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fix(query): correct quake query

pull/2189/head
Daniel Gibbs 6 years ago
parent
commit
e060b65665
  1. 4
      lgsm/functions/query_gsquery.py

4
lgsm/functions/query_gsquery.py

@ -18,8 +18,8 @@ class gsquery:
self.default_buffer_length = 1024
#
sourcequery=[ 'avalanche3.0','madness','quakelive','realvirtuality','refractor','source','goldsource','spark','starbound','unity3d', 'unreal4', 'wurm' ]
idtech3query=['idtech3','quake','iw3.0']
idtech2query=['idtech2','iw2.0']
idtech3query=['idtech3','iw3.0']
idtech2query=['idtech2','quake','iw2.0']
minecraftquery=['minecraft','lwjgl2']
if self.option.engine in sourcequery:
self.query_prompt_string = b'\xFF\xFF\xFF\xFFTSource Engine Query\0'

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