Browse Source

renamed filesdir to serverfiles

pull/1477/head
Daniel Gibbs 8 years ago
parent
commit
1db661be4b
  1. 6
      lgsm/config-default/config-lgsm/bb2server/_default.cfg
  2. 6
      lgsm/config-default/config-lgsm/bf1942server/_default.cfg
  3. 6
      lgsm/config-default/config-lgsm/bmdmserver/_default.cfg
  4. 6
      lgsm/config-default/config-lgsm/boserver/_default.cfg
  5. 6
      lgsm/config-default/config-lgsm/bsserver/_default.cfg
  6. 6
      lgsm/config-default/config-lgsm/ccserver/_default.cfg
  7. 10
      lgsm/config-default/config-lgsm/cod2server/_default.cfg
  8. 10
      lgsm/config-default/config-lgsm/cod4server/_default.cfg
  9. 8
      lgsm/config-default/config-lgsm/codserver/_default.cfg
  10. 10
      lgsm/config-default/config-lgsm/coduoserver/_default.cfg
  11. 10
      lgsm/config-default/config-lgsm/codwawserver/_default.cfg
  12. 6
      lgsm/config-default/config-lgsm/coserver/_default.cfg
  13. 6
      lgsm/config-default/config-lgsm/csserver/_default.cfg
  14. 6
      lgsm/functions/command_dev_detect_deps.sh
  15. 8
      lgsm/functions/install_logs.sh
  16. 4
      lgsm/functions/install_server_files.sh

6
lgsm/config-default/config-lgsm/bb2server/_default.cfg

@ -88,11 +88,11 @@ lgsmdir="${rootdir}/lgsm"
functionsdir="${lgsmdir}/functions"
libdir="${lgsmdir}/lib"
tmpdir="${lgsmdir}/tmp"
filesdir="${rootdir}/serverfiles"
serverfiles="${rootdir}/serverfiles"
## Server Specific Directories
systemdir="${filesdir}/brainbread2"
executabledir="${filesdir}"
systemdir="${serverfiles}/brainbread2"
executabledir="${serverfiles}"
executable="./srcds_run"
servercfg="${servicename}.cfg"
servercfgdefault="server.cfg"

6
lgsm/config-default/config-lgsm/bf1942server/_default.cfg

@ -68,10 +68,10 @@ lgsmdir="${rootdir}/lgsm"
functionsdir="${lgsmdir}/functions"
libdir="${lgsmdir}/lib"
tmpdir="${lgsmdir}/tmp"
filesdir="${rootdir}/serverfiles"
serverfiles="${rootdir}/serverfiles"
## Server Specific Directories
systemdir="${filesdir}"
systemdir="${serverfiles}"
executabledir="${systemdir}"
executable="./start.sh"
servercfg="serversettings.con"
@ -84,7 +84,7 @@ backupdir="${rootdir}/backups"
## Logging Directories
logdir="${rootdir}/log"
gamelogdir="${filesdir}/Logs"
gamelogdir="${serverfiles}/Logs"
lgsmlogdir="${logdir}/script"
consolelogdir="${logdir}/console"
lgsmlog="${lgsmlogdir}/${servicename}-script.log"

6
lgsm/config-default/config-lgsm/bmdmserver/_default.cfg

@ -88,11 +88,11 @@ lgsmdir="${rootdir}/lgsm"
functionsdir="${lgsmdir}/functions"
libdir="${lgsmdir}/lib"
tmpdir="${lgsmdir}/tmp"
filesdir="${rootdir}/serverfiles"
serverfiles="${rootdir}/serverfiles"
## Server Specific Directories
systemdir="${filesdir}/bms"
executabledir="${filesdir}"
systemdir="${serverfiles}/bms"
executabledir="${serverfiles}"
executable="./srcds_run"
servercfg="${servicename}.cfg"
servercfgdefault="server.cfg"

6
lgsm/config-default/config-lgsm/boserver/_default.cfg

@ -80,11 +80,11 @@ lgsmdir="${rootdir}/lgsm"
functionsdir="${lgsmdir}/functions"
libdir="${lgsmdir}/lib"
tmpdir="${lgsmdir}/tmp"
filesdir="${rootdir}/serverfiles"
serverfiles="${rootdir}/serverfiles"
## Server Specific Directories
systemdir="${filesdir}"
executabledir="${filesdir}"
systemdir="${serverfiles}"
executabledir="${serverfiles}"
executable="./BODS.x86"
servercfg="${servicename}.txt"
servercfgdefault="config.txt"

