diff --git a/lgsm/modules/core_messages.sh b/lgsm/modules/core_messages.sh index 1d58d6b5a..0f1684296 100644 --- a/lgsm/modules/core_messages.sh +++ b/lgsm/modules/core_messages.sh @@ -526,12 +526,12 @@ fn_print_update_eol_nl() { # SKIP fn_print_skip_eol() { - echo -en " ${cyan}SKIP${default}" + echo -en " ... ${cyan}SKIP${default}" fn_sleep_time } fn_print_skip_eol_nl() { - echo -e " ${cyan}SKIP${default}" + echo -e " ... ${cyan}SKIP${default}" fn_sleep_time } diff --git a/lgsm/modules/install_logs.sh b/lgsm/modules/install_logs.sh index c0d69136c..2062e4314 100644 --- a/lgsm/modules/install_logs.sh +++ b/lgsm/modules/install_logs.sh @@ -14,7 +14,7 @@ if [ -z "${checklogs}" ]; then fn_sleep_time fi -echo -en "creating log directory ([${logdir} )" +echo -en "creating log directory [ ${logdir} ]" if [ ! -d "${logdir}" ]; then if ! mkdir -p "${logdir}"; then fn_print_fail_eol_nl @@ -26,7 +26,7 @@ else fn_print_skip_eol_nl fi -echo -en "creating script log directory ( ${lgsmlogdir} )" +echo -en "creating script log directory [ ${lgsmlogdir} ]" if [ ! -d "${lgsmlogdir}" ]; then if ! mkdir -p "${lgsmlogdir}"; then fn_print_fail_eol_nl @@ -38,7 +38,7 @@ else fn_print_skip_eol_nl fi -echo -en "creating script log ( ${lgsmlog} )" +echo -en "creating script log [ ${lgsmlog} ]" if [ ! -f "${lgsmlog}" ]; then if ! touch "${lgsmlog}"; then fn_print_fail_eol_nl @@ -50,7 +50,7 @@ else fn_print_skip_eol_nl fi -echo -en "creating console log directory ( ${consolelogdir} )" +echo -en "creating console log directory [ ${consolelogdir} ]" if [ ! -d "${consolelogdir}" ]; then if ! mkdir -p "${consolelogdir}"; then fn_print_fail_eol_nl @@ -62,7 +62,7 @@ else fn_print_skip_eol_nl fi -echo -en "creating console log ( ${consolelog} )" +echo -en "creating console log [ ${consolelog} ]" if [ ! -f "${consolelog}" ]; then if ! touch "${consolelog}"; then fn_print_fail_eol_nl @@ -75,7 +75,7 @@ else fi if [ -n "${gamelogdir}" ]; then - echo -en "creating game log directory ( ${gamelogdir} )" + echo -en "creating game log directory [ ${gamelogdir} ]" if [ ! -d "${gamelogdir}" ]; then if ! mkdir -p "${gamelogdir}"; then fn_print_fail_eol_nl @@ -93,7 +93,7 @@ fi # e.g serverfiles/log is not within log/: symlink created # log/server is in log/: symlink not created if [ -n "${gamelogdir}" ] && [ "${gamelogdir:0:${#logdir}}" != "${logdir}" ]; then - echo -en "creating symlink to game log dir ( ${logdir}/server -> ${gamelogdir} )" + echo -en "creating symlink to game log dir [ ${logdir}/server -> ${gamelogdir} )" # if path does not exist or does not match gamelogdir if [ ! -h "${logdir}/server" ] || [ "$(readlink -f "${logdir}/server")" != "${gamelogdir}" ]; then if ! ln -nfs "${gamelogdir}" "${logdir}/server"; then @@ -110,7 +110,7 @@ fi # If server uses SteamCMD create a symbolic link to the Steam logs. if [ -d "${HOME}/.steam/steam/logs" ]; then if [ ! -L "${logdir}/steam" ]; then - echo -en "creating symlink to steam log dir ( ${logdir}/steam -> ${HOME}/.steam/steam/logs )" + echo -en "creating symlink to steam log dir [ ${logdir}/steam -> ${HOME}/.steam/steam/logs )" if ! ln -nfs "${HOME}/.steam/steam/logs" "${logdir}/steam"; then fn_print_fail_eol_nl core_exit.sh