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// **************************************************************************** |
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// * |
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// Ingurgency - server.cfg * |
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// Version 060116 * |
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// * |
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// **************************************************************************** |
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// ............................. Basic Settings ............................. // |
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// Hostname for server. |
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hostname "<hostname>" |
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// Server password - for private servers. |
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sv_password "" |
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// Contact email for server sysop. |
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sv_contact "[email protected]" |
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// LAN Mode - If set the server will not show on the internet. |
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// Default: sv_lan 0 |
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sv_lan 0 |
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// Set maximum server FPS |
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// Default: fps_max 300 |
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fps_max 300 |
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// ........................... RCON Configuration .......................... // |
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// RCON - remote console password. |
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rcon_password "<rconpassword>" |
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// Number of minutes to ban users who fail rcon authentication |
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// min. 0 |
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sv_rcon_banpenalty 10 |
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// Enable/disable rcon logging |
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sv_rcon_log 1 |
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// Max number of times a user can fail rcon authentication before being banned |
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// min. 1 max. 20 |
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sv_rcon_maxfailures 5 |
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// ......................... Matchmaking Playlists ......................... // |
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// info: Selecting a playlist will allow the server to show up in matchmaking. |
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// Playlists use predefined settings and mapcycle. |
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// You do not need to select a mapcycle as the server will cycle though the |
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// predefined playlist mapcycle. |
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// |
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// If you want to change the predefined playlist mapcycle you can create a |
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// custom mapcycle but only with maps from the playlist mapcycle. |
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// |
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// You can also create your own custom playlists. |
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// http://steamcommunity.com/sharedfiles/filedetails/?id=461776759 |
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// "nwi/comp" |
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// "nwi/coop" |
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// "nwi/coop_elite" |
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// "nwi/coop_hardcore" |
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// "nwi/pvp_sustained" |
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// "nwi/pvp_tactical" |
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// |
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sv_playlist "nwi/coop" |
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// ............................... Map Cycles ............................... // |
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// info: There are several predefined mapcycles available that are listed below. |
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// You can also create your own custom mapcycle. |
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// "mapcycle.txt" - by default this contains the most popular options |
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// "mapcycle_all.txt" - all possible map/mode combinations for PvP |
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// "mapcycle_ambush.txt" - all ambush (VIP) maps |
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// "mapcycle_attackdefend.txt" - push & strike maps |
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// "mapcycle_checkpoint.txt" - all checkpoint maps |
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// "mapcycle_comp.txt" - firefight & elimination maps |
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// "mapcycle_conquer.txt" - conquer gamemode |
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// "mapcycle_cooperative.txt" - survival, coop, hunt maps |
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// "mapcycle_firefight.txt" - all firefight maps |
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// "mapcycle_flashpoint.txt" - all flashpoint maps |
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// "mapcycle_hunt.txt" - all hunt maps |
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// "mapcycle_infiltrate.txt" - all infiltrate (CTF) maps |
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// "mapcycle_objrespawn.txt" - all firefight & flashpoint featuring respawning for completing objectives |
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// "mapcycle_occupy.txt" - all occupy maps |
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// "mapcycle_practice.txt" |
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// "mapcycle_push.txt" - all push maps |
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// "mapcycle_singlelife.txt" - strike & ambush single life modes |
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// "mapcycle_skirmish.txt" - all skirmish maps |
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// "mapcycle_strike.txt" - all strike maps |
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// "mapcycle_survival.txt" - all survival maps |
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// "mapcycle_sustained_combat.txt" |
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// "mapcycle_tactical_operations.txt" |
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// "mapcycle_workshop.txt" - used by Workshop system |
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// |
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//mapcyclefile "mapcycle.txt" |
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// .......................... Coop Mode Settings ............................ // |
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// info: Settings for all cooperative gamemodes |
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// Set the maximum number of human players in Cooperative modes |
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// Maximum value: 8 |
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// Default: mp_coop_lobbysize 6 |
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//mp_coop_lobbysize 6 |
