71 changed files with 4848 additions and 392 deletions
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################################## |
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######## Default Settings ######## |
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################################## |
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# DO NOT EDIT WILL BE OVERWRITTEN! |
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# Copy settings from here and use them in either |
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# common.cfg - applies settings to every instance |
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# [instance].cfg - applies settings to a specific instance |
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|
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#### Server Settings #### |
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|
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## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
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ip="0.0.0.0" |
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port="27015" |
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clientport="27005" |
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defaultmap="de_dust2" |
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maxplayers="16" |
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|
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## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
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fn_parms(){ |
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parms="-game czero -strictportbind +ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}" |
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} |
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|
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#### LinuxGSM Settings #### |
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|
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## Notification Alerts |
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# (on|off) |
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# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
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emailalert="off" |
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email="[email protected]" |
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emailfrom="" |
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|
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# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
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pushbulletalert="off" |
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pushbullettoken="accesstoken" |
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channeltag="" |
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|
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## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
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updateonstart="off" |
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|
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## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
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maxbackups="4" |
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maxbackupdays="30" |
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stoponbackup="on" |
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|
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## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
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consolelogging="on" |
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logdays="7" |
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|
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#### LinuxGSM Advanced Settings #### |
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|
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## SteamCMD Settings |
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# Server appid |
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appid="90" |
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appidmod="czero" |
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# Steam App Branch Select |
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# Allows to opt into the various Steam app branches. Default branch is "". |
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# Example: "-beta latest_experimental" |
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branch="" |
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|
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## LinuxGSM Server Details |
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# Do not edit |
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gamename="Counter-Strike: Condition Zero" |
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engine="goldsource" |
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|
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## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
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servicename="cscz-server" |
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|
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#### Directories #### |
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# Edit with care |
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|
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## Server Specific Directories |
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systemdir="${filesdir}/czero" |
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executabledir="${filesdir}" |
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executable="./hlds_run" |
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servercfg="${servicename}.cfg" |
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servercfgdefault="server.cfg" |
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servercfgdir="${systemdir}" |
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servercfgfullpath="${servercfgdir}/${servercfg}" |
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|
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## Backup Directory |
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backupdir="${rootdir}/backups" |
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|
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## Logging Directories |
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logdir="${rootdir}/log" |
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gamelogdir="${systemdir}/logs" |
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lgsmlogdir="${logdir}/script" |
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consolelogdir="${logdir}/console" |
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lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
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consolelog="${consolelogdir}/${servicename}-console.log" |
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emaillog="${lgsmlogdir}/${servicename}-email.log" |
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|
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## Logs Naming |
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lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
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consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
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################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
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#### Server Settings #### |
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|
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## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
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ip="0.0.0.0" |
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port="27015" |
