From aec5e01b47856aa2da337d4b405c10bb3c218430 Mon Sep 17 00:00:00 2001 From: Daniel Gibbs Date: Thu, 14 Aug 2025 23:45:13 +0000 Subject: [PATCH] fix: revert readme --- README.md | 152 +++++++++--------------------------------------------- 1 file changed, 23 insertions(+), 129 deletions(-) diff --git a/README.md b/README.md index 4b8a0b2..9c0e490 100644 --- a/README.md +++ b/README.md @@ -1,146 +1,40 @@ # SteamCMD Docker Image -[![SteamCMD](https://user-images.githubusercontent.com/4478206/197542699-ae13797a-78bb-4f37-81c2-d4880fd7709f.jpg)](https://developer.valvesoftware.com/wiki/SteamCMD) +

+ SteamCMD +
+Docker Pulls +GitHub Workflow Status +Codacy grade +SteamCMD +MIT License

-[![Docker Pulls](https://img.shields.io/docker/pulls/gameservermanagers/steamcmd.svg?style=flat-square&logo=docker&logoColor=white)](https://hub.docker.com/r/gameservermanagers/steamcmd) -[![Build Status](https://img.shields.io/github/actions/workflow/status/GameServerManagers/docker-steamcmd/docker-publish.yml?style=flat-square)](https://github.com/GameServerManagers/docker-steamcmd/actions) -[![Codacy grade](https://img.shields.io/codacy/grade/42d400dcdd714ae080d77fcb40d00f1c?style=flat-square&logo=codacy&logoColor=white)](https://www.codacy.com/gh/GameServerManagers/docker-steamcmd/dashboard) -[![SteamCMD Badge](https://img.shields.io/badge/SteamCMD-000000?style=flat-square&logo=Steam&logoColor=white)](https://developer.valvesoftware.com/wiki/SteamCMD) -[![MIT License](https://img.shields.io/github/license/gameservermanagers/docker-steamcmd?style=flat-square)](https://github.com/GameServerManagers/docker-steamcmd/blob/main/LICENSE) +## About -> Lightweight, daily-built SteamCMD base image for game server automation. +SteamCMD is a command-line version of the Steam client. It allows you to download and install games on a headless server. This container image builds daily and is available on [Docker Hub](https://hub.docker.com/r/gameservermanagers/steamcmd) as well as [GitHub Container Registry](https://github.com/GameServerManagers/docker-steamcmd/pkgs/container/steamcmd). -## Quick Start +## Tags -Pull the latest image and open SteamCMD interactive prompt: +- `latest`, `ubuntu` - Latest Ubuntu LTS release +- `ubuntu-24.04` - Ubuntu 24.04 LTS 'Noble Numbat' +- `ubuntu-22.04` - Ubuntu 22.04 LTS 'Jammy Jackalope' +- `ubuntu-20.04` - Ubuntu 20.04 LTS 'Focal Fossa' +- `ubuntu-18.04` - Ubuntu 18.04 LTS 'Bionic Beaver' -```bash -docker pull gameservermanagers/steamcmd:latest -docker run -it --rm gameservermanagers/steamcmd:latest -``` +## Usage -Download (update) a dedicated server into the current host directory (example: CS2 / app 730): +docker cli ```bash -docker run -it --rm \ - -v "$PWD:/data" \ - gameservermanagers/steamcmd:latest \ - +force_install_dir /data +login anonymous +app_update 730 validate +quit +docker run -it gameservermanagers/steamcmd:latest ``` -Persist Steam content in a named volume: - -```bash -docker volume create steamcmd-data -docker run -it --rm -v steamcmd-data:/home/steam/Steam gameservermanagers/steamcmd:latest +login anonymous +quit -``` - -## Tags & Platforms - -| Tag(s) | Ubuntu Release | Notes | -| ------ | -------------- | ----- | -| `latest`, `ubuntu` | 24.04 LTS (Noble) | Alias to most recent LTS | -| `ubuntu-24.04` | 24.04 LTS | Current LTS | -| `ubuntu-22.04` | 22.04 LTS | Previous LTS | -| `ubuntu-20.04` | 20.04 LTS | Legacy (receives security updates) | -| `ubuntu-18.04` | 18.04 LTS | Legacy / nearing EOL upstream | - -Currently built for: `linux/amd64`. - -## Features - -- Daily scheduled build + build on Dockerfile changes -- Non-root `steam` user (security best practice) -- Minimal packages; apt caches