6
lgsm/config-default/config-lgsm/bsserver/_default.cfg

@ -87,11 +87,11 @@ lgsmdir="${rootdir}/lgsm"
functionsdir="${lgsmdir}/functions"
libdir="${lgsmdir}/lib"
tmpdir="${lgsmdir}/tmp"
filesdir="${rootdir}/serverfiles"
serverfiles="${rootdir}/serverfiles"
## Server Specific Directories
systemdir="${filesdir}/berimbau"
executabledir="${filesdir}"
systemdir="${serverfiles}/berimbau"
executabledir="${serverfiles}"
executable="./srcds_run.sh"
servercfg="${servicename}.cfg"
servercfgdefault="server.cfg"

6
lgsm/config-default/config-lgsm/ccserver/_default.cfg

@ -83,11 +83,11 @@ lgsmdir="${rootdir}/lgsm"
functionsdir="${lgsmdir}/functions"
libdir="${lgsmdir}/lib"
tmpdir="${lgsmdir}/tmp"
filesdir="${rootdir}/serverfiles"
serverfiles="${rootdir}/serverfiles"
## Server Specific Directories
systemdir="${filesdir}/cure"
executabledir="${filesdir}"
systemdir="${serverfiles}/cure"
executabledir="${serverfiles}"
executable="./srcds_run"
servercfg="${servicename}.cfg"
servercfgdefault="server.cfg"

10
lgsm/config-default/config-lgsm/cod2server/_default.cfg

@ -16,7 +16,7 @@ ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
fn_parms(){
parms="+set sv_punkbuster 0 +set fs_basepath ${filesdir} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxclients} +exec ${servercfg} +map ${defaultmap}"
parms="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxclients} +exec ${servercfg} +map ${defaultmap}"
}
#### LinuxGSM Settings ####
@ -70,11 +70,11 @@ lgsmdir="${rootdir}/lgsm"
functionsdir="${lgsmdir}/functions"
libdir="${lgsmdir}/lib"
tmpdir="${lgsmdir}/tmp"
filesdir="${rootdir}/serverfiles"
serverfiles="${rootdir}/serverfiles"
## Server Specific Directories
systemdir="${filesdir}"
executabledir="${filesdir}"
systemdir="${serverfiles}"
executabledir="${serverfiles}"
executable="./cod2_lnxded"
servercfg="${servicename}.cfg"
servercfgdefault="server.cfg"
@ -86,7 +86,7 @@ backupdir="${rootdir}/backups"
## Logging Directories
logdir="${rootdir}/log"
gamelogdir="${filesdir}/Logs"
gamelogdir="${serverfiles}/Logs"
lgsmlogdir="${logdir}/script"
consolelogdir="${logdir}/console"
lgsmlog="${lgsmlogdir}/${servicename}-script.log"

10
lgsm/config-default/config-lgsm/cod4server/_default.cfg

@ -16,7 +16,7 @@ ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
fn_parms(){
parms="+set sv_punkbuster 0 +set fs_basepath ${filesdir} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxclients} +exec ${servercfg} +map ${defaultmap}"
parms="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxclients} +exec ${servercfg} +map ${defaultmap}"
}
#### LinuxGSM Settings ####
@ -70,11 +70,11 @@ lgsmdir="${rootdir}/lgsm"
functionsdir="${lgsmdir}/functions"
libdir="${lgsmdir}/lib"
tmpdir="${lgsmdir}/tmp"
filesdir="${rootdir}/serverfiles"
serverfiles="${rootdir}/serverfiles"
## Server Specific Directories
systemdir="${filesdir}"
executabledir="${filesdir}"
systemdir="${serverfiles}"
executabledir="${serverfiles}"
executable="./cod4x18_dedrun"
servercfg="${servicename}.cfg"
servercfgdefault="server.cfg"
@ -86,7 +86,7 @@ backupdir="${rootdir}/backups"
## Logging Directories
logdir="${rootdir}/log"
gamelogdir="${filesdir}/Logs"
gamelogdir="${serverfiles}/Logs"
lgsmlogdir="${logdir}/script"
consolelogdir="${logdir}/console"
lgsmlog="${lgsmlogdir}/${servicename}-script.log"