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clientport="27005" |
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sourcetvport="27020" |
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defaultmap="de_dust2" |
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maxplayers="16" |
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|
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## Required: Game Server Login Token |
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# GSLT is required for running a public server. |
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# More info: https://gameservermanagers.com/gslt |
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gslt="" |
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|
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## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
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fn_parms(){ |
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parms="-game cstrike -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +sv_setsteamaccount ${gslt} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
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} |
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|
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#### LinuxGSM Settings #### |
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|
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## Notification Alerts |
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# (on|off) |
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# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
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emailalert="off" |
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email="[email protected]" |
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emailfrom="" |
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|
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# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
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pushbulletalert="off" |
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pushbullettoken="accesstoken" |
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channeltag="" |
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|
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## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
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updateonstart="off" |
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|
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## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
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maxbackups="4" |
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maxbackupdays="30" |
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stoponbackup="on" |
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|
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## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
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consolelogging="on" |
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logdays="7" |
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|
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#### LinuxGSM Advanced Settings #### |
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|
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## SteamCMD Settings |
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# Server appid |
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appid="232330" |
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# Steam App Branch Select |
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# Allows to opt into the various Steam app branches. Default branch is "". |
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# Example: "-beta latest_experimental" |
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branch="" |
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|
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## LinuxGSM Server Details |
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# Do not edit |
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gamename="Counter-Strike: Source" |
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engine="source" |
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|
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#### Directories #### |
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# Edit with care |
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|
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## Server Specific Directories |
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systemdir="${filesdir}/cstrike" |
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executabledir="${filesdir}" |
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executable="./srcds_run" |
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servercfg="${servicename}.cfg" |
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servercfgdefault="server.cfg" |
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servercfgdir="${systemdir}/cfg" |
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servercfgfullpath="${servercfgdir}/${servercfg}" |
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|
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## Backup Directory |
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backupdir="${rootdir}/backups" |
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|
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## Logging Directories |
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logdir="${rootdir}/log" |
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gamelogdir="${systemdir}/logs" |
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lgsmlogdir="${logdir}/script" |
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consolelogdir="${logdir}/console" |
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lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
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consolelog="${consolelogdir}/${servicename}-console.log" |
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emaillog="${lgsmlogdir}/${servicename}-email.log" |
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|
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## Logs Naming |
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lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
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consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,91 @@ |
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################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
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#### Server Settings #### |
|||
|
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## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
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ip="0.0.0.0" |
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port="27015" |
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clientport="27005" |
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sourcetvport="27020" |
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defaultmap="da_rooftops" |
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maxplayers="10" |
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|
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## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
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fn_parms(){ |
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parms="-strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
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} |
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|
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#### LinuxGSM Settings #### |
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|
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## Notification Alerts |
