Browse Source

Release/161113 (#1185)

* Fixes #991 (#1165)

* stbuf will no longer be used on x64 #991

* Added BF1942 ncurses requirement to CentOS

* adding Call of Duty (#1118)

* adding Call of Duty 2 (#1127)

* Improvements up command_backup.sh
added backup trap and improved lockfile support
changes to the messages displayed on screen
renamed some functions
other misc changes
pull/1191/head 161113
Daniel Gibbs 9 years ago
committed by GitHub
parent
commit
f0bd1bfc5c
  1. 2
      7DaysToDie/sdtdserver
  2. 2
      ARKSurvivalEvolved/arkserver
  3. 2
      Arma3/arma3server
  4. 2
      Battlefield1942/bf1942server
  5. 2
      BlackMesa/bmdmserver
  6. 2
      BladeSymphony/bsserver
  7. 2
      BrainBread2/bb2server
  8. 185
      CallOfDuty/codserver
  9. 186
      CallOfDuty2/cod2server
  10. 2
      CodenameCURE/ccserver
  11. 2
      CounterStrike/csserver
  12. 2
      CounterStrikeConditionZero/csczserver
  13. 2
      CounterStrikeGlobalOffensive/csgoserver
  14. 2
      CounterStrikeSource/cssserver
  15. 2
      DayOfDefeat/dodserver
  16. 2
      DayOfDefeatSource/dodsserver
  17. 2
      DayOfInfamy/doiserver
  18. 2
      DeathmatchClassic/dmcserver
  19. 2
      DontStarveTogether/dstserver
  20. 2
      DoubleActionBoogaloo/dabserver
  21. 2
      FistfulOfFrags/fofserver
  22. 2
      GarrysMod/gmodserver
  23. 2
      GoldenEyeSource/gesserver
  24. 2
      HalfLife2Deathmatch/hl2dmserver
  25. 2
      HalfLifeDeathmatch/hldmserver
  26. 2
      HalfLifeDeathmatchSource/hldmsserver
  27. 2
      Hurtworld/hwserver
  28. 2
      Insurgency/insserver
  29. 4
      JustCause2/jc2server
  30. 2
      KillingFloor/kfserver
  31. 2
      Left4Dead/l4dserver
  32. 2
      Left4Dead2/l4d2server
  33. 2
      Minecraft/mcserver
  34. 2
      Mumble/mumbleserver
  35. 2
      NS2Combat/ns2cserver
  36. 2
      NaturalSelection2/ns2server
  37. 2
      NoMoreRoomInHell/nmrihserver
  38. 2
      OpposingForce/opforserver
  39. 2
      PiratesVikingandKnightsII/pvkiiserver
  40. 2
      ProjectZomboid/pzserver
  41. 2
      Quake2/q2server
  42. 2
      Quake3/q3server
  43. 2
      QuakeLive/qlserver
  44. 2
      RedOrchestra/roserver
  45. 2
      Ricochet/ricochetserver
  46. 2
      Rust/rustserver
  47. 2
      SeriousSam3BFE/ss3sserver
  48. 2
      Starbound/sbserver
  49. 2
      SvenCoop/svenserver
  50. 2
      TeamFortress2/tf2server
  51. 2
      TeamFortressClassic/tfcserver
  52. 2
      TeamSpeak3/ts3server
  53. 2
      Teeworlds/twserver
  54. 2
      Terraria/terrariaserver
  55. 2
      UnrealTournament/utserver
  56. 2
      UnrealTournament2004/ut2k4server
  57. 2
      UnrealTournament3/ut3server
  58. 2
      UnrealTournament99/ut99server
  59. 2
      WolfensteinEnemyTerritory/wetserver
  60. 11
      lgsm/functions/check_deps.sh
  61. 2
      lgsm/functions/check_ip.sh
  62. 21
      lgsm/functions/command_details.sh
  63. 2
      lgsm/functions/command_install.sh
  64. 2
      lgsm/functions/command_monitor.sh
  65. 2
      lgsm/functions/core_getopt.sh
  66. 2
      lgsm/functions/fix.sh
  67. 2
      lgsm/functions/fix_glibc.sh
  68. 4
      lgsm/functions/gsquery.py
  69. 34
      lgsm/functions/info_config.sh
  70. 6
      lgsm/functions/info_distro.sh
  71. 6
      lgsm/functions/info_glibc.sh
  72. 16
      lgsm/functions/install_config.sh
  73. 12
      lgsm/functions/install_server_files.sh
  74. 5
      lgsm/functions/update_steamcmd.sh
  75. 115
      tests/tests_jc2server.sh

2
7DaysToDie/sdtdserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
ARKSurvivalEvolved/arkserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
Arma3/arma3server

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
Battlefield1942/bf1942server

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
BlackMesa/bmdmserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
BladeSymphony/bsserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
BrainBread2/bb2server

