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Standardize Source server.cfg style and section order (#150)

* standardize Source server.cfg style and section order

* Standardize remaining Source config headers

* Adopt newer Source header format across Source configs

* Fix Source headers to use per-game names

* Update Source header dates to 26/04/2026

* Remove Action label from Source headers

* Apply 2024 Source style to remaining outlier configs

* Standardize Blade Symphony Source config style

* Correct Base Defence header in bd config

* Standardize CS2 config comments and sections

* Standardize Double Action: Boogaloo Source config style

* Standardize Deathmatch Classic Source config style

* Standardize additional Source and GoldSrc mod configs

* Add restored orig snapshots for Empires and Sven

* Remove draft server.cfg style standards documentation

This document served its purpose in guiding the ongoing standardization effort for various game server configurations. Its principles are now being applied directly to the configs.
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Daniel Gibbs 1 month ago
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  1. 12
      ahl/server.cfg
  2. 4
      ahl2/server.cfg
  3. 14
      aoc/server.cfg
  4. 13
      bb/server.cfg
  5. 8
      bd/server.cfg
  6. 44
      bs/server.cfg
  7. 52
      cs/server.cfg
  8. 35
      cs2/server.cfg
  9. 52
      cscz/server.cfg
  10. 35
      csgo/server.cfg
  11. 50
      css/server.cfg
  12. 30
      dab/server.cfg
  13. 47
      dmc/server.cfg
  14. 52
      dod/server.cfg
  15. 52
      dods/server.cfg
  16. 17
      dys/server.cfg
  17. 32
      em/server.cfg
  18. 134
      em/server.cfg.orig
  19. 17
      fof/server.cfg
  20. 54
      gmod/server.cfg
  21. 50
      hl2dm/server.cfg
  22. 52
      hldm/server.cfg
  23. 50
      hldms/server.cfg
  24. 28
      ins/server.cfg
  25. 26
      ios/server.cfg
  26. 22
      l4d/server.cfg
  27. 22
      l4d2/server.cfg
  28. 25
      nd/server.cfg
  29. 21
      nmrih/server.cfg
  30. 30
      ns/server.cfg
  31. 52
      opfor/server.cfg
  32. 17
      pvkii/server.cfg
  33. 52
      ricochet/server.cfg
  34. 16
      sfc/server.cfg
  35. 34
      sven/server.cfg
  36. 36
      sven/server.cfg.orig
  37. 27
      tf2/server.cfg
  38. 27
      tf2c/server.cfg
  39. 52
      tfc/server.cfg
  40. 47
      ts/server.cfg
  41. 35
      vs/server.cfg
  42. 16
      zmr/server.cfg
  43. 17
      zps/server.cfg

12
ahl/server.cfg

@ -1,10 +1,10 @@
// ************************************************************************** //
// //
// Action Half-Life - server.cfg //
// //
// ************************************************************************** //
// ****************************************************************************
// Action Half-Life
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// default server name.
// hostname - Name of the server.
hostname "SERVERNAME"
// rcon_password - remote console password.

4
ahl2/server.cfg

@ -1,7 +1,7 @@
// ****************************************************************************
// Action: Source
// Action Half-Life 2
// Config - server.cfg
// Date - 06/12/2023
// Date - 26/04/2026
// ****************************************************************************
// hostname - Hostname for server.

14
aoc/server.cfg

@ -1,18 +1,18 @@
// ************************************************************************** //
// //
// Age Of Chivalry - server.cfg //
// //
// ************************************************************************** //
// ****************************************************************************
// Age Of Chivalry
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// .................................. Basic ................................. //
// Hostname - Name of the server.
// hostname - Name of the server.
hostname "SERVERNAME"
// rcon_password - remote console password.
rcon_password "ADMINPASSWORD"
// Server password - for private servers.
// sv_password - Server password for private servers.
sv_password ""
// Email - Server admin email.

13
bb/server.cfg

@ -1,9 +1,8 @@
// ************************************************************************** //
// //
// BrainBread - server.cfg //
// Version 150618 //
// //
// ************************************************************************** //
// ****************************************************************************
// BrainBread
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// Default for BrainBread
maxplayers 12
@ -17,7 +16,7 @@ sv_lan 0
// disable clients' ability to pause the server
pausable 0
// default server name.
// hostname - Name of the server.
hostname "SERVERNAME"
// rcon_password - remote console password.

8
bd/server.cfg

@ -1,6 +1,12 @@
// ****************************************************************************
// Base Defence
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// Use this file to configure your DEDICATED server.
// This config file is executed on server startup.
// Hostname for server.
// hostname - Name of the server.
hostname "SERVERNAME"
// rcon_password - remote console password.

44
bs/server.cfg

@ -1,29 +1,55 @@
// Server Hostname
// ****************************************************************************
// Blade Symphony
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// .................................. Basic ................................. //
// hostname - Name of the server.
hostname "SERVERNAME"
// Server Password
// sv_password - Server password for private servers.
sv_password ""
// RCON Password
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// Time Limit
// ................................ Gameplay ................................ //
// mp_timelimit - Game time per map in minutes.
mp_timelimit 40
// Logging
// ............................. Server Logging ............................. //
// log - Enable/disable logging.
log off
// sv_logfile - Log server information in the log file.
sv_logfile 1
// sv_logecho - Display log information in the server console.
sv_logecho 0
// sv_logbans - Log server bans in the server logs.
sv_logbans 1
// MapCycle File
// .............................. Map Rotation .............................. //
// mapcyclefile - Name of the .txt file used to cycle maps on multiplayer servers.
mapcyclefile mapcycle.txt
// Cheats Disabled
// ................................. Security ................................ //
// sv_cheats - Enable/disable cheats.
sv_cheats 0
// AllTalk Enabled
// ............................. Communication .............................. //
// sv_alltalk - Players can hear all other players, no team restrictions.
sv_alltalk 1
// Misc.
// ................................ Misc .................................... //
// sv_allowupload - Allow clients to upload customization files.
sv_allowupload 1

52
cs/server.cfg

@ -1,36 +1,66 @@
// Hostname for server.
// ****************************************************************************
// Counter-Strike
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// .................................. Basic ................................. //
// hostname - Name of the server.
hostname "SERVERNAME"
// RCON - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// Server password - for private servers.
// sv_password - Server password for private servers.
sv_password ""
// Server Logging
// ................................. Security ................................ //
// sv_cheats - Allow cheat commands.
// Default: sv_cheats 0
sv_cheats 0
// ............................. Server Logging ............................. //
// log - Enable server log output.
// Recommended: log on
log on
// sv_logbans - Log server bans in the server logs.
sv_logbans 1
// sv_logecho - Display log information in server console.
sv_logecho 1
// sv_logfile - Write server log information to file.
sv_logfile 1
// sv_log_onefile - Use a single rolling log file.
sv_log_onefile 0
// disable autoaim
// ................................ Gameplay ................................ //
// sv_aim - Enable autoaim assistance.
// Recommended: sv_aim 0
sv_aim 0
// disable clients' ability to pause the server
// pausable - Allow clients to pause the server.
// Recommended: pausable 0
pausable 0
// maximum client movement speed
// sv_maxspeed - Maximum client movement speed.
sv_maxspeed 320
// 20 minute timelimit
// mp_timelimit - Round time limit in minutes.
mp_timelimit 20
// cheats off
sv_cheats 0
// ................................ Ban List ................................ //
// load ban files
// exec listip.cfg - Load IP ban list.
exec listip.cfg
// exec banned.cfg - Load user ban list.
exec banned.cfg

