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added avalanche engines to CTRL+c exit

pull/1787/head
Daniel Gibbs 7 years ago
parent
commit
817b15a02f
  1. 2
      lgsm/functions/command_stop.sh

2
lgsm/functions/command_stop.sh

@ -189,7 +189,7 @@ fn_stop_graceful_select(){
fn_stop_graceful_cmd "quit" 120
elif [ "${engine}" == "goldsource" ]; then
fn_stop_graceful_goldsource
elif [ "${gamename}" == "Factorio" ]||[ "${engine}" == "unity3d" ]||[ "${engine}" == "unreal4" ]||[ "${engine}" == "unreal3" ]||[ "${engine}" == "unreal2" ]||[ "${engine}" == "unreal" ]||[ "${gamename}" == "Mumble" ]; then
elif [ "${engine}" == "avalanche2.0" ]||[ "${engine}" == "avalanche3.0" ]||[ "${gamename}" == "Factorio" ]||[ "${engine}" == "unity3d" ]||[ "${engine}" == "unreal4" ]||[ "${engine}" == "unreal3" ]||[ "${engine}" == "unreal2" ]||[ "${engine}" == "unreal" ]||[ "${gamename}" == "Mumble" ]; then
fn_stop_graceful_ctrlc
elif [ "${engine}" == "source" ]||[ "${engine}" == "quake" ]||[ "${engine}" == "idtech2" ]||[ "${engine}" == "idtech3" ]||[ "${engine}" == "idtech3_ql" ]||[ "${engine}" == "Just Cause 2" ]||[ "${engine}" == "projectzomboid" ]; then
fn_stop_graceful_cmd "quit" 30

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