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

185
CallOfDuty/codserver

@ -0,0 +1,185 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# Purpose: Call of Duty | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
# Website: https://gameservermanagers.com
# Debugging
if [ -f ".dev-debug" ]; then
exec 5>dev-debug.log
BASH_XTRACEFD="5"
set -x
fi
version="161113"
##########################
######## Settings ########
##########################
#### Server Settings ####
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
defaultmap="mp_neuville"
maxclients="20"
port="28960"
ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
fn_parms(){
parms="+set sv_punkbuster 0 +set fs_basepath ${filesdir} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxclients} +exec ${servercfg} +map ${defaultmap}"
}
#### LinuxGSM Settings ####
## Notification Alerts
# (on|off)
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email
emailalert="off"
email="[email protected]"
emailfrom=""
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet
pushbulletalert="off"
pushbullettoken="accesstoken"
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup
maxbackups="4"
maxbackupdays="30"
stoponbackup="on"
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging
consolelogging="on"
logdays="7"
#### Advanced Variables ####
## Github Branch Select
# Allows for the use of different function files
# from a different repo and/or branch.
githubuser="GameServerManagers"
githubrepo="LinuxGSM"
githubbranch="master"
## LinuxGSM Server Details
# Do not edit
gamename="Call of Duty"
engine="idtech3"
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers
servicename="cod-server"
#### Directories ####
# Edit with care
## Work Directories
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))"
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
lockselfname=".${servicename}.lock"
lgsmdir="${rootdir}/lgsm"
functionsdir="${lgsmdir}/functions"
libdir="${lgsmdir}/lib"
tmpdir="${lgsmdir}/tmp"
filesdir="${rootdir}/serverfiles"
## Server Specific Directories
systemdir="${filesdir}"
executabledir="${filesdir}"
executable="./cod_lnxded"
servercfg="${servicename}.cfg"
servercfgdefault="server.cfg"
servercfgdir="${systemdir}/main"
servercfgfullpath="${servercfgdir}/${servercfg}"
## Backup Directory
backupdir="${rootdir}/backups"
## Logging Directories
gamelogdir="${filesdir}/Logs"
scriptlogdir="${rootdir}/log/script"
consolelogdir="${rootdir}/log/console"
scriptlog="${scriptlogdir}/${servicename}-script.log"
consolelog="${consolelogdir}/${servicename}-console.log"
emaillog="${scriptlogdir}/${servicename}-email.log"
## Logs Naming
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"
########################
######## Script ########
###### Do not edit #####
########################
# Fetches core_dl for file downloads
fn_fetch_core_dl(){
github_file_url_dir="lgsm/functions"
github_file_url_name="${functionfile}"
filedir="${functionsdir}"
filename="${github_file_url_name}"
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}"
# If the file is missing, then download
if [ ! -f "${filedir}/${filename}" ]; then
if [ ! -d "${filedir}" ]; then
mkdir -p "${filedir}"
fi
echo -e " fetching ${filename}...\c"
# Check curl exists and use available path
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)"
for curlcmd in ${curlpaths}
do
if [ -x "${curlcmd}" ]; then
break
fi
done
# If curl exists download file
if [ "$(basename ${curlcmd})" == "curl" ]; then
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1)
if [ $? -ne 0 ]; then
echo -e "\e[0;31mFAIL\e[0m\n"
echo "${curlfetch}"
echo -e "${githuburl}\n"
exit 1
else
echo -e "\e[0;32mOK\e[0m"
fi
else
echo -e "\e[0;31mFAIL\e[0m\n"
echo "Curl is not installed!"
echo -e ""
exit 1
fi
chmod +x "${filedir}/${filename}"
fi
source "${filedir}/${filename}"
}
core_dl.sh(){
# Functions are defined in core_functions.sh.
functionfile="${FUNCNAME}"
fn_fetch_core_dl
}
core_functions.sh(){
# Functions are defined in core_functions.sh.
functionfile="${FUNCNAME}"
fn_fetch_core_dl
}
# Prevent from running this script as root.
if [ "$(whoami)" = "root" ]; then
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then
echo "[ FAIL ] Do NOT run this script as root!"
exit 1
else
core_functions.sh
check_root.sh
fi
fi
core_dl.sh
core_functions.sh
getopt=$1
core_getopt.sh