35
cs2/server.cfg

@ -1,51 +1,64 @@
// ****************************************************************************
// Counter-Strike 2
// Config - server.cfg
// Date - 06/12/2023
// Date - 26/04/2026
// ****************************************************************************
// hostname - Hostname for server.
// .................................. Basic ................................. //
// hostname - Name of the server.
hostname "SERVERNAME"
// sv_password - Server password for entry into multiplayer games.
// sv_password - Server password for private servers.
sv_password ""
// sv_setsteamaccount - token Set game server account token to use for logging in to a persistent game server account
// sv_setsteamaccount - Game server account token used for persistent login.
// https://steamcommunity.com/dev/managegameservers
sv_setsteamaccount ""
// .............................. Map Rotation .............................. //
// map - Start playing on specified map.
map "de_anubis"
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers
// mapcyclefile - Name of the .txt file used to cycle maps on multiplayer servers.
mapcyclefile "mapcycle.txt"
// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ).
// ................................. Security ................................ //
// sv_lan - LAN mode. No heartbeat, no authentication, and no public listing.
sv_lan false
// ............................. Server Logging ............................. //
// sv_logfile - Log server information in the log file.
sv_logfile true
// sv_logbans - Log server bans in the server logs.
sv_logbans true
// ............................. Communication .............................. //
// sv_voiceenable - Enable voice communications.
sv_voiceenable true
// sv_alltalk - Players can hear all other players, no team restrictions.
sv_alltalk false
// game_alias - Set the configuration of game type and mode based on game alias like 'deathmatch'.
// values: casual, deathmatch, competative, wingman
// ................................ Gameplay ................................ //
// game_alias - Set game type and mode based on a preset alias.
// values: casual, deathmatch, competitive, wingman
game_alias "casual"
// host_workshop_collection - Host a workshop map collection as a mapgroup.
// e.g host_workshop_collection "3104731381"
// e.g. host_workshop_collection "3104731381"
host_workshop_collection
// host_workshop_map - Get the latest version of the map and host it.
// e.g host_workshop_map "3075706807"
// e.g. host_workshop_map "3075706807"
host_workshop_map
// mp_autoteambalance - Define if the game should automatically balance out teams in teamplay (0: no, default, 1: yes)
// mp_autoteambalance - Automatically balance teams in teamplay modes.
// false = no, true = yes
mp_autoteambalance true

52
cscz/server.cfg

@ -1,36 +1,66 @@
// Hostname for server.
// ****************************************************************************
// Counter-Strike: Condition Zero
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// .................................. Basic ................................. //
// hostname - Name of the server.
hostname "SERVERNAME"
// RCON - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// Server password - for private servers.
// sv_password - Server password for private servers.
sv_password ""
// Server Logging
// ................................. Security ................................ //
// sv_cheats - Allow cheat commands.
// Default: sv_cheats 0
sv_cheats 0
// ............................. Server Logging ............................. //
// log - Enable server log output.
// Recommended: log on
log on
// sv_logbans - Log server bans in the server logs.
sv_logbans 1
// sv_logecho - Display log information in server console.
sv_logecho 1
// sv_logfile - Write server log information to file.
sv_logfile 1
// sv_log_onefile - Use a single rolling log file.
sv_log_onefile 0
// disable autoaim
// ................................ Gameplay ................................ //
// sv_aim - Enable autoaim assistance.
// Recommended: sv_aim 0
sv_aim 0
// disable clients' ability to pause the server
// pausable - Allow clients to pause the server.
// Recommended: pausable 0
pausable 0
// maximum client movement speed
// sv_maxspeed - Maximum client movement speed.
sv_maxspeed 320
// 20 minute timelimit
// mp_timelimit - Round time limit in minutes.
mp_timelimit 20
// cheats off
sv_cheats 0
// ................................ Ban List ................................ //
// load ban files
// exec listip.cfg - Load IP ban list.
exec listip.cfg
// exec banned.cfg - Load user ban list.
exec banned.cfg

35
csgo/server.cfg

@ -1,25 +1,26 @@
// ************************************************************************** //
// //
// Counter-Strike: Global Offensive - server.cfg //
// Version 120719 //
// //
// ************************************************************************** //
// ****************************************************************************
// Counter-Strike: Global Offensive
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// .................................. Basic ................................. //
// Hostname - Name of the server.
// hostname - Name of the server.
hostname "SERVERNAME"
// rcon_password - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// Server password - for private servers.
// sv_password - Server password for private servers.
sv_password ""
// Email - Server admin email.
// Example: sv_contact "[email protected]"
sv_contact ""
// ................................. Security ................................ //
// LAN mode - Server is a LAN server; can't connect from the internet. VAC (Valve Anti-Cheat) is disabled in this mode.
// Default: sv_lan 0
sv_lan 0
@ -64,14 +65,22 @@ sv_logfile 1
// Recommended: sv_log_onefile 0
sv_log_onefile 0
// Server Hibernation
// sv_hibernate_when_empty - Put server in hibernation mode when empty.
sv_hibernate_when_empty 1
// sv_hibernate_ms - Frame time during hibernation in milliseconds.
sv_hibernate_ms 5
// ............................. Server Query ............................. //
// .............................. Server Query .............................. //
// More info at: https://www.gametracker.com/games/csgo/forum.php?thread=91691
// host_name_store - Show server name in query responses.
host_name_store 1
// host_info_show - Show server information level in queries.
host_info_show 1
// host_players_show - Show player information level in queries.
host_players_show 2
// ................................ Ban List ................................ //
@ -89,3 +98,7 @@ writeid
// Write IP - Save the ban list to banned_ip.cfg.
writeip
// ............................. Startup Commands ........................... //
// Startup trigger is typically defined by launch parameters or mapgroup configuration.

50
css/server.cfg

@ -1,47 +1,51 @@
// ****************************************************************************
// Counter-Strike: Source
// Config - server.cfg
// Date - 06/12/2023
// Date - 26/04/2026
// ****************************************************************************
// hostname - Hostname for server.
// .................................. Basic ................................. //
// hostname - Name of the server.
hostname "SERVERNAME"
// rcon_password - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// sv_password - Server password for entry into multiplayer games.
// sv_password - Server password for private servers.
sv_password ""
// map - Start playing on specified map.
// map "de_dust2"
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers
mapcyclefile "mapcycle.txt"
// ................................. Security ................................ //
// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ).
sv_lan 0
// sv_allowupload - Allow clients to upload customizations files.
sv_allowupload 1
// sv_allowdownload - Allow clients to download files.
sv_allowdownload 1
// sv_downloadurl - Location from which clients can download missing files.
sv_downloadurl ""
// ............................. Server Logging ............................. //
// sv_logfile - Log server information in the log file.
sv_logfile 1
// sv_logbans - Log server bans in the server logs.
sv_logbans 1
// ............................. Communication .............................. //
// sv_voiceenable - Enable voice communications.
sv_voiceenable 1
// sv_alltalk - Players can hear all other players, no team restrictions.
sv_alltalk 0
// sv_allowupload - Allow clients to upload customizations files.
sv_allowupload 1
// sv_allowdownload - Allow clients to download files.
sv_allowdownload 1
// sv_downloadurl - Location from which clients can download missing files.
sv_downloadurl ""
// ................................ Gameplay ................................ //
// mp_allowspectators - Toggles whether the server allows spectator mode or not.
mp_allowspectators 0
@ -76,3 +80,15 @@ mp_round_restart_delay 2
// mp_timelimit - Game time per map in minutes.
mp_timelimit 0
// .............................. Map Rotation .............................. //
// map - Start playing on specified map.
// map "de_dust2"
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers.
mapcyclefile "mapcycle.txt"
// ............................. Startup Commands ........................... //
// Startup map execution is typically supplied by launch parameters.

