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// ****************************************************************************
// Fistful of Frags
// Config - server.cfg
// Date - 26/04/2026
// ****************************************************************************
// .................................. Basic ................................. //
// hostname - Name of the server.
hostname "SERVERNAME"
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// maxplayers - Maximum number of players on the server.
maxplayers 16
// sv_password - Server password for private servers.
sv_password ""
// sv_contact - Contact email for server sysop.
sv_contact ""
// sv_lan - LAN mode. If set the server will not show on the internet.
sv_lan 0
// sv_tags - Server tags. Used to provide extra information to clients when they're browsing for servers.
sv_tags ""
// ................................ Gameplay ................................ //
// sv_cheats - Allow cheats on the server.
sv_cheats 0
// fof_sv_currentmode - Game mode. 1=Shootout, 2=Teamplay, 3=Break Bad, 4=Elimination, 5=Versus, 6=Course Mode.
fof_sv_currentmode 1
// mp_teamplay - Enable teamplay. 0=Free-for-all, 1=Team Deathmatch.
mp_teamplay 0
// fof_sv_maxteams - Number of teams. 2=Vigilantes+Desperados, 3=+Bandidos, 4=+Rangers.
fof_sv_maxteams 4
// mp_friendlyfire - Allows team members to injure other members of their team.
mp_friendlyfire 0
// mp_timelimit - Game time per map in minutes.
mp_timelimit 45
// .................................. Bots .................................. //
// fof_sv_bot_dynamicjoin - Allow bots to join the server dynamically.
fof_sv_bot_dynamicjoin 0
// fof_sv_bot_slotpct - Percentage of server slots to fill with bots.
fof_sv_bot_slotpct 0.40
// .............................. Map Rotation .............................. //
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers.
// "mapcycle.txt" - All Shootout/2 Team Shootout/4 Team Shootout maps
// "mapcycle_12.txt" - All 12 slot maps for Shootout/2 Team Shootout/4 Team Shootout
// "mapcycle_32.txt" - All 32 slot maps for Shootout/2 Team Shootout/4 Team Shootout
// "mapcycle_tp.txt" - All Teamplay maps
// "mapcycle_vs.txt" - All versus mode maps
// "mapcycle_gt.txt" - All Ghost Town maps
// "mapcycle_cm.txt" - All Course Mode maps
mapcyclefile "mapcycle.txt"
// ............................. Communication .............................. //
// sv_voiceenable - Enable voice communications.
sv_voiceenable 1
// sv_alltalk - Players can hear all other players, no team restrictions.
sv_alltalk 0
// ............................. Fast Download .............................. //
// info: Used by servers with custom maps
// sv_allowdownload - Allow clients to download files.
sv_allowdownload 1
// sv_downloadurl - Location from which clients can download missing files.
sv_downloadurl ""
// ................................ Ban List ................................ //
// exec banned_user.cfg - Load the banned user ID list.
exec banned_user.cfg
// exec banned_ip.cfg - Load the banned IP address list.
exec banned_ip.cfg
// writeid - Write banned user IDs to banned_user.cfg.
writeid
// writeip - Write banned IPs to banned_ip.cfg.
writeip
// ............................. Server Logging ............................. //
// log - Enables logging to file, console, and udp < on | off >.
log on
// sv_logbans - Log server bans in the server logs.
sv_logbans 1
// sv_logecho - Echo log information to the console.
sv_logecho 1
// sv_logfile - Log server information in the log file.
sv_logfile 1
// sv_log_onefile - Log server information to only one file.
sv_log_onefile 0