186
CallOfDuty2/cod2server

@ -0,0 +1,186 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# Purpose: Call of Duty 2 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
# Website: https://gameservermanagers.com
# Debugging
if [ -f ".dev-debug" ]; then
exec 5>dev-debug.log
BASH_XTRACEFD="5"
set -x
fi
version="161113"
##########################
######## Settings ########
##########################
#### Server Settings ####
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
defaultmap="mp_leningrad"
maxclients="20"
port="28960"
ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
fn_parms(){
parms="+set sv_punkbuster 0 +set fs_basepath ${filesdir} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxclients} +exec ${servercfg} +map ${defaultmap}"
}
#### LinuxGSM Settings ####
## Notification Alerts
# (on|off)
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email
emailalert="off"
email="[email protected]"
emailfrom=""
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet
pushbulletalert="off"
pushbullettoken="accesstoken"
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup
maxbackups="4"
maxbackupdays="30"
stoponbackup="on"
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging
consolelogging="on"
logdays="7"
#### Advanced Variables ####
## Github Branch Select
# Allows for the use of different function files
# from a different repo and/or branch.
githubuser="GameServerManagers"
githubrepo="LinuxGSM"
githubbranch="master"
## LinuxGSM Server Details
# Do not edit
gamename="Call of Duty 2"
engine="iw2.0"
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers
servicename="cod2-server"
#### Directories ####
# Edit with care
## Work Directories
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))"
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
lockselfname=".${servicename}.lock"
lgsmdir="${rootdir}/lgsm"
functionsdir="${lgsmdir}/functions"
libdir="${lgsmdir}/lib"
tmpdir="${lgsmdir}/tmp"
filesdir="${rootdir}/serverfiles"
## Server Specific Directories
systemdir="${filesdir}"
executabledir="${filesdir}"
executable="./cod2_lnxded"
servercfg="${servicename}.cfg"
servercfgdefault="server.cfg"
servercfgdir="${systemdir}/main"
servercfgfullpath="${servercfgdir}/${servercfg}"
## Backup Directory
backupdir="${rootdir}/backups"
## Logging Directories
gamelogdir="${filesdir}/Logs"
scriptlogdir="${rootdir}/log/script"
consolelogdir="${rootdir}/log/console"
scriptlog="${scriptlogdir}/${servicename}-script.log"
consolelog="${consolelogdir}/${servicename}-console.log"
emaillog="${scriptlogdir}/${servicename}-email.log"
## Logs Naming
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"
########################
######## Script ########
###### Do not edit #####
########################
# Fetches core_dl for file downloads
fn_fetch_core_dl(){
github_file_url_dir="lgsm/functions"
github_file_url_name="${functionfile}"
filedir="${functionsdir}"
filename="${github_file_url_name}"
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}"
# If the file is missing, then download
if [ ! -f "${filedir}/${filename}" ]; then
if [ ! -d "${filedir}" ]; then
mkdir -p "${filedir}"
fi
echo -e " fetching ${filename}...\c"
# Check curl exists and use available path
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)"
for curlcmd in ${curlpaths}
do
if [ -x "${curlcmd}" ]; then
break
fi
done
# If curl exists download file
if [ "$(basename ${curlcmd})" == "curl" ]; then
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1)
if [ $? -ne 0 ]; then
echo -e "\e[0;31mFAIL\e[0m\n"
echo "${curlfetch}"
echo -e "${githuburl}\n"
exit 1
else
echo -e "\e[0;32mOK\e[0m"
fi
else
echo -e "\e[0;31mFAIL\e[0m\n"
echo "Curl is not installed!"
echo -e ""
exit 1
fi
chmod +x "${filedir}/${filename}"
fi
source "${filedir}/${filename}"
}
core_dl.sh(){
# Functions are defined in core_functions.sh.
functionfile="${FUNCNAME}"
fn_fetch_core_dl
}
core_functions.sh(){
# Functions are defined in core_functions.sh.
functionfile="${FUNCNAME}"
fn_fetch_core_dl
}
# Prevent from running this script as root.
if [ "$(whoami)" = "root" ]; then
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then
echo "[ FAIL ] Do NOT run this script as root!"
exit 1
else
core_functions.sh
check_root.sh
fi
fi
core_dl.sh
core_functions.sh
getopt=$1
core_getopt.sh

2
CodenameCURE/ccserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
CounterStrike/csserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
CounterStrikeConditionZero/csczserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
CounterStrikeGlobalOffensive/csgoserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
CounterStrikeSource/cssserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
DayOfDefeat/dodserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
DayOfDefeatSource/dodsserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
DayOfInfamy/doiserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
DeathmatchClassic/dmcserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
DontStarveTogether/dstserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
DoubleActionBoogaloo/dabserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
FistfulOfFrags/fofserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
GarrysMod/gmodserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
GoldenEyeSource/gesserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
HalfLife2Deathmatch/hl2dmserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
HalfLifeDeathmatch/hldmserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
HalfLifeDeathmatchSource/hldmsserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
Hurtworld/hwserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
Insurgency/insserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

4
JustCause2/jc2server

@ -3,7 +3,7 @@
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# Purpose: GAMENAME | Server Management Script
# Purpose: Just Cause 2 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
# Website: https://gameservermanagers.com
@ -15,7 +15,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
KillingFloor/kfserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
Left4Dead/l4dserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
Left4Dead2/l4d2server

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
Minecraft/mcserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
Mumble/mumbleserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
NS2Combat/ns2cserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
NaturalSelection2/ns2server