30
dab/server.cfg

@ -1,40 +1,50 @@
// ****************************************************************************
// Double Action Boogaloo
// Double Action: Boogaloo
// Config - server.cfg
// Date - 06/12/2023
// Date - 26/04/2026
// ****************************************************************************
// hostname - Hostname for server.
// .................................. Basic ................................. //
// hostname - Name of the server.
hostname "SERVERNAME"
// rcon_password - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// sv_password - Server password for entry into multiplayer games.
// sv_password - Server password for private servers.
sv_password ""
// .............................. Map Rotation .............................. //
// map - Start playing on specified map.
// map "da_rooftops"
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers
// mapcyclefile - Name of the .txt file used to cycle maps on multiplayer servers.
mapcyclefile "mapcycle.txt"
// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ).
// ................................. Security ................................ //
// sv_lan - LAN mode. No heartbeat, no authentication, and no public listing.
sv_lan 0
// ............................. Server Logging ............................. //
// sv_logfile - Log server information in the log file.
sv_logfile 1
// sv_logbans - Log server bans in the server logs.
sv_logbans 1
// ............................. Communication .............................. //
// sv_voiceenable - Enable voice communications.
sv_voiceenable 1
// sv_alltalk - Players can hear all other players, no team restrictions.
sv_alltalk 0
// sv_allowupload - Allow clients to upload customizations files.
// sv_allowupload - Allow clients to upload customization files.
sv_allowupload 1
// sv_allowdownload - Allow clients to download files.
@ -46,6 +56,8 @@ sv_downloadurl ""
// sv_allow_votes - Allow voting?
sv_allow_votes 1
// ................................ Gameplay ................................ //
// mp_allowspectators - Toggles whether the server allows spectator mode or not.
mp_allowspectators 1
@ -61,7 +73,7 @@ mp_fraglimit 0
// mp_friendlyfire - Allows team members to injure other members of their team.
mp_friendlyfire 0
// mp_limitteams - Max # of players 1 team can have over another (0 disables check)
// mp_limitteams - Max number of players one team can have over another (0 disables check).
mp_limitteams 2
// mp_mapcycle_empty_timeout_seconds - If nonzero, server will cycle to the next map if it has been empty on the current map for N seconds.

47
dmc/server.cfg

@ -1,35 +1,62 @@
// Hostname for server.
// ****************************************************************************
// Deathmatch Classic
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// .................................. Basic ................................. //
// hostname - Name of the server.
hostname "SERVERNAME"
// rcon_password - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// Server password - for private servers.
// sv_password - Server password for private servers.
sv_password ""
// Server Logging
// ............................. Server Logging ............................. //
// log - Enable/disable logging.
log on
// sv_logbans - Log server bans in the server logs.
sv_logbans 1
// sv_logecho - Display log information in the server console.
sv_logecho 1
// sv_logfile - Log server information in the log file.
sv_logfile 1
// sv_log_onefile - Log server information to only one file.
sv_log_onefile 0
// disable autoaim
// ................................. Security ................................ //
// sv_aim - Enable/disable autoaim.
sv_aim 0
// disable clients' ability to pause the server
// pausable - Allow clients to pause the server.
// 0 = no, 1 = yes
pausable 0
// maximum client movement speed
// ................................. Runtime ................................. //
// sv_maxspeed - Maximum client movement speed.
sv_maxspeed 320
// 20 minute timelimit
// ................................ Gameplay ................................ //
// mp_timelimit - Game time per map in minutes.
mp_timelimit 20
// cheats off
// sv_cheats - Enable/disable cheats.
sv_cheats 0
// load ban files
// ................................ Ban List ................................ //
// Load ban lists.
exec listip.cfg
exec banned.cfg

52
dod/server.cfg

@ -1,36 +1,66 @@
// Hostname for server.
// ****************************************************************************
// Day of Defeat
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// .................................. Basic ................................. //
// hostname - Name of the server.
hostname "SERVERNAME"
// rcon_password - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// Server password - for private servers.
// sv_password - Server password for private servers.
sv_password ""
// Server Logging
// ................................. Security ................................ //
// sv_cheats - Allow cheat commands.
// Default: sv_cheats 0
sv_cheats 0
// ............................. Server Logging ............................. //
// log - Enable server log output.
// Recommended: log on
log on
// sv_logbans - Log server bans in the server logs.
sv_logbans 1
// sv_logecho - Display log information in server console.
sv_logecho 1
// sv_logfile - Write server log information to file.
sv_logfile 1
// sv_log_onefile - Use a single rolling log file.
sv_log_onefile 0
// disable autoaim
// ................................ Gameplay ................................ //
// sv_aim - Enable autoaim assistance.
// Recommended: sv_aim 0
sv_aim 0
// disable clients' ability to pause the server
// pausable - Allow clients to pause the server.
// Recommended: pausable 0
pausable 0
// maximum client movement speed
// sv_maxspeed - Maximum client movement speed.
sv_maxspeed 320
// 20 minute timelimit
// mp_timelimit - Round time limit in minutes.
mp_timelimit 20
// cheats off
sv_cheats 0
// ................................ Ban List ................................ //
// load ban files
// exec listip.cfg - Load IP ban list.
exec listip.cfg
// exec banned.cfg - Load user ban list.
exec banned.cfg

52
dods/server.cfg

@ -1,36 +1,66 @@
// Hostname for server.
// ****************************************************************************
// Day of Defeat: Source
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// .................................. Basic ................................. //
// hostname - Name of the server.
hostname "SERVERNAME"
// rcon_password - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// Server password - for private servers.
// sv_password - Server password for private servers.
sv_password ""
// Server Logging
// ................................. Security ................................ //
// sv_cheats - Allow cheat commands.
// Default: sv_cheats 0
sv_cheats 0
// ............................. Server Logging ............................. //
// log - Enable server log output.
// Recommended: log on
log on
// sv_logbans - Log server bans in the server logs.
sv_logbans 1
// sv_logecho - Display log information in server console.
sv_logecho 1
// sv_logfile - Write server log information to file.
sv_logfile 1
// sv_log_onefile - Use a single rolling log file.
sv_log_onefile 0
// disable autoaim
// ................................ Gameplay ................................ //
// sv_aim - Enable autoaim assistance.
// Recommended: sv_aim 0
sv_aim 0
// disable clients' ability to pause the server
// pausable - Allow clients to pause the server.
// Recommended: pausable 0
pausable 0
// maximum client movement speed
// sv_maxspeed - Maximum client movement speed.
sv_maxspeed 320
// 20 minute timelimit
// mp_timelimit - Round time limit in minutes.
mp_timelimit 20
// cheats off
sv_cheats 0
// ................................ Ban List ................................ //
// load ban files
// exec listip.cfg - Load IP ban list.
exec listip.cfg
// exec banned.cfg - Load user ban list.
exec banned.cfg

17
dys/server.cfg

@ -1,19 +1,18 @@
// ************************************************************************** //
// //
// Dystopia - server.cfg //
// Version 090419 //
// //
// ************************************************************************** //
// ****************************************************************************
// Dystopia
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// .................................. Basic ................................. //
// Hostname - Name of the server.
// hostname - Name of the server.
hostname "SERVERNAME"
// RCON - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// Server password - for private servers.
// sv_password - Server password for private servers.
sv_password ""
// Email - Server admin email.

