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# SteamCMD Docker Image |
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[](https://developer.valvesoftware.com/wiki/SteamCMD) |
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<p align="center"> |
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<a href="https://developer.valvesoftware.com/wiki/SteamCMD"><img src="https://user-images.githubusercontent.com/4478206/197542699-ae13797a-78bb-4f37-81c2-d4880fd7709f.jpg" alt="SteamCMD"></a> |
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<br> |
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<a href="https://hub.docker.com/r/gameservermanagers/steamcmd"><img src="https://img.shields.io/docker/pulls/gameservermanagers/steamcmd.svg?style=flat-square&logo=docker&logoColor=white" alt="Docker Pulls"></a> |
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<a href="https://github.com/GameServerManagers/docker-steamcmd/actions"><img alt="GitHub Workflow Status" src="https://img.shields.io/github/actions/workflow/status/GameServerManagers/docker-steamcmd/docker-publish.yml?style=flat-square"></a> |
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<a href="https://www.codacy.com/gh/GameServerManagers/docker-steamcmd/dashboard"><img src="https://img.shields.io/codacy/grade/42d400dcdd714ae080d77fcb40d00f1c?style=flat-square&logo=codacy&logoColor=white" alt="Codacy grade"></a> |
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<a href="https://developer.valvesoftware.com/wiki/SteamCMD"><img src="https://img.shields.io/badge/SteamCMD-000000?style=flat-square&logo=Steam&logoColor=white" alt="SteamCMD"></a> |
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<a href="https://github.com/GameServerManagers/docker-steamcmd/blob/main/LICENSE"><img src="https://img.shields.io/github/license/gameservermanagers/docker-steamcmd?style=flat-square" alt="MIT License"></a></p> |
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[](https://hub.docker.com/r/gameservermanagers/steamcmd) |
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[](https://github.com/GameServerManagers/docker-steamcmd/actions) |
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[](https://www.codacy.com/gh/GameServerManagers/docker-steamcmd/dashboard) |
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[](https://developer.valvesoftware.com/wiki/SteamCMD) |
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[](https://github.com/GameServerManagers/docker-steamcmd/blob/main/LICENSE) |
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## About |
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> Lightweight, daily-built SteamCMD base image for game server automation. |
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SteamCMD is a command-line version of the Steam client. It allows you to download and install games on a headless server. This container image builds daily and is available on [Docker Hub](https://hub.docker.com/r/gameservermanagers/steamcmd) as well as [GitHub Container Registry](https://github.com/GameServerManagers/docker-steamcmd/pkgs/container/steamcmd). |
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|
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## Quick Start |
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## Tags |
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Pull the latest image and open SteamCMD interactive prompt: |
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- `latest`, `ubuntu` - Latest Ubuntu LTS release |
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- `ubuntu-24.04` - Ubuntu 24.04 LTS 'Noble Numbat' |
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- `ubuntu-22.04` - Ubuntu 22.04 LTS 'Jammy Jackalope' |
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- `ubuntu-20.04` - Ubuntu 20.04 LTS 'Focal Fossa' |
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- `ubuntu-18.04` - Ubuntu 18.04 LTS 'Bionic Beaver' |
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```bash |
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docker pull gameservermanagers/steamcmd:latest |
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docker run -it --rm gameservermanagers/steamcmd:latest |
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``` |
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## Usage |
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Download (update) a dedicated server into the current host directory (example: CS2 / app 730): |
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docker cli |
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```bash |
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docker run -it --rm \ |
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-v "$PWD:/data" \ |
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gameservermanagers/steamcmd:latest \ |
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+force_install_dir /data +login anonymous +app_update 730 validate +quit |
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docker run -it gameservermanagers/steamcmd:latest |
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``` |
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Persist Steam content in a named volume: |
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```bash |
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docker volume create steamcmd-data |
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docker run -it --rm -v steamcmd-data:/home/steam/Steam gameservermanagers/steamcmd:latest +login anonymous +quit |
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``` |
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## Tags & Platforms |
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| Tag(s) | Ubuntu Release | Notes | |
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| ------ | -------------- | ----- | |
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| `latest`, `ubuntu` | 24.04 LTS (Noble) | Alias to most recent LTS | |
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| `ubuntu-24.04` | 24.04 LTS | Current LTS | |
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| `ubuntu-22.04` | 22.04 LTS | Previous LTS | |
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| `ubuntu-20.04` | 20.04 LTS | Legacy (receives security updates) | |
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| `ubuntu-18.04` | 18.04 LTS | Legacy / nearing EOL upstream | |
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Currently built for: `linux/amd64`. |
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## Features |
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- Daily scheduled build + build on Dockerfile changes |
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- Non-root `steam` user (security best practice) |
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- Minimal packages; apt caches cleaned |
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- HEALTHCHECK (lightweight SteamCMD invocation) |