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
NoMoreRoomInHell/nmrihserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
OpposingForce/opforserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
PiratesVikingandKnightsII/pvkiiserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
ProjectZomboid/pzserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
Quake2/q2server

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
Quake3/q3server

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
QuakeLive/qlserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
RedOrchestra/roserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
Ricochet/ricochetserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
Rust/rustserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
SeriousSam3BFE/ss3sserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
Starbound/sbserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
SvenCoop/svenserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
TeamFortress2/tf2server

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
TeamFortressClassic/tfcserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
TeamSpeak3/ts3server

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
Teeworlds/twserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
Terraria/terrariaserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
UnrealTournament/utserver

@ -15,7 +15,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
UnrealTournament2004/ut2k4server

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
UnrealTournament3/ut3server

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
UnrealTournament99/ut99server

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

2
WolfensteinEnemyTerritory/wetserver

@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161030"
version="161113"
##########################
######## Settings ########

11
lgsm/functions/check_deps.sh

@ -185,9 +185,12 @@ if [ -n "$(command -v dpkg-query)" ]; then
# Brainbread 2 and Don't Starve Together
elif [ "${gamename}" == "Brainbread 2" ]||[ "${gamename}" == "Don't Starve Together" ]; then
array_deps_required+=( libcurl4-gnutls-dev:i386 )
# Battlefield: 1942 requies ncurses
# Battlefield: 1942
elif [ "${gamename}" == "Battlefield: 1942" ]; then
array_deps_required+=( libncurses5:i386 )
# Call of Duty
elif [ "${gamename}" == "Call of Duty" ]||[ "${gamename}" == "Call of Duty 2" ]; then
array_deps_required+=( libstdc++5:i386 )
# Project Zomboid and Minecraft
elif [ "${engine}" == "projectzomboid" ]||[ "${engine}" == "lwjgl2" ]; then
javaversion=$(java -version 2>&1 | grep "version")
@ -254,6 +257,12 @@ elif [ -n "$(command -v yum)" ]; then
# Brainbread 2 and Don't Starve Together
elif [ "${gamename}" == "Brainbread 2" ]||[ "${gamename}" == "Don't Starve Together" ]; then
array_deps_required+=( libcurl.i686 )
# Battlefield: 1942
elif [ "${gamename}" == "Battlefield: 1942" ]; then
array_deps_required+=( ncurses-libs.i686 )
# Call of Duty
elif [ "${gamename}" == "Call of Duty" ]||[ "${gamename}" == "Call of Duty 2" ]; then
array_deps_required+=( compat-libstdc++-33.i686 )
# Project Zomboid and Minecraft
elif [ "${engine}" == "projectzomboid" ]||[ "${engine}" == "lwjgl2" ]; then
javaversion=$(java -version 2>&1 | grep "version")

2
lgsm/functions/check_ip.sh

@ -8,7 +8,7 @@
local commandname="CHECK"
local function_selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
if [ "${gamename}" != "TeamSpeak 3" ] && [ "${gamename}" != "Mumble" ]; then
if [ "${gamename}" != "TeamSpeak 3" ]&&[ "${gamename}" != "Mumble" ]&&[ "${travistest}" != "1" ]; then
if [ ! -f "/bin/ip" ]; then
ipcommand="/sbin/ip"
else

21
lgsm/functions/command_details.sh

@ -341,6 +341,15 @@ fn_details_avalanche(){
} | column -s $'\t' -t
}
fn_details_cod(){
echo -e "netstat -atunp | grep cod_lnxded"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game\tINBOUND\t${port}\tudp"
} | column -s $'\t' -t
}
fn_details_dontstarve(){
echo -e "netstat -atunp | grep dontstarve"
echo -e ""
@ -643,6 +652,14 @@ fn_details_ark(){
} | column -s $'\t' -t
}
fn_details_cod2(){
echo -e "netstat -atunp | grep cod2_lnxded"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game\tINBOUND\t${port}\tudp"
} | column -s $'\t' -t
}
# Run checks and gathers details to display.
@ -698,6 +715,10 @@ fn_display_details() {
fn_details_sdtd
elif [ "${gamename}" == "ARK: Survivial Evolved" ]; then
fn_details_ark
elif [ "${gamename}" == "Call of Duty" ]; then
fn_details_cod
elif [ "${gamename}" == "Call of Duty 2" ]; then
fn_details_cod2
elif [ "${gamename}" == "Hurtworld" ]; then
fn_details_hurtworld
elif [ "${gamename}" == "QuakeWorld" ]; then