32
em/server.cfg

@ -1,16 +1,24 @@
/// Empires config
/// Please only uncomment and edit the values you need to change.
/// Default values are sensible for most servers.
/// If you feel any of the defaults should be changed, please send the devs a message.
// ****************************************************************************
// Empires Mod
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// server name
// .................................. Basic ................................. //
// hostname - Name of the server.
hostname "Empires Server"
// rcon passsword
//be sure to change your rcon password
// rcon_password - Remote console password.
// Be sure to change your RCON password.
rcon_password ""
// sv_password - Server password for private servers.
sv_password ""
// ................................. Security ................................ //
// sv_cheats - Enable/disable cheats.
sv_cheats 0
// server cvars
@ -36,7 +44,9 @@ sv_cheats 0
//emp_sv_debug_build_vehicles 0
//emp_sv_debug_instant_build 0
//Empires specific cvars
// ................................ Gameplay ................................ //
// Empires specific cvars
//emp_sv_vote_commander_time 90 //How long people have to vote for a commander
//emp_sv_wait_phase_time 60 // Time before round starts on map without commander
@ -97,9 +107,13 @@ sv_cheats 0
//sv_parallel_sendsnapshot 1 //controls whether the sending of network data is done on the main thread (when set to zero) or on worker threads (when set to one).
//decalfrequency 10
//voice
// ............................. Communication .............................. //
// voice
//sv_voicecodec vaudio_celt
// ............................. Server Logging ............................. //
// server logging
//log on
//sv_logbans 1

134
em/server.cfg.orig

@ -0,0 +1,134 @@
/// Empires config
/// Please only uncomment and edit the values you need to change.
/// Default values are sensible for most servers.
/// If you feel any of the defaults should be changed, please send the devs a message.
// server name
hostname "Empires Server"
// rcon passsword
//be sure to change your rcon password
rcon_password ""
sv_password ""
sv_cheats 0
// server cvars
//mp_footsteps 1
//mp_autoteambalance 1
//mp_flashlight 0
//mp_forcecamera 0
//sv_alltalk 0
//sv_pausable 0
//sv_cheats 0
//sv_consistency 1
//sv_allowupload 1
//sv_allowdownload 1
//sv_voiceenable 1
//emp_allowspectators 1
//emp_forceautoassign 0
//mp_timelimit 0
//mp_chattime 45
//sv_timeout 65
//mp_falldamage 0
//sv_specspeed 8
//sv_downloadurl "http://fastdl.empiresmod.com:17739/default/" // used for fastdownload server
//emp_sv_debug_build_vehicles 0
//emp_sv_debug_instant_build 0
//Empires specific cvars
//emp_sv_vote_commander_time 90 //How long people have to vote for a commander
//emp_sv_wait_phase_time 60 // Time before round starts on map without commander
//emp_sv_kick_commander_penalty 300 //time before a kicked commander can re-enter the command vehicle
//emp_sv_kick_commander_percentage 0.6 //percentage of players on a team that must vote yes to kick the commander
//emp_sv_kick_commander_time 180 //time commander kick vote lasts
//emp_sv_max_buildings 48 //number of buildings (not counting walls) each team can have at any one time
//emp_sv_max_vehicles 32 //number of vehicles each team can have at any one time
//emp_sv_max_turrets 24 //number of turrets each team can have at any one time
//emp_sv_max_walls 64 //number of walls each team can have at any one time
//emp_sv_player_refinery_multiplier 20 //number of players that cause an increase in resources produced via refineries (default: 12 means at 12 to 23 players, 1 is added to refinery output, 24 to 35, 2 is added to refinery output
//emp_sv_resource_multiplier_be 1 //number of resources at map start is multiplied by this (Brenodi Empire)
//emp_sv_resource_multiplier_nf 1 //number of resources at map start is multiplied by this (Northern Faction)
//emp_sv_refinery_multiplier 1 //refinery output is multiplied by this
//emp_sv_reinforcement_multiplier_be 1 //number of reinforcements at map start is multiplied by this (Brenodi Empire)
//emp_sv_reinforcement_multiplier_nf 1 //number of reinforcements at map start is multiplied by this (Northern Faction)
//emp_sv_research_complete 0 //set to 1 to have all research tree items unlocked
//emp_sv_research_multiplier 1 //affects research speed, less than 1 is slower, greater than 1 is faster
//emp_sv_respawn_penalty 10 //number of seconds to make players wait to respawn
//emp_sv_refinery_interval 1 //number of seconds between refinery resource generation
//emp_sv_spawn_protection 1 //number of seconds that a player is invincible after spawn
//emp_sv_vehicle_fadeout_time 30 //how long vehicle carcesses last for
//skill cvars percentage modifiers
//emp_sv_skill_rifleman_damage_increase 0.1
//emp_sv_vehicle_skill_speed 0.25
//emp_sv_vehicle_skill_damage 0.25
//emp_sv_vehicle_skill_cooling 0.15
//emp_sv_vehicle_skill_armor 0.25
//
//emp_sv_player_minimap_interval 1 //how often the network info required to update the minimap is sent (actually split up into 1/4s and sent at 1/4 intervals of this time)
//emp_sv_vehicle_minimap_interval 6
//
//emp_sv_netvisdist_player 8000 //distance to stop sending player network info to others
//emp_sv_netvisdist_building 12000 //distance to stop sending buildings
//emp_sv_netvisdist_vehicle 10000
//emp_sv_netvisdist_commander 10000
//emp_sv_netvisdist_ratedistmin 2000 //Minimum distance to regulate network traffic (highest frequency of transmission)
//emp_sv_netvisdist_ratedistmax 8000 //Maximum distantce to regulate network traffic (lowest frequency of transmission)
//emp_sv_client_missiles 1 // Predicted and cheaper missiles will be used for dumb missiles
//emp_sv_client_shells 1 // Predicted and cheaper shells.
// bandwidth rates/settings
// The following settings are omptimized for a 64 slot 30 tick server as 30 tick is recommended for empires.
// Empires needs higher than normal settings for sv_maxrate and sv_minrate compared to other source games as the increased player count, vehicles and buildings use a lot more bandwidth.
//sv_maxrate 0 //The maximum bytes/sec the server will send to the client.
//sv_minrate 1000000 //value is in bytes/sec. Overrides the client's rate setting if it is less than sv_minrate.
//sv_minupdaterate 33 //The minimum amount of updates the server will send to the client. Change this to what your tickrate is.
//sv_maxupdaterate 66 //The maximum amount of updates the server will send to the client. Change this to what your tickrate is.
//sv_mincmdrate 33 //The minimum amount of updates the client can send to the server. Change this to what your tickrate is.
//sv_maxcmdrate 66 //The maximum amount of updates the client can send to the server. Change this to what your tickrate is.
//net_splitpacket_maxrate 1048576 //
//net_splitrate 2 //Maximum number of fragments per frame.
//fps_max 0
//net_maxcleartime 0.01 //Max # of seconds we can wait for next packets to be sent based on rate setting (0 == no limit).
//net_compresspackets 0 //Use compression on game packets.
//sv_parallel_sendsnapshot 1 //controls whether the sending of network data is done on the main thread (when set to zero) or on worker threads (when set to one).
//decalfrequency 10
//voice
//sv_voicecodec vaudio_celt
// server logging
//log on
//sv_logbans 1
//sv_logecho 1
//sv_logfile 1
//sv_log_onefile 0
// operation
//sv_lan 0
//sv_region 0
sv_contact [email protected] //Enter your contact information here
//sourcetv
tv_enable 1
tv_port 27020
//tv_debug 0
//tv_delay 20
//tv_dispatchmode 1
//tv_maxclients 1
//tv_maxrate 20000
tv_name "SourceTV"
tv_password ""
tv_relaypassword ""
//tv_snapshotrate 20
tv_autorecord 0
//vprof - this is for creating performance logs to find bottlenecks; it shouldn't be turned on
//vprof_scope_entity_gamephys 1
//vprof_scope_entity_thinks 1
//emp_vprof_record_interval 30
//emp_vprof_start
//echo server.cfg loaded

17
fof/server.cfg

@ -1,22 +1,21 @@
// ************************************************************************** //
// //
// Fistful of Frags - server.cfg //
// Version 240917 //
// //
// ************************************************************************** //
// ****************************************************************************
// Fistful of Frags
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// .................................. Basic ................................. //
// Hostname - Name of the server.
// hostname - Name of the server.
hostname "SERVERNAME"
// RCON - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// Max players - 16 max for FFA
maxplayers 16
// Server password - for private servers.
// sv_password - Server password for private servers.
sv_password ""
// Email - Server admin email.

