Pointed references to random.cat to use their aws api
Added details about custom and unicode emojis to how to add a reaction
Added watching example to presence changing
Added new fetch methods to specific model FAQ
This fix is long coming. For a long time due to the addition of a
global user cache, the on_member_update event would only have the
updated user in the very first dispatch due to a quirk in the reference
only being updated once.
In order to fix this issue two things had to change:
1. There had to be a new event, `on_user_update` to complement
the equivalent member event.
2. Unnecessary copies of User had to be removed to compensate for the
performance hit from the diffing.
While doing these two fixes I also re-evaluated some more unnecessary
copies done during the PRESENCE_UPDATE to add member case while
fetch_offline_members=False is set or due to chunking issues. The
number of copies was brought down from 2 to 1, discounting the original
Member creation. Unsure on the benefits of this one, however.
N.B: this doesn't change the pre-existing behaviour of on_member_update
rename reverse -> oldest_first, which is more obvious what it does.
Then, honor it entirely - if you specify no `after` endpoint, we default
to the beginning of message history, similar to how `before` defaults to
the end of message history.
This is a breaking change, and will change the behavior of any iterator
that previously would have been returning messages in a weird order for
limits over 100
`for msg in history(reversed=True, limit=300)` would return the newest
300 messages, in a messed up order (100..0, 200..100, 300..200).
`for msg in history(oldest_first=True, limit=300)` will now return the
oldest 300 messages in order. And so on.
`for msg in history(after=msg)` is unchanged, this previously would
return the oldest 100 messages after `msg`, oldest->newest order, and
still will.