8
lgsm/config-default/config-lgsm/codserver/_default.cfg

@ -16,7 +16,7 @@ ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
fn_parms(){
parms="+set sv_punkbuster 0 +set fs_basepath ${filesdir} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxclients} +exec ${servercfg} +map ${defaultmap}"
parms="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxclients} +exec ${servercfg} +map ${defaultmap}"
}
#### LinuxGSM Settings ####
@ -53,8 +53,8 @@ engine="idtech3"
# Edit with care
## Server Specific Directories
systemdir="${filesdir}"
executabledir="${filesdir}"
systemdir="${serverfiles}"
executabledir="${serverfiles}"
executable="./cod_lnxded"
servercfg="${servicename}.cfg"
servercfgdefault="server.cfg"
@ -66,7 +66,7 @@ backupdir="${rootdir}/backups"
## Logging Directories
logdir="${rootdir}/log"
gamelogdir="${filesdir}/Logs"
gamelogdir="${serverfiles}/Logs"
lgsmlogdir="${logdir}/script"
consolelogdir="${logdir}/console"
lgsmlog="${lgsmlogdir}/${servicename}-script.log"

10
lgsm/config-default/config-lgsm/coduoserver/_default.cfg

@ -16,7 +16,7 @@ ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
fn_parms(){
parms="+set sv_punkbuster 0 +set fs_basepath ${filesdir} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxclients} +exec ${servercfg} +map ${defaultmap}"
parms="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxclients} +exec ${servercfg} +map ${defaultmap}"
}
#### LinuxGSM Settings ####
@ -70,11 +70,11 @@ lgsmdir="${rootdir}/lgsm"
functionsdir="${lgsmdir}/functions"
libdir="${lgsmdir}/lib"
tmpdir="${lgsmdir}/tmp"
filesdir="${rootdir}/serverfiles"
serverfiles="${rootdir}/serverfiles"
## Server Specific Directories
systemdir="${filesdir}"
executabledir="${filesdir}"
systemdir="${serverfiles}"
executabledir="${serverfiles}"
executable="./coduo_lnxded"
servercfg="${servicename}.cfg"
servercfgdefault="server.cfg"
@ -86,7 +86,7 @@ backupdir="${rootdir}/backups"
## Logging Directories
logdir="${rootdir}/log"
gamelogdir="${filesdir}/Logs"
gamelogdir="${serverfiles}/Logs"
lgsmlogdir="${logdir}/script"
consolelogdir="${logdir}/console"
lgsmlog="${lgsmlogdir}/${servicename}-script.log"

10
lgsm/config-default/config-lgsm/codwawserver/_default.cfg

@ -16,7 +16,7 @@ ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
fn_parms(){
parms="+set sv_punkbuster 0 +set fs_basepath ${filesdir} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxclients} +exec ${servercfg} +map ${defaultmap}"
parms="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxclients} +exec ${servercfg} +map ${defaultmap}"
}
#### LinuxGSM Settings ####
@ -70,11 +70,11 @@ lgsmdir="${rootdir}/lgsm"
functionsdir="${lgsmdir}/functions"
libdir="${lgsmdir}/lib"
tmpdir="${lgsmdir}/tmp"
filesdir="${rootdir}/serverfiles"
serverfiles="${rootdir}/serverfiles"
## Server Specific Directories
systemdir="${filesdir}"
executabledir="${filesdir}"
systemdir="${serverfiles}"
executabledir="${serverfiles}"
executable="./codwaw_lnxded"
servercfg="${servicename}.cfg"
servercfgdefault="server.cfg"
@ -86,7 +86,7 @@ backupdir="${rootdir}/backups"
## Logging Directories
logdir="${rootdir}/log"
gamelogdir="${filesdir}/Logs"
gamelogdir="${serverfiles}/Logs"
lgsmlogdir="${logdir}/script"
consolelogdir="${logdir}/console"
lgsmlog="${lgsmlogdir}/${servicename}-script.log"