54
gmod/server.cfg

@ -1,50 +1,54 @@
// ****************************************************************************
// Garry's Mod
// Config server.cfg
// Date 06/12/2023
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// hostname - Hostname for server.
// .................................. Basic ................................. //
// hostname - Name of the server.
hostname "SERVERNAME"
// rcon_password - RCON remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// sv_password - Server password for entry into multiplayer games.
// sv_password - Server password for private servers.
sv_password ""
// map - Start playing on specified map.
// map "gm_construct"
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers
mapcyclefile "mapcycle.txt"
// ................................. Security ................................ //
// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ).
sv_lan 0
// sv_allowupload - Allow clients to upload customizations files.
sv_allowupload 0
// sv_allowdownload - Allow clients to download files.
sv_allowdownload 0
// sv_downloadurl - Location from which clients can download missing files.
sv_downloadurl ""
// sv_loadingurl - URL to show to clients while joining the server. Must start with http:// or https://.
sv_loadingurl ""
// ............................. Server Logging ............................. //
// sv_logfile - Log server information in the log file.
sv_logfile 1
// sv_logbans - Log server bans in the server logs.
sv_logbans 1
// ............................. Communication .............................. //
// sv_voiceenable - Enable voice communications.
sv_voiceenable 1
// sv_alltalk - Players can hear all other players, no team restrictions.
sv_alltalk 1
// sv_allowupload - Allow clients to upload customizations files.
sv_allowupload 0
// sv_allowdownload - Allow clients to download files.
sv_allowdownload 0
// sv_downloadurl - Location from which clients can download missing files.
sv_downloadurl ""
// sv_loadingurl - URL to show to clients while joining the server. Must start with http:// or https://
sv_loadingurl ""
// .............................. Sandbox Rules ............................. //
// sbox_bonemanip_misc - If enabled then manipulating the bones of other entities will be allowed
sbox_bonemanip_misc 0
@ -117,3 +121,11 @@ sbox_playershurtplayers 0
// sbox_weapons - If enabled, each player will receive default Half-Life 2 weapons on each spawn
sbox_weapons 0
// .............................. Map Rotation .............................. //
// map - Start playing on specified map.
// map "gm_construct"
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers.
mapcyclefile "mapcycle.txt"

50
hl2dm/server.cfg

@ -1,47 +1,51 @@
// ****************************************************************************
// Half-Life 2 Deathmatch
// Config - server.cfg
// Date - 06/12/2023
// Date - 26/04/2026
// ****************************************************************************
// hostname - Hostname for server.
// .................................. Basic ................................. //
// hostname - Name of the server.
hostname "SERVERNAME"
// rcon_password - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// sv_password - Server password for entry into multiplayer games.
// sv_password - Server password for private servers.
sv_password ""
// map - Start playing on specified map.
// map "dm_lockdown"
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers
mapcyclefile "mapcycle.txt"
// ................................. Security ................................ //
// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ).
sv_lan 0
// sv_allowupload - Allow clients to upload customizations files.
sv_allowupload 1
// sv_allowdownload - Allow clients to download files.
sv_allowdownload 1
// sv_downloadurl - Location from which clients can download missing files.
sv_downloadurl ""
// ............................. Server Logging ............................. //
// sv_logfile - Log server information in the log file.
sv_logfile 1
// sv_logbans - Log server bans in the server logs.
sv_logbans 1
// ............................. Communication .............................. //
// sv_voiceenable - Enable voice communications.
sv_voiceenable 1
// sv_alltalk - Players can hear all other players, no team restrictions.
sv_alltalk 1
// sv_allowupload - Allow clients to upload customizations files.
sv_allowupload 1
// sv_allowdownload - Allow clients to download files.
sv_allowdownload 1
// sv_downloadurl - Location from which clients can download missing files.
sv_downloadurl ""
// ................................ Gameplay ................................ //
// mp_allowspectators - Toggles whether the server allows spectator mode or not.
mp_allowspectators 0
@ -69,3 +73,15 @@ mp_teamplay 0
// mp_timelimit - Game time per map in minutes.
mp_timelimit 20
// .............................. Map Rotation .............................. //
// map - Start playing on specified map.
// map "dm_lockdown"
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers.
mapcyclefile "mapcycle.txt"
// ............................. Startup Commands ........................... //
// Startup map execution is typically supplied by launch parameters.

52
hldm/server.cfg

@ -1,35 +1,65 @@
// Hostname for server.
// ****************************************************************************
// Half-Life Deathmatch
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// .................................. Basic ................................. //
// hostname - Name of the server.
hostname "SERVERNAME"
// rcon_password - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// Server password - for private servers.
// sv_password - Server password for private servers.
sv_password ""
// Server Logging
// ................................. Security ................................ //
// sv_cheats - Allow cheat commands.
// Default: sv_cheats 0
sv_cheats 0
// ............................. Server Logging ............................. //
// log - Enable server log output.
// Recommended: log on
log on
// sv_logbans - Log server bans in the server logs.
sv_logbans 1
// sv_logecho - Display log information in server console.
sv_logecho 1
// sv_logfile - Write server log information to file.
sv_logfile 1
// sv_log_onefile - Use a single rolling log file.
sv_log_onefile 0
// disable autoaim
// ................................ Gameplay ................................ //
// sv_aim - Enable autoaim assistance.
// Recommended: sv_aim 0
sv_aim 0
// disable clients' ability to pause the server
// pausable - Allow clients to pause the server.
// Recommended: pausable 0
pausable 0
// maximum client movement speed
// sv_maxspeed - Maximum client movement speed.
sv_maxspeed 320
// 20 minute timelimit
// mp_timelimit - Round time limit in minutes.
mp_timelimit 20
// cheats off
sv_cheats 0
// ................................ Ban List ................................ //
// load ban files
// exec listip.cfg - Load IP ban list.
exec listip.cfg
// exec banned.cfg - Load user ban list.
exec banned.cfg

50
hldms/server.cfg

@ -1,47 +1,51 @@
// ****************************************************************************
// Half-Life Deathmatch: Source
// Config - server.cfg
// Date - 06/12/2023
// Date - 26/04/2026
// ****************************************************************************
// hostname - Hostname for server.
// .................................. Basic ................................. //
// hostname - Name of the server.
hostname "SERVERNAME"
// RCON - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// sv_password - Server password for entry into multiplayer games.
// sv_password - Server password for private servers.
sv_password ""
// Default Map - map <mapname> :Load a new map.
// map "crossfire"
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers
mapcyclefile "mapcycle.txt"
// ................................. Security ................................ //
// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ).
sv_lan 0
// sv_allowupload - Allow clients to upload customizations files.
sv_allowupload 1
// sv_allowdownload - Allow clients to download files.
sv_allowdownload 1
// sv_downloadurl - Location from which clients can download missing files.
sv_downloadurl ""
// ............................. Server Logging ............................. //
// sv_logfile - Log server information in the log file.
sv_logfile 1
// sv_logbans - Log server bans in the server logs.
sv_logbans 1
// ............................. Communication .............................. //
// sv_voiceenable - Enable voice communications.
sv_voiceenable 1
// sv_alltalk - Players can hear all other players, no team restrictions.
sv_alltalk 1
// sv_allowupload - Allow clients to upload customizations files.
sv_allowupload 1
// sv_allowdownload - Allow clients to download files.
sv_allowdownload 1
// sv_downloadurl - Location from which clients can download missing files.
sv_downloadurl ""
// ................................ Gameplay ................................ //
// mp_allowspectators - Toggles whether the server allows spectator mode or not.
mp_allowspectators 0
@ -69,3 +73,15 @@ mp_teamplay 0
// mp_timelimit - Game time per map in minutes.
mp_timelimit 20
// .............................. Map Rotation .............................. //
// Default Map - map <mapname> to load a new map.
// map "crossfire"
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers.
mapcyclefile "mapcycle.txt"
// ............................. Startup Commands ........................... //
// Startup map execution is typically supplied by launch parameters.