2
lgsm/functions/command_install.sh

@ -18,7 +18,7 @@ check_deps.sh
if [ "${gamename}" == "Unreal Tournament 2004" ]; then
install_server_files.sh
install_ut2k4_key.sh
elif [ "${gamename}" == "Battlefield: 1942" ]||[ "${gamename}" == "Minecraft" ]||[ "${gamename}" == "Quake 2" ]||[ "${gamename}" == "Quake 3: Arena" ]||[ "${gamename}" == "QuakeWorld" ]||[ "${gamename}" == "Unreal Tournament 99" ]||[ "${gamename}" == "Unreal Tournament 3" ]||[ "${gamename}" == "Unreal Tournament" ]||[ "${gamename}" == "TeamSpeak 3" ]||[ "${gamename}" == "Mumble" ]||[ "${gamename}" == "Wolfenstein: Enemy Territory" ]; then
elif [ "${gamename}" == "Battlefield: 1942" ]||[ "${gamename}" == "Call of Duty" ]||[ "${gamename}" == "Call of Duty 2" ]||[ "${gamename}" == "Minecraft" ]||[ "${gamename}" == "Quake 2" ]||[ "${gamename}" == "Quake 3: Arena" ]||[ "${gamename}" == "QuakeWorld" ]||[ "${gamename}" == "Unreal Tournament 99" ]||[ "${gamename}" == "Unreal Tournament 3" ]||[ "${gamename}" == "Unreal Tournament" ]||[ "${gamename}" == "TeamSpeak 3" ]||[ "${gamename}" == "Mumble" ]||[ "${gamename}" == "Wolfenstein: Enemy Territory" ]; then
installer=1
install_server_files.sh
elif [ -n "${appid}" ]; then

2
lgsm/functions/command_monitor.sh

@ -79,7 +79,7 @@ fn_monitor_tmux(){
fn_print_ok_eol_nl
fn_script_log_pass "Checking session: OK"
# runs gsquery check on game with specific engines.
local allowed_engines_array=( avalanche goldsource idtech3 idtech3_ql quake refractor realvirtuality source spark unity3d unreal unreal2 )
local allowed_engines_array=( avalanche goldsource idtech3 idtech3_ql iw2.0 quake refractor realvirtuality source spark unity3d unreal unreal2 )
for allowed_engine in "${allowed_engines_array[@]}"
do
if [ "${allowed_engine}" == "${engine}" ]; then

2
lgsm/functions/core_getopt.sh

@ -622,7 +622,7 @@ case "${getopt}" in
if [ "${gamename}" == "Mumble" ]; then
fn_getopt_mumble
elif [ "${gamename}" == "Battlefield: 1942" ]||[ "${gamename}" == "QuakeWorld" ]||[ "${gamename}" == "Quake 2" ]||[ "${gamename}" == "Quake 3: Arena" ]||[ "${gamename}" == "Wolfenstein: Enemy Territory" ]; then
elif [ "${gamename}" == "Battlefield: 1942" ]||[ "${gamename}" == "Call of Duty" ]||[ "${gamename}" == "Call of Duty 2" ]||[ "${gamename}" == "QuakeWorld" ]||[ "${gamename}" == "Quake 2" ]||[ "${gamename}" == "Quake 3: Arena" ]||[ "${gamename}" == "Wolfenstein: Enemy Territory" ]; then
fn_getopt_generic_no_update
elif [ "${engine}" == "lwjgl2" ]; then
fn_getopt_minecraft

2
lgsm/functions/fix.sh

@ -37,6 +37,8 @@ if [ "${function_selfname}" != "command_install.sh" ]; then
if [ "${gamename}" == "ARMA 3" ]; then
fix_arma3.sh
elif [ "${gamename}" == "Call of Duty 2" ]; then
fix_cod2.sh
elif [ "${gamename}" == "Counter-Strike: Global Offensive" ]; then
fix_csgo.sh
elif [ "${gamename}" == "Don't Starve Together" ]; then

2
lgsm/functions/fix_glibc.sh

@ -40,4 +40,4 @@ do
fi
done
export LD_LIBRARY_PATH=:"${libdir}"
export LD_LIBRARY_PATH=:"${libdir}"

4
lgsm/functions/gsquery.py

@ -26,6 +26,8 @@ class GameServer:
self.query_prompt_string = b'\xff\xff\xff\xffstatus\x00'
elif self.option.engine == 'idtech3':
self.query_prompt_string = b'\xff\xff\xff\xffgetstatus'
elif self.option.engine == 'iw2.0':
self.query_prompt_string = b'\xff\xff\xff\xffgetstatus'
elif self.option.engine == 'quake':
self.query_prompt_string = b'\xff\xff\xff\xffstatus\x00'
elif self.option.engine == 'quakelive':
@ -113,7 +115,7 @@ if __name__ == '__main__':
action='store',
dest='engine',
default=False,
help='Engine type: avalanche, goldsource, idtech2, idtech3, realvirtuality, quake, quakelive, refractor, spark, source, unity3d, unreal, unreal2.'
help='Engine type: avalanche, goldsource, idtech2, idtech3, iw2.0, realvirtuality, quake, quakelive, refractor, spark, source, unity3d, unreal, unreal2.'
)
parser.add_option(
'-v', '--verbose',

