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@ -84,21 +84,21 @@ sv_downloadurl "" |
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// ........................ Action: Source Settings......................... // |
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// only allow players on local network to join, if set to 1 |
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sv_forcelan 0 |
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sv_lan 0 |
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sv_forcelan 0 |
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sv_lan 0 |
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// teamplay |
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// enable teams (1 = enable) |
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mp_teamplay 0 |
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mp_teamplay 0 |
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// use three teams for teamplay (1 = enable) |
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mp_threeteams 0 |
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mp_threeteams 0 |
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// allow friendly fire (0 = disable) |
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mp_friendlyfire 1 |
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mp_friendlyfire 1 |
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// punish team killers after 2 unforgiven team kills |
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mp_tkpunish 1 |
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mp_tkpunish 1 |
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// ping master server list |
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heartbeat |
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@ -106,48 +106,48 @@ heartbeat |
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// ........................ game modes....................................// |
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// enable one hit kill ultimate gib mode (1 = enable) |
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mp_instagib 0 |
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mp_instagib 0 |
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// allow "capture the briefcase" mode on supported maps (0 = disable) |
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mp_allowctb 1 |
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mp_allowctb 1 |
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// allow "dante must die" mode on supported maps (0 = disable) |
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mp_allowdante 1 |
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mp_allowdante 1 |
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// allow VIP mode on supported maps (0 = disable) |
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mp_allowvip 1 |
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mp_allowvip 1 |
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// allow map defined goal modes (0 = disable) |
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mp_allowcustom 1 |
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mp_allowcustom 1 |
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// ........................ game rules................................// |
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// amount of time, in minutes, played on each map |
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mp_timelimit 20 |
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mp_timelimit 20 |
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// number of kills a player must get to win the match |
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mp_fraglimit 0 |
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mp_fraglimit 0 |
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// in rounds mode, number of rounds to be played on each map |
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mp_maxrounds 0 |
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mp_maxrounds 0 |
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// number of lives each player gets per round (0 = deathmatch) |
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mp_playerlives 0 |
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mp_playerlives 0 |
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// amount of time, in minutes, a round is allowed to last |
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mp_roundtimelimit 5 |
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mp_roundtimelimit 5 |
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// automatically respawn players without waiting for them to click (0 = disable) |
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mp_forcerespawn 1 |
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mp_forcerespawn 1 |
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// force players to spawn with random equipment |
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// 0: Players can choose loadout. 1: Each player gets different random loadout. 2: All players get the same random loadout |
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mp_forcerandom 0 |
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mp_forcerandom 0 |
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// restrict which equipment players can spawn with |
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// 0: Players spawn with nothing. 1: Side arms only. 2: Side arms and items only. 3: All equipment allowed |
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mp_allowequip 3 |
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mp_allowequip 3 |
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// restrict which equipment can spawn on the map as pickups |
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// 0: No pickups spawn on map. 1: Side arms only. 2: Side arms and items only. 3: All equipment pickup types spawn on map. |
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mp_allowpickup 3 |
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mp_allowpickup 3 |
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