28
ins/server.cfg

@ -1,40 +1,50 @@
// ****************************************************************************
// Ingurgency
// Insurgency
// Config - server.cfg
// Date - 06/12/2023
// Date - 26/04/2026
// ****************************************************************************
// hostname - Hostname for server.
// .................................. Basic ................................. //
// hostname - Name of the server.
hostname "SERVERNAME"
// rcon_password - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// sv_password - Server password for entry into multiplayer games.
// sv_password - Server password for private servers.
sv_password ""
// ............................... Map Rotation .............................. //
// map - Start playing on specified map.
map "embassy_coop checkpoint"
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers
// mapcyclefile - Name of the .txt file used to cycle maps on multiplayer servers.
mapcyclefile "mapcycle.txt"
// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ).
// ................................. Security ................................ //
// sv_lan - LAN mode. No heartbeat, no authentication, and no public listing.
sv_lan 0
// ............................. Server Logging ............................. //
// sv_logfile - Log server information in the log file.
sv_logfile 1
// sv_logbans - Log server bans in the server logs.
sv_logbans 1
// ............................. Communication .............................. //
// sv_voiceenable - Enable voice communications.
sv_voiceenable 1
// sv_alltalk - Players can hear all other players, no team restrictions.
sv_alltalk 0
// sv_allowupload - Allow clients to upload customizations files.
// sv_allowupload - Allow clients to upload customization files.
sv_allowupload 1
// sv_allowdownload - Allow clients to download files.
@ -43,6 +53,8 @@ sv_allowdownload 1
// sv_downloadurl - Location from which clients can download missing files.
sv_downloadurl ""
// ................................ Gameplay ................................ //
// ......................... Matchmaking Playlists ......................... //
// info: Selecting a playlist will allow the server to show up in matchmaking.
// Playlists use predefined settings and mapcycle.

26
ios/server.cfg

@ -1,40 +1,50 @@
// ****************************************************************************
// IOSoccer
// Config - server.cfg
// Date - 06/12/2023
// Date - 26/04/2026
// ****************************************************************************
// hostname - Hostname for server.
// .................................. Basic ................................. //
// hostname - Name of the server.
hostname "SERVERNAME"
// rcon_password - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// sv_password - Server password for entry into multiplayer games.
// sv_password - Server password for private servers.
sv_password ""
// ............................... Map Rotation .............................. //
// map - Start playing on specified map.
map "8v8_vienna"
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers
// mapcyclefile - Name of the .txt file used to cycle maps on multiplayer servers.
mapcyclefile "mapcycle.txt"
// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ).
// ................................. Security ................................ //
// sv_lan - LAN mode. No heartbeat, no authentication, and no public listing.
sv_lan 0
// ............................. Server Logging ............................. //
// sv_logfile - Log server information in the log file.
sv_logfile 1
// sv_logbans - Log server bans in the server logs.
sv_logbans 1
// ............................. Communication .............................. //
// sv_voiceenable - Enable voice communications.
sv_voiceenable 1
// sv_alltalk - Players can hear all other players, no team restrictions.
sv_alltalk 1
// sv_allowupload - Allow clients to upload customizations files.
// sv_allowupload - Allow clients to upload customization files.
sv_allowupload 1
// sv_allowdownload - Allow clients to download files.
@ -43,6 +53,8 @@ sv_allowdownload 1
// sv_downloadurl - Location from which clients can download missing files.
sv_downloadurl ""
// ................................ Gameplay ................................ //
// also set in the shared_server.cfg
// Is not set default in code yet
mp_ballskin 1

22
l4d/server.cfg

@ -1,33 +1,43 @@
// ****************************************************************************
// Left 4 Dead
// Config - server.cfg
// Date - 06/12/2023
// Date - 26/04/2026
// ****************************************************************************
// hostname - Hostname for server.
// .................................. Basic ................................. //
// hostname - Name of the server.
hostname "SERVERNAME"
// rcon_password - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// sv_password - Server password for entry into multiplayer games.
// sv_password - Server password for private servers.
sv_password ""
// ............................... Map Rotation .............................. //
// map - Start playing on specified map.
// map "4d_hospital01_apartment"
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers
// mapcyclefile - Name of the .txt file used to cycle maps on multiplayer servers.
mapcyclefile "mapcycle.txt"
// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ).
// ................................. Security ................................ //
// sv_lan - LAN mode. No heartbeat, no authentication, and no public listing.
sv_lan 0
// ............................. Server Logging ............................. //
// sv_logfile - Log server information in the log file.
sv_logfile 1
// sv_logbans - Log server bans in the server logs.
sv_logbans 1
// ............................. Communication .............................. //
// sv_voiceenable - Enable voice communications.
sv_voiceenable 1

22
l4d2/server.cfg

@ -1,33 +1,43 @@
// ****************************************************************************
// Left 4 Dead 2
// Config - server.cfg
// Date - 06/12/2023
// Date - 26/04/2026
// ****************************************************************************
// hostname - Hostname for server.
// .................................. Basic ................................. //
// hostname - Name of the server.
hostname "SERVERNAME"
// rcon_password - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// sv_password - Server password for entry into multiplayer games.
// sv_password - Server password for private servers.
sv_password ""
// ............................... Map Rotation .............................. //
// map - Start playing on specified map.
// map "c5m1_waterfront"
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers
// mapcyclefile - Name of the .txt file used to cycle maps on multiplayer servers.
mapcyclefile "mapcycle.txt"
// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ).
// ................................. Security ................................ //
// sv_lan - LAN mode. No heartbeat, no authentication, and no public listing.
sv_lan 0
// ............................. Server Logging ............................. //
// sv_logfile - Log server information in the log file.
sv_logfile 1
// sv_logbans - Log server bans in the server logs.
sv_logbans 1
// ............................. Communication .............................. //
// sv_voiceenable - Enable voice communications.
sv_voiceenable 1

25
nd/server.cfg

@ -1,23 +1,22 @@
// ****************************************************************************
// *
// Nuclear Dawn - server.cfg *
// Version 250817 *
// *
// Nuclear Dawn
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// ............................. Basic Settings ............................. //
// .................................. Basic ................................. //
// Hostname for server.
// hostname - Name of the server.
hostname "SERVERNAME"
// Server password - for private servers.
// sv_password - Server password for private servers.
sv_password ""
// Email - Server admin email.
// Example: sv_contact "[email protected]"
sv_contact ""
// LAN Mode - If set the server will not show on the internet.
// sv_lan - LAN mode. If set, the server will not show on the internet.
// Default: sv_lan 0
sv_lan 0
@ -26,12 +25,12 @@ sv_lan 0
// 2 south america, 3 europe, 4 asia, 5 australia, 6 middle east, 7 africa
sv_region -1
// Game tags to identify vanilla server
// sv_tags - Game tags to identify a vanilla server.
sv_tags "nucleardawn"
// ........................... RCON Configuration ........................... //
// RCON - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// Number of minutes to ban users who fail rcon authentication
@ -51,7 +50,7 @@ sv_rcon_minfailures 5
// Number of seconds to track failed rcon authentications
sv_rcon_minfailuretime 10
// ...................... Communication and spectators ...................... //
// ............................. Communication .............................. //
// Enable voice communications
sv_voiceenable 0
@ -62,7 +61,7 @@ sv_alltalk 0
// Toggles whether the server allows spectator mode or not
mp_allowspectators 1
// ......................... Team and round settings ........................ //
// ................................ Gameplay ................................ //
// Sets how many players can a team have over the opposite team.
mp_limitteams 1
@ -112,6 +111,8 @@ nd_spawn_min_time 6.0
// Time in seconds between spawn waves
nd_spawn_wave_interval 12.0
// ............................... Map Rotation .............................. //
// Minutes in a round
mp_roundtime 35

