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Standardize additional Source and GoldSrc mod configs

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Daniel Gibbs 1 month ago
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  1. 32
      em/server.cfg
  2. 17
      fof/server.cfg
  3. 28
      ins/server.cfg
  4. 26
      ios/server.cfg
  5. 22
      l4d/server.cfg
  6. 22
      l4d2/server.cfg
  7. 25
      nd/server.cfg
  8. 21
      nmrih/server.cfg
  9. 17
      pvkii/server.cfg
  10. 16
      sfc/server.cfg
  11. 34
      sven/server.cfg
  12. 2
      tf2c/server.cfg
  13. 47
      ts/server.cfg
  14. 35
      vs/server.cfg
  15. 16
      zmr/server.cfg
  16. 17
      zps/server.cfg

32
em/server.cfg

@ -1,16 +1,24 @@
/// Empires config
/// Please only uncomment and edit the values you need to change.
/// Default values are sensible for most servers.
/// If you feel any of the defaults should be changed, please send the devs a message.
// ****************************************************************************
// Empires Mod
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// server name
// .................................. Basic ................................. //
// hostname - Name of the server.
hostname "Empires Server"
// rcon passsword
//be sure to change your rcon password
// rcon_password - Remote console password.
// Be sure to change your RCON password.
rcon_password ""
// sv_password - Server password for private servers.
sv_password ""
// ................................. Security ................................ //
// sv_cheats - Enable/disable cheats.
sv_cheats 0
// server cvars
@ -36,7 +44,9 @@ sv_cheats 0
//emp_sv_debug_build_vehicles 0
//emp_sv_debug_instant_build 0
//Empires specific cvars
// ................................ Gameplay ................................ //
// Empires specific cvars
//emp_sv_vote_commander_time 90 //How long people have to vote for a commander
//emp_sv_wait_phase_time 60 // Time before round starts on map without commander
@ -97,9 +107,13 @@ sv_cheats 0
//sv_parallel_sendsnapshot 1 //controls whether the sending of network data is done on the main thread (when set to zero) or on worker threads (when set to one).
//decalfrequency 10
//voice
// ............................. Communication .............................. //
// voice
//sv_voicecodec vaudio_celt
// ............................. Server Logging ............................. //
// server logging
//log on
//sv_logbans 1

17
fof/server.cfg

@ -1,22 +1,21 @@
// ************************************************************************** //
// //
// Fistful of Frags - server.cfg //
// Version 240917 //
// //
// ************************************************************************** //
// ****************************************************************************
// Fistful of Frags
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// .................................. Basic ................................. //
// Hostname - Name of the server.
// hostname - Name of the server.
hostname "SERVERNAME"
// RCON - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// Max players - 16 max for FFA
maxplayers 16
// Server password - for private servers.
// sv_password - Server password for private servers.
sv_password ""
// Email - Server admin email.

28
ins/server.cfg

@ -1,40 +1,50 @@
// ****************************************************************************
// Ingurgency
// Insurgency
// Config - server.cfg
// Date - 06/12/2023
// Date - 26/04/2026
// ****************************************************************************
// hostname - Hostname for server.
// .................................. Basic ................................. //
// hostname - Name of the server.
hostname "SERVERNAME"
// rcon_password - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// sv_password - Server password for entry into multiplayer games.
// sv_password - Server password for private servers.
sv_password ""
// ............................... Map Rotation .............................. //
// map - Start playing on specified map.
map "embassy_coop checkpoint"
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers
// mapcyclefile - Name of the .txt file used to cycle maps on multiplayer servers.
mapcyclefile "mapcycle.txt"
// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ).
// ................................. Security ................................ //
// sv_lan - LAN mode. No heartbeat, no authentication, and no public listing.
sv_lan 0
// ............................. Server Logging ............................. //
// sv_logfile - Log server information in the log file.
sv_logfile 1
// sv_logbans - Log server bans in the server logs.
sv_logbans 1
// ............................. Communication .............................. //
// sv_voiceenable - Enable voice communications.
sv_voiceenable 1
// sv_alltalk - Players can hear all other players, no team restrictions.
sv_alltalk 0
// sv_allowupload - Allow clients to upload customizations files.
// sv_allowupload - Allow clients to upload customization files.
sv_allowupload 1
// sv_allowdownload - Allow clients to download files.
@ -43,6 +53,8 @@ sv_allowdownload 1
// sv_downloadurl - Location from which clients can download missing files.
sv_downloadurl ""
// ................................ Gameplay ................................ //
// ......................... Matchmaking Playlists ......................... //
// info: Selecting a playlist will allow the server to show up in matchmaking.
// Playlists use predefined settings and mapcycle.