6
lgsm/config-default/config-lgsm/coserver/_default.cfg

@ -111,11 +111,11 @@ lgsmdir="${rootdir}/lgsm"
functionsdir="${lgsmdir}/functions"
libdir="${lgsmdir}/lib"
tmpdir="${lgsmdir}/tmp"
filesdir="${rootdir}/serverfiles"
serverfiles="${rootdir}/serverfiles"
## Server Specific Directories
systemdir="${filesdir}/csco"
executabledir="${filesdir}"
systemdir="${serverfiles}/csco"
executabledir="${serverfiles}"
executable="./srcds_run"
servercfg="${servicename}.cfg"
servercfgdefault="server.cfg"

6
lgsm/config-default/config-lgsm/csserver/_default.cfg

@ -83,11 +83,11 @@ lgsmdir="${rootdir}/lgsm"
functionsdir="${lgsmdir}/functions"
libdir="${lgsmdir}/lib"
tmpdir="${lgsmdir}/tmp"
filesdir="${rootdir}/serverfiles"
serverfiles="${rootdir}/serverfiles"
## Server Specific Directories
systemdir="${filesdir}/cstrike"
executabledir="${filesdir}"
systemdir="${serverfiles}/cstrike"
executabledir="${serverfiles}"
executable="./hlds_run"
servercfg="${servicename}.cfg"
servercfgdefault="server.cfg"

6
lgsm/functions/command_dev_detect_deps.sh

@ -12,7 +12,7 @@ echo "================================="
echo "Dependencies Checker"
echo "================================="
echo "Checking directory: "
echo "${filesdir}"
echo "${serverfiles}"
if [ "$(command -v eu-readelf 2>/dev/null)" ]; then
readelf=eu-readelf
elif [ "$(command -v readelf 2>/dev/null)" ]; then
@ -20,8 +20,8 @@ elif [ "$(command -v readelf 2>/dev/null)" ]; then
else
echo "readelf/eu-readelf not installed"
fi
files=$(find ${filesdir} | wc -l)
find "${filesdir}" -type f -print0 |
files=$(find ${serverfiles} | wc -l)
find "${serverfiles}" -type f -print0 |
while IFS= read -r -d $'\0' line; do
if [ "${readelf}" == "eu-readelf" ]; then
${readelf} -d "${line}" 2>/dev/null|grep NEEDED|awk '{ print $4 }'|sed 's/\[//g;s/\]//g' >> "${tmpdir}/.depdetect_readelf"

8
lgsm/functions/install_logs.sh

@ -45,16 +45,16 @@ if [ -n "${consolelogdir}" ]; then
echo -ne "installing console log dir: ${consolelogdir}..."
mkdir -p "${consolelogdir}"
if [ $? -ne 0 ]; then
fn_print_fail_eol_nl
core_exit.sh
fn_print_fail_eol_nl
core_exit.sh
else
fn_print_ok_eol_nl
fi
echo -ne "creating console log: ${consolelog}..."
touch "${consolelog}"
if [ $? -ne 0 ]; then
fn_print_fail_eol_nl
core_exit.sh
fn_print_fail_eol_nl
core_exit.sh
else
fn_print_ok_eol_nl
fi

4
lgsm/functions/install_server_files.sh

@ -85,7 +85,7 @@ fn_install_server_files_steamcmd(){
local exitcode=$?
if [ "${gamename}" == "Classic Offensive" ]; then
${unbuffer} ./steamcmd.sh +login "${steamuser}" "${steampass}" +force_install_dir "${filesdir}" +app_update "${appid_co}" ${branch} +quit
${unbuffer} ./steamcmd.sh +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_update "${appid_co}" ${branch} +quit
local exitcode=$?
fi
fi
@ -98,7 +98,7 @@ fn_install_server_files_steamcmd(){
local exitcode=$?
if [ "${gamename}" == "Classic Offensive" ]; then
${unbuffer} ./steamcmd.sh +login "${steamuser}" "${steampass}" +force_install_dir "${filesdir}" +app_update "${appid_co}" ${branch} -validate +quit
${unbuffer} ./steamcmd.sh +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_update "${appid_co}" ${branch} -validate +quit
local exitcode=$?
fi
fi

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