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# (on|off) |
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# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
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emailalert="off" |
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email="[email protected]" |
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emailfrom="" |
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|
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# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
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pushbulletalert="off" |
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pushbullettoken="accesstoken" |
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channeltag="" |
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|
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## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
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updateonstart="off" |
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|
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## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
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maxbackups="4" |
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maxbackupdays="30" |
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stoponbackup="on" |
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|
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## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
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consolelogging="on" |
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logdays="7" |
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|
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#### LinuxGSM Advanced Settings #### |
|||
|
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## SteamCMD Settings |
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# Server appid |
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appid="317800" |
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# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
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branch="" |
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|
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## LinuxGSM Server Details |
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# Do not edit |
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gamename="Double Action: Boogaloo" |
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engine="source" |
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|
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#### Directories #### |
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# Edit with care |
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|
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## Server Specific Directories |
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systemdir="${filesdir}/dab" |
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executabledir="${filesdir}" |
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executable="./dabds.sh" |
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servercfg="${servicename}.cfg" |
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servercfgdefault="server.cfg" |
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servercfgdir="${systemdir}/cfg" |
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servercfgfullpath="${servercfgdir}/${servercfg}" |
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|
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## Backup Directory |
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backupdir="${rootdir}/backups" |
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|
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## Logging Directories |
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logdir="${rootdir}/log" |
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gamelogdir="${systemdir}/logs" |
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lgsmlogdir="${logdir}/script" |
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consolelogdir="${logdir}/console" |
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lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
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consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
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## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,91 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
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port="27015" |
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clientport="27005" |
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defaultmap="dcdm5" |
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maxplayers="16" |
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|
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## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
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fn_parms(){ |
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parms="-game dmc -strictportbind +ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}" |
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} |
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|
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#### LinuxGSM Settings #### |
|||
|
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## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
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pushbullettoken="accesstoken" |
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channeltag="" |
|||
|
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## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
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updateonstart="off" |
|||
|
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## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
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maxbackups="4" |
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maxbackupdays="30" |
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stoponbackup="on" |
|||
|
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## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
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consolelogging="on" |
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logdays="7" |
|||
|
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#### LinuxGSM Advanced Settings #### |
|||
|
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## SteamCMD Settings |
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# Server appid |
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appid="90" |
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appidmod="dmc" |
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# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
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branch="" |
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|
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## LinuxGSM Server Details |
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# Do not edit |
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gamename="Deathmatch Classic" |
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engine="goldsource" |
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|
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#### Directories #### |
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# Edit with care |
|||
|
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## Server Specific Directories |
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systemdir="${filesdir}/dmc" |
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executabledir="${filesdir}" |
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executable="./hlds_run" |
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servercfg="${servicename}.cfg" |