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// Set the minimum number of bots |
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//mp_coop_min_bots 5 |
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// Set the maximum number of bots |
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// Maximum value: maxplayers - mp_coop_lobbysize |
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//mp_coop_max_bots 18 |
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// ........................... Voting Settings .............................. // |
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// Allow voting? |
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sv_allow_votes 1 |
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// Is map voting enabled? |
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sv_map_voting 1 |
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// Allow spectators to vote? |
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sv_vote_allow_spectators 0 |
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// A vote that fails cannot be re-submitted for this long |
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sv_vote_failure_timer 300 |
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// Can people hold votes to change AI count? |
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sv_vote_issue_botcount_allowed 1 |
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// The voting population required to pass a bot count vote |
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// min. 0.1 max. 1 |
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sv_vote_issue_botcount_min_population 0.55 |
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// What ratio of the votes needs to be yes to pass? (1 = All votes need to be yes) |
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// min. 0 max. 1 |
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sv_vote_issue_botcount_min_ratio 0.5 |
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// Can people hold votes to change AI difficulty? |
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sv_vote_issue_botdifficulty_allowed 1 |
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// The voting population required to pass an AI difficulty vote |
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// min. 0.1 max. 1 |
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sv_vote_issue_botdifficulty_min_population 0.55 |
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// What ratio of the votes needs to be yes to pass? (1 = All votes need to be yes) |
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// min. 0 max. 1 |
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sv_vote_issue_botdifficulty_min_ratio 0.5 |
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// Can people hold votes to change the gamemode? |
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sv_vote_issue_changegamemode_allowed 0 |
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// Can people hold votes to change levels? |
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sv_vote_issue_changelevel_allowed 1 |
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// If enabled, wait until the end of the round to change levels |
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sv_vote_issue_changelevel_wait 1 |
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// Can people hold votes to kick players from the server? |
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sv_vote_issue_kick_allowed 1 |
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// Can we kick the other team? |
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sv_vote_issue_kick_other_team 0 |
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// Can people hold votes to set the next level? |
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sv_vote_issue_nextlevel_allowed 1 |
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// Allow players to extend the current map? |
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sv_vote_issue_nextlevel_allowextend 0 |
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// Present players with a list of maps to choose from? |
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sv_vote_issue_nextlevel_choicesmode 1 |
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// Not allowed to vote for a nextlevel if one has already been set |
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sv_vote_issue_nextlevel_prevent_change 1 |
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// How many rounds before map voting can begin |
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sv_vote_issue_nextlevel_round_count_delay 1 |
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// The voting population required to pass a next level vote |
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// min. 0.1 max. 1 |
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sv_vote_issue_nextlevel_min_population 0.55 |
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// How strong does the yes vote need to be to win? (2.0 = 2x more voters) |
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// min. 1 max. 5 |
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sv_vote_issue_nextlevel_min_ratio 0.5 |
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// Can people hold votes to restart the game? |
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sv_vote_issue_restart_game_allowed 1 |
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// Can people hold votes to restart the round? |
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sv_vote_issue_restart_round_allowed 1 |
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// Can people hold votes to scramble the teams? |
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sv_vote_issue_scramble_teams_allowed 1 |
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// Can people hold votes to switch the teams? |
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sv_vote_issue_switch_teams_allowed 1 |
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// How long should a kick ban last for if a player is kicked for hacking? (minutes) |
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sv_vote_kick_ban_duration_cheating 240 |
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// The voting population required to kick a person for hacking |
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// min. 0.1 max. 1 |
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sv_vote_kick_hack_min_population 0.60 |
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// What ratio of the votes needs to be yes to pass? (1 = All votes need to be yes) |
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// min. 0 max. 1 |
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sv_vote_kick_hack_min_ratio 0.66 |
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// How long should a kick vote ban someone from the server? (in minutes) |
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sv_vote_kick_ban_duration_idle 0 |
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// The voting population required to kick a person for being idle |
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// min. 0.1 max. 1 |
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sv_vote_kick_idle_min_population 0.20 |
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// What ratio of the votes needs to be yes to pass? (1 = All votes need to be yes) |
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// min. 0 max. 1 |
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sv_vote_kick_idle_min_ratio 0.5 |
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// How long should a kick ban last for if a player is kicked for team killing? (minutes) |
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sv_vote_kick_ban_duration_teamkilling 10 |
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// The voting population required to kick a person for team killing |