26
ios/server.cfg

@ -1,40 +1,50 @@
// ****************************************************************************
// IOSoccer
// Config - server.cfg
// Date - 06/12/2023
// Date - 26/04/2026
// ****************************************************************************
// hostname - Hostname for server.
// .................................. Basic ................................. //
// hostname - Name of the server.
hostname "SERVERNAME"
// rcon_password - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// sv_password - Server password for entry into multiplayer games.
// sv_password - Server password for private servers.
sv_password ""
// ............................... Map Rotation .............................. //
// map - Start playing on specified map.
map "8v8_vienna"
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers
// mapcyclefile - Name of the .txt file used to cycle maps on multiplayer servers.
mapcyclefile "mapcycle.txt"
// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ).
// ................................. Security ................................ //
// sv_lan - LAN mode. No heartbeat, no authentication, and no public listing.
sv_lan 0
// ............................. Server Logging ............................. //
// sv_logfile - Log server information in the log file.
sv_logfile 1
// sv_logbans - Log server bans in the server logs.
sv_logbans 1
// ............................. Communication .............................. //
// sv_voiceenable - Enable voice communications.
sv_voiceenable 1
// sv_alltalk - Players can hear all other players, no team restrictions.
sv_alltalk 1
// sv_allowupload - Allow clients to upload customizations files.
// sv_allowupload - Allow clients to upload customization files.
sv_allowupload 1
// sv_allowdownload - Allow clients to download files.
@ -43,6 +53,8 @@ sv_allowdownload 1
// sv_downloadurl - Location from which clients can download missing files.
sv_downloadurl ""
// ................................ Gameplay ................................ //
// also set in the shared_server.cfg
// Is not set default in code yet
mp_ballskin 1

22
l4d/server.cfg

@ -1,33 +1,43 @@
// ****************************************************************************
// Left 4 Dead
// Config - server.cfg
// Date - 06/12/2023
// Date - 26/04/2026
// ****************************************************************************
// hostname - Hostname for server.
// .................................. Basic ................................. //
// hostname - Name of the server.
hostname "SERVERNAME"
// rcon_password - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// sv_password - Server password for entry into multiplayer games.
// sv_password - Server password for private servers.
sv_password ""
// ............................... Map Rotation .............................. //
// map - Start playing on specified map.
// map "4d_hospital01_apartment"
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers
// mapcyclefile - Name of the .txt file used to cycle maps on multiplayer servers.
mapcyclefile "mapcycle.txt"
// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ).
// ................................. Security ................................ //
// sv_lan - LAN mode. No heartbeat, no authentication, and no public listing.
sv_lan 0
// ............................. Server Logging ............................. //
// sv_logfile - Log server information in the log file.
sv_logfile 1
// sv_logbans - Log server bans in the server logs.
sv_logbans 1
// ............................. Communication .............................. //
// sv_voiceenable - Enable voice communications.
sv_voiceenable 1

22
l4d2/server.cfg

@ -1,33 +1,43 @@
// ****************************************************************************
// Left 4 Dead 2
// Config - server.cfg
// Date - 06/12/2023
// Date - 26/04/2026
// ****************************************************************************
// hostname - Hostname for server.
// .................................. Basic ................................. //
// hostname - Name of the server.
hostname "SERVERNAME"
// rcon_password - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// sv_password - Server password for entry into multiplayer games.
// sv_password - Server password for private servers.
sv_password ""
// ............................... Map Rotation .............................. //
// map - Start playing on specified map.
// map "c5m1_waterfront"
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers
// mapcyclefile - Name of the .txt file used to cycle maps on multiplayer servers.
mapcyclefile "mapcycle.txt"
// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ).
// ................................. Security ................................ //
// sv_lan - LAN mode. No heartbeat, no authentication, and no public listing.
sv_lan 0
// ............................. Server Logging ............................. //
// sv_logfile - Log server information in the log file.
sv_logfile 1
// sv_logbans - Log server bans in the server logs.
sv_logbans 1
// ............................. Communication .............................. //
// sv_voiceenable - Enable voice communications.
sv_voiceenable 1