cleaned -- HEALTHCHECK (lightweight SteamCMD invocation) -- Multi-version tag set for pinning - -## Usage Examples - -Anonymous login and quit (cache initialization): - -```bash -docker run --rm gameservermanagers/steamcmd:latest +login anonymous +quit -``` - -Install/Update Valheim dedicated server (app 896660) into a local folder: - -```bash -mkdir -p valheim && \ -docker run --rm -v "$PWD/valheim:/data" gameservermanagers/steamcmd:latest \ - +force_install_dir /data +login anonymous +app_update 896660 validate +quit -``` - -Run with a different timezone: - -```bash -docker run --rm -e TZ=UTC gameservermanagers/steamcmd:latest +login anonymous +quit -``` - -## Data Persistence - -Steam content is stored under `/home/steam/Steam` (owned by the non-root `steam` user). Mount a volume there to persist downloads across runs. +Download Counter Strike: Global Offensive Dedicated Server to current host directory. ```bash -docker run -v steamcmd-data:/home/steam/Steam gameservermanagers/steamcmd:latest +login anonymous +quit +docker run -it -v $PWD:/data gameservermanagers/steamcmd:latest +force_install_dir /data +login anonymous +app_update 740 +quit ``` -## Configuration - -Common tunables (all optional): - -| Option | How | Purpose | -| ------ | --- | ------- | -| Timezone | `-e TZ=Europe/London` | Control tzdata (if installed) | -| Working dir | `-w /home/steam` | Override working directory | -| User mapping | `--user $(id -u):$(id -g)` | Run with host UID/GID (if perms needed) | - -Steam credentials (if you need a non-anonymous app): - -```bash -docker run -it --rm gameservermanagers/steamcmd:latest +login +app_update +quit -``` - -Consider using Steam Guard / login tokens; avoid embedding secrets in shell history. Use `--env-file` for larger sets of env variables if needed. - -## Healthcheck - -The image defines a `HEALTHCHECK` that periodically performs a minimal anonymous login and metadata refresh. To disable at runtime, you can override with `--no-healthcheck` (Docker 25+) or build your own image `FROM` this one and use `HEALTHCHECK NONE`. - -## Security Notes - -- Runs as non-root `steam` -- Network access only to Steam endpoints during operations -- Keep host Docker updated; image alone does not mitigate kernel CVEs - -## Contributing - -Issues & PRs welcome. Before submitting: - -1. Run formatters: `prettier --write .` -2. Run linters: super-linter workflow (or locally with the provided dev container) -3. Keep layers minimal; squash RUN chains where reasonable - -## Related Projects - -- [LinuxGSM](https://linuxgsm.com) – Game server management -- [steamcmd/docker](https://github.com/steamcmd/docker) – Upstream reference - -## License - -MIT – see [LICENSE](./LICENSE.md). - ---- - -> Looking for additional architectures or features? Open an issue to discuss multi-arch builds or tag deprecation timelines. - -## Troubleshooting - -Empty output directory: - -- Ensure the order: `+force_install_dir` comes BEFORE `+login` (SteamCMD requirement – it warns otherwise). If reversed, files may go to the default Steam library inside the container instead of your mounted directory. -- Verify permissions: the container runs as user `steam` (UID 1000). If your host user ID differs and you see permission errors, try adding `--user $(id -u):$(id -g)` or pre-chown the host directory. -- Add `validate` only when necessary; it forces extra file checks and can slow installs. - +## Notes -Confirm installation path by adding `+app_status ` before `+quit` to inspect state. +This container is based off of the [steamcmd](https://github.com/steamcmd/docker) container and is primarily used for [LinuxGSM](https://linuxgsm.com) game servers.