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@ -14,7 +14,7 @@ if [ "${checklogs}" != "1" ]; then |
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echo "=================================" |
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fi |
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sleep 1 |
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# Create dir's for the script and console logs |
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# Create script and console log directories |
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mkdir -v "${rootdir}/log" |
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mkdir -v "${scriptlogdir}" |
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touch "${scriptlog}" |
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@ -23,23 +23,23 @@ if [ -n "${consolelogdir}" ]; then |
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touch "${consolelog}" |
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fi |
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# If a server is source or goldsource, TeamSpeak 3, Starbound, Project Zomhoid create a symbolic link to the game server logs. |
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if [ "${engine}" == "source" ]||[ "${engine}" == "goldsource" ]||[ "${gamename}" == "TeamSpeak 3" ]||[ "${engine}" == "starbound" ]||[ "${engine}" == "projectzomboid" ]||[ "${engine}" == "unreal" ]; then |
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# Create gamelogdir if variable exists but directory does not |
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if [ -n "${gamelogdir}" ]&&[ ! -d "${gamelogdir}" ]; then |
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mkdir -pv "${gamelogdir}" |
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fi |
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# Symlink gamelogdir to lgsm logs if variable exists |
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if [ -n "${gamelogdir}" ]; then |
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if [ ! -h "${rootdir}/log/server" ]; then |
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ln -nfsv "${gamelogdir}" "${rootdir}/log/server" |
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fi |
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fi |
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# If a server is unreal2 or unity3d create a dir. |
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if [ "${engine}" == "unreal2" ]||[ "${engine}" == "unity3d" ]||[ "${gamename}" == "Teeworlds" ]||[ "${gamename}" == "seriousengine35" ]; then |
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mkdir -pv "${gamelogdir}" |
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fi |
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# If server uses SteamCMD create a symbolic link to the Steam logs. |
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# If server uses SteamCMD create a symbolic link to the Steam logs |
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if [ -d "${rootdir}/Steam/logs" ]; then |
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if [ ! -h "${rootdir}/log/steamcmd" ]; then |
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ln -nfsv "${rootdir}/Steam/logs" "${rootdir}/log/steamcmd" |
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fi |
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fi |
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sleep 1 |
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fn_script_log_info "Logs installed" |
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fn_script_log_info "Logs installed" |
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