25
nd/server.cfg

@ -1,23 +1,22 @@
// ****************************************************************************
// *
// Nuclear Dawn - server.cfg *
// Version 250817 *
// *
// Nuclear Dawn
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// ............................. Basic Settings ............................. //
// .................................. Basic ................................. //
// Hostname for server.
// hostname - Name of the server.
hostname "SERVERNAME"
// Server password - for private servers.
// sv_password - Server password for private servers.
sv_password ""
// Email - Server admin email.
// Example: sv_contact "[email protected]"
sv_contact ""
// LAN Mode - If set the server will not show on the internet.
// sv_lan - LAN mode. If set, the server will not show on the internet.
// Default: sv_lan 0
sv_lan 0
@ -26,12 +25,12 @@ sv_lan 0
// 2 south america, 3 europe, 4 asia, 5 australia, 6 middle east, 7 africa
sv_region -1
// Game tags to identify vanilla server
// sv_tags - Game tags to identify a vanilla server.
sv_tags "nucleardawn"
// ........................... RCON Configuration ........................... //
// RCON - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// Number of minutes to ban users who fail rcon authentication
@ -51,7 +50,7 @@ sv_rcon_minfailures 5
// Number of seconds to track failed rcon authentications
sv_rcon_minfailuretime 10
// ...................... Communication and spectators ...................... //
// ............................. Communication .............................. //
// Enable voice communications
sv_voiceenable 0
@ -62,7 +61,7 @@ sv_alltalk 0
// Toggles whether the server allows spectator mode or not
mp_allowspectators 1
// ......................... Team and round settings ........................ //
// ................................ Gameplay ................................ //
// Sets how many players can a team have over the opposite team.
mp_limitteams 1
@ -112,6 +111,8 @@ nd_spawn_min_time 6.0
// Time in seconds between spawn waves
nd_spawn_wave_interval 12.0
// ............................... Map Rotation .............................. //
// Minutes in a round
mp_roundtime 35

21
nmrih/server.cfg

@ -1,19 +1,18 @@
// ************************************************************************** //
// //
// No More Room in Hell - server.cfg //
// Version 240917 //
// //
// ************************************************************************** //
// ****************************************************************************
// No More Room in Hell
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// .................................. Basic ................................. //
// Hostname - Name of the server.
// hostname - Name of the server.
hostname "SERVERNAME"
// RCON - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// Server password - for private servers.
// sv_password - Server password for private servers.
sv_password ""
// Email - Server admin email.
@ -32,7 +31,7 @@ sv_lan 0
sv_tags ""
// ................................. In Game ................................ //
// ................................ Gameplay ................................ //
// Cheats - Allow cheats on the server. Steam achievements and stats are disabled.
// 0 = cheats off.
@ -64,7 +63,7 @@ mp_timelimit 45
mp_maxrounds 2
// ................................ Map Cycle ............................... //
// ............................... Map Rotation .............................. //
// Map cycle - Maps to be rotated on the server.
// "mapcycle.txt" - All maps

17
pvkii/server.cfg

@ -1,25 +1,24 @@
// ****************************************************************************
// *
// Pirates, Vikings, and Knights II *
// Version 150815 *
// *
// Pirates, Vikings, and Knights II
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// ............................. Basic Settings ............................. //
// .................................. Basic ................................. //
// Hostname for server.
// hostname - Name of the server.
hostname "SERVERNAME"
// RCON - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// Server password - for private servers.
// sv_password - Server password for private servers.
sv_password ""
// Email - Server admin email.
sv_contact "[email protected]"
// LAN Mode - If set the server will not show on the internet.
// sv_lan - LAN mode. If set, the server will not show on the internet.
// Default: sv_lan 0
sv_lan 0

16
sfc/server.cfg

@ -1,19 +1,19 @@
// ************************************************************************** //
// //
// SourceForts Classic - server.cfg //
// //
// ************************************************************************** //
// ****************************************************************************
// SourceForts Classic
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// .................................. Basic ................................. //
// Hostname - Name of the server.
// hostname - Name of the server.
// Be sure to edit phase_combat.cfg and phase_build.cfg
hostname "SERVERNAME"
// RCON - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// Server password - for private servers.
// sv_password - Server password for private servers.
sv_password ""
// Email - Server admin email.