34
lgsm/functions/info_config.sh

@ -66,6 +66,33 @@ fn_info_config_bf1942(){
fi
}
fn_info_config_cod(){
if [ ! -f "${servercfgfullpath}" ]; then
servername="${unavailable}"
rconpassword="${unavailable}"
else
servername=$(grep "sv_hostname " "${servercfgfullpath}" | sed -e 's/^[ \t]*//g' -e '/^\//d' -e 's/set sv_hostname //g' | tr -d '=\";,:' | xargs)
rconpassword=$(grep "rconpassword" "${servercfgfullpath}" | sed -e 's/^[ \t]*//g' -e '/^\//d' -e 's/set rconpassword //g' | tr -d '=\";,:' | sed -e 's/^[ \t]*//' -e 's/[ \t]*$//')
# Not Set
servername=${servername:-"NOT SET"}
rconpassword=${rconpassword=:-"NOT SET"}
fi
}
fn_info_config_cod2(){
if [ ! -f "${servercfgfullpath}" ]; then
servername="${unavailable}"
rconpassword="${unavailable}"
else
servername=$(grep "sv_hostname " "${servercfgfullpath}" | sed -e 's/^[ \t]*//g' -e '/^\//d' -e 's/set sv_hostname //g' | tr -d '=\";,:' | xargs)
rconpassword=$(grep "rconpassword" "${servercfgfullpath}" | sed -e 's/^[ \t]*//g' -e '/^\//d' -e 's/set rconpassword //g' | tr -d '=\";,:' | sed -e 's/^[ \t]*//' -e 's/[ \t]*$//')
# Not Set
servername=${servername:-"NOT SET"}
rconpassword=${rconpassword=:-"NOT SET"}
fi
}
fn_info_config_dontstarve(){
if [ ! -f "${servercfgfullpath}" ]; then
@ -103,7 +130,6 @@ fn_info_config_minecraft(){
gamemode="${unavailable}"
gameworld="${unavailable}"
else
servername=$(grep "motd" "${servercfgfullpath}" | sed -e 's/^[ \t]*//g' -e '/^#/d' -e 's/motd//g' | tr -d '=\";,:' | sed -e 's/^[ \t]*//' -e 's/[ \t]*$//')
rconpassword=$(grep "rcon.password" "${servercfgfullpath}" | sed -e 's/^[ \t]*//g' -e '/^#/d' -e 's/rcon.password//g' | tr -d '=\";,:' | sed -e 's/^[ \t]*//' -e 's/[ \t]*$//')
rconport=$(grep "rcon.port" "${servercfgfullpath}" | grep -v "#" | tr -cd '[:digit:]')
@ -510,6 +536,12 @@ if [ "${engine}" == "avalanche" ]; then
# Battlefield: 1942
elif [ "${gamename}" == "Battlefield: 1942" ]; then
fn_info_config_bf1942
# Call of Duty
elif [ "${gamename}" == "Call of Duty" ]; then
fn_info_config_cod
# Call of Duty 2
elif [ "${gamename}" == "Call of Duty 2" ]; then
fn_info_config_cod2
# Dont Starve Together
elif [ "${engine}" == "dontstarve" ]; then
fn_info_config_dontstarve

6
lgsm/functions/info_distro.sh

@ -108,12 +108,16 @@ fi
## Backup info
if [ -d "${backupdir}" ]; then
# Ued space in backups dir.
# Used space in backups dir.
backupdirdu=$(du -sh "${backupdir}" | awk '{print $1}')
# If no backup dir, size is 0M
if [ -z "${backupdirdu}" ]; then
backupdirdu="0M"
fi
# number of backups set to 0 by default
backupcount=0
# If there are backups in backup dir.
if [ $(find "${backupdir}" -name "*.tar.gz" | wc -l) -ne "0" ]; then
# number of backups.

6
lgsm/functions/info_glibc.sh

@ -14,6 +14,12 @@ elif [ "${gamename}" == "Blade Symphony" ]; then
glibcfix="yes"
elif [ "${gamename}" == "BrainBread 2" ]; then
glibcrequired="2.17"
elif [ "${gamename}" == "Call of Duty" ]; then
glibcrequired="2.1"
glibcfix="no"
elif [ "${gamename}" == "Call of Duty 2" ]; then
glibcrequired="2.1.3"
glibcfix="no"
elif [ "${gamename}" == "Day of Infamy" ]; then
glibcrequired="2.15"
glibcfix="yes"