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servercfgdefault="server.cfg" |
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servercfgdir="${systemdir}" |
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servercfgfullpath="${servercfgdir}/${servercfg}" |
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|
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## Backup Directory |
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backupdir="${rootdir}/backups" |
|||
|
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## Logging Directories |
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logdir="${rootdir}/log" |
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gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
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consolelogdir="${logdir}/console" |
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lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
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## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,91 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
defaultmap="dod_Anzio" |
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maxplayers="16" |
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|
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## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
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fn_parms(){ |
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parms="-game dod -strictportbind +ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}" |
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} |
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|
|||
#### LinuxGSM Settings #### |
|||
|
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## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
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## SteamCMD Settings |
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# Server appid |
|||
appid="90" |
|||
appidmod="dod" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
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## LinuxGSM Server Details |
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# Do not edit |
|||
gamename="Day of Defeat" |
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engine="goldsource" |
|||
|
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#### Directories #### |
|||
# Edit with care |
|||
|
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## Server Specific Directories |
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systemdir="${filesdir}/dod" |
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executabledir="${filesdir}" |
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executable="./hlds_run" |
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servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,91 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
sourcetvport="27020" |
|||
defaultmap="dod_Anzio" |
|||
maxplayers="16" |
|||
|
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## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game dod -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="232290" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Day of Defeat: Source" |
|||
engine="source" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/dod" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,93 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
sourcetvport="27020" |
|||
defaultmap="bastogne" |
|||
maxplayers="16" |
|||
tickrate="64" |
|||
workshop="0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game doi -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} -tickrate ${tickrate} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers} +sv_workshop_enabled ${workshop}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="462310" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Day of Infamy" |
|||
engine="source" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/doi" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,101 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Installation Variables | https://github.com/GameServerManagers/LinuxGSM/wiki/Don't-Starve-Together |
|||
sharding="false" |
|||
master="true" |
|||
shard="Master" |
|||
cluster="Cluster_1" |
|||
cave="false" |
|||
|
|||
# Edit with care |
|||
persistentstorageroot="${HOME}/.klei" |
|||
confdir="DoNotStarveTogether" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-persistent_storage_root ${persistentstorageroot} -conf_dir ${confdir} -cluster ${cluster} -shard ${shard}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="343050" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Don't Starve Together" |
|||
engine="dontstarve" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="dst-server-${shard}" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}/bin" |
|||
executable="./dontstarve_dedicated_server_nullrenderer" |
|||
clustercfg="cluster.ini" |
|||
clustercfgdir="${persistentstorageroot}/${confdir}/${cluster}" |
|||
clustercfgfullpath="${clustercfgdir}/${clustercfg}" |
|||
clustercfgdefault="cluster.ini" |
|||
servercfg="server.ini" |
|||
servercfgdir="${clustercfgdir}/${shard}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
servercfgdefault="server.ini" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,96 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
sourcetvport="27020" |
|||
defaultmap="emp_district" |
|||
maxplayers="62" |
|||
|
|||
## Optional: Game Server Login Token |
|||
# GSLT can be used for running a public server. |
|||
# More info: https://gameservermanagers.com/gslt |
|||
gslt="" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game empires -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="460040" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Empires Mod" |
|||
engine="source" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/empires" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,80 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="34197" |
|||
rconport="34198" |
|||
rconpassword="CHANGE_ME" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="--start-server ${filesdir}/save1.zip --server-settings ${servercfgfullpath} --port ${port} --rcon-port ${rconport} --rcon-password ${rconpassword}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Factorio" |
|||
engine="factorio" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}/bin/x64" |
|||
executable="./factorio" |
|||
servercfg="${servicename}.json" |
|||
servercfgdefault="server-settings.json" |
|||
servercfgdir="${filesdir}/data" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${filesdir}" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,91 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
sourcetvport="27020" |
|||
defaultmap="fof_depot" |
|||
maxplayers="16" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game fof -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="295230" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Fistful of Frags" |
|||
engine="source" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/fof" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,90 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
sourcetvport="27020" |
|||
defaultmap="ge_archives" |
|||
maxplayers="16" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game gesource -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="310" # Source 2007 SDK |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="GoldenEye: Source" |
|||
engine="source" |
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/gesource" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,107 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
sourcetvport="27020" |
|||
defaultmap="gm_construct" |
|||
maxplayers="16" |
|||
tickrate="66" |
|||
gamemode="sandbox" |
|||
|
|||
## Workshop Parameters | http://wiki.garrysmod.com/page/Workshop_for_Dedicated_Servers |
|||
workshopauth="" |
|||
workshopcollectionid="" |
|||
|
|||
## Custom Start Parameters |
|||
