UltimateByte
3f9eeb4219
Slight improvement to Rust Wipe feature
More safety with rm -r "${var:?}" instead of rm -r "${var}" even though there is an if [ -d "${var}" ] check before
And now also removes map file, not only map save.
9 years ago
UltimateByte
9b62ec9fd4
Removed chivalry for now
9 years ago
UltimateByte
f126f52de9
hide "DEVCOMMAND" description commands
9 years ago
UltimateByte
a49de6bcbd
new algorithm to find commands
9 years ago
UltimateByte
73be10ffa0
typo + missing )
9 years ago
UltimateByte
6e8afb5e2a
dev commands
9 years ago
UltimateByte
edf5b787a9
fix for full commands to work
9 years ago
UltimateByte
b9162f1c69
hm )
9 years ago
UltimateByte
021a86c737
missing commands
9 years ago
UltimateByte
007a373d5d
appearance
9 years ago
UltimateByte
cfc5bf75fc
fixes
9 years ago
UltimateByte
3cafcc0e68
fixes
9 years ago
UltimateByte
d125a72b07
fix
9 years ago
UltimateByte
1be3076dba
first loop fixes
9 years ago
UltimateByte
75547557a8
fixing awk, probably not infinite loop
9 years ago
UltimateByte
2dc25226ed
new opt test
9 years ago
UltimateByte
b6a708fcd9
Attempt for new op
9 years ago
Daniel Gibbs
73a44719ae
Added several more games to graceful shutdown
9 years ago
Daniel Gibbs
b3c615f333
Fixed IP for MTA server
9 years ago
Daniel Gibbs
9d5097f9cd
debug option was missing from mumbleserver
9 years ago
Daniel Gibbs
b00548f6bb
Added auto instal to mumble server
9 years ago
UltimateByte
184396a5eb
print dots
9 years ago
UltimateByte
418fb6b9ea
allow addons clear + more logic output
9 years ago
UltimateByte
0c94a78f90
Fit changes to master
9 years ago
UltimateByte
ac0390719f
fit changes to master
9 years ago
UltimateByte
ec30a155ce
New default ports & password through cfg file
9 years ago
UltimateByte
a2a21a1e73
gamelog & multihome
9 years ago
UltimateByte
5f53f4c22b
cfg files
9 years ago
UltimateByte
8f0e4c07a0
execdir
9 years ago
UltimateByte
51542d311f
double quote
9 years ago
UltimateByte
828a9831b5
chivalry init
9 years ago
UltimateByte
c517b4624b
Inverted gmod clearnonbzip2
9 years ago
UltimateByte
b94bb9a293
useless print_dots
9 years ago
UltimateByte
b4da7c532b
various improvements to code logic
9 years ago
UltimateByte
7693392c58
addons'
9 years ago
UltimateByte
c9329a02fa
no dots in user messages
9 years ago
UltimateByte
3a4266b9f1
missing ";", attempt for fix
9 years ago
UltimateByte
cdba3114a2
woops double quote
9 years ago
UltimateByte
2ac7d096a3
added fastdl
#721
Added to fn_getopt_generic for now, will need to remove from non-source games when core_getopt.sh rework comes out.
9 years ago
Alexander Hurd
0b3a3d7259
fix
9 years ago
UltimateByte
6f085b28c3
Global source engine FastDL & remove non bz2 files
Fixes #1322 and #721
9 years ago
Alexander Hurd
5a9fb8c865
fix
9 years ago
Alexander Hurd
c043eef6ef
adding Base Defense
9 years ago
Daniel Gibbs
eda44c0d81
Merged hotfix/ultimatebyte-0219 into master
10 years ago
Daniel Gibbs
fc376fcb7c
Merged hotfix/ultimatebyte-0219 into develop
10 years ago
UltimateByte
90f03aea5e
repaired broken command by removing old "done"
10 years ago
UltimateByte
c9db31d17c
comment
10 years ago
UltimateByte
7d7b448a10
More general way of handling logs
gamelogdir needs to be created if variable is set, otherwise check_logs.sh will attempt to create it if the server wasn't started yet and directory doesn't exist, as per https://github.com/GameServerManagers/LinuxGSM/blob/master/lgsm/functions/check_logs.sh#L24
symlink is done once gamelogdir is created, if variable is set
Working with "if gamelogdir" variable exists is a more general and simple way of doing it and shouldn't cause any kind of issue.
10 years ago
Daniel Gibbs
256380d863
Merged hotfix/170219.1 into develop
10 years ago
Daniel Gibbs
b4c5389158
Merged hotfix/170219.1 into master
10 years ago