From e84b65c648ff5d4fddb740f1d936a5d280436109 Mon Sep 17 00:00:00 2001 From: Daniel Gibbs Date: Sun, 26 Apr 2026 23:33:30 +0100 Subject: [PATCH] Standardize Source server.cfg style and section order (#150) * standardize Source server.cfg style and section order * Standardize remaining Source config headers * Adopt newer Source header format across Source configs * Fix Source headers to use per-game names * Update Source header dates to 26/04/2026 * Remove Action label from Source headers * Apply 2024 Source style to remaining outlier configs * Standardize Blade Symphony Source config style * Correct Base Defence header in bd config * Standardize CS2 config comments and sections * Standardize Double Action: Boogaloo Source config style * Standardize Deathmatch Classic Source config style * Standardize additional Source and GoldSrc mod configs * Add restored orig snapshots for Empires and Sven * Remove draft server.cfg style standards documentation This document served its purpose in guiding the ongoing standardization effort for various game server configurations. Its principles are now being applied directly to the configs. --- ahl/server.cfg | 12 ++-- ahl2/server.cfg | 4 +- aoc/server.cfg | 14 ++--- bb/server.cfg | 13 ++--- bd/server.cfg | 8 ++- bs/server.cfg | 44 +++++++++++--- cs/server.cfg | 52 +++++++++++++---- cs2/server.cfg | 35 +++++++---- cscz/server.cfg | 52 +++++++++++++---- csgo/server.cfg | 35 +++++++---- css/server.cfg | 50 ++++++++++------ dab/server.cfg | 30 +++++++--- dmc/server.cfg | 47 +++++++++++---- dod/server.cfg | 52 +++++++++++++---- dods/server.cfg | 52 +++++++++++++---- dys/server.cfg | 17 +++--- em/server.cfg | 32 ++++++++--- em/server.cfg.orig | 134 +++++++++++++++++++++++++++++++++++++++++++ fof/server.cfg | 17 +++--- gmod/server.cfg | 54 ++++++++++------- hl2dm/server.cfg | 50 ++++++++++------ hldm/server.cfg | 52 +++++++++++++---- hldms/server.cfg | 50 ++++++++++------ ins/server.cfg | 28 ++++++--- ios/server.cfg | 26 ++++++--- l4d/server.cfg | 22 +++++-- l4d2/server.cfg | 22 +++++-- nd/server.cfg | 25 ++++---- nmrih/server.cfg | 21 ++++--- ns/server.cfg | 30 +++++++--- opfor/server.cfg | 52 +++++++++++++---- pvkii/server.cfg | 17 +++--- ricochet/server.cfg | 52 +++++++++++++---- sfc/server.cfg | 16 +++--- sven/server.cfg | 34 ++++++++--- sven/server.cfg.orig | 36 ++++++++++++ tf2/server.cfg | 27 +++++++-- tf2c/server.cfg | 27 +++++++-- tfc/server.cfg | 52 +++++++++++++---- ts/server.cfg | 47 +++++++++++---- vs/server.cfg | 35 ++++++++--- zmr/server.cfg | 16 +++--- zps/server.cfg | 17 +++--- 43 files changed, 1123 insertions(+), 385 deletions(-) create mode 100644 em/server.cfg.orig create mode 100644 sven/server.cfg.orig diff --git a/ahl/server.cfg b/ahl/server.cfg index 757371d..16edfb6 100644 --- a/ahl/server.cfg +++ b/ahl/server.cfg @@ -1,10 +1,10 @@ -// ************************************************************************** // -// // -// Action Half-Life - server.cfg // -// // -// ************************************************************************** // +// **************************************************************************** +// Action Half-Life +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** -// default server name. +// hostname - Name of the server. hostname "SERVERNAME" // rcon_password - remote console password. diff --git a/ahl2/server.cfg b/ahl2/server.cfg index 6a14bdc..1fe6dac 100644 --- a/ahl2/server.cfg +++ b/ahl2/server.cfg @@ -1,7 +1,7 @@ // **************************************************************************** -// Action: Source +// Action Half-Life 2 // Config - server.cfg -// Date - 06/12/2023 +// Date - 26/04/2026 // **************************************************************************** // hostname - Hostname for server. diff --git a/aoc/server.cfg b/aoc/server.cfg index d3e2942..da4f664 100644 --- a/aoc/server.cfg +++ b/aoc/server.cfg @@ -1,18 +1,18 @@ -// ************************************************************************** // -// // -// Age Of Chivalry - server.cfg // -// // -// ************************************************************************** // +// **************************************************************************** +// Age Of Chivalry +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** // .................................. Basic ................................. // -// Hostname - Name of the server. +// hostname - Name of the server. hostname "SERVERNAME" // rcon_password - remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" // Email - Server admin email. diff --git a/bb/server.cfg b/bb/server.cfg index 3b3f78f..d38a2fe 100644 --- a/bb/server.cfg +++ b/bb/server.cfg @@ -1,9 +1,8 @@ -// ************************************************************************** // -// // -// BrainBread - server.cfg // -// Version 150618 // -// // -// ************************************************************************** // +// **************************************************************************** +// BrainBread +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** // Default for BrainBread maxplayers 12 @@ -17,7 +16,7 @@ sv_lan 0 // disable clients' ability to pause the server pausable 0 -// default server name. +// hostname - Name of the server. hostname "SERVERNAME" // rcon_password - remote console password. diff --git a/bd/server.cfg b/bd/server.cfg index 8f004a0..5a81eae 100644 --- a/bd/server.cfg +++ b/bd/server.cfg @@ -1,6 +1,12 @@ +// **************************************************************************** +// Base Defence +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** + // Use this file to configure your DEDICATED server. // This config file is executed on server startup. -// Hostname for server. +// hostname - Name of the server. hostname "SERVERNAME" // rcon_password - remote console password. diff --git a/bs/server.cfg b/bs/server.cfg index 288eb6c..5e4b09d 100644 --- a/bs/server.cfg +++ b/bs/server.cfg @@ -1,29 +1,55 @@ -// Server Hostname +// **************************************************************************** +// Blade Symphony +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** + +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// Server Password +// sv_password - Server password for private servers. sv_password "" -// RCON Password +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Time Limit +// ................................ Gameplay ................................ // + +// mp_timelimit - Game time per map in minutes. mp_timelimit 40 -// Logging +// ............................. Server Logging ............................. // + +// log - Enable/disable logging. log off + +// sv_logfile - Log server information in the log file. sv_logfile 1 + +// sv_logecho - Display log information in the server console. sv_logecho 0 + +// sv_logbans - Log server bans in the server logs. sv_logbans 1 -// MapCycle File +// .............................. Map Rotation .............................. // + +// mapcyclefile - Name of the .txt file used to cycle maps on multiplayer servers. mapcyclefile mapcycle.txt -// Cheats Disabled +// ................................. Security ................................ // + +// sv_cheats - Enable/disable cheats. sv_cheats 0 -// AllTalk Enabled +// ............................. Communication .............................. // + +// sv_alltalk - Players can hear all other players, no team restrictions. sv_alltalk 1 -// Misc. +// ................................ Misc .................................... // + +// sv_allowupload - Allow clients to upload customization files. sv_allowupload 1 \ No newline at end of file diff --git a/cs/server.cfg b/cs/server.cfg index 546a358..b2817ce 100644 --- a/cs/server.cfg +++ b/cs/server.cfg @@ -1,36 +1,66 @@ -// Hostname for server. +// **************************************************************************** +// Counter-Strike +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** + +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" -// Server Logging +// ................................. Security ................................ // + +// sv_cheats - Allow cheat commands. +// Default: sv_cheats 0 +sv_cheats 0 + +// ............................. Server Logging ............................. // + +// log - Enable server log output. +// Recommended: log on log on + +// sv_logbans - Log server bans in the server logs. sv_logbans 1 + +// sv_logecho - Display log information in server console. sv_logecho 1 + +// sv_logfile - Write server log information to file. sv_logfile 1 + +// sv_log_onefile - Use a single rolling log file. sv_log_onefile 0 -// disable autoaim +// ................................ Gameplay ................................ // + +// sv_aim - Enable autoaim assistance. +// Recommended: sv_aim 0 sv_aim 0 -// disable clients' ability to pause the server +// pausable - Allow clients to pause the server. +// Recommended: pausable 0 pausable 0 -// maximum client movement speed +// sv_maxspeed - Maximum client movement speed. sv_maxspeed 320 -// 20 minute timelimit +// mp_timelimit - Round time limit in minutes. mp_timelimit 20 -// cheats off -sv_cheats 0 +// ................................ Ban List ................................ // -// load ban files +// exec listip.cfg - Load IP ban list. exec listip.cfg + +// exec banned.cfg - Load user ban list. exec banned.cfg diff --git a/cs2/server.cfg b/cs2/server.cfg index dada6b6..7b0cbdb 100644 --- a/cs2/server.cfg +++ b/cs2/server.cfg @@ -1,51 +1,64 @@ // **************************************************************************** // Counter-Strike 2 // Config - server.cfg -// Date - 06/12/2023 +// Date - 26/04/2026 // **************************************************************************** -// hostname - Hostname for server. +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// sv_password - Server password for entry into multiplayer games. +// sv_password - Server password for private servers. sv_password "" -// sv_setsteamaccount - token Set game server account token to use for logging in to a persistent game server account +// sv_setsteamaccount - Game server account token used for persistent login. // https://steamcommunity.com/dev/managegameservers sv_setsteamaccount "" +// .............................. Map Rotation .............................. // + // map - Start playing on specified map. map "de_anubis" -// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers +// mapcyclefile - Name of the .txt file used to cycle maps on multiplayer servers. mapcyclefile "mapcycle.txt" -// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ). +// ................................. Security ................................ // + +// sv_lan - LAN mode. No heartbeat, no authentication, and no public listing. sv_lan false +// ............................. Server Logging ............................. // + // sv_logfile - Log server information in the log file. sv_logfile true // sv_logbans - Log server bans in the server logs. sv_logbans true +// ............................. Communication .............................. // + // sv_voiceenable - Enable voice communications. sv_voiceenable true // sv_alltalk - Players can hear all other players, no team restrictions. sv_alltalk false -// game_alias - Set the configuration of game type and mode based on game alias like 'deathmatch'. -// values: casual, deathmatch, competative, wingman +// ................................ Gameplay ................................ // + +// game_alias - Set game type and mode based on a preset alias. +// values: casual, deathmatch, competitive, wingman game_alias "casual" // host_workshop_collection - Host a workshop map collection as a mapgroup. -// e.g host_workshop_collection "3104731381" +// e.g. host_workshop_collection "3104731381" host_workshop_collection // host_workshop_map - Get the latest version of the map and host it. -// e.g host_workshop_map "3075706807" +// e.g. host_workshop_map "3075706807" host_workshop_map -// mp_autoteambalance - Define if the game should automatically balance out teams in teamplay (0: no, default, 1: yes) +// mp_autoteambalance - Automatically balance teams in teamplay modes. +// false = no, true = yes mp_autoteambalance true \ No newline at end of file diff --git a/cscz/server.cfg b/cscz/server.cfg index 546a358..ee91c75 100644 --- a/cscz/server.cfg +++ b/cscz/server.cfg @@ -1,36 +1,66 @@ -// Hostname for server. +// **************************************************************************** +// Counter-Strike: Condition Zero +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** + +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" -// Server Logging +// ................................. Security ................................ // + +// sv_cheats - Allow cheat commands. +// Default: sv_cheats 0 +sv_cheats 0 + +// ............................. Server Logging ............................. // + +// log - Enable server log output. +// Recommended: log on log on + +// sv_logbans - Log server bans in the server logs. sv_logbans 1 + +// sv_logecho - Display log information in server console. sv_logecho 1 + +// sv_logfile - Write server log information to file. sv_logfile 1 + +// sv_log_onefile - Use a single rolling log file. sv_log_onefile 0 -// disable autoaim +// ................................ Gameplay ................................ // + +// sv_aim - Enable autoaim assistance. +// Recommended: sv_aim 0 sv_aim 0 -// disable clients' ability to pause the server +// pausable - Allow clients to pause the server. +// Recommended: pausable 0 pausable 0 -// maximum client movement speed +// sv_maxspeed - Maximum client movement speed. sv_maxspeed 320 -// 20 minute timelimit +// mp_timelimit - Round time limit in minutes. mp_timelimit 20 -// cheats off -sv_cheats 0 +// ................................ Ban List ................................ // -// load ban files +// exec listip.cfg - Load IP ban list. exec listip.cfg + +// exec banned.cfg - Load user ban list. exec banned.cfg diff --git a/csgo/server.cfg b/csgo/server.cfg index 1c01260..5ba4ee4 100644 --- a/csgo/server.cfg +++ b/csgo/server.cfg @@ -1,25 +1,26 @@ -// ************************************************************************** // -// // -// Counter-Strike: Global Offensive - server.cfg // -// Version 120719 // -// // -// ************************************************************************** // +// **************************************************************************** +// Counter-Strike: Global Offensive +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** // .................................. Basic ................................. // -// Hostname - Name of the server. +// hostname - Name of the server. hostname "SERVERNAME" -// rcon_password - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" // Email - Server admin email. // Example: sv_contact "email@example.com" sv_contact "" +// ................................. Security ................................ // + // LAN mode - Server is a LAN server; can't connect from the internet. VAC (Valve Anti-Cheat) is disabled in this mode. // Default: sv_lan 0 sv_lan 0 @@ -64,14 +65,22 @@ sv_logfile 1 // Recommended: sv_log_onefile 0 sv_log_onefile 0 -// Server Hibernation +// sv_hibernate_when_empty - Put server in hibernation mode when empty. sv_hibernate_when_empty 1 + +// sv_hibernate_ms - Frame time during hibernation in milliseconds. sv_hibernate_ms 5 -// ............................. Server Query ............................. // +// .............................. Server Query .............................. // // More info at: https://www.gametracker.com/games/csgo/forum.php?thread=91691 + +// host_name_store - Show server name in query responses. host_name_store 1 + +// host_info_show - Show server information level in queries. host_info_show 1 + +// host_players_show - Show player information level in queries. host_players_show 2 // ................................ Ban List ................................ // @@ -89,3 +98,7 @@ writeid // Write IP - Save the ban list to banned_ip.cfg. writeip + +// ............................. Startup Commands ........................... // + +// Startup trigger is typically defined by launch parameters or mapgroup configuration. diff --git a/css/server.cfg b/css/server.cfg index 9880dfc..a0033ba 100644 --- a/css/server.cfg +++ b/css/server.cfg @@ -1,47 +1,51 @@ // **************************************************************************** // Counter-Strike: Source // Config - server.cfg -// Date - 06/12/2023 +// Date - 26/04/2026 // **************************************************************************** -// hostname - Hostname for server. +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// rcon_password - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// sv_password - Server password for entry into multiplayer games. +// sv_password - Server password for private servers. sv_password "" -// map - Start playing on specified map. -// map "de_dust2" - -// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers -mapcyclefile "mapcycle.txt" +// ................................. Security ................................ // // sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ). sv_lan 0 +// sv_allowupload - Allow clients to upload customizations files. +sv_allowupload 1 + +// sv_allowdownload - Allow clients to download files. +sv_allowdownload 1 + +// sv_downloadurl - Location from which clients can download missing files. +sv_downloadurl "" + +// ............................. Server Logging ............................. // + // sv_logfile - Log server information in the log file. sv_logfile 1 // sv_logbans - Log server bans in the server logs. sv_logbans 1 +// ............................. Communication .............................. // + // sv_voiceenable - Enable voice communications. sv_voiceenable 1 // sv_alltalk - Players can hear all other players, no team restrictions. sv_alltalk 0 -// sv_allowupload - Allow clients to upload customizations files. -sv_allowupload 1 - -// sv_allowdownload - Allow clients to download files. -sv_allowdownload 1 - -// sv_downloadurl - Location from which clients can download missing files. -sv_downloadurl "" +// ................................ Gameplay ................................ // // mp_allowspectators - Toggles whether the server allows spectator mode or not. mp_allowspectators 0 @@ -76,3 +80,15 @@ mp_round_restart_delay 2 // mp_timelimit - Game time per map in minutes. mp_timelimit 0 +// .............................. Map Rotation .............................. // + +// map - Start playing on specified map. +// map "de_dust2" + +// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers. +mapcyclefile "mapcycle.txt" + +// ............................. Startup Commands ........................... // + +// Startup map execution is typically supplied by launch parameters. + diff --git a/dab/server.cfg b/dab/server.cfg index f93a77c..3b61525 100644 --- a/dab/server.cfg +++ b/dab/server.cfg @@ -1,40 +1,50 @@ // **************************************************************************** -// Double Action Boogaloo +// Double Action: Boogaloo // Config - server.cfg -// Date - 06/12/2023 +// Date - 26/04/2026 // **************************************************************************** -// hostname - Hostname for server. +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// rcon_password - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// sv_password - Server password for entry into multiplayer games. +// sv_password - Server password for private servers. sv_password "" +// .............................. Map Rotation .............................. // + // map - Start playing on specified map. // map "da_rooftops" -// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers +// mapcyclefile - Name of the .txt file used to cycle maps on multiplayer servers. mapcyclefile "mapcycle.txt" -// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ). +// ................................. Security ................................ // + +// sv_lan - LAN mode. No heartbeat, no authentication, and no public listing. sv_lan 0 +// ............................. Server Logging ............................. // + // sv_logfile - Log server information in the log file. sv_logfile 1 // sv_logbans - Log server bans in the server logs. sv_logbans 1 +// ............................. Communication .............................. // + // sv_voiceenable - Enable voice communications. sv_voiceenable 1 // sv_alltalk - Players can hear all other players, no team restrictions. sv_alltalk 0 -// sv_allowupload - Allow clients to upload customizations files. +// sv_allowupload - Allow clients to upload customization files. sv_allowupload 1 // sv_allowdownload - Allow clients to download files. @@ -46,6 +56,8 @@ sv_downloadurl "" // sv_allow_votes - Allow voting? sv_allow_votes 1 +// ................................ Gameplay ................................ // + // mp_allowspectators - Toggles whether the server allows spectator mode or not. mp_allowspectators 1 @@ -61,7 +73,7 @@ mp_fraglimit 0 // mp_friendlyfire - Allows team members to injure other members of their team. mp_friendlyfire 0 -// mp_limitteams - Max # of players 1 team can have over another (0 disables check) +// mp_limitteams - Max number of players one team can have over another (0 disables check). mp_limitteams 2 // mp_mapcycle_empty_timeout_seconds - If nonzero, server will cycle to the next map if it has been empty on the current map for N seconds. diff --git a/dmc/server.cfg b/dmc/server.cfg index 1c125d6..13b2638 100644 --- a/dmc/server.cfg +++ b/dmc/server.cfg @@ -1,35 +1,62 @@ -// Hostname for server. +// **************************************************************************** +// Deathmatch Classic +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** + +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// rcon_password - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" -// Server Logging +// ............................. Server Logging ............................. // + +// log - Enable/disable logging. log on + +// sv_logbans - Log server bans in the server logs. sv_logbans 1 + +// sv_logecho - Display log information in the server console. sv_logecho 1 + +// sv_logfile - Log server information in the log file. sv_logfile 1 + +// sv_log_onefile - Log server information to only one file. sv_log_onefile 0 -// disable autoaim +// ................................. Security ................................ // + +// sv_aim - Enable/disable autoaim. sv_aim 0 -// disable clients' ability to pause the server +// pausable - Allow clients to pause the server. +// 0 = no, 1 = yes pausable 0 -// maximum client movement speed +// ................................. Runtime ................................. // + +// sv_maxspeed - Maximum client movement speed. sv_maxspeed 320 -// 20 minute timelimit +// ................................ Gameplay ................................ // + +// mp_timelimit - Game time per map in minutes. mp_timelimit 20 -// cheats off +// sv_cheats - Enable/disable cheats. sv_cheats 0 -// load ban files +// ................................ Ban List ................................ // + +// Load ban lists. exec listip.cfg exec banned.cfg diff --git a/dod/server.cfg b/dod/server.cfg index 6d13233..d1f4753 100644 --- a/dod/server.cfg +++ b/dod/server.cfg @@ -1,36 +1,66 @@ -// Hostname for server. +// **************************************************************************** +// Day of Defeat +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** + +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// rcon_password - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" -// Server Logging +// ................................. Security ................................ // + +// sv_cheats - Allow cheat commands. +// Default: sv_cheats 0 +sv_cheats 0 + +// ............................. Server Logging ............................. // + +// log - Enable server log output. +// Recommended: log on log on + +// sv_logbans - Log server bans in the server logs. sv_logbans 1 + +// sv_logecho - Display log information in server console. sv_logecho 1 + +// sv_logfile - Write server log information to file. sv_logfile 1 + +// sv_log_onefile - Use a single rolling log file. sv_log_onefile 0 -// disable autoaim +// ................................ Gameplay ................................ // + +// sv_aim - Enable autoaim assistance. +// Recommended: sv_aim 0 sv_aim 0 -// disable clients' ability to pause the server +// pausable - Allow clients to pause the server. +// Recommended: pausable 0 pausable 0 -// maximum client movement speed +// sv_maxspeed - Maximum client movement speed. sv_maxspeed 320 -// 20 minute timelimit +// mp_timelimit - Round time limit in minutes. mp_timelimit 20 -// cheats off -sv_cheats 0 +// ................................ Ban List ................................ // -// load ban files +// exec listip.cfg - Load IP ban list. exec listip.cfg + +// exec banned.cfg - Load user ban list. exec banned.cfg diff --git a/dods/server.cfg b/dods/server.cfg index 6d13233..6b36719 100644 --- a/dods/server.cfg +++ b/dods/server.cfg @@ -1,36 +1,66 @@ -// Hostname for server. +// **************************************************************************** +// Day of Defeat: Source +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** + +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// rcon_password - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" -// Server Logging +// ................................. Security ................................ // + +// sv_cheats - Allow cheat commands. +// Default: sv_cheats 0 +sv_cheats 0 + +// ............................. Server Logging ............................. // + +// log - Enable server log output. +// Recommended: log on log on + +// sv_logbans - Log server bans in the server logs. sv_logbans 1 + +// sv_logecho - Display log information in server console. sv_logecho 1 + +// sv_logfile - Write server log information to file. sv_logfile 1 + +// sv_log_onefile - Use a single rolling log file. sv_log_onefile 0 -// disable autoaim +// ................................ Gameplay ................................ // + +// sv_aim - Enable autoaim assistance. +// Recommended: sv_aim 0 sv_aim 0 -// disable clients' ability to pause the server +// pausable - Allow clients to pause the server. +// Recommended: pausable 0 pausable 0 -// maximum client movement speed +// sv_maxspeed - Maximum client movement speed. sv_maxspeed 320 -// 20 minute timelimit +// mp_timelimit - Round time limit in minutes. mp_timelimit 20 -// cheats off -sv_cheats 0 +// ................................ Ban List ................................ // -// load ban files +// exec listip.cfg - Load IP ban list. exec listip.cfg + +// exec banned.cfg - Load user ban list. exec banned.cfg diff --git a/dys/server.cfg b/dys/server.cfg index 6633f4e..8a9587f 100644 --- a/dys/server.cfg +++ b/dys/server.cfg @@ -1,19 +1,18 @@ -// ************************************************************************** // -// // -// Dystopia - server.cfg // -// Version 090419 // -// // -// ************************************************************************** // +// **************************************************************************** +// Dystopia +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** // .................................. Basic ................................. // -// Hostname - Name of the server. +// hostname - Name of the server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" // Email - Server admin email. diff --git a/em/server.cfg b/em/server.cfg index 69efc82..fbf548c 100755 --- a/em/server.cfg +++ b/em/server.cfg @@ -1,16 +1,24 @@ -/// Empires config -/// Please only uncomment and edit the values you need to change. -/// Default values are sensible for most servers. -/// If you feel any of the defaults should be changed, please send the devs a message. +// **************************************************************************** +// Empires Mod +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** -// server name +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "Empires Server" -// rcon passsword -//be sure to change your rcon password +// rcon_password - Remote console password. +// Be sure to change your RCON password. rcon_password "" +// sv_password - Server password for private servers. sv_password "" + +// ................................. Security ................................ // + +// sv_cheats - Enable/disable cheats. sv_cheats 0 // server cvars @@ -36,7 +44,9 @@ sv_cheats 0 //emp_sv_debug_build_vehicles 0 //emp_sv_debug_instant_build 0 -//Empires specific cvars +// ................................ Gameplay ................................ // + +// Empires specific cvars //emp_sv_vote_commander_time 90 //How long people have to vote for a commander //emp_sv_wait_phase_time 60 // Time before round starts on map without commander @@ -97,9 +107,13 @@ sv_cheats 0 //sv_parallel_sendsnapshot 1 //controls whether the sending of network data is done on the main thread (when set to zero) or on worker threads (when set to one). //decalfrequency 10 -//voice +// ............................. Communication .............................. // + +// voice //sv_voicecodec vaudio_celt +// ............................. Server Logging ............................. // + // server logging //log on //sv_logbans 1 diff --git a/em/server.cfg.orig b/em/server.cfg.orig new file mode 100644 index 0000000..69efc82 --- /dev/null +++ b/em/server.cfg.orig @@ -0,0 +1,134 @@ +/// Empires config +/// Please only uncomment and edit the values you need to change. +/// Default values are sensible for most servers. +/// If you feel any of the defaults should be changed, please send the devs a message. + +// server name +hostname "Empires Server" + +// rcon passsword +//be sure to change your rcon password +rcon_password "" + +sv_password "" +sv_cheats 0 + +// server cvars +//mp_footsteps 1 +//mp_autoteambalance 1 +//mp_flashlight 0 +//mp_forcecamera 0 +//sv_alltalk 0 +//sv_pausable 0 +//sv_cheats 0 +//sv_consistency 1 +//sv_allowupload 1 +//sv_allowdownload 1 +//sv_voiceenable 1 +//emp_allowspectators 1 +//emp_forceautoassign 0 +//mp_timelimit 0 +//mp_chattime 45 +//sv_timeout 65 +//mp_falldamage 0 +//sv_specspeed 8 +//sv_downloadurl "http://fastdl.empiresmod.com:17739/default/" // used for fastdownload server +//emp_sv_debug_build_vehicles 0 +//emp_sv_debug_instant_build 0 + +//Empires specific cvars + +//emp_sv_vote_commander_time 90 //How long people have to vote for a commander +//emp_sv_wait_phase_time 60 // Time before round starts on map without commander +//emp_sv_kick_commander_penalty 300 //time before a kicked commander can re-enter the command vehicle +//emp_sv_kick_commander_percentage 0.6 //percentage of players on a team that must vote yes to kick the commander +//emp_sv_kick_commander_time 180 //time commander kick vote lasts +//emp_sv_max_buildings 48 //number of buildings (not counting walls) each team can have at any one time +//emp_sv_max_vehicles 32 //number of vehicles each team can have at any one time +//emp_sv_max_turrets 24 //number of turrets each team can have at any one time +//emp_sv_max_walls 64 //number of walls each team can have at any one time +//emp_sv_player_refinery_multiplier 20 //number of players that cause an increase in resources produced via refineries (default: 12 means at 12 to 23 players, 1 is added to refinery output, 24 to 35, 2 is added to refinery output +//emp_sv_resource_multiplier_be 1 //number of resources at map start is multiplied by this (Brenodi Empire) +//emp_sv_resource_multiplier_nf 1 //number of resources at map start is multiplied by this (Northern Faction) +//emp_sv_refinery_multiplier 1 //refinery output is multiplied by this +//emp_sv_reinforcement_multiplier_be 1 //number of reinforcements at map start is multiplied by this (Brenodi Empire) +//emp_sv_reinforcement_multiplier_nf 1 //number of reinforcements at map start is multiplied by this (Northern Faction) +//emp_sv_research_complete 0 //set to 1 to have all research tree items unlocked +//emp_sv_research_multiplier 1 //affects research speed, less than 1 is slower, greater than 1 is faster +//emp_sv_respawn_penalty 10 //number of seconds to make players wait to respawn +//emp_sv_refinery_interval 1 //number of seconds between refinery resource generation +//emp_sv_spawn_protection 1 //number of seconds that a player is invincible after spawn +//emp_sv_vehicle_fadeout_time 30 //how long vehicle carcesses last for + +//skill cvars percentage modifiers +//emp_sv_skill_rifleman_damage_increase 0.1 +//emp_sv_vehicle_skill_speed 0.25 +//emp_sv_vehicle_skill_damage 0.25 +//emp_sv_vehicle_skill_cooling 0.15 +//emp_sv_vehicle_skill_armor 0.25 +// +//emp_sv_player_minimap_interval 1 //how often the network info required to update the minimap is sent (actually split up into 1/4s and sent at 1/4 intervals of this time) +//emp_sv_vehicle_minimap_interval 6 +// +//emp_sv_netvisdist_player 8000 //distance to stop sending player network info to others +//emp_sv_netvisdist_building 12000 //distance to stop sending buildings +//emp_sv_netvisdist_vehicle 10000 +//emp_sv_netvisdist_commander 10000 +//emp_sv_netvisdist_ratedistmin 2000 //Minimum distance to regulate network traffic (highest frequency of transmission) +//emp_sv_netvisdist_ratedistmax 8000 //Maximum distantce to regulate network traffic (lowest frequency of transmission) +//emp_sv_client_missiles 1 // Predicted and cheaper missiles will be used for dumb missiles +//emp_sv_client_shells 1 // Predicted and cheaper shells. + +// bandwidth rates/settings +// The following settings are omptimized for a 64 slot 30 tick server as 30 tick is recommended for empires. +// Empires needs higher than normal settings for sv_maxrate and sv_minrate compared to other source games as the increased player count, vehicles and buildings use a lot more bandwidth. + +//sv_maxrate 0 //The maximum bytes/sec the server will send to the client. +//sv_minrate 1000000 //value is in bytes/sec. Overrides the client's rate setting if it is less than sv_minrate. +//sv_minupdaterate 33 //The minimum amount of updates the server will send to the client. Change this to what your tickrate is. +//sv_maxupdaterate 66 //The maximum amount of updates the server will send to the client. Change this to what your tickrate is. +//sv_mincmdrate 33 //The minimum amount of updates the client can send to the server. Change this to what your tickrate is. +//sv_maxcmdrate 66 //The maximum amount of updates the client can send to the server. Change this to what your tickrate is. +//net_splitpacket_maxrate 1048576 // +//net_splitrate 2 //Maximum number of fragments per frame. +//fps_max 0 +//net_maxcleartime 0.01 //Max # of seconds we can wait for next packets to be sent based on rate setting (0 == no limit). +//net_compresspackets 0 //Use compression on game packets. +//sv_parallel_sendsnapshot 1 //controls whether the sending of network data is done on the main thread (when set to zero) or on worker threads (when set to one). +//decalfrequency 10 + +//voice +//sv_voicecodec vaudio_celt + +// server logging +//log on +//sv_logbans 1 +//sv_logecho 1 +//sv_logfile 1 +//sv_log_onefile 0 + +// operation +//sv_lan 0 +//sv_region 0 +sv_contact info@empiresmod.com //Enter your contact information here + +//sourcetv +tv_enable 1 +tv_port 27020 +//tv_debug 0 +//tv_delay 20 +//tv_dispatchmode 1 +//tv_maxclients 1 +//tv_maxrate 20000 +tv_name "SourceTV" +tv_password "" +tv_relaypassword "" +//tv_snapshotrate 20 +tv_autorecord 0 + +//vprof - this is for creating performance logs to find bottlenecks; it shouldn't be turned on +//vprof_scope_entity_gamephys 1 +//vprof_scope_entity_thinks 1 +//emp_vprof_record_interval 30 +//emp_vprof_start +//echo server.cfg loaded diff --git a/fof/server.cfg b/fof/server.cfg index 6168a61..d541b5e 100644 --- a/fof/server.cfg +++ b/fof/server.cfg @@ -1,22 +1,21 @@ -// ************************************************************************** // -// // -// Fistful of Frags - server.cfg // -// Version 240917 // -// // -// ************************************************************************** // +// **************************************************************************** +// Fistful of Frags +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** // .................................. Basic ................................. // -// Hostname - Name of the server. +// hostname - Name of the server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" // Max players - 16 max for FFA maxplayers 16 -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" // Email - Server admin email. diff --git a/gmod/server.cfg b/gmod/server.cfg index 3fdc76e..2ea560a 100644 --- a/gmod/server.cfg +++ b/gmod/server.cfg @@ -1,50 +1,54 @@ // **************************************************************************** // Garry's Mod -// Config server.cfg -// Date 06/12/2023 +// Config - server.cfg +// Date - 26/04/2026 // **************************************************************************** -// hostname - Hostname for server. +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// rcon_password - RCON remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// sv_password - Server password for entry into multiplayer games. +// sv_password - Server password for private servers. sv_password "" -// map - Start playing on specified map. -// map "gm_construct" - -// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers -mapcyclefile "mapcycle.txt" +// ................................. Security ................................ // // sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ). sv_lan 0 +// sv_allowupload - Allow clients to upload customizations files. +sv_allowupload 0 + +// sv_allowdownload - Allow clients to download files. +sv_allowdownload 0 + +// sv_downloadurl - Location from which clients can download missing files. +sv_downloadurl "" + +// sv_loadingurl - URL to show to clients while joining the server. Must start with http:// or https://. +sv_loadingurl "" + +// ............................. Server Logging ............................. // + // sv_logfile - Log server information in the log file. sv_logfile 1 // sv_logbans - Log server bans in the server logs. sv_logbans 1 +// ............................. Communication .............................. // + // sv_voiceenable - Enable voice communications. sv_voiceenable 1 // sv_alltalk - Players can hear all other players, no team restrictions. sv_alltalk 1 -// sv_allowupload - Allow clients to upload customizations files. -sv_allowupload 0 - -// sv_allowdownload - Allow clients to download files. -sv_allowdownload 0 - -// sv_downloadurl - Location from which clients can download missing files. -sv_downloadurl "" - -// sv_loadingurl - URL to show to clients while joining the server. Must start with http:// or https:// -sv_loadingurl "" +// .............................. Sandbox Rules ............................. // // sbox_bonemanip_misc - If enabled then manipulating the bones of other entities will be allowed sbox_bonemanip_misc 0 @@ -117,3 +121,11 @@ sbox_playershurtplayers 0 // sbox_weapons - If enabled, each player will receive default Half-Life 2 weapons on each spawn sbox_weapons 0 + +// .............................. Map Rotation .............................. // + +// map - Start playing on specified map. +// map "gm_construct" + +// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers. +mapcyclefile "mapcycle.txt" diff --git a/hl2dm/server.cfg b/hl2dm/server.cfg index 642a0d7..e668fca 100644 --- a/hl2dm/server.cfg +++ b/hl2dm/server.cfg @@ -1,47 +1,51 @@ // **************************************************************************** // Half-Life 2 Deathmatch // Config - server.cfg -// Date - 06/12/2023 +// Date - 26/04/2026 // **************************************************************************** -// hostname - Hostname for server. +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// rcon_password - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// sv_password - Server password for entry into multiplayer games. +// sv_password - Server password for private servers. sv_password "" -// map - Start playing on specified map. -// map "dm_lockdown" - -// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers -mapcyclefile "mapcycle.txt" +// ................................. Security ................................ // // sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ). sv_lan 0 +// sv_allowupload - Allow clients to upload customizations files. +sv_allowupload 1 + +// sv_allowdownload - Allow clients to download files. +sv_allowdownload 1 + +// sv_downloadurl - Location from which clients can download missing files. +sv_downloadurl "" + +// ............................. Server Logging ............................. // + // sv_logfile - Log server information in the log file. sv_logfile 1 // sv_logbans - Log server bans in the server logs. sv_logbans 1 +// ............................. Communication .............................. // + // sv_voiceenable - Enable voice communications. sv_voiceenable 1 // sv_alltalk - Players can hear all other players, no team restrictions. sv_alltalk 1 -// sv_allowupload - Allow clients to upload customizations files. -sv_allowupload 1 - -// sv_allowdownload - Allow clients to download files. -sv_allowdownload 1 - -// sv_downloadurl - Location from which clients can download missing files. -sv_downloadurl "" +// ................................ Gameplay ................................ // // mp_allowspectators - Toggles whether the server allows spectator mode or not. mp_allowspectators 0 @@ -69,3 +73,15 @@ mp_teamplay 0 // mp_timelimit - Game time per map in minutes. mp_timelimit 20 + +// .............................. Map Rotation .............................. // + +// map - Start playing on specified map. +// map "dm_lockdown" + +// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers. +mapcyclefile "mapcycle.txt" + +// ............................. Startup Commands ........................... // + +// Startup map execution is typically supplied by launch parameters. diff --git a/hldm/server.cfg b/hldm/server.cfg index 1c125d6..d53c9c0 100644 --- a/hldm/server.cfg +++ b/hldm/server.cfg @@ -1,35 +1,65 @@ -// Hostname for server. +// **************************************************************************** +// Half-Life Deathmatch +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** + +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// rcon_password - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" -// Server Logging +// ................................. Security ................................ // + +// sv_cheats - Allow cheat commands. +// Default: sv_cheats 0 +sv_cheats 0 + +// ............................. Server Logging ............................. // + +// log - Enable server log output. +// Recommended: log on log on + +// sv_logbans - Log server bans in the server logs. sv_logbans 1 + +// sv_logecho - Display log information in server console. sv_logecho 1 + +// sv_logfile - Write server log information to file. sv_logfile 1 + +// sv_log_onefile - Use a single rolling log file. sv_log_onefile 0 -// disable autoaim +// ................................ Gameplay ................................ // + +// sv_aim - Enable autoaim assistance. +// Recommended: sv_aim 0 sv_aim 0 -// disable clients' ability to pause the server +// pausable - Allow clients to pause the server. +// Recommended: pausable 0 pausable 0 -// maximum client movement speed +// sv_maxspeed - Maximum client movement speed. sv_maxspeed 320 -// 20 minute timelimit +// mp_timelimit - Round time limit in minutes. mp_timelimit 20 -// cheats off -sv_cheats 0 +// ................................ Ban List ................................ // -// load ban files +// exec listip.cfg - Load IP ban list. exec listip.cfg + +// exec banned.cfg - Load user ban list. exec banned.cfg diff --git a/hldms/server.cfg b/hldms/server.cfg index 08f2ae9..a83945f 100644 --- a/hldms/server.cfg +++ b/hldms/server.cfg @@ -1,47 +1,51 @@ // **************************************************************************** // Half-Life Deathmatch: Source // Config - server.cfg -// Date - 06/12/2023 +// Date - 26/04/2026 // **************************************************************************** -// hostname - Hostname for server. +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// sv_password - Server password for entry into multiplayer games. +// sv_password - Server password for private servers. sv_password "" -// Default Map - map :Load a new map. -// map "crossfire" - -// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers -mapcyclefile "mapcycle.txt" +// ................................. Security ................................ // // sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ). sv_lan 0 +// sv_allowupload - Allow clients to upload customizations files. +sv_allowupload 1 + +// sv_allowdownload - Allow clients to download files. +sv_allowdownload 1 + +// sv_downloadurl - Location from which clients can download missing files. +sv_downloadurl "" + +// ............................. Server Logging ............................. // + // sv_logfile - Log server information in the log file. sv_logfile 1 // sv_logbans - Log server bans in the server logs. sv_logbans 1 +// ............................. Communication .............................. // + // sv_voiceenable - Enable voice communications. sv_voiceenable 1 // sv_alltalk - Players can hear all other players, no team restrictions. sv_alltalk 1 -// sv_allowupload - Allow clients to upload customizations files. -sv_allowupload 1 - -// sv_allowdownload - Allow clients to download files. -sv_allowdownload 1 - -// sv_downloadurl - Location from which clients can download missing files. -sv_downloadurl "" +// ................................ Gameplay ................................ // // mp_allowspectators - Toggles whether the server allows spectator mode or not. mp_allowspectators 0 @@ -69,3 +73,15 @@ mp_teamplay 0 // mp_timelimit - Game time per map in minutes. mp_timelimit 20 + +// .............................. Map Rotation .............................. // + +// Default Map - map to load a new map. +// map "crossfire" + +// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers. +mapcyclefile "mapcycle.txt" + +// ............................. Startup Commands ........................... // + +// Startup map execution is typically supplied by launch parameters. diff --git a/ins/server.cfg b/ins/server.cfg index ef16ab0..18b5c41 100644 --- a/ins/server.cfg +++ b/ins/server.cfg @@ -1,40 +1,50 @@ // **************************************************************************** -// Ingurgency +// Insurgency // Config - server.cfg -// Date - 06/12/2023 +// Date - 26/04/2026 // **************************************************************************** -// hostname - Hostname for server. +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// rcon_password - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// sv_password - Server password for entry into multiplayer games. +// sv_password - Server password for private servers. sv_password "" +// ............................... Map Rotation .............................. // + // map - Start playing on specified map. map "embassy_coop checkpoint" -// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers +// mapcyclefile - Name of the .txt file used to cycle maps on multiplayer servers. mapcyclefile "mapcycle.txt" -// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ). +// ................................. Security ................................ // + +// sv_lan - LAN mode. No heartbeat, no authentication, and no public listing. sv_lan 0 +// ............................. Server Logging ............................. // + // sv_logfile - Log server information in the log file. sv_logfile 1 // sv_logbans - Log server bans in the server logs. sv_logbans 1 +// ............................. Communication .............................. // + // sv_voiceenable - Enable voice communications. sv_voiceenable 1 // sv_alltalk - Players can hear all other players, no team restrictions. sv_alltalk 0 -// sv_allowupload - Allow clients to upload customizations files. +// sv_allowupload - Allow clients to upload customization files. sv_allowupload 1 // sv_allowdownload - Allow clients to download files. @@ -43,6 +53,8 @@ sv_allowdownload 1 // sv_downloadurl - Location from which clients can download missing files. sv_downloadurl "" +// ................................ Gameplay ................................ // + // ......................... Matchmaking Playlists ......................... // // info: Selecting a playlist will allow the server to show up in matchmaking. // Playlists use predefined settings and mapcycle. diff --git a/ios/server.cfg b/ios/server.cfg index 72e640a..555e1ad 100644 --- a/ios/server.cfg +++ b/ios/server.cfg @@ -1,40 +1,50 @@ // **************************************************************************** // IOSoccer // Config - server.cfg -// Date - 06/12/2023 +// Date - 26/04/2026 // **************************************************************************** -// hostname - Hostname for server. +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// rcon_password - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// sv_password - Server password for entry into multiplayer games. +// sv_password - Server password for private servers. sv_password "" +// ............................... Map Rotation .............................. // + // map - Start playing on specified map. map "8v8_vienna" -// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers +// mapcyclefile - Name of the .txt file used to cycle maps on multiplayer servers. mapcyclefile "mapcycle.txt" -// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ). +// ................................. Security ................................ // + +// sv_lan - LAN mode. No heartbeat, no authentication, and no public listing. sv_lan 0 +// ............................. Server Logging ............................. // + // sv_logfile - Log server information in the log file. sv_logfile 1 // sv_logbans - Log server bans in the server logs. sv_logbans 1 +// ............................. Communication .............................. // + // sv_voiceenable - Enable voice communications. sv_voiceenable 1 // sv_alltalk - Players can hear all other players, no team restrictions. sv_alltalk 1 -// sv_allowupload - Allow clients to upload customizations files. +// sv_allowupload - Allow clients to upload customization files. sv_allowupload 1 // sv_allowdownload - Allow clients to download files. @@ -43,6 +53,8 @@ sv_allowdownload 1 // sv_downloadurl - Location from which clients can download missing files. sv_downloadurl "" +// ................................ Gameplay ................................ // + // also set in the shared_server.cfg // Is not set default in code yet mp_ballskin 1 diff --git a/l4d/server.cfg b/l4d/server.cfg index 9d439ad..3c60d90 100644 --- a/l4d/server.cfg +++ b/l4d/server.cfg @@ -1,33 +1,43 @@ // **************************************************************************** // Left 4 Dead // Config - server.cfg -// Date - 06/12/2023 +// Date - 26/04/2026 // **************************************************************************** -// hostname - Hostname for server. +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// rcon_password - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// sv_password - Server password for entry into multiplayer games. +// sv_password - Server password for private servers. sv_password "" +// ............................... Map Rotation .............................. // + // map - Start playing on specified map. // map "4d_hospital01_apartment" -// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers +// mapcyclefile - Name of the .txt file used to cycle maps on multiplayer servers. mapcyclefile "mapcycle.txt" -// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ). +// ................................. Security ................................ // + +// sv_lan - LAN mode. No heartbeat, no authentication, and no public listing. sv_lan 0 +// ............................. Server Logging ............................. // + // sv_logfile - Log server information in the log file. sv_logfile 1 // sv_logbans - Log server bans in the server logs. sv_logbans 1 +// ............................. Communication .............................. // + // sv_voiceenable - Enable voice communications. sv_voiceenable 1 diff --git a/l4d2/server.cfg b/l4d2/server.cfg index b050e8a..a09e650 100644 --- a/l4d2/server.cfg +++ b/l4d2/server.cfg @@ -1,33 +1,43 @@ // **************************************************************************** // Left 4 Dead 2 // Config - server.cfg -// Date - 06/12/2023 +// Date - 26/04/2026 // **************************************************************************** -// hostname - Hostname for server. +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// rcon_password - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// sv_password - Server password for entry into multiplayer games. +// sv_password - Server password for private servers. sv_password "" +// ............................... Map Rotation .............................. // + // map - Start playing on specified map. // map "c5m1_waterfront" -// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers +// mapcyclefile - Name of the .txt file used to cycle maps on multiplayer servers. mapcyclefile "mapcycle.txt" -// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ). +// ................................. Security ................................ // + +// sv_lan - LAN mode. No heartbeat, no authentication, and no public listing. sv_lan 0 +// ............................. Server Logging ............................. // + // sv_logfile - Log server information in the log file. sv_logfile 1 // sv_logbans - Log server bans in the server logs. sv_logbans 1 +// ............................. Communication .............................. // + // sv_voiceenable - Enable voice communications. sv_voiceenable 1 diff --git a/nd/server.cfg b/nd/server.cfg index d77ca0b..34df6c3 100644 --- a/nd/server.cfg +++ b/nd/server.cfg @@ -1,23 +1,22 @@ // **************************************************************************** -// * -// Nuclear Dawn - server.cfg * -// Version 250817 * -// * +// Nuclear Dawn +// Config - server.cfg +// Date - 26/04/2026 // **************************************************************************** -// ............................. Basic Settings ............................. // +// .................................. Basic ................................. // -// Hostname for server. +// hostname - Name of the server. hostname "SERVERNAME" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" // Email - Server admin email. // Example: sv_contact "email@example.com" sv_contact "" -// LAN Mode - If set the server will not show on the internet. +// sv_lan - LAN mode. If set, the server will not show on the internet. // Default: sv_lan 0 sv_lan 0 @@ -26,12 +25,12 @@ sv_lan 0 // 2 south america, 3 europe, 4 asia, 5 australia, 6 middle east, 7 africa sv_region -1 -// Game tags to identify vanilla server +// sv_tags - Game tags to identify a vanilla server. sv_tags "nucleardawn" // ........................... RCON Configuration ........................... // -// RCON - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" // Number of minutes to ban users who fail rcon authentication @@ -51,7 +50,7 @@ sv_rcon_minfailures 5 // Number of seconds to track failed rcon authentications sv_rcon_minfailuretime 10 -// ...................... Communication and spectators ...................... // +// ............................. Communication .............................. // // Enable voice communications sv_voiceenable 0 @@ -62,7 +61,7 @@ sv_alltalk 0 // Toggles whether the server allows spectator mode or not mp_allowspectators 1 -// ......................... Team and round settings ........................ // +// ................................ Gameplay ................................ // // Sets how many players can a team have over the opposite team. mp_limitteams 1 @@ -112,6 +111,8 @@ nd_spawn_min_time 6.0 // Time in seconds between spawn waves nd_spawn_wave_interval 12.0 +// ............................... Map Rotation .............................. // + // Minutes in a round mp_roundtime 35 diff --git a/nmrih/server.cfg b/nmrih/server.cfg index 4c07ce9..08bace2 100644 --- a/nmrih/server.cfg +++ b/nmrih/server.cfg @@ -1,19 +1,18 @@ -// ************************************************************************** // -// // -// No More Room in Hell - server.cfg // -// Version 240917 // -// // -// ************************************************************************** // +// **************************************************************************** +// No More Room in Hell +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** // .................................. Basic ................................. // -// Hostname - Name of the server. +// hostname - Name of the server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" // Email - Server admin email. @@ -32,7 +31,7 @@ sv_lan 0 sv_tags "" -// ................................. In Game ................................ // +// ................................ Gameplay ................................ // // Cheats - Allow cheats on the server. Steam achievements and stats are disabled. // 0 = cheats off. @@ -64,7 +63,7 @@ mp_timelimit 45 mp_maxrounds 2 -// ................................ Map Cycle ............................... // +// ............................... Map Rotation .............................. // // Map cycle - Maps to be rotated on the server. // "mapcycle.txt" - All maps diff --git a/ns/server.cfg b/ns/server.cfg index fbe4e04..aef130b 100644 --- a/ns/server.cfg +++ b/ns/server.cfg @@ -1,9 +1,8 @@ -// ************************************************************************** // -// // -// Natural Selection - server.cfg // -// Version 150618 // -// // -// ************************************************************************** // +// **************************************************************************** +// Natural Selection +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** // Use this file to configure your DEDICATED server. // This config file is executed everytime the server changes levels (disable by removing mapchangecfgfile at end) @@ -15,7 +14,9 @@ // Common between listenserver.cfg and server.cfg // //////////////////////////////////////////////////// -// Default server name. Change to "Bob's Server", etc. +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" // Must specify sv_region, or it won't show up in Steam server browser @@ -29,6 +30,8 @@ hostname "SERVERNAME" // 7: Africa sv_region 0 +// ................................ Gameplay ................................ // + // general gameplay mp_autoconcede 4 mp_limitteams 1 @@ -57,7 +60,13 @@ mp_minvotesneeded 3 // More obscure settings mp_countdowntime .2 mp_latejointime 1.5 + +// ............................. Server Logging ............................. // + mp_logdetail 0 + +// ................................ Gameplay ................................ // + mp_falldamage 1 mp_killdelay 3 mp_flashlight 1 @@ -89,6 +98,9 @@ mp_timelimit 60 /////////////////////////////// // Dedicated server specific // /////////////////////////////// + +// ................................. Security ................................ // + sv_lan 0 // Forces a limit on structures on the server @@ -97,11 +109,15 @@ sv_structurelimit 300 // disable clients' ability to pause the server pausable 0 +// ................................ Admin Ops ............................... // + // List server op WON or Steam ids here, delimited by semi-colons (eg, "STEAM_0:1:12345;STEAM_0:0:56736"), to display server op icon next to these players on this server. mp_serverops "" // Allows display of special authentication icons next to people's names (including developers, Constellation members, etc.) mp_uplink 1 +// ............................. Startup Commands ........................... // + // Needed so this file is executed on map change, like pre-NS v2.1 mapchangecfgfile server.cfg diff --git a/opfor/server.cfg b/opfor/server.cfg index c733695..0980f36 100644 --- a/opfor/server.cfg +++ b/opfor/server.cfg @@ -1,35 +1,65 @@ -// Hostname for server. +// **************************************************************************** +// Half-Life: Opposing Force +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** + +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" -// Server Logging +// ................................. Security ................................ // + +// sv_cheats - Allow cheat commands. +// Default: sv_cheats 0 +sv_cheats 0 + +// ............................. Server Logging ............................. // + +// log - Enable server log output. +// Recommended: log on log on + +// sv_logbans - Log server bans in the server logs. sv_logbans 1 + +// sv_logecho - Display log information in server console. sv_logecho 1 + +// sv_logfile - Write server log information to file. sv_logfile 1 + +// sv_log_onefile - Use a single rolling log file. sv_log_onefile 0 -// disable autoaim +// ................................ Gameplay ................................ // + +// sv_aim - Enable autoaim assistance. +// Recommended: sv_aim 0 sv_aim 0 -// disable clients' ability to pause the server +// pausable - Allow clients to pause the server. +// Recommended: pausable 0 pausable 0 -// maximum client movement speed +// sv_maxspeed - Maximum client movement speed. sv_maxspeed 320 -// 20 minute timelimit +// mp_timelimit - Round time limit in minutes. mp_timelimit 20 -// cheats off -sv_cheats 0 +// ................................ Ban List ................................ // -// load ban files +// exec listip.cfg - Load IP ban list. exec listip.cfg + +// exec banned.cfg - Load user ban list. exec banned.cfg diff --git a/pvkii/server.cfg b/pvkii/server.cfg index 4141a56..648eb3d 100644 --- a/pvkii/server.cfg +++ b/pvkii/server.cfg @@ -1,25 +1,24 @@ // **************************************************************************** -// * -// Pirates, Vikings, and Knights II * -// Version 150815 * -// * +// Pirates, Vikings, and Knights II +// Config - server.cfg +// Date - 26/04/2026 // **************************************************************************** -// ............................. Basic Settings ............................. // +// .................................. Basic ................................. // -// Hostname for server. +// hostname - Name of the server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" // Email - Server admin email. sv_contact "email@example.com" -// LAN Mode - If set the server will not show on the internet. +// sv_lan - LAN mode. If set, the server will not show on the internet. // Default: sv_lan 0 sv_lan 0 diff --git a/ricochet/server.cfg b/ricochet/server.cfg index c733695..7bf7f73 100644 --- a/ricochet/server.cfg +++ b/ricochet/server.cfg @@ -1,35 +1,65 @@ -// Hostname for server. +// **************************************************************************** +// Ricochet +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** + +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" -// Server Logging +// ................................. Security ................................ // + +// sv_cheats - Allow cheat commands. +// Default: sv_cheats 0 +sv_cheats 0 + +// ............................. Server Logging ............................. // + +// log - Enable server log output. +// Recommended: log on log on + +// sv_logbans - Log server bans in the server logs. sv_logbans 1 + +// sv_logecho - Display log information in server console. sv_logecho 1 + +// sv_logfile - Write server log information to file. sv_logfile 1 + +// sv_log_onefile - Use a single rolling log file. sv_log_onefile 0 -// disable autoaim +// ................................ Gameplay ................................ // + +// sv_aim - Enable autoaim assistance. +// Recommended: sv_aim 0 sv_aim 0 -// disable clients' ability to pause the server +// pausable - Allow clients to pause the server. +// Recommended: pausable 0 pausable 0 -// maximum client movement speed +// sv_maxspeed - Maximum client movement speed. sv_maxspeed 320 -// 20 minute timelimit +// mp_timelimit - Round time limit in minutes. mp_timelimit 20 -// cheats off -sv_cheats 0 +// ................................ Ban List ................................ // -// load ban files +// exec listip.cfg - Load IP ban list. exec listip.cfg + +// exec banned.cfg - Load user ban list. exec banned.cfg diff --git a/sfc/server.cfg b/sfc/server.cfg index b9272da..71981c9 100644 --- a/sfc/server.cfg +++ b/sfc/server.cfg @@ -1,19 +1,19 @@ -// ************************************************************************** // -// // -// SourceForts Classic - server.cfg // -// // -// ************************************************************************** // +// **************************************************************************** +// SourceForts Classic +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** // .................................. Basic ................................. // -// Hostname - Name of the server. +// hostname - Name of the server. // Be sure to edit phase_combat.cfg and phase_build.cfg hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" // Email - Server admin email. diff --git a/sven/server.cfg b/sven/server.cfg index ef5676f..bf0f926 100644 --- a/sven/server.cfg +++ b/sven/server.cfg @@ -1,24 +1,42 @@ -//---------------------------------------------- -// Sven Co-op v5.0 Default Server CFG -//---------------------------------------------- +// **************************************************************************** +// Sven Co-op +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** -//---------------------------------------------- -// See server_example.cfg for more available -// commands and settings. -//---------------------------------------------- +// .................................. Basic ................................. // +// See server_example.cfg for more available commands and settings. + +// hostname - Name of the server. hostname "SERVERNAME" + +// ............................. Server Logging ............................. // + +// log - Enable/disable logging. log "on" +// ................................. Security ................................ // + +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -//sv_password "" +// sv_password - Server password for private servers. +// sv_password "" + +// ................................. Runtime ................................. // + +// sys_ticrate - Server tickrate. sys_ticrate 100 deathmatch 1 decalfrequency 30 hpk_maxsize 2 + +// pausable - Allow clients to pause the server. pausable 0 +// ................................ Gameplay ................................ // + sv_aim 0 sv_allowdownload 1 sv_allowupload 1 diff --git a/sven/server.cfg.orig b/sven/server.cfg.orig new file mode 100644 index 0000000..ef5676f --- /dev/null +++ b/sven/server.cfg.orig @@ -0,0 +1,36 @@ +//---------------------------------------------- +// Sven Co-op v5.0 Default Server CFG +//---------------------------------------------- + +//---------------------------------------------- +// See server_example.cfg for more available +// commands and settings. +//---------------------------------------------- + +hostname "SERVERNAME" +log "on" + +rcon_password "ADMINPASSWORD" +//sv_password "" + +sys_ticrate 100 +deathmatch 1 +decalfrequency 30 +hpk_maxsize 2 +pausable 0 + +sv_aim 0 +sv_allowdownload 1 +sv_allowupload 1 +sv_region 255 +sv_send_resources 1 +sv_voicecodec "voice_speex" +sv_voiceenable 1 +sv_voicequality 5 + +mp_telefrag 1 +mp_timelimit 99 +mp_weaponstay 1 + +exec banned.cfg +exec listip.cfg \ No newline at end of file diff --git a/tf2/server.cfg b/tf2/server.cfg index dedeb76..f8ac1bf 100644 --- a/tf2/server.cfg +++ b/tf2/server.cfg @@ -1,15 +1,34 @@ -// Hostname for server. +// **************************************************************************** +// Team Fortress 2 +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** + +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" -// Server Logging +// ............................. Server Logging ............................. // + +// log - Enable server log output. +// Recommended: log on log on + +// sv_logbans - Log server bans in the server logs. sv_logbans 1 + +// sv_logecho - Display log information in server console. sv_logecho 1 + +// sv_logfile - Write server log information to file. sv_logfile 1 + +// sv_log_onefile - Use a single rolling log file. sv_log_onefile 0 \ No newline at end of file diff --git a/tf2c/server.cfg b/tf2c/server.cfg index bd72981..ebf5921 100644 --- a/tf2c/server.cfg +++ b/tf2c/server.cfg @@ -1,15 +1,34 @@ -// Hostname for server. +// **************************************************************************** +// Team Fortress 2 Classified +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** + +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" -// Server Logging +// ............................. Server Logging ............................. // + +// log - Enable server log output. +// Recommended: log on log on + +// sv_logbans - Log server bans in the server logs. sv_logbans 1 + +// sv_logecho - Display log information in server console. sv_logecho 1 + +// sv_logfile - Write server log information to file. sv_logfile 1 + +// sv_log_onefile - Use a single rolling log file. sv_log_onefile 0 diff --git a/tfc/server.cfg b/tfc/server.cfg index 546a358..ed52ce7 100644 --- a/tfc/server.cfg +++ b/tfc/server.cfg @@ -1,36 +1,66 @@ -// Hostname for server. +// **************************************************************************** +// Team Fortress Classic +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** + +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" -// Server Logging +// ................................. Security ................................ // + +// sv_cheats - Allow cheat commands. +// Default: sv_cheats 0 +sv_cheats 0 + +// ............................. Server Logging ............................. // + +// log - Enable server log output. +// Recommended: log on log on + +// sv_logbans - Log server bans in the server logs. sv_logbans 1 + +// sv_logecho - Display log information in server console. sv_logecho 1 + +// sv_logfile - Write server log information to file. sv_logfile 1 + +// sv_log_onefile - Use a single rolling log file. sv_log_onefile 0 -// disable autoaim +// ................................ Gameplay ................................ // + +// sv_aim - Enable autoaim assistance. +// Recommended: sv_aim 0 sv_aim 0 -// disable clients' ability to pause the server +// pausable - Allow clients to pause the server. +// Recommended: pausable 0 pausable 0 -// maximum client movement speed +// sv_maxspeed - Maximum client movement speed. sv_maxspeed 320 -// 20 minute timelimit +// mp_timelimit - Round time limit in minutes. mp_timelimit 20 -// cheats off -sv_cheats 0 +// ................................ Ban List ................................ // -// load ban files +// exec listip.cfg - Load IP ban list. exec listip.cfg + +// exec banned.cfg - Load user ban list. exec banned.cfg diff --git a/ts/server.cfg b/ts/server.cfg index 6bbca6d..197b8d9 100644 --- a/ts/server.cfg +++ b/ts/server.cfg @@ -1,34 +1,61 @@ -// Hostname for server. +// **************************************************************************** +// The Specialists +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** + +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" -// Server Logging +// ............................. Server Logging ............................. // + +// log - Enable/disable logging. log on + +// sv_logbans - Log server bans in the server logs. sv_logbans 1 + +// sv_logecho - Display log information in the server console. sv_logecho 1 + +// sv_logfile - Log server information in the log file. sv_logfile 1 + +// sv_log_onefile - Log server information to only one file. sv_log_onefile 0 -// disable autoaim +// ................................. Security ................................ // + +// sv_aim - Enable/disable autoaim. sv_aim 0 -// disable clients' ability to pause the server +// pausable - Allow clients to pause the server. +// 0 = no, 1 = yes pausable 0 -// maximum client movement speed +// ................................. Runtime ................................. // + +// sv_maxspeed - Maximum client movement speed. sv_maxspeed 320 -// 20 minute timelimit +// ................................ Gameplay ................................ // + +// mp_timelimit - Game time per map in minutes. mp_timelimit 20 -// cheats off +// sv_cheats - Enable/disable cheats. sv_cheats 0 -// load ban files +// ................................ Ban List ................................ // + +// Load ban lists. exec listip.cfg exec banned.cfg diff --git a/vs/server.cfg b/vs/server.cfg index 2a46d54..f2c5a50 100644 --- a/vs/server.cfg +++ b/vs/server.cfg @@ -1,19 +1,38 @@ -// ************************************************************************** // -// // -// Vampire Slayer - server.cfg // -// Version 150618 // -// // -// ************************************************************************** // +// **************************************************************************** +// Vampire Slayer +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** -// Use this file to configure your DEDICATED server. -// This config file is executed everytime the server changes levels. +// .................................. Basic ................................. // +// This file configures your dedicated server. +// This config file is executed each time the server changes levels. + +// ................................. Security ................................ // + +// sv_aim - Enable/disable autoaim. sv_aim 0 + +// sv_cheats - Enable/disable cheats. sv_cheats 0 + +// sv_clienttrace - Player collision trace size. sv_clienttrace 3.5 + +// sv_minrate - Minimum network rate. sv_minrate 0 + +// sv_maxrate - Maximum network rate. sv_maxrate 9500 + +// pausable - Allow clients to pause the server. pausable 0 + +// ................................. Runtime ................................. // + +// sv_maxspeed - Maximum client movement speed. sv_maxspeed 320 +// hostname - Name of the server. hostname "SERVERNAME" \ No newline at end of file diff --git a/zmr/server.cfg b/zmr/server.cfg index 4ac8574..3a63dda 100644 --- a/zmr/server.cfg +++ b/zmr/server.cfg @@ -1,18 +1,18 @@ -// ************************************************************************** // -// // -// Zombie Master: Reborn - server.cfg // -// // -// ************************************************************************** // +// **************************************************************************** +// Zombie Master: Reborn +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** // .................................. Basic ................................. // -// Hostname - Name of the server. +// hostname - Name of the server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" // Email - Server admin email. diff --git a/zps/server.cfg b/zps/server.cfg index 7dcfcb9..4f0151d 100644 --- a/zps/server.cfg +++ b/zps/server.cfg @@ -1,19 +1,18 @@ -// ************************************************************************** // -// // -// Zombie Panic! Source - server.cfg // -// Version 240917 // -// // -// ************************************************************************** // +// **************************************************************************** +// Zombie Panic! Source +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** // .................................. Basic ................................. // -// Hostname - Name of the server. +// hostname - Name of the server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" // Email - Server admin email.