* add mumble query
* re-ordered serverlist.csv
* gamedig refactor
* query raw update
* gamedig: changed --query_port to --port
* add query data to log
* remove UDP query as does not work.
* refactor gamedig and gsquery
* add missing Factorio rcon port
* add fn_monitor_check_queryport
* add TCP query to Factorio
* add mta query support
* MTA IP address must be set. No longer using config
* remove mumble and ts3 from bypassing check_ip
* update netstat command for Project Zomboid
* adde query port to Project Zomboid
* update query mode for samp
* Update Teeworlds query
* add Soldat to TCP query
* update ss3 port info
* add query details to Serious Sam 3
* add Terraria query port
* ts3 now uses tcp query as proper query requires permissions changes
* update ut99 query
* gsquery add gamespy1
* separate out unreal engine functions
* updated ut2k4 query
* update Teeworlds query
* update Factorio query
* change engine if to shortname
* Only dependency checks will run as root user when starting the installer e.g `./csgoserver install`
* If running dep check as root LinuxGSM will remove any files in `lgsm` that belong to root
* Master server check will not run if jq missing
Symlinking the SteamCMD directory into the correct ARK directory so that the mods auto-management will work fine. See http://ark.gamepedia.com/244.3 for the CLI option and Game.ini configuration settings.
* Fixes#991 (#1165)
* stbuf will no longer be used on x64 #991
* Added BF1942 ncurses requirement to CentOS
* adding Call of Duty (#1118)
* adding Call of Duty 2 (#1127)
* Improvements up command_backup.sh
added backup trap and improved lockfile support
changes to the messages displayed on screen
renamed some functions
other misc changes