34
sven/server.cfg

@ -1,24 +1,42 @@
//----------------------------------------------
// Sven Co-op v5.0 Default Server CFG
//----------------------------------------------
// ****************************************************************************
// Sven Co-op
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
//----------------------------------------------
// See server_example.cfg for more available
// commands and settings.
//----------------------------------------------
// .................................. Basic ................................. //
// See server_example.cfg for more available commands and settings.
// hostname - Name of the server.
hostname "SERVERNAME"
// ............................. Server Logging ............................. //
// log - Enable/disable logging.
log "on"
// ................................. Security ................................ //
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
//sv_password ""
// sv_password - Server password for private servers.
// sv_password ""
// ................................. Runtime ................................. //
// sys_ticrate - Server tickrate.
sys_ticrate 100
deathmatch 1
decalfrequency 30
hpk_maxsize 2
// pausable - Allow clients to pause the server.
pausable 0
// ................................ Gameplay ................................ //
sv_aim 0
sv_allowdownload 1
sv_allowupload 1

2
tf2c/server.cfg

@ -1,5 +1,5 @@
// ****************************************************************************
// Team Fortress 2 Classic
// Team Fortress 2 Classified
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************

47
ts/server.cfg

@ -1,34 +1,61 @@
// Hostname for server.
// ****************************************************************************
// The Specialists
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// .................................. Basic ................................. //
// hostname - Name of the server.
hostname "SERVERNAME"
// RCON - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// Server password - for private servers.
// sv_password - Server password for private servers.
sv_password ""
// Server Logging
// ............................. Server Logging ............................. //
// log - Enable/disable logging.
log on
// sv_logbans - Log server bans in the server logs.
sv_logbans 1
// sv_logecho - Display log information in the server console.
sv_logecho 1
// sv_logfile - Log server information in the log file.
sv_logfile 1
// sv_log_onefile - Log server information to only one file.
sv_log_onefile 0
// disable autoaim
// ................................. Security ................................ //
// sv_aim - Enable/disable autoaim.
sv_aim 0
// disable clients' ability to pause the server
// pausable - Allow clients to pause the server.
// 0 = no, 1 = yes
pausable 0
// maximum client movement speed
// ................................. Runtime ................................. //
// sv_maxspeed - Maximum client movement speed.
sv_maxspeed 320
// 20 minute timelimit
// ................................ Gameplay ................................ //
// mp_timelimit - Game time per map in minutes.
mp_timelimit 20
// cheats off
// sv_cheats - Enable/disable cheats.
sv_cheats 0
// load ban files
// ................................ Ban List ................................ //
// Load ban lists.
exec listip.cfg
exec banned.cfg

35
vs/server.cfg

@ -1,19 +1,38 @@
// ************************************************************************** //
// //
// Vampire Slayer - server.cfg //
// Version 150618 //
// //
// ************************************************************************** //
// ****************************************************************************
// Vampire Slayer
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// Use this file to configure your DEDICATED server.
// This config file is executed everytime the server changes levels.
// .................................. Basic ................................. //
// This file configures your dedicated server.
// This config file is executed each time the server changes levels.
// ................................. Security ................................ //
// sv_aim - Enable/disable autoaim.
sv_aim 0
// sv_cheats - Enable/disable cheats.
sv_cheats 0
// sv_clienttrace - Player collision trace size.
sv_clienttrace 3.5
// sv_minrate - Minimum network rate.
sv_minrate 0
// sv_maxrate - Maximum network rate.
sv_maxrate 9500
// pausable - Allow clients to pause the server.
pausable 0
// ................................. Runtime ................................. //
// sv_maxspeed - Maximum client movement speed.
sv_maxspeed 320
// hostname - Name of the server.
hostname "SERVERNAME"

16
zmr/server.cfg

@ -1,18 +1,18 @@
// ************************************************************************** //
// //
// Zombie Master: Reborn - server.cfg //
// //
// ************************************************************************** //
// ****************************************************************************
// Zombie Master: Reborn
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// .................................. Basic ................................. //
// Hostname - Name of the server.
// hostname - Name of the server.
hostname "SERVERNAME"
// RCON - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// Server password - for private servers.
// sv_password - Server password for private servers.
sv_password ""
// Email - Server admin email.

17
zps/server.cfg

@ -1,19 +1,18 @@
// ************************************************************************** //
// //
// Zombie Panic! Source - server.cfg //
// Version 240917 //
// //
// ************************************************************************** //
// ****************************************************************************
// Zombie Panic! Source
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// .................................. Basic ................................. //
// Hostname - Name of the server.
// hostname - Name of the server.
hostname "SERVERNAME"
// RCON - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// Server password - for private servers.
// sv_password - Server password for private servers.
sv_password ""
// Email - Server admin email.

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