# Default +r_hunkalloclightmaps 0, fixes a start issue on maps with many lights |
|||
customparms="+r_hunkalloclightmaps 0" |
|||
|
|||
## Optional: Game Server Login Token |
|||
# GSLT can be used for running a public server. |
|||
# More info: https://gameservermanagers.com/gslt |
|||
gslt="" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game garrysmod -strictportbind -ip ${ip} -port ${port} -tickrate ${tickrate} +host_workshop_collection ${workshopcollectionid} -authkey ${workshopauth} +clientport ${clientport} +tv_port ${sourcetvport} +gamemode ${gamemode} +map ${defaultmap} +sv_setsteamaccount ${gslt} +servercfgfile ${servercfg} -maxplayers ${maxplayers} ${customparms}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="4020" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Garry's Mod" |
|||
engine="source" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/garrysmod" |
|||
addonsdir="${systemdir}/addons" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,91 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
sourcetvport="27020" |
|||
defaultmap="dm_lockdown" |
|||
maxplayers="16" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game hl2mp -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="232370" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Half Life 2: Deathmatch" |
|||
engine="source" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/hl2mp" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,90 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
defaultmap="crossfire" |
|||
maxplayers="16" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game valve -strictportbind +ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="90" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Half Life: Deathmatch" |
|||
engine="goldsource" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/valve" |
|||
executabledir="${filesdir}" |
|||
executable="./hlds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,91 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
sourcetvport="27020" |
|||
defaultmap="crossfire" |
|||
maxplayers="16" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game hl1mp -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="255470" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Half-Life Deathmatch: Source" |
|||
engine="source" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/hl1mp" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,114 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
servername="Hurtworld LinuxGSM Server" |
|||
ip="0.0.0.0" |
|||
port="12871" |
|||
queryport="12881" |
|||
maxplayers="20" |
|||
map="" #Optional |
|||
creativemode="0" #Free Build: creativemode="1" |
|||
logfile="gamelog.txt" |
|||
|
|||
## Adding admins using STEAMID64 |
|||
# Example : addadmin 012345678901234567; addadmin 987654321098765432 |
|||
admins="" |
|||
|
|||
## Advanced Server Start Settings |
|||
# Rollback server state (remove after start command) |
|||
loadsave="" |
|||
# Use unstable 64 bit server executable (O/1) |
|||
x64mode="0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
# Edit with care | http://hurtworld.wikia.com/wiki/Hosting_A_Server |
|||
fn_parms(){ |
|||
parms="-batchmode -nographics -exec \"host ${port} ${map} ${loadsave};queryport ${queryport};maxplayers ${maxplayers};servername ${servername};creativemode ${creativemode};${admins}\" -logfile \"${logfile}\" " |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="405100" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Hurtworld" |
|||
engine="unity3d" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname=$(basename $(readlink -f "${BASH_SOURCE[0]}")) |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}" |
|||
if [ "${x64mode}" == "1" ]; then |
|||
executable="./Hurtworld.x86_64" |
|||
else |
|||
executable="./Hurtworld.x86" |
|||
fi |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${rootdir}/log/server" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
gamelog="${gamelogdir}/${servicename}-game.log" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,93 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
sourcetvport="27020" |
|||
defaultmap="ministry" |
|||
maxplayers="16" |
|||
tickrate="64" |
|||
workshop="0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game insurgency -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} -tickrate ${tickrate} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers} +sv_workshop_enabled ${workshop} -norestart" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="237410" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Insurgency" |
|||
engine="source" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/insurgency" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,83 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="261140" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Just Cause 2" |
|||
engine="avalanche" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}" |
|||
executable="./Jcmp-Server" |
|||
servercfg="config.lua" |
|||
servercfgdefault="config.lua" |
|||
servercfgdir="${filesdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
#gamelogdir="" # No server logs available |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,96 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login |
|||
steamuser="username" |
|||
steampass='password' |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="KF-BioticsLab.rom" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="server ${defaultmap}?game=KFmod.KFGameType?VACSecured=true -nohomedir ini=${servercfg} log=${gamelog}" |
|||
|
|||
# Server Start Command for Objective mode |
|||
#defaultmap="KFO-Steamland" |
|||
#parms="server ${defaultmap}?Game=KFStoryGame.KFStoryGame?VACSecured=true -nohomedir ini=${servercfg} log=${gamelog}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="215360" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Killing Floor" |
|||
engine="unreal2" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/System" |
|||
executabledir="${systemdir}" |
|||
executable="./ucc-bin" |
|||
servercfg="${servicename}.ini" |
|||
servercfgdefault="Default.ini" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
compressedmapsdir="${rootdir}/Maps-Compressed" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${rootdir}/log/server" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
gamelog="${gamelogdir}/${servicename}-game.log" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,90 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
defaultmap="c5m1_waterfront" |
|||
maxplayers="8" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game left4dead2 -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="222860" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Left 4 Dead 2" |
|||
engine="source" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/left4dead2" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,90 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
defaultmap="l4d_hospital01_apartment" |
|||
maxplayers="8" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game left4dead -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="222840" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Left 4 Dead" |
|||
engine="source" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/left4dead" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,85 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
javaram="1024" # -Xmx$1024M |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="nogui" |
|||
} |
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Minecraft" |
|||
engine="lwjgl2" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}" |
|||
executable="java -Xmx${javaram}M -jar ${filesdir}/minecraft_server.jar" |
|||
servercfg="server.properties" |
|||
servercfgdefault="server.properties" |
|||
servercfgdir="${filesdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,80 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
# Edit with care |
|||
fn_parms(){ |
|||
parms=" " |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
# Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="linuxgsm" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Multi Theft Auto" |
|||
engine="renderware" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
resourcesdir="${systemdir}/mods/deathmatch/resources" |
|||
executabledir="${systemdir}" |
|||
executable="./mta-server64" |
|||
servercfg="mtaserver.conf" |
|||
servercfgdir="${systemdir}/mods/deathmatch" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${filesdir}/mods/deathmatch/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,75 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
# Use .ini config file for Mumble (Murmur) server. |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-fg -ini ${servercfgfullpath}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Mumble" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}" |
|||
executable="./murmur.x86" |
|||
servercfg="${servicename}.ini" |
|||
servercfgdefault="murmur.ini" |
|||
servercfgdir="${filesdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${rootdir}/log" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,96 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
sourcetvport="27020" |
|||
defaultmap="nmo_broadway" |
|||
maxplayers="8" |
|||
|
|||
## Optional: Game Server Login Token |
|||
# GSLT can be used for running a public server. |
|||
# More info: https://gameservermanagers.com/gslt |
|||
gslt="" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game nmrih -insecure -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +sv_setsteamaccount ${gslt} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="317670" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="No More Room in Hell" |
|||
engine="source" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/nmrih" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,101 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login |
|||
steamuser="username" |
|||
steampass='password' |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
defaultmap="co_core" |
|||
maxplayers="24" |
|||
servername="NS2C Server" |
|||
webadminuser="admin" |
|||
webadminpass="admin" |
|||
webadminport="8080" |
|||
mods="" |
|||
password="" |
|||
# Add the following line to the parms if you want a private server. Ensuring |
|||
# that the password variable above is not left empty. |
|||
# -password \"${password}\" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-name \"${servername}\" -port ${port} -webadmin -webdomain ${ip} -webuser ${webadminuser} -webpassword \"${webadminpass}\" -webport ${webadminport} -map ${defaultmap} -limit ${maxplayers} -config_path \"${servercfgdir}\" -modstorage \"${modstoragedir}\" -mods \"${mods}\"" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="313900" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="NS2: Combat" |
|||
engine="spark" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}/ia32" |
|||
executable="./ns2combatserver_linux32" |
|||
servercfgdir="${rootdir}/server1" |
|||
servercfgfullpath="${servercfgdir}" |
|||
modstoragedir="${servercfgdir}/Workshop" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,101 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login |
|||
steamuser="username" |
|||
steampass='password' |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
defaultmap="ns2_summit" |
|||
maxplayers="24" |
|||
servername="NS2 Server" |
|||
webadminuser="admin" |
|||
webadminpass="admin" |
|||
webadminport="8080" |
|||
mods="" |
|||
password="" |
|||
# Add the following line to the parms if you want a private server. Ensuring |
|||
# that the password variable above is not left empty. |
|||
# -password \"${password}\" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-name \"${servername}\" -port ${port} -webadmin -webdomain ${ip} -webuser ${webadminuser} -webpassword \"${webadminpass}\" -webport ${webadminport} -map ${defaultmap} -limit ${maxplayers} -config_path \"${servercfgdir}\" -logdir \"${gamelogdir}\" -modstorage \"${modstoragedir}\" -mods \"${mods}\"" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="4940" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Natural Selection 2" |
|||
engine="spark" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}" |
|||
executable="./server_linux32" |
|||
servercfgdir="${rootdir}/server1" |
|||
servercfgfullpath="${servercfgdir}" |
|||
modstoragedir="${servercfgdir}/Workshop" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,91 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
defaultmap="op4_bootcamp" |
|||
maxplayers="16" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game gearbox -strictportbind +ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="90" |
|||
appidmod="gearbox" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Half-Life: Opposing Force" |
|||
engine="goldsource" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/gearbox" |
|||
executabledir="${filesdir}" |
|||
executable="./hlds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,84 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
# Notification Alerts |
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="--config ${servercfg}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="332670" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Project Cars" |
|||
engine="madness" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}" |
|||
executable="./DedicatedServerCmd" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,91 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
sourcetvport="27020" |
|||
defaultmap="bt_island" |
|||
maxplayers="24" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game pvkii -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="17575" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Pirates, Vikings, and Knights II" |
|||
engine="source" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/pvkii" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,86 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
adminpassword="CHANGE_ME" |
|||
|
|||
fn_parms(){ |
|||
parms="-ip ${ip} -adminpassword \"${adminpassword}\" -servername ${servicename}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="380870" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Project Zomboid" |
|||
engine="projectzomboid" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}" |
|||
executable="./start-server.sh" |
|||
servercfg="${servicename}.ini" |
|||
servercfgdefault="server.ini" |
|||
servercfgdir="${HOME}/Zomboid/Server" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${HOME}/Zomboid/Logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,77 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27910" |
|||
defaultmap="q2dm1" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="+set dedicated 1 +set ip ${ip} +set port ${port} +exec ${servercfg} +set deathmatch 1 +map ${defaultmap}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Quake 2" |
|||
engine="idtech2" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/baseq2" |
|||
executabledir="${filesdir}" |
|||
executable="./quake2" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${filesdir}/Logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,77 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27960" |
|||
defaultmap="q3dm17" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="+set sv_punkbuster 0 +set fs_basepath ${filesdir} +set dedicated 1 +set com_hunkMegs 32 +set net_ip ${ip} +set net_port ${port} +exec ${servercfg} +map ${defaultmap}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Quake 3: Arena" |
|||
engine="idtech3" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/baseq3" |
|||
executabledir="${filesdir}" |
|||
executable="./q3ded" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${filesdir}/Logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,88 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
arch="x64" # x64 or x86 |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
# Edit with care | Install/Config Guide : https://steamcommunity.com/sharedfiles/filedetails/?id=542966946 |
|||
# Console Commands : http://www.regurge.at/ql/ |
|||
