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Update server.cfg

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frisasky1 6 years ago
committed by GitHub
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5943cd1e98
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  1. 2
      Dystopia/server.cfg

2
Dystopia/server.cfg

@ -73,7 +73,7 @@ writeip
// Number of rounds before a map change. This number is usually 2 for Dystopia. Setting it to 0 should be equivalent to setting it to 1. (Only 1 round before the map changes) // Number of rounds before a map change. This number is usually 2 for Dystopia. Setting it to 0 should be equivalent to setting it to 1. (Only 1 round before the map changes)
mp_rounds 2 mp_rounds 2
// Determines to what extent a client will be permitted to use files that differ from those included with the vanilla game. The behavior of the ConVar seems bugged in many ways. It appears that values 1, and 2 cause equivalent behavior to 0: from a client perspective, it is possible to use non-whitelisted custom content, and sv_pure will actually be reported as 0. More information regarding its behavior can be found in the known bugs section. // Determines to what extent a client will be permitted to use files that differ from those included with the vanilla game. The behavior of the ConVar seems bugged in many ways. It appears that values 1, and 2 cause equivalent behavior to 0: from a client perspective, it is possible to use non-whitelisted custom content, and sv_pure will actually be reported as 0.
sv_pure 2 sv_pure 2
// Enables various cheat commands, and should also allow for a more detailed net_graph to be shown to a client, if set to 1. Can be useful for server debugging. // Enables various cheat commands, and should also allow for a more detailed net_graph to be shown to a client, if set to 1. Can be useful for server debugging.

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