@ -189,7 +189,7 @@ fn_stop_graceful_select(){
fn_stop_graceful_cmd "quit" 120
elif [ " ${ engine } " = = "goldsource" ] ; then
fn_stop_graceful_goldsource
elif [ " ${ gamename } " = = "Factorio" ] || [ " ${ engine } " = = "unity3d" ] || [ " ${ engine } " = = "unreal4" ] || [ " ${ engine } " = = "unreal3" ] || [ " ${ engine } " = = "unreal2" ] || [ " ${ engine } " = = "unreal" ] || [ " ${ gamename } " = = "Mumble" ] ; then
elif [ " ${ engine } " = = "avalanche2.0" ] || [ " ${ engine } " = = "avalanche3.0" ] || [ " ${ gamename } " = = "Factorio" ] || [ " ${ engine } " = = "unity3d" ] || [ " ${ engine } " = = "unreal4" ] || [ " ${ engine } " = = "unreal3" ] || [ " ${ engine } " = = "unreal2" ] || [ " ${ engine } " = = "unreal" ] || [ " ${ gamename } " = = "Mumble" ] ; then
fn_stop_graceful_ctrlc
elif [ " ${ engine } " = = "source" ] || [ " ${ engine } " = = "quake" ] || [ " ${ engine } " = = "idtech2" ] || [ " ${ engine } " = = "idtech3" ] || [ " ${ engine } " = = "idtech3_ql" ] || [ " ${ engine } " = = "Just Cause 2" ] || [ " ${ engine } " = = "projectzomboid" ] ; then
fn_stop_graceful_cmd "quit" 30