fn_parms(){ |
|||
parms="+exec ${servercfg}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="349090" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Quake Live" |
|||
engine="idtech3_ql" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}" |
|||
executable=$([ "${arch}" == 'x64' ] && echo "./run_server_x64.sh" || echo "./run_server_x86.sh") |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${filesdir}/baseq3" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${rootdir}/log/server" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
gamelog="${gamelogdir}/${servicename}-game.log" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,76 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27500" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-port ${port} -game ktx +exec ${servercfg}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="QuakeWorld" |
|||
engine="quake" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/ktx" |
|||
executabledir="${filesdir}" |
|||
executable="./mvdsv" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,110 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
defaultmap="rc_arena" |
|||
maxplayers="16" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game ricochet -strictportbind +ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
|
|||
## Optional: Game Server Login Token |
|||
# GSLT can be used for running a public server. |
|||
# More info: https://gameservermanagers.com/gslt |
|||
gslt="" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="90" |
|||
appidmod="ricochet" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Ricochet" |
|||
engine="goldsource" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/ricochet" |
|||
executabledir="${filesdir}" |
|||
executable="./hlds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,103 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login |
|||
steamuser="username" |
|||
steampass='password' |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
defaultmap="RO-Arad.rom" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="server ${defaultmap}?game=ROGame.ROTeamGame?VACSecured=true -nohomedir ini=${servercfg} log=${gamelog}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="223250" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Red Orchestra: Ostfront 41-45" |
|||
engine="unreal2" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
|
|||
## Server Specific Directories |
|||
filesdir="${rootdir}/serverfiles" |
|||
systemdir="${filesdir}/system" |
|||
executabledir="${systemdir}" |
|||
executable="./ucc-bin" |
|||
servercfg="${servicename}.ini" |
|||
servercfgdefault="default.ini" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
compressedmapsdir="${rootdir}/Maps-Compressed" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${rootdir}/log/server" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
gamelog="${gamelogdir}/${servicename}-game.log" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
gamelogdate="${gamelogdir}/${servicename}-game-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,119 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
# More settings available after install in serverfiles/server/rust-server/server.cfg |
|||
ip="0.0.0.0" |
|||
port="28015" |
|||
rconport="28016" |
|||
rconpassword="CHANGE_ME" |
|||
rconweb="1" # Value is: 1 for Facepunch's web panel; 0 for RCON tools like Rusty or Rustadmin |
|||
servername="Rust" |
|||
maxplayers="50" |
|||
# Advanced Start Settings |
|||
seed="" # default random; range : 1 to 2147483647 ; used to change or reproduce a procedural map |
|||
worldsize="3000" # default 3000; range : 1000 to 6000 ; map size in meters |
|||
saveinterval="300" # Auto-save in seconds |
|||
tickrate="30" # default 30; range : 15 to 100 |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-batchmode +server.ip ${ip} +server.port ${port} +server.tickrate ${tickrate} +server.hostname \"${servername}\" +server.identity \"${servicename}\" ${conditionalseed} +server.maxplayers ${maxplayers} +server.worldsize ${worldsize} +server.saveinterval ${saveinterval} +rcon.web ${rconweb} +rcon.ip ${ip} +rcon.port ${rconport} +rcon.password \"${rconpassword}\" -logfile \"${gamelogdate}\"" |
|||
} |
|||
|
|||
# Specific to Rust |
|||
if [ -n "${seed}" ]; then |
|||
# If set, then add to start parms |
|||
conditionalseed="+server.seed ${seed}" |
|||
else |
|||
# Keep randomness of the number if not set |
|||
conditionalseed="" |
|||
fi |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="258550" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Rust" |
|||
engine="unity3d" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname=$(basename $(readlink -f "${BASH_SOURCE[0]}")) |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}" |
|||
executable="./RustDedicated" |
|||
serveridentitydir="${systemdir}/server/${servicename}" |
|||
servercfg="server.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${serveridentitydir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${rootdir}/log/server" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
gamelogdate="${gamelogdir}/${servicename}-game-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,90 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login |
|||
steamuser="username" |
|||
steampass='password' |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="211820" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Starbound" |
|||
engine="starbound" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}/linux" |
|||
executable="./starbound_server" |
|||
servercfg="starbound_server.config" |
|||
servercfgdefault="starbound_server.config" |
|||
servercfgdir="${filesdir}/storage" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${filesdir}/storage" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,88 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
# Edit with care | https://raw.githubusercontent.com/GameServerManagers/Game-Server-Configs/master/SeriousSam3BFE/help/DedicatedServer_Readme.txt |
|||
fn_parms(){ |
|||
parms="+ip ${ip} +logfile ${gamelog} +exec ${servercfgfullpath}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="41080" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Serious Sam 3: BFE" |
|||
engine="seriousengine35" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/Bin" |
|||
executable="./runSam3_DedicatedServer.sh" |
|||
executabledir="${systemdir}" |
|||
servercfg="${servicename}.ini" |
|||
servercfgdefault="server.ini" |
|||
servercfgdir="${filesdir}/Content/SeriousSam3/Config" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${rootdir}/log/server" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
gamelog="${gamelogdir}/${servicename}-game.log" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
gamelogdate="${gamelogdir}/${servicename}-game-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,90 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
defaultmap="svencoop1" |
|||
maxplayers="16" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game svencoop -strictportbind +ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="276060" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Sven Co-op" |
|||
engine="goldsource" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/svencoop" |
|||
executabledir="${filesdir}" |
|||
executable="./svends_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,89 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login |
|||
steamuser="username" |
|||
steampass='password' |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-config ${servercfgfullpath}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="105600" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Terraria" |
|||
engine="terraria" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}" |
|||
executable="./TerrariaServer" |
|||
servercfg="${servicename}.txt" |
|||
servercfgdefault="serverconfig.txt" |
|||
servercfgdir="${filesdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
#gamelogdir="" # No server logs available |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,96 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
