* added wurmserver
* debug mode does not function with Wurm: Unlimited
* gamedig does not function with Wurm: Unlimted, however gsquery does work
* fixed ansi function not using colours correctly
* Added new server Rising World
* Added new server ET: Legacy
* Added support for node-gamedig
* Updated Factorio to glibc 2.18
* Changed apt-get to apt
* Changed many sleep timers from 1 second to 0.5 to speed up LinuxGSM
* Fix for issue #1784 Tmux closing wrong session
* Fixed dependency requirements for CoD 2 and CoD:UO #1866
* Discord now uses external IP over standard IP
* Code tidy/improvements with guidance from Shellcheck
* Added development command query-raw
* Added development command clear-functions
* Added development log dev-debug-function-order.log
* Added fctrserver to Travis CI tests
* Updates to GitHub Issues; Added bots and updated templated
* Fixed waffle.io button no longer working
* Corrected Query Port for UT3 (Query Port does not work btw)
* Fixes#991 (#1165)
* stbuf will no longer be used on x64 #991
* Added BF1942 ncurses requirement to CentOS
* adding Call of Duty (#1118)
* adding Call of Duty 2 (#1127)
* Improvements up command_backup.sh
added backup trap and improved lockfile support
changes to the messages displayed on screen
renamed some functions
other misc changes
"A prefix of 'b' or 'B' is ignored in Python 2; it indicates that the literal should become a bytes literal in Python 3 (e.g. when code is automatically converted with 2to3). A 'u' or 'b' prefix may be followed by an 'r' prefix."
"Bytes literals are always prefixed with 'b' or 'B'; they produce an instance of the bytes type instead of the str type. They may only contain ASCII characters; bytes with a numeric value of 128 or greater must be expressed with escapes."
* All functions names have been reviewed and renamed to make it easier
to identify what the function is for. This is for my benefit as there
are now over 50 functions to manage.
* New details feature. It has been reworked to add more useful info and
fix any bugs with details not always being displayed.
* Main script file e.g csgoserver should no longer require any updates
from this point. All code modifications should be made from the
functions. Any future edits would relate to server specific config.
* servername variable has been moved to its own function if name is
gathered from a config file. The same applies for ports, usernames and
passwords.
* new function fn_details_distro gathers all the required OS info for
fn_details and other functions that require this info
* Various improvements and bug fixes that I cannot remember.
* New Feature gsquery.py. Allows the scripts to query the server
directory. If the server does not respond the server will restart
*
fn_serverquery is now functional on all game server scripts (Apart from
voice comms) to work with gsquery.py
* Added new function fn_autoip.
This will detect the servers network interface. This is used with
fn_serverquery to give correct ip details to gsquery.py
* Updated
fn_montior to work with fn_serverquery
* minor update to fn_details and
completely separated this in to fn_ns2details and fn_utdetails
* Minor
update to fn_emailnotification
* added code in echo commands to
completely overwrite any previous text. This stops any overlapping text
on the terminal.
* Updated fn_Startserver to better manage log
rotation
* removed fn_runcheck as a no longer required function as was
only now used in one place
* added steam-auth function to scripts that
required it but was missing