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@ -290,11 +290,6 @@ class State(object): |
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if event.member.guild_id not in self.guilds: |
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if event.member.guild_id not in self.guilds: |
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return |
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return |
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if (self.guilds[event.member.guild_id].member_count is not UNSET and |
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# Avoid adding duplicate events to member_count. |
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event.member.id not in self.guilds[event.member.guild_id].members): |
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self.guilds[event.member.guild_id].member_count += 1 |
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self.guilds[event.member.guild_id].members[event.member.id] = event.member |
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self.guilds[event.member.guild_id].members[event.member.id] = event.member |
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def on_guild_member_update(self, event): |
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def on_guild_member_update(self, event): |
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@ -313,9 +308,6 @@ class State(object): |
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if event.user.id not in self.guilds[event.guild_id].members: |
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if event.user.id not in self.guilds[event.guild_id].members: |
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return |
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return |
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if self.guilds[event.guild_id].member_count is not UNSET: |
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self.guilds[event.guild_id].member_count -= 1 |
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del self.guilds[event.guild_id].members[event.user.id] |
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del self.guilds[event.guild_id].members[event.user.id] |
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def on_guild_members_chunk(self, event): |
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def on_guild_members_chunk(self, event): |
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