From 5943cd1e98cb0a186d1a2694966da910788255cb Mon Sep 17 00:00:00 2001 From: frisasky1 <49201678+frisasky1@users.noreply.github.com> Date: Sat, 13 Apr 2019 02:46:43 +0800 Subject: [PATCH] Update server.cfg --- Dystopia/server.cfg | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Dystopia/server.cfg b/Dystopia/server.cfg index 5981771..6633f4e 100644 --- a/Dystopia/server.cfg +++ b/Dystopia/server.cfg @@ -73,7 +73,7 @@ writeip // Number of rounds before a map change. This number is usually 2 for Dystopia. Setting it to 0 should be equivalent to setting it to 1. (Only 1 round before the map changes) mp_rounds 2 -// Determines to what extent a client will be permitted to use files that differ from those included with the vanilla game. The behavior of the ConVar seems bugged in many ways. It appears that values 1, and 2 cause equivalent behavior to 0: from a client perspective, it is possible to use non-whitelisted custom content, and sv_pure will actually be reported as 0. More information regarding its behavior can be found in the known bugs section. +// Determines to what extent a client will be permitted to use files that differ from those included with the vanilla game. The behavior of the ConVar seems bugged in many ways. It appears that values 1, and 2 cause equivalent behavior to 0: from a client perspective, it is possible to use non-whitelisted custom content, and sv_pure will actually be reported as 0. sv_pure 2 // Enables various cheat commands, and should also allow for a more detailed net_graph to be shown to a client, if set to 1. Can be useful for server debugging.