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142 lines
3.8 KiB
142 lines
3.8 KiB
// ****************************************************************************
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// Dystopia
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// Config - server.cfg
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// Date - 26/04/2026
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// ****************************************************************************
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// .................................. Basic ................................. //
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// hostname - Name of the server.
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hostname "SERVERNAME"
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// rcon_password - Remote console password.
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rcon_password "ADMINPASSWORD"
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// sv_password - Server password for private servers.
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sv_password ""
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// sv_contact - Contact email for server sysop.
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sv_contact ""
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// sv_lan - LAN mode. If set the server will not show on the internet.
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sv_lan 0
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// ............................. Server Logging ............................. //
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// log - Enables logging to file, console, and udp < on | off >.
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log on
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// sv_logbans - Log server bans in the server logs.
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sv_logbans 1
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// sv_logecho - Echo log information to the console.
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sv_logecho 1
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// sv_logfile - Log server information in the log file.
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sv_logfile 1
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// sv_log_onefile - Log server information to only one file.
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sv_log_onefile 0
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// ................................ Ban List ................................ //
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// exec banned_user.cfg - Load the banned user ID list.
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exec banned_user.cfg
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// exec banned_ip.cfg - Load the banned IP address list.
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exec banned_ip.cfg
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// writeid - Write banned user IDs to banned_user.cfg.
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writeid
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// writeip - Write banned IPs to banned_ip.cfg.
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writeip
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// ........................... Dystopia Settings ............................ //
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// mp_rounds - Number of rounds before a map change.
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mp_rounds 2
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// sv_pure - Enforce pure server file verification.
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sv_pure 2
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// sv_cheats - Allow cheats on the server.
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sv_cheats 0
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// mp_stopwatch - Use stopwatch mode. Doubles the round count per map.
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mp_stopwatch 0
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// mp_startdelay - Delay in seconds before players spawn after map load.
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mp_startdelay 40
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// mp_timelimit - Timelimit per round in minutes.
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mp_timelimit 20
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// mp_friendlyfire - Allows team members to injure other members of their team.
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mp_friendlyfire 1
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// mp_autoteambalance - Automatically balance the teams.
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mp_autoteambalance 1
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// mp_chattime - Waiting period in seconds after a round ends for chat.
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mp_chattime 45
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// mp_scalespawntime - Scale spawn time. Has no effect in Dystopia 1.4+.
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mp_scalespawntime 0
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// sv_gravity - World gravity.
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sv_gravity 600
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// sv_alltalk - Players can hear all other players, no team restrictions.
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sv_alltalk 0
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// mp_allowvoting - Allow players to use callvote commands.
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mp_allowvoting 1
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// mp_punishvotes - Number of punish votes before teamkiller is banned. 0 = Disabled.
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mp_punishvotes 4
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// mp_allowvoting_map - Allow players to callvote map changes.
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mp_allowvoting_map 1
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// mp_allowvoting_balanceteams - Allow players to callvote team balance.
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mp_allowvoting_balanceteams 1
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// mp_allowvoting_maprestart - Allow players to callvote map restart.
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mp_allowvoting_maprestart 1
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// mp_allowvoting_stopwatch - Allow players to callvote toggling stopwatch mode.
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mp_allowvoting_stopwatch 0
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// mp_allowvoting_kick - Allow players to callvote kick or ban.
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mp_allowvoting_kick 1
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// mp_votekick_bantime - Minutes to ban a player kicked by callvote. 0 = kick only.
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mp_votekick_bantime 15
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// mp_allowvoting_forcespec - Allow players to callvote forcing a player to spectators.
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mp_allowvoting_forcespec 1
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// sv_idlekick - Kick idle players. 0=Never, 1=Non-spectators only, 2=All players.
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sv_idlekick 1
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// mp_votepct - Percentage of players required for a callvote to pass.
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mp_votepct 51
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// sv_minrate - Minimum network rate.
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sv_minrate 10000
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// sv_maxrate - Maximum network rate.
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sv_maxrate 35000
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// sv_maxcmdrate - Maximum client command rate.
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sv_maxcmdrate 66
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// sv_mincmdrate - Minimum client command rate.
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sv_mincmdrate 30
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// sv_maxupdaterate - Maximum server update rate.
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sv_maxupdaterate 66
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// sv_minupdaterate - Minimum server update rate.
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sv_minupdaterate 30
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