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//CLIENTS ======================================== |
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set sv_hostname "LinuxGSM" |
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set dedicated "1" // 1=LAN, 2=INTERNET |
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set sv_maxclients "32" |
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set sv_privateClients "0" //PRIVATE SLOTS, PRIVATE SLOTS SUBTRACTS FROM MAXCLIENTS SLOTS |
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set sv_allowDownload "0" //ALLOWDOWNLOAD SERVER MUST BE PURE |
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set g_gametype "5" //GAME TYPE SETTINGS GAMETYPE DEFAULT =5 |
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//PASSWORDS ====================================== |
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set rconpassword "LinuxGSM" |
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set g_needpass "0" //LOCKDOWN THE GAME =1 OFF=0 |
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//set g_password "" //LOCKED SERVER PASSWORD |
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set sv_privatePassword "" //PRIVATE SLOTS PASSWORD |
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//CORE =========================================== |
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set sv_pure "1" //SET PURE SERVER PK3 MUST MATCH SERVERS |
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set sv_maxRate "25000" //CAP THE RATE OF THE SERVER DEPENDS ON BANDWIDTH |
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set sv_fps "30" //MAX FRAMERATES TO CLIENTS, IF SET TOO HIGH IT WILL CAUSE PING |
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set sv_maxPing "200" //MAX PING ALLOWED BY SERVER |
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set sv_minPing "0" //MIN PING ALLOWED BY SERVER |
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set sv_timeout "120" //AMOUNT OF TIME BEFORE ASSUMING A DISCONNECTED CLIENT |
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set sv_reconnectlimit "3" //AMOUNT OF TIMES A CLIENT IS ABLE TO RECONNECT |
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set sv_floodProtect "1" //FLOODPROTECT PREVENTS SERVER FROM BEING FLOODED |
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set sv_padPackets "0" |
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set sv_dlRate "2500" //DOWNLOAD RATE |
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set g_smoothClients "1" |
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set g_log "wolf.log" //GAMES LOG CAN BE NAMED ANYTHING DEFAULT IS games.log |
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set g_inactivity "0" //AMOUNT OF TIME A CLIENT CAN STAY STILL IN SECONDS |
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set g_syncronousclients "0" //G_SYNC NEEDED FOR DEMO RECORDING |
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set pmove_fixed "1" //LEAVE OFF FOR LPB'S & ON FOR HPB'S |
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set pmove_msec "8" //LEAVE OFF FOR LPB'S & ON FOR HPB'S |
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//PREFERENCES ==================================== |
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set timelimit "15" //ROUND TIME LIMIT |
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set g_forcerespawn "0" //FORCES RESPAWN IN X SECONDS |
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set g_speed "320" //SPEED OF THE GAME PLAY 320=DEFAULT |
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set g_weaponTeamRespawn "30" //TEAM GAMES RESPAWN TIME IN SECONDS |
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set g_doWarmup "1" //WARMUP BEFORE GAME |
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set g_warmup "30" //WARMUP TIME IN SECONDS |
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set g_teamAutoJoin "0" //TEAM AUTOJOIN? |
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set g_teamForceBalance "0" //BALANCES TEAMS FOR YOU |
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set g_friendlyFire "1" //FRIENDLY FIRE SHOULD BE TURNED OFF FOR NUBES. 0=OFF |
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set g_allowVote "1" //ALLOW VOTEING 1=ON 0=off |
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//MAP ROTATION ==================================== |
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set d1 "map mp_village ; set nextmap vstr d2" |
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set d2 "map mp_base ; set nextmap vstr d3" |
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set d3 "map mp_depot ; set nextmap vstr d4" |
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set d4 "map mp_destruction ; set nextmap vstr d5" |
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set d5 "map mp_castle ; set nextmap vstr d6" |
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set d6 "map mp_beach ; set nextmap vstr d7" |
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set d7 "map mp_sub ; set nextmap vstr d8" |
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set d8 "map mp_assault ; set nextmap vstr d1" |
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vstr d6 |
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//MASTER SERVERS ================================== |
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//set sv_master1 "wolfmaster.idsoftware.com" |
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//set sv_master2 "master.gamespy.com:27900" |
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//set sv_master3 "master0.gamespy.com" |
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//set sv_master4 "clanservers.net" |
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