@ -14,7 +14,7 @@ if [ -z "${checklogs}" ]; then
fn_sleep_time
fi
echo -en " creating log directory ( [ ${ logdir } ) "
echo -en " creating log directory [ ${ logdir } ] "
if [ ! -d " ${ logdir } " ] ; then
if ! mkdir -p " ${ logdir } " ; then
fn_print_fail_eol_nl
@ -26,7 +26,7 @@ else
fn_print_skip_eol_nl
fi
echo -en " creating script log directory ( ${ lgsmlogdir } ) "
echo -en " creating script log directory [ ${ lgsmlogdir } ] "
if [ ! -d " ${ lgsmlogdir } " ] ; then
if ! mkdir -p " ${ lgsmlogdir } " ; then
fn_print_fail_eol_nl
@ -38,7 +38,7 @@ else
fn_print_skip_eol_nl
fi
echo -en " creating script log ( ${ lgsmlog } ) "
echo -en " creating script log [ ${ lgsmlog } ] "
if [ ! -f " ${ lgsmlog } " ] ; then
if ! touch " ${ lgsmlog } " ; then
fn_print_fail_eol_nl
@ -50,7 +50,7 @@ else
fn_print_skip_eol_nl
fi
echo -en " creating console log directory ( ${ consolelogdir } ) "
echo -en " creating console log directory [ ${ consolelogdir } ] "
if [ ! -d " ${ consolelogdir } " ] ; then
if ! mkdir -p " ${ consolelogdir } " ; then
fn_print_fail_eol_nl
@ -62,7 +62,7 @@ else
fn_print_skip_eol_nl
fi
echo -en " creating console log ( ${ consolelog } ) "
echo -en " creating console log [ ${ consolelog } ] "
if [ ! -f " ${ consolelog } " ] ; then
if ! touch " ${ consolelog } " ; then
fn_print_fail_eol_nl
@ -75,7 +75,7 @@ else
fi
if [ -n " ${ gamelogdir } " ] ; then
echo -en " creating game log directory ( ${ gamelogdir } ) "
echo -en " creating game log directory [ ${ gamelogdir } ] "
if [ ! -d " ${ gamelogdir } " ] ; then
if ! mkdir -p " ${ gamelogdir } " ; then
fn_print_fail_eol_nl
@ -93,7 +93,7 @@ fi
# e.g serverfiles/log is not within log/: symlink created
# log/server is in log/: symlink not created
if [ -n " ${ gamelogdir } " ] && [ " ${ gamelogdir : 0 : ${# logdir } } " != " ${ logdir } " ] ; then
echo -en " creating symlink to game log dir ( ${ logdir } /server -> ${ gamelogdir } ) "
echo -en " creating symlink to game log dir [ ${ logdir } /server -> ${ gamelogdir } ) "
# if path does not exist or does not match gamelogdir
if [ ! -h " ${ logdir } /server " ] || [ " $( readlink -f " ${ logdir } /server " ) " != " ${ gamelogdir } " ] ; then
if ! ln -nfs " ${ gamelogdir } " " ${ logdir } /server " ; then
@ -110,7 +110,7 @@ fi
# If server uses SteamCMD create a symbolic link to the Steam logs.
if [ -d " ${ HOME } /.steam/steam/logs " ] ; then
if [ ! -L " ${ logdir } /steam " ] ; then
echo -en " creating symlink to steam log dir ( ${ logdir } /steam -> ${ HOME } /.steam/steam/logs ) "
echo -en " creating symlink to steam log dir [ ${ logdir } /steam -> ${ HOME } /.steam/steam/logs ) "
if ! ln -nfs " ${ HOME } /.steam/steam/logs " " ${ logdir } /steam " ; then
fn_print_fail_eol_nl
core_exit.sh