21
nmrih/server.cfg

@ -1,19 +1,18 @@
// ************************************************************************** //
// //
// No More Room in Hell - server.cfg //
// Version 240917 //
// //
// ************************************************************************** //
// ****************************************************************************
// No More Room in Hell
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// .................................. Basic ................................. //
// Hostname - Name of the server.
// hostname - Name of the server.
hostname "SERVERNAME"
// RCON - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// Server password - for private servers.
// sv_password - Server password for private servers.
sv_password ""
// Email - Server admin email.
@ -32,7 +31,7 @@ sv_lan 0
sv_tags ""
// ................................. In Game ................................ //
// ................................ Gameplay ................................ //
// Cheats - Allow cheats on the server. Steam achievements and stats are disabled.
// 0 = cheats off.
@ -64,7 +63,7 @@ mp_timelimit 45
mp_maxrounds 2
// ................................ Map Cycle ............................... //
// ............................... Map Rotation .............................. //
// Map cycle - Maps to be rotated on the server.
// "mapcycle.txt" - All maps

30
ns/server.cfg

@ -1,9 +1,8 @@
// ************************************************************************** //
// //
// Natural Selection - server.cfg //
// Version 150618 //
// //
// ************************************************************************** //
// ****************************************************************************
// Natural Selection
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// Use this file to configure your DEDICATED server.
// This config file is executed everytime the server changes levels (disable by removing mapchangecfgfile at end)
@ -15,7 +14,9 @@
// Common between listenserver.cfg and server.cfg //
////////////////////////////////////////////////////
// Default server name. Change to "Bob's Server", etc.
// .................................. Basic ................................. //
// hostname - Name of the server.
hostname "SERVERNAME"
// Must specify sv_region, or it won't show up in Steam server browser
@ -29,6 +30,8 @@ hostname "SERVERNAME"
// 7: Africa
sv_region 0
// ................................ Gameplay ................................ //
// general gameplay
mp_autoconcede 4
mp_limitteams 1
@ -57,7 +60,13 @@ mp_minvotesneeded 3
// More obscure settings
mp_countdowntime .2
mp_latejointime 1.5
// ............................. Server Logging ............................. //
mp_logdetail 0
// ................................ Gameplay ................................ //
mp_falldamage 1
mp_killdelay 3
mp_flashlight 1
@ -89,6 +98,9 @@ mp_timelimit 60
///////////////////////////////
// Dedicated server specific //
///////////////////////////////
// ................................. Security ................................ //
sv_lan 0
// Forces a limit on structures on the server
@ -97,11 +109,15 @@ sv_structurelimit 300
// disable clients' ability to pause the server
pausable 0
// ................................ Admin Ops ............................... //
// List server op WON or Steam ids here, delimited by semi-colons (eg, "STEAM_0:1:12345;STEAM_0:0:56736"), to display server op icon next to these players on this server.
mp_serverops ""
// Allows display of special authentication icons next to people's names (including developers, Constellation members, etc.)
mp_uplink 1
// ............................. Startup Commands ........................... //
// Needed so this file is executed on map change, like pre-NS v2.1
mapchangecfgfile server.cfg

52
opfor/server.cfg

@ -1,35 +1,65 @@
// Hostname for server.
// ****************************************************************************
// Half-Life: Opposing Force
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// .................................. Basic ................................. //
// hostname - Name of the server.
hostname "SERVERNAME"
// RCON - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// Server password - for private servers.
// sv_password - Server password for private servers.
sv_password ""
// Server Logging
// ................................. Security ................................ //
// sv_cheats - Allow cheat commands.
// Default: sv_cheats 0
sv_cheats 0
// ............................. Server Logging ............................. //
// log - Enable server log output.
// Recommended: log on
log on
// sv_logbans - Log server bans in the server logs.
sv_logbans 1
// sv_logecho - Display log information in server console.
sv_logecho 1
// sv_logfile - Write server log information to file.
sv_logfile 1
// sv_log_onefile - Use a single rolling log file.
sv_log_onefile 0
// disable autoaim
// ................................ Gameplay ................................ //
// sv_aim - Enable autoaim assistance.
// Recommended: sv_aim 0
sv_aim 0
// disable clients' ability to pause the server
// pausable - Allow clients to pause the server.
// Recommended: pausable 0
pausable 0
// maximum client movement speed
// sv_maxspeed - Maximum client movement speed.
sv_maxspeed 320
// 20 minute timelimit
// mp_timelimit - Round time limit in minutes.
mp_timelimit 20
// cheats off
sv_cheats 0
// ................................ Ban List ................................ //
// load ban files
// exec listip.cfg - Load IP ban list.
exec listip.cfg
// exec banned.cfg - Load user ban list.
exec banned.cfg

17
pvkii/server.cfg

@ -1,25 +1,24 @@
// ****************************************************************************
// *
// Pirates, Vikings, and Knights II *
// Version 150815 *
// *
// Pirates, Vikings, and Knights II
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// ............................. Basic Settings ............................. //
// .................................. Basic ................................. //
// Hostname for server.
// hostname - Name of the server.
hostname "SERVERNAME"
// RCON - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// Server password - for private servers.
// sv_password - Server password for private servers.
sv_password ""
// Email - Server admin email.
sv_contact "[email protected]"
// LAN Mode - If set the server will not show on the internet.
// sv_lan - LAN mode. If set, the server will not show on the internet.
// Default: sv_lan 0
sv_lan 0

52
ricochet/server.cfg

@ -1,35 +1,65 @@
// Hostname for server.
// ****************************************************************************
// Ricochet
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// .................................. Basic ................................. //
// hostname - Name of the server.
hostname "SERVERNAME"
// RCON - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// Server password - for private servers.
// sv_password - Server password for private servers.
sv_password ""
// Server Logging
// ................................. Security ................................ //
// sv_cheats - Allow cheat commands.
// Default: sv_cheats 0
sv_cheats 0
// ............................. Server Logging ............................. //
// log - Enable server log output.
// Recommended: log on
log on
// sv_logbans - Log server bans in the server logs.
sv_logbans 1
// sv_logecho - Display log information in server console.
sv_logecho 1
// sv_logfile - Write server log information to file.
sv_logfile 1
// sv_log_onefile - Use a single rolling log file.
sv_log_onefile 0
// disable autoaim
// ................................ Gameplay ................................ //
// sv_aim - Enable autoaim assistance.
// Recommended: sv_aim 0
sv_aim 0
// disable clients' ability to pause the server
// pausable - Allow clients to pause the server.
// Recommended: pausable 0
pausable 0
// maximum client movement speed
// sv_maxspeed - Maximum client movement speed.
sv_maxspeed 320
// 20 minute timelimit
// mp_timelimit - Round time limit in minutes.
mp_timelimit 20
// cheats off
sv_cheats 0
// ................................ Ban List ................................ //
// load ban files
// exec listip.cfg - Load IP ban list.
exec listip.cfg
// exec banned.cfg - Load user ban list.
exec banned.cfg

16
sfc/server.cfg

@ -1,19 +1,19 @@
// ************************************************************************** //
// //
// SourceForts Classic - server.cfg //
// //
// ************************************************************************** //
// ****************************************************************************
// SourceForts Classic
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// .................................. Basic ................................. //
// Hostname - Name of the server.
// hostname - Name of the server.
// Be sure to edit phase_combat.cfg and phase_build.cfg
hostname "SERVERNAME"
// RCON - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// Server password - for private servers.
// sv_password - Server password for private servers.
sv_password ""
// Email - Server admin email.