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- Multi-version tag set for pinning |
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## Usage Examples |
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Anonymous login and quit (cache initialization): |
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```bash |
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docker run --rm gameservermanagers/steamcmd:latest +login anonymous +quit |
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``` |
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Install/Update Valheim dedicated server (app 896660) into a local folder: |
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```bash |
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mkdir -p valheim && \ |
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docker run --rm -v "$PWD/valheim:/data" gameservermanagers/steamcmd:latest \ |
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+force_install_dir /data +login anonymous +app_update 896660 validate +quit |
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``` |
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Run with a different timezone: |
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```bash |
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docker run --rm -e TZ=UTC gameservermanagers/steamcmd:latest +login anonymous +quit |
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``` |
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## Data Persistence |
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Steam content is stored under `/home/steam/Steam` (owned by the non-root `steam` user). Mount a volume there to persist downloads across runs. |
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Download Counter Strike: Global Offensive Dedicated Server to current host directory. |
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```bash |
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docker run -v steamcmd-data:/home/steam/Steam gameservermanagers/steamcmd:latest +login anonymous +quit |
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docker run -it -v $PWD:/data gameservermanagers/steamcmd:latest +force_install_dir /data +login anonymous +app_update 740 +quit |
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``` |
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## Configuration |
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Common tunables (all optional): |
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| Option | How | Purpose | |
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| ------ | --- | ------- | |
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| Timezone | `-e TZ=Europe/London` | Control tzdata (if installed) | |
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| Working dir | `-w /home/steam` | Override working directory | |
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| User mapping | `--user $(id -u):$(id -g)` | Run with host UID/GID (if perms needed) | |
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Steam credentials (if you need a non-anonymous app): |
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```bash |
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docker run -it --rm gameservermanagers/steamcmd:latest +login <username> <password> +app_update <appid> +quit |
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``` |
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Consider using Steam Guard / login tokens; avoid embedding secrets in shell history. Use `--env-file` for larger sets of env variables if needed. |
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## Healthcheck |
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The image defines a `HEALTHCHECK` that periodically performs a minimal anonymous login and metadata refresh. To disable at runtime, you can override with `--no-healthcheck` (Docker 25+) or build your own image `FROM` this one and use `HEALTHCHECK NONE`. |
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## Security Notes |
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- Runs as non-root `steam` |
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- Network access only to Steam endpoints during operations |
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- Keep host Docker updated; image alone does not mitigate kernel CVEs |
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## Contributing |
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Issues & PRs welcome. Before submitting: |
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1. Run formatters: `prettier --write .` |
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2. Run linters: super-linter workflow (or locally with the provided dev container) |
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3. Keep layers minimal; squash RUN chains where reasonable |
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## Related Projects |
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- [LinuxGSM](https://linuxgsm.com) – Game server management |
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- [steamcmd/docker](https://github.com/steamcmd/docker) – Upstream reference |
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## License |
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MIT – see [LICENSE](./LICENSE.md). |
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--- |
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> Looking for additional architectures or features? Open an issue to discuss multi-arch builds or tag deprecation timelines. |
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## Troubleshooting |
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Empty output directory: |
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- Ensure the order: `+force_install_dir` comes BEFORE `+login` (SteamCMD requirement – it warns otherwise). If reversed, files may go to the default Steam library inside the container instead of your mounted directory. |
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- Verify permissions: the container runs as user `steam` (UID 1000). If your host user ID differs and you see permission errors, try adding `--user $(id -u):$(id -g)` or pre-chown the host directory. |
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- Add `validate` only when necessary; it forces extra file checks and can slow installs. |
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## Notes |
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Confirm installation path by adding `+app_status <appid>` before `+quit` to inspect state. |
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This container is based off of the [steamcmd](https://github.com/steamcmd/docker) container and is primarily used for [LinuxGSM](https://linuxgsm.com) game servers. |
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