From 673cf3095c2e454850e5a7a0692673849ae6d839 Mon Sep 17 00:00:00 2001 From: Frisasky Date: Sat, 31 Aug 2019 14:22:55 +0800 Subject: [PATCH] Update server.cfg --- ActionSource/server.cfg | 40 ++++++++++++++++++++-------------------- 1 file changed, 20 insertions(+), 20 deletions(-) diff --git a/ActionSource/server.cfg b/ActionSource/server.cfg index e649ba3..8efad92 100644 --- a/ActionSource/server.cfg +++ b/ActionSource/server.cfg @@ -84,21 +84,21 @@ sv_downloadurl "" // ........................ Action: Source Settings......................... // // only allow players on local network to join, if set to 1 -sv_forcelan 0 -sv_lan 0 +sv_forcelan 0 +sv_lan 0 // teamplay // enable teams (1 = enable) -mp_teamplay 0 +mp_teamplay 0 // use three teams for teamplay (1 = enable) -mp_threeteams 0 +mp_threeteams 0 // allow friendly fire (0 = disable) -mp_friendlyfire 1 +mp_friendlyfire 1 // punish team killers after 2 unforgiven team kills -mp_tkpunish 1 +mp_tkpunish 1 // ping master server list heartbeat @@ -106,48 +106,48 @@ heartbeat // ........................ game modes....................................// // enable one hit kill ultimate gib mode (1 = enable) -mp_instagib 0 +mp_instagib 0 // allow "capture the briefcase" mode on supported maps (0 = disable) -mp_allowctb 1 +mp_allowctb 1 // allow "dante must die" mode on supported maps (0 = disable) -mp_allowdante 1 +mp_allowdante 1 // allow VIP mode on supported maps (0 = disable) -mp_allowvip 1 +mp_allowvip 1 // allow map defined goal modes (0 = disable) -mp_allowcustom 1 +mp_allowcustom 1 // ........................ game rules................................// // amount of time, in minutes, played on each map -mp_timelimit 20 +mp_timelimit 20 // number of kills a player must get to win the match -mp_fraglimit 0 +mp_fraglimit 0 // in rounds mode, number of rounds to be played on each map -mp_maxrounds 0 +mp_maxrounds 0 // number of lives each player gets per round (0 = deathmatch) -mp_playerlives 0 +mp_playerlives 0 // amount of time, in minutes, a round is allowed to last -mp_roundtimelimit 5 +mp_roundtimelimit 5 // automatically respawn players without waiting for them to click (0 = disable) -mp_forcerespawn 1 +mp_forcerespawn 1 // force players to spawn with random equipment // 0: Players can choose loadout. 1: Each player gets different random loadout. 2: All players get the same random loadout -mp_forcerandom 0 +mp_forcerandom 0 // restrict which equipment players can spawn with // 0: Players spawn with nothing. 1: Side arms only. 2: Side arms and items only. 3: All equipment allowed -mp_allowequip 3 +mp_allowequip 3 // restrict which equipment can spawn on the map as pickups // 0: No pickups spawn on map. 1: Side arms only. 2: Side arms and items only. 3: All equipment pickup types spawn on map. -mp_allowpickup 3 +mp_allowpickup 3