* Revert "fix(messages): fix some messages not using newline correctly (#2772)"
This reverts commit 3bd64bbc13.
* Revert "fix(messages): fix some messages not using newline correctly (#2765)"
This reverts commit c847ecb4b6.
* added new [ START ] message
* various messages improvements made
* add mumble query
* re-ordered serverlist.csv
* gamedig refactor
* query raw update
* gamedig: changed --query_port to --port
* add query data to log
* remove UDP query as does not work.
* refactor gamedig and gsquery
* add missing Factorio rcon port
* add fn_monitor_check_queryport
* add TCP query to Factorio
* add mta query support
* MTA IP address must be set. No longer using config
* remove mumble and ts3 from bypassing check_ip
* update netstat command for Project Zomboid
* adde query port to Project Zomboid
* update query mode for samp
* Update Teeworlds query
* add Soldat to TCP query
* update ss3 port info
* add query details to Serious Sam 3
* add Terraria query port
* ts3 now uses tcp query as proper query requires permissions changes
* update ut99 query
* gsquery add gamespy1
* separate out unreal engine functions
* updated ut2k4 query
* update Teeworlds query
* update Factorio query
* change engine if to shortname
* added wurmserver
* debug mode does not function with Wurm: Unlimited
* gamedig does not function with Wurm: Unlimted, however gsquery does work
* fixed ansi function not using colours correctly
When graceful works, probably because of pipe-pane or for whatever reason, the tmux session dies. But fn_stop_tmux was ran anyways, which then caused a command like
tmux kill-session -t csgoserver
to affect the closest matching alternate, like csgoserver-2 tmux session.
With this change, we make sure to run the session kill only when required.
* Added new server Rising World
* Added new server ET: Legacy
* Added support for node-gamedig
* Updated Factorio to glibc 2.18
* Changed apt-get to apt
* Changed many sleep timers from 1 second to 0.5 to speed up LinuxGSM
* Fix for issue #1784 Tmux closing wrong session
* Fixed dependency requirements for CoD 2 and CoD:UO #1866
* Discord now uses external IP over standard IP
* Code tidy/improvements with guidance from Shellcheck
* Added development command query-raw
* Added development command clear-functions
* Added development log dev-debug-function-order.log
* Added fctrserver to Travis CI tests
* Updates to GitHub Issues; Added bots and updated templated
* Fixed waffle.io button no longer working
* Corrected Query Port for UT3 (Query Port does not work btw)