|
|||
@ -15,121 +15,75 @@ rcon_password "ADMINPASSWORD" |
|||
// sv_password - Server password for private servers. |
|||
sv_password "" |
|||
|
|||
// Email - Server admin email. |
|||
// Example: sv_contact "[email protected]" |
|||
// sv_contact - Contact email for server sysop. |
|||
sv_contact "" |
|||
|
|||
// LAN mode - If set the server will not show on the internet. |
|||
// Default: sv_lan 0 |
|||
// sv_lan - LAN mode. If set the server will not show on the internet. |
|||
sv_lan 0 |
|||
|
|||
// Server tags - Tags show up on the in-game server browser. This helps |
|||
// users filter servers. |
|||
// vanilla - the server runs the default settings. |
|||
// custom - the server runs custom gameplay settings or mods. |
|||
// Example: sv_tags "custom, fastdl" |
|||
// sv_tags - Server tags. Used to provide extra information to clients when they're browsing for servers. |
|||
sv_tags "" |
|||
|
|||
// ................................ Gameplay ................................ // |
|||
|
|||
// ................................. In Game ................................ // |
|||
|
|||
// Cheats - Allow cheats on the server. Steam achievements and stats are disabled. |
|||
// 0 = cheats off. |
|||
// 1 = cheats on. |
|||
// Default: sv_cheats 0 |
|||
// Reccomended: sv_cheats 0 |
|||
// sv_cheats - Allow cheats on the server. |
|||
sv_cheats 0 |
|||
|
|||
// Friendly fire - Allows players to injure other members of their team. |
|||
// 0 = friendly fire disabled |
|||
// 1 = friendly fire enabled |
|||
// Default: mp_friendlyfire 0 |
|||
// mp_friendlyfire - Allows team members to injure other members of their team. |
|||
mp_friendlyfire 0 |
|||
|
|||
// Time limit - Time on a single map in minutes before switching to a new map automatically. |
|||
// Default: mp_timelimit 900 |
|||
// Recommended: mp_timelimit 45 |
|||
// mp_timelimit - Game time per map in minutes. |
|||
mp_timelimit 45 |
|||
|
|||
// .............................. Map Rotation .............................. // |
|||
|
|||
// ................................ Map Cycle ............................... // |
|||
|
|||
// Map cycle - Maps to be rotated on the server. |
|||
// "mapcycle.txt" - All maps |
|||
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers. |
|||
mapcyclefile "mapcycle.txt" |
|||
|
|||
// ............................. Communication .............................. // |
|||
|
|||
// ............................. Communication ............................. // |
|||
|
|||
// Voice enable - Enable communication over voice via microphone. |
|||
// 0 = voice off. |
|||
// 1 = voice on. |
|||
// Default: sv_voiceenable 1 |
|||
// sv_voiceenable - Enable voice communications. |
|||
sv_voiceenable 1 |
|||
|
|||
// All talk - Players can hear all other players, no team restrictions. |
|||
// 0 = all talk off. |
|||
// 1 = all talk on. |
|||
// Default: sv_alltalk 0 |
|||
// sv_alltalk - Players can hear all other players, no team restrictions. |
|||
sv_alltalk 0 |
|||
|
|||
|
|||
// ............................. Fast Download .............................. // |
|||
// info: Used by servers with custom maps |
|||
|
|||
// Allow download - Allow clients to download custom files from the server at 20 kbps. |
|||
// 0 = allow download off. |
|||
// 1 = allow download on. |
|||
// Default: sv_allowdownload 1 |
|||
// sv_allowdownload - Allow clients to download files. |
|||
sv_allowdownload 1 |
|||
|
|||
// Download url - Allow clients to download custom files from a web server. |
|||
// Example: |
|||
// server location: maps/custommap.bsp |
|||
// web server location: http://example.com/custom/maps/custommap.bsp |
|||
// Example: sv_downloadurl "http://example.com/custom" |
|||
// sv_downloadurl - Location from which clients can download missing files. |
|||
sv_downloadurl "" |
|||
|
|||
|
|||
// ................................ Ban List ................................ // |
|||
|
|||
// User ban - Server banlist based on user steam ID. |
|||
// Recommended: exec banned_user.cfg |
|||
// exec banned_user.cfg - Load the banned user ID list. |
|||
exec banned_user.cfg |
|||
|
|||
// IP ban - Server banlist based on user IP. |
|||
// Recommended: exec banned_ip.cfg |
|||
// exec banned_ip.cfg - Load the banned IP address list. |
|||
exec banned_ip.cfg |
|||
|
|||
// Write ID - Writes a list of permanently-banned user IDs to banned_user.cfg. |
|||
// writeid - Write banned user IDs to banned_user.cfg. |
|||
writeid |
|||
|
|||
// Write IP - Save the ban list to banned_ip.cfg. |
|||
// writeip - Write banned IPs to banned_ip.cfg. |
|||
writeip |
|||
|
|||
|
|||
// ............................. Server Logging ............................. // |
|||
|
|||
// Enable log - Enables logging to file, console, and udp < on | off >. |
|||
// Recommended: log on |
|||
// log - Enables logging to file, console, and udp < on | off >. |
|||
log on |
|||
|
|||
// Log bans - Log server bans in the server logs. |
|||
// Default: sv_logbans 1 |
|||
// Recommended: sv_logbans 1 |
|||
// sv_logbans - Log server bans in the server logs. |
|||
sv_logbans 1 |
|||
|
|||
// Log echo - Display log information to the server console. |
|||
// Default: sv_logecho 1 |
|||
// Recommended: sv_logecho 1 |
|||
// sv_logecho - Echo log information to the console. |
|||
sv_logecho 1 |
|||
|
|||
// Log file - Log server information in the log file. |
|||
// Default: sv_logfile 1 |
|||
// Recommended: sv_logfile 1 |
|||
// sv_logfile - Log server information in the log file. |
|||
sv_logfile 1 |
|||
|
|||
// One file log - Log server information to only one file. |
|||
// Default: sv_log_onefile 0 |
|||
// Recommended: sv_log_onefile 0 |
|||
// sv_log_onefile - Log server information to only one file. |
|||
sv_log_onefile 0 |
|||
|
|||
Loading…
Reference in new issue