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// min. 0.1 max. 1 |
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sv_vote_kick_tk_min_population 0.25 |
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// What ratio of the votes needs to be yes to pass? (1 = All votes need to be yes) |
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// min. 0 max. 1 |
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sv_vote_kick_tk_min_ratio 0.66 |
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// How long should a kick ban last for if a player is kicked for trolling? (minutes) |
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sv_vote_kick_ban_duration_trolling 60 |
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// The voting population required to kick a person for trolling |
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// min. 0.1 max. 1 |
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sv_vote_kick_troll_min_population 0.40 |
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// What ratio of the votes needs to be yes to pass? (1 = All votes need to be yes) |
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// min. 0 max. 1 |
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sv_vote_kick_troll_min_ration 0.66 |
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// The minimum number of players needed on the server to start a vote kick |
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sv_vote_kick_min_players 4 |
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// Minimum number of vote attempts required to start an actual vote |
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sv_vote_kick_min_voters 3 |
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// The voting population required |
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// min. 0 max. 1 |
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sv_vote_min_population 0.55 |
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// What ratio of the votes needs to be yes to pass? (1 = All votes need to be yes) |
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// min. 0 max. 1 |
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sv_vote_min_ratio 0.55 |
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// ............................. Fast Download .............................. // |
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// info: Allows custom maps to be downloaded to the client. |
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// Allows clients to download custom maps and textures etc. from the server at 20 kbps. |
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// Default: sv_allowdownload 1 |
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sv_allowdownload 1 |
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// Allows clients to download custom maps, textures etc. from a web server with no transfer limit. |
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// Example: |
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// server location: maps/custommap.bsp |
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// web server location: http://example.com/custom/maps/custommap.bsp |
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// sv_downloadurl "http://example.com/custom" |
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// Default: sv_downloadurl "" |
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sv_downloadurl "" |
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// ................................ Ban List ............................... // |
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// sv_nwi_banlist is the official banlist. |
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sv_nwi_banlist 1 |
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// personal banlist based on user IDs. |
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exec banned_user.cfg |
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// personal banlist based on user IPs. |
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exec banned_ip.cfg |
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writeid |
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writeip |
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// ............................. Server Logging ............................. // |
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//Enables logging to file, console, and udp < on | off >. |
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log on |
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// Log server bans in the server logs. |
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// Default: sv_logbans 1 |
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sv_logbans 1 |
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// Echo log information to the console. |
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// Default: sv_logecho 1 |
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sv_logecho 1 |
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// Log server information in the log file. |
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// Default: sv_logfile 1 |
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sv_logfile 1 |
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// Log server information to only one file. |
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// Default: sv_log_onefile 0 |
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sv_log_onefile 0 |
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@ -1,26 +0,0 @@ |
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// server info |
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hostname "<hostname>" // server name shown in server browsers |
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rcon_password "<rconpassword>" |
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sv_admininfo "lgsm <[email protected]>" // admin name shown in server browsers |
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// motd (max 15 rows) - this is the welcome message displayed when you connect to a server |
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set k_motd1 "<hostname>" |
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set k_motd2 " " |
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set k_motd3 "Available game modes:" |
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set k_motd4 "1on1, 2on2, 4on4, 10on10, ffa, ctf" |
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//set k_motd5 "line 5" // etc.. |
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set k_motd_time "5" // time motd is displayed in seconds |
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// edit the lines below if you want different gamemodes on this port |
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// matchless mode |
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set k_matchless 0 // run ktx as a regular match server or as a matchless (ffa) server (0 = regular, 1 = matchless) |
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set k_use_matchless_dir 1 // use configs/usermodes/matchless instead of [...]/ffa (0 = no, 1 = yes) |
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// free modes |
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set k_defmode 2on2 // default mode on server |
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set k_allowed_free_modes 255 // allowed free modes (bit mask): |
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// 1=1on1, 2=2on2, 4=3on3, 8=4on4, 16=10on10, 32=ffa 64=ctf 128=hoonymode |
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set k_defmap dm4 // server homemap. server will change to this when last player leaves the server |
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set k_mode 2 // server mode (1 = duel, 2 = team, 3 = ffa, 4 = ctf) |
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