* working on slack integration need to test on an actual server now
* forgot to include the correct script
* fixed a couple things with naming
* added slack alert to the core_functions list
* fixed issue with variables on slack alert
* changed message structure to not be hard coded
* trying to resolve jq problem with parsing
* had the gamename where the hostname should be
* fixed error with jq and how the data was formated
* fixed if logic to look for ok on response from slack webhook
* missed a space
* added doc URL to slack in default config
* added slack alert variables to remaining configs
A delay timer has been added to give game servers time to boot before monitor begins query. This is useful for large game servers or that have several mods
querydelay setting has been added to _default.cfg
* Added new server Rising World
* Added new server ET: Legacy
* Added support for node-gamedig
* Updated Factorio to glibc 2.18
* Changed apt-get to apt
* Changed many sleep timers from 1 second to 0.5 to speed up LinuxGSM
* Fix for issue #1784 Tmux closing wrong session
* Fixed dependency requirements for CoD 2 and CoD:UO #1866
* Discord now uses external IP over standard IP
* Code tidy/improvements with guidance from Shellcheck
* Added development command query-raw
* Added development command clear-functions
* Added development log dev-debug-function-order.log
* Added fctrserver to Travis CI tests
* Updates to GitHub Issues; Added bots and updated templated
* Fixed waffle.io button no longer working
* Corrected Query Port for UT3 (Query Port does not work btw)