16
lgsm/functions/install_config.sh

@ -113,6 +113,18 @@ elif [ "${gamename}" == "Black Mesa: Deathmatch" ]; then
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
elif [ "${gamename}" == "Call of Duty" ]; then
gamedirname="CallOfDuty"
array_configs+=( server.cfg )
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
elif [ "${gamename}" == "Call of Duty 2" ]; then
gamedirname="CallofDuty2"
array_configs+=( server.cfg )
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
elif [ "${gamename}" == "Codename CURE" ]; then
gamedirname="CodenameCURE"
array_configs+=( server.cfg )
@ -336,7 +348,7 @@ elif [ "${gamename}" == "Serious Sam 3: BFE" ]; then
fn_set_config_vars
elif [ "${gamename}" == "Starbound" ]; then
gamedirname="Starbound"
array_configs+=( starbound.config )
array_configs+=( starbound_server.config )
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
@ -405,4 +417,4 @@ elif [ "${gamename}" == "Wolfenstein: Enemy Territory" ]; then
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fi
fi

12
lgsm/functions/install_server_files.sh

@ -11,6 +11,8 @@ local function_selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
fn_install_server_files(){
if [ "${gamename}" == "Unreal Tournament 99" ]; then
fileurl="http://files.gameservermanagers.com/UnrealTournament99/ut99-server-451-ultimate-linux.tar.bz2"; filedir="${tmpdir}"; filename="ut99-server-451-ultimate-linux.tar.bz2"; executecmd="noexecute" run="norun"; force="noforce"; md5="49cb24d0550ff6ddeaba6007045c6edd"
elif [ "${gamename}" == "Call of Duty 2" ]; then
fileurl="http://files.gameservermanagers.com/CallOfDuty2/cod2-lnxded-1.3-full.tar.bz2"; filedir="${tmpdir}"; filename="cod2-lnxded-1.3-full.tar.bz2"; executecmd="noexecute" run="norun"; force="noforce"; md5="078128f83d06dc3d7699428dc2870214"
elif [ "${gamename}" == "Unreal Tournament 2004" ]; then
fileurl="http://files.gameservermanagers.com/UnrealTournament2004/ut2004-server-3339-ultimate-linux.tar.bz2"; filedir="${tmpdir}"; filename="ut2004-server-3339-ultimate-linux.tar.bz2"; executecmd="noexecute" run="norun"; force="noforce"; md5="67c5e2cd9c2a4b04f163962ee41eff54"
elif [ "${gamename}" == "Unreal Tournament 3" ]; then
@ -23,13 +25,14 @@ fn_install_server_files(){
fileurl="http://files.gameservermanagers.com/UnrealTournament/UnrealTournament-Server-XAN-3045522-Linux.zip"; filedir="${tmpdir}"; filename="UnrealTournament-Server-XAN-3045522-Linux.zip"; executecmd="noexecute" run="norun"; force="noforce"; md5="553fed5645a9fc623e92563049bf79f6"
elif [ "${gamename}" == "GoldenEye: Source" ]; then
fileurl="http://files.gameservermanagers.com/GoldenEyeSource/GoldenEye_Source_v5.0.1_full_server_linux.tar.bz2"; filedir="${tmpdir}"; filename="GoldenEye_Source_v5.0.1_server_full_Linux.tar.bz2"; executecmd="noexecute" run="norun"; force="noforce"; md5="ea227a150300abe346e757380325f84c"
elif [ "${gamename}" == "Call of Duty" ]; then
fileurl="http://files.gameservermanagers.com/CallOfDuty/cod-lnxded-1.5b-full.tar.bz2"; filedir="${tmpdir}"; filename="cod-lnxded-1.5-large.tar.bz2"; executecmd="noexecute" run="norun"; force="noforce"; md5="19629895a4cf6fd8f6d1ee198b5304cd"
elif [ "${gamename}" == "Quake 2" ]; then
fileurl="http://files.gameservermanagers.com/Quake2/quake2-3.20-glibc-i386-full-linux2.0.tar.bz2"; filedir="${lgsmdir}/tmp"; filename="quake2-3.20-glibc-i386-full-linux2.0.tar.bz2"; executecmd="noexecute" run="norun"; force="noforce"; md5="0b8c7e2d51f40b56b328c69e986e7c5f"
elif [ "${gamename}" == "Quake 3: Arena" ]; then
fileurl="http://files.gameservermanagers.com/Quake3/quake3-1.32c-x86-full-linux.tar.bz2"; filedir="${lgsmdir}/tmp"; filename="quake3-1.32c-x86-full-linux.tar.bz2"; executecmd="noexecute" run="norun"; force="noforce"; md5="fd7258d827474f67663dda297bff4306"
elif [ "${gamename}" == "QuakeWorld" ]; then
fileurl="http://files.gameservermanagers.com/QuakeWorld/nquake.server.linux.083116.full.tar.bz2"; filedir="${lgsmdir}/tmp"; filename="nquake.server.linux.083116.full.tar.bz2"; executecmd="noexecute" run="norun"; force="noforce"; md5="75a409cf08d808f075e4dacdc7b21b78"
fi
fn_fetch_file "${fileurl}" "${filedir}" "${filename}" "${executecmd}" "${run}" "${force}" "${md5}"
fn_dl_extract "${filedir}" "${filename}" "${filesdir}"
@ -61,8 +64,9 @@ fn_install_server_files_steamcmd(){
check_steamcmd.sh
fi
# Detects if unbuffer command is available.
if [ $(command -v stdbuf) ]; then
# Detects if unbuffer command is available for 32 bit distributions only.
info_distro.sh
if [ $(command -v stdbuf) ]&&[ "${arch}" != "x86_64" ]; then
unbuffer="stdbuf -i0 -o0 -e0"
fi
@ -134,4 +138,4 @@ if [ -z "${autoinstall}" ]; then
* ) echo "Please answer yes or no.";;
esac
done
fi
fi