sourcetvport="27020" |
|||
defaultmap="cp_badlands" |
|||
maxplayers="16" |
|||
|
|||
## Optional: Game Server Login Token |
|||
# GSLT can be used for running a public server. |
|||
# More info: https://gameservermanagers.com/gslt |
|||
gslt="" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game tf -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +sv_setsteamaccount ${gslt} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="232250" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Team Fortress 2" |
|||
engine="source" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/tf" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,91 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
defaultmap="dustbowl" |
|||
maxplayers="16" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game tfc -strictportbind _ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="90" |
|||
appidmod="tfc" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Team Fortress Classic" |
|||
engine="goldsource" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/tfc" |
|||
executabledir="${filesdir}" |
|||
executable="./hlds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,68 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
# Edit serverfiles/ts3-server.ini after installation |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="TeamSpeak 3" |
|||
servername="TeamSpeak 3 Server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}" |
|||
executable="./ts3server_startscript.sh" |
|||
servercfg="${servicename}.ini" |
|||
servercfgdefault="ts3server.ini" |
|||
servercfgdir="${filesdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${filesdir}/Logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,88 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="7777" |
|||
queryport="27015" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-log -MultiHome=${ip} -Port=${port} -QueryPort=${queryport} -TowerServerINI=${servicename}.ini" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="439660" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Tower Unite" |
|||
engine="unreal4" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/Tower" |
|||
executabledir="${systemdir}/Binaries/Linux" |
|||
executable="./TowerServer-Linux-Shipping" |
|||
servercfgdir="${systemdir}/Binaries/Linux" |
|||
servercfg="${servicename}.ini" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
servercfgdefault="TowerServer.ini" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/Saved/Logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,90 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login |
|||
steamuser="username" |
|||
steampass='password' |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-f ${servercfgfullpath}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="380840" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Teeworlds" |
|||
engine="teeworlds" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/tw" |
|||
executabledir="${systemdir}" |
|||
executable="./teeworlds_srv" |
|||
servercfg="${servicename}.cfg" # Teeworlds can also auto load any config if an autoexec.cfg file is present in the server dir |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${filesdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${rootdir}/log/server" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
gamelog="${gamelogdir}/${servicename}-game.log" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,78 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="DM-Rankin" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="server ${defaultmap}?game=XGame.xDeathMatch -nohomedir ini=${servercfg} log=${gamelog}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Unreal Tournament 2004" |
|||
engine="unreal2" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/System" |
|||
executabledir="${systemdir}" |
|||
executable="./ucc-bin" |
|||
servercfg="${servicename}.ini" |
|||
servercfgdefault="UT2004.ini" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
compressedmapsdir="${rootdir}/Maps-Compressed" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${rootdir}/log/server" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
gamelog="${gamelogdir}/${servicename}-game.log" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
gamelogdate="${gamelogdir}/${servicename}-game-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,89 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="7777" |
|||
queryport="25300" |
|||
defaultmap="VCTF-Suspense" |
|||
maxplayers="32" |
|||
game="UTGameContent.UTVehicleCTFGame_Content" |
|||
mutators="" #"UTGame.UTMutator_Instagib,UTGame.UTMutator_LowGrav" |
|||
isdedicated="true" |
|||
islanmatch="false" |
|||
usesstats="false" |
|||
shouldadvertise="true" |
|||
pureserver="1" |
|||
allowjoininprogress="true" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
# Edit with care | List of game types and mutators : http://wiki.unrealadmin.org/FAQ:UT3 |
|||
fn_parms(){ |
|||
parms="server ${defaultmap}?Game=${game}?bIsDedicated=${isdedicated}?bIsLanMatch=${islanmatch}?bUsesStats=${usesstats}?bShouldAdvertise=${shouldadvertise}?PureServer=${pureserver}?bAllowJoinInProgress=${allowjoininprogress}?MaxPlayers=${maxplayers}?Mutator=${mutators} -port=${port} -queryport=${queryport} -multihome=${ip} -nohomedir -unattended -log=${gamelog}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Unreal Tournament 3" |
|||
engine="unreal3" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${systemdir}/Binaries" |
|||
executable="./ut3" |
|||
servercfg="${servicename}.ini" |
|||
servercfgdefault="UTGame.ini" |
|||
servercfgdir="${systemdir}/UTGame/Config" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${rootdir}/log/server" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
gamelog="${gamelogdir}/${servicename}-game.log" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
gamelogdate="${gamelogdir}/${servicename}-game-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,77 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="DM-Deck16][" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="server ${defaultmap}.unr ini=${servercfgfullpath}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Unreal Tournament 99" |
|||
engine="unreal" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/System" |
|||
executabledir="${systemdir}" |
|||
executable="./ucc-bin" |
|||
servercfg="${servicename}.ini" |
|||
servercfgdefault="Default.ini" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
compressedmapsdir="${rootdir}/Maps-Compressed" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${filesdir}/Logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,79 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
# For CTF: defaultmap="CTF-Face" gametype="CTF" |
|||
ip="0.0.0.0" |
|||
port="7777" |
|||
defaultmap="DM-Underland" |
|||
gametype="DM" |
|||
timelimit="10" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="UnrealTournament ${defaultmap}?Game=${gametype}?TimeLimit=${timelimit} -port=${port}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Unreal Tournament" |
|||
engine="unreal4" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/LinuxServer" |
|||
executabledir="${systemdir}/Engine/Binaries/Linux" |
|||
executable="./UE4Server-Linux-Shipping" |
|||
servercfg="Game.ini" |
|||
servercfgdir="${systemdir}/UnrealTournament/Saved/Config/LinuxServer" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${filesdir}/Logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,72 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="+set net_strict 1 +set fs_homepath ${filesdir} +exec ${servercfg}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Wolfenstein: Enemy Territory" |
|||
engine="idtech3" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${systemdir}" |
|||
executable="./etded" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/etmain" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${filesdir}/Logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
Loading…
Reference in new issue