34
sven/server.cfg

@ -1,24 +1,42 @@
//----------------------------------------------
// Sven Co-op v5.0 Default Server CFG
//----------------------------------------------
// ****************************************************************************
// Sven Co-op
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
//----------------------------------------------
// See server_example.cfg for more available
// commands and settings.
//----------------------------------------------
// .................................. Basic ................................. //
// See server_example.cfg for more available commands and settings.
// hostname - Name of the server.
hostname "SERVERNAME"
// ............................. Server Logging ............................. //
// log - Enable/disable logging.
log "on"
// ................................. Security ................................ //
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
//sv_password ""
// sv_password - Server password for private servers.
// sv_password ""
// ................................. Runtime ................................. //
// sys_ticrate - Server tickrate.
sys_ticrate 100
deathmatch 1
decalfrequency 30
hpk_maxsize 2
// pausable - Allow clients to pause the server.
pausable 0
// ................................ Gameplay ................................ //
sv_aim 0
sv_allowdownload 1
sv_allowupload 1

36
sven/server.cfg.orig

@ -0,0 +1,36 @@
//----------------------------------------------
// Sven Co-op v5.0 Default Server CFG
//----------------------------------------------
//----------------------------------------------
// See server_example.cfg for more available
// commands and settings.
//----------------------------------------------
hostname "SERVERNAME"
log "on"
rcon_password "ADMINPASSWORD"
//sv_password ""
sys_ticrate 100
deathmatch 1
decalfrequency 30
hpk_maxsize 2
pausable 0
sv_aim 0
sv_allowdownload 1
sv_allowupload 1
sv_region 255
sv_send_resources 1
sv_voicecodec "voice_speex"
sv_voiceenable 1
sv_voicequality 5
mp_telefrag 1
mp_timelimit 99
mp_weaponstay 1
exec banned.cfg
exec listip.cfg

27
tf2/server.cfg

@ -1,15 +1,34 @@
// Hostname for server.
// ****************************************************************************
// Team Fortress 2
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// .................................. Basic ................................. //
// hostname - Name of the server.
hostname "SERVERNAME"
// RCON - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// Server password - for private servers.
// sv_password - Server password for private servers.
sv_password ""
// Server Logging
// ............................. Server Logging ............................. //
// log - Enable server log output.
// Recommended: log on
log on
// sv_logbans - Log server bans in the server logs.
sv_logbans 1
// sv_logecho - Display log information in server console.
sv_logecho 1
// sv_logfile - Write server log information to file.
sv_logfile 1
// sv_log_onefile - Use a single rolling log file.
sv_log_onefile 0

27
tf2c/server.cfg

@ -1,15 +1,34 @@
// Hostname for server.
// ****************************************************************************
// Team Fortress 2 Classified
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// .................................. Basic ................................. //
// hostname - Name of the server.
hostname "SERVERNAME"
// RCON - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// Server password - for private servers.
// sv_password - Server password for private servers.
sv_password ""
// Server Logging
// ............................. Server Logging ............................. //
// log - Enable server log output.
// Recommended: log on
log on
// sv_logbans - Log server bans in the server logs.
sv_logbans 1
// sv_logecho - Display log information in server console.
sv_logecho 1
// sv_logfile - Write server log information to file.
sv_logfile 1
// sv_log_onefile - Use a single rolling log file.
sv_log_onefile 0

52
tfc/server.cfg

@ -1,36 +1,66 @@
// Hostname for server.
// ****************************************************************************
// Team Fortress Classic
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// .................................. Basic ................................. //
// hostname - Name of the server.
hostname "SERVERNAME"
// RCON - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// Server password - for private servers.
// sv_password - Server password for private servers.
sv_password ""
// Server Logging
// ................................. Security ................................ //
// sv_cheats - Allow cheat commands.
// Default: sv_cheats 0
sv_cheats 0
// ............................. Server Logging ............................. //
// log - Enable server log output.
// Recommended: log on
log on
// sv_logbans - Log server bans in the server logs.
sv_logbans 1
// sv_logecho - Display log information in server console.
sv_logecho 1
// sv_logfile - Write server log information to file.
sv_logfile 1
// sv_log_onefile - Use a single rolling log file.
sv_log_onefile 0
// disable autoaim
// ................................ Gameplay ................................ //
// sv_aim - Enable autoaim assistance.
// Recommended: sv_aim 0
sv_aim 0
// disable clients' ability to pause the server
// pausable - Allow clients to pause the server.
// Recommended: pausable 0
pausable 0
// maximum client movement speed
// sv_maxspeed - Maximum client movement speed.
sv_maxspeed 320
// 20 minute timelimit
// mp_timelimit - Round time limit in minutes.
mp_timelimit 20
// cheats off
sv_cheats 0
// ................................ Ban List ................................ //
// load ban files
// exec listip.cfg - Load IP ban list.
exec listip.cfg
// exec banned.cfg - Load user ban list.
exec banned.cfg

47
ts/server.cfg

@ -1,34 +1,61 @@
// Hostname for server.
// ****************************************************************************
// The Specialists
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// .................................. Basic ................................. //
// hostname - Name of the server.
hostname "SERVERNAME"
// RCON - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// Server password - for private servers.
// sv_password - Server password for private servers.
sv_password ""
// Server Logging
// ............................. Server Logging ............................. //
// log - Enable/disable logging.
log on
// sv_logbans - Log server bans in the server logs.
sv_logbans 1
// sv_logecho - Display log information in the server console.
sv_logecho 1
// sv_logfile - Log server information in the log file.
sv_logfile 1
// sv_log_onefile - Log server information to only one file.
sv_log_onefile 0
// disable autoaim
// ................................. Security ................................ //
// sv_aim - Enable/disable autoaim.
sv_aim 0
// disable clients' ability to pause the server
// pausable - Allow clients to pause the server.
// 0 = no, 1 = yes
pausable 0
// maximum client movement speed
// ................................. Runtime ................................. //
// sv_maxspeed - Maximum client movement speed.
sv_maxspeed 320
// 20 minute timelimit
// ................................ Gameplay ................................ //
// mp_timelimit - Game time per map in minutes.
mp_timelimit 20
// cheats off
// sv_cheats - Enable/disable cheats.
sv_cheats 0
// load ban files
// ................................ Ban List ................................ //
// Load ban lists.
exec listip.cfg
exec banned.cfg

35
vs/server.cfg

@ -1,19 +1,38 @@
// ************************************************************************** //
// //
// Vampire Slayer - server.cfg //
// Version 150618 //
// //
// ************************************************************************** //
// ****************************************************************************
// Vampire Slayer
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// Use this file to configure your DEDICATED server.
// This config file is executed everytime the server changes levels.
// .................................. Basic ................................. //
// This file configures your dedicated server.
// This config file is executed each time the server changes levels.
// ................................. Security ................................ //
// sv_aim - Enable/disable autoaim.
sv_aim 0
// sv_cheats - Enable/disable cheats.
sv_cheats 0
// sv_clienttrace - Player collision trace size.
sv_clienttrace 3.5
// sv_minrate - Minimum network rate.
sv_minrate 0
// sv_maxrate - Maximum network rate.
sv_maxrate 9500
// pausable - Allow clients to pause the server.
pausable 0
// ................................. Runtime ................................. //
// sv_maxspeed - Maximum client movement speed.
sv_maxspeed 320
// hostname - Name of the server.
hostname "SERVERNAME"

16
zmr/server.cfg

@ -1,18 +1,18 @@
// ************************************************************************** //
// //
// Zombie Master: Reborn - server.cfg //
// //
// ************************************************************************** //
// ****************************************************************************
// Zombie Master: Reborn
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// .................................. Basic ................................. //
// Hostname - Name of the server.
// hostname - Name of the server.
hostname "SERVERNAME"
// RCON - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// Server password - for private servers.
// sv_password - Server password for private servers.
sv_password ""
// Email - Server admin email.

17
zps/server.cfg

@ -1,19 +1,18 @@
// ************************************************************************** //
// //
// Zombie Panic! Source - server.cfg //
// Version 240917 //
// //
// ************************************************************************** //
// ****************************************************************************
// Zombie Panic! Source
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// .................................. Basic ................................. //
// Hostname - Name of the server.
// hostname - Name of the server.
hostname "SERVERNAME"
// RCON - remote console password.
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// Server password - for private servers.
// sv_password - Server password for private servers.
sv_password ""
// Email - Server admin email.

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