5
lgsm/functions/update_steamcmd.sh

@ -19,8 +19,9 @@ fn_update_steamcmd_dl(){
cd "${rootdir}/steamcmd"
# Detects if unbuffer command is available.
if [ $(command -v stdbuf) ]; then
# Detects if unbuffer command is available for 32 bit distributions only.
info_distro.sh
if [ $(command -v stdbuf) ]&&[ "${arch}" != "x86_64" ]; then
unbuffer="stdbuf -i0 -o0 -e0"
fi

115
tests/tests_jc2server.sh

@ -1,60 +1,90 @@
#!/bin/bash
# TravisCI Tests: Just Cause 2
# Server Management Script
# Just Cause 2
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# Purpose: TravisCI Test: Just Cause 2 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
# Website: https://gameservermanagers.com
version="101716"
travistest=1
# Debugging
if [ -f ".dev-debug" ]; then
exec 5>dev-debug.log
BASH_XTRACEFD="5"
set -x
fi
#### Variables ####
version="161113"
# Notification Alerts
# (on|off)
##########################
######## Settings ########
##########################
#### Server Settings ####
# No settings available for Just Cause 2
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care
fn_parms(){
parms=""
}
#### LinuxGSM Settings ####
# Email
## Notification Alerts
# (on|off)
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email
emailalert="off"
email="[email protected]"
#emailfrom="[email protected]"
# Pushbullet
# https://www.pushbullet.com/#settings
emailfrom=""
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet
pushbulletalert="off"
pushbullettoken="accesstoken"
# Steam login
steamuser="anonymous"
steampass=""
# Start Variables
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update
updateonstart="off"
fn_parms(){
parms=""
}
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup
maxbackups="4"
maxbackupdays="30"
stoponbackup="on"
#### Advanced Variables ####
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging
consolelogging="on"
logdays="7"
#### LinuxGSM Advanced Settings ####
## SteamCMD Settings
# Server appid
appid="261140"
# Steam App Branch Select
# Allows to opt into the various Steam app branches. Default branch is "".
# Example: "-beta latest_experimental"
branch=""
# Github Branch Select
## Github Branch Select
# Allows for the use of different function files
# from a different repo and/or branch.
githubuser="GameServerManagers"
githubrepo="LinuxGSM"
githubbranch="$TRAVIS_BRANCH"
# Steam
appid="261140"
# Server Details
servicename="jc2-server"
## LinuxGSM Server Details
# Do not edit
gamename="Just Cause 2"
engine="avalanche"
# Directories
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers
servicename="jc2-server"
#### Directories ####
# Edit with care
## Work Directories
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))"
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
lockselfname=".${servicename}.lock"
@ -63,6 +93,8 @@ functionsdir="${lgsmdir}/functions"
libdir="${lgsmdir}/lib"
tmpdir="${lgsmdir}/tmp"
filesdir="${rootdir}/serverfiles"
## Server Specific Directories
systemdir="${filesdir}"
executabledir="${filesdir}"
executable="./Jcmp-Server"
@ -70,24 +102,26 @@ servercfg="config.lua"
servercfgdefault="config.lua"
servercfgdir="${filesdir}"
servercfgfullpath="${servercfgdir}/${servercfg}"
## Backup Directory
backupdir="${rootdir}/backups"
# Logging
logdays="7"
## Logging Directories
#gamelogdir="" # No server logs available
scriptlogdir="${rootdir}/log/script"
consolelogdir="${rootdir}/log/console"
consolelogging="on"
scriptlog="${scriptlogdir}/${servicename}-script.log"
consolelog="${consolelogdir}/${servicename}-console.log"
emaillog="${scriptlogdir}/${servicename}-email.log"
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log"
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-%S').log"
## Logs Naming
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"
##### Script #####
# Do not edit
########################
######## Script ########
###### Do not edit #####
########################
# Fetches core_dl for file downloads
fn_fetch_core_dl(){
@ -144,6 +178,17 @@ functionfile="${FUNCNAME}"
fn_fetch_core_dl
}
# Prevent from running this script as root.
if [ "$(whoami)" = "root" ]; then
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then
echo "[ FAIL ] Do NOT run this script as root!"
exit 1
else
core_functions.sh
check_root.sh
fi
fi
core_dl.sh
core_functions.sh

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