UltimateByte
10396a2334
Minor log issue fix
Fixes #1307
8 years ago
UltimateByte
dd55ccf979
fn_print_header
As per #1035
8 years ago
UltimateByte
a45412c175
fn_print_header
As per #1035
8 years ago
UltimateByte
99aeb89b85
fn_print_header
As per #1035
8 years ago
UltimateByte
3f9eeb4219
Slight improvement to Rust Wipe feature
More safety with rm -r "${var:?}" instead of rm -r "${var}" even though there is an if [ -d "${var}" ] check before
And now also removes map file, not only map save.
8 years ago
UltimateByte
9b62ec9fd4
Removed chivalry for now
8 years ago
UltimateByte
f126f52de9
hide "DEVCOMMAND" description commands
8 years ago
UltimateByte
a49de6bcbd
new algorithm to find commands
8 years ago
UltimateByte
73be10ffa0
typo + missing )
8 years ago
UltimateByte
6e8afb5e2a
dev commands
8 years ago
UltimateByte
edf5b787a9
fix for full commands to work
8 years ago
UltimateByte
b9162f1c69
hm )
8 years ago
UltimateByte
021a86c737
missing commands
8 years ago
UltimateByte
007a373d5d
appearance
8 years ago
UltimateByte
cfc5bf75fc
fixes
8 years ago
UltimateByte
3cafcc0e68
fixes
8 years ago
UltimateByte
d125a72b07
fix
8 years ago
UltimateByte
1be3076dba
first loop fixes
8 years ago
UltimateByte
75547557a8
fixing awk, probably not infinite loop
8 years ago
UltimateByte
2dc25226ed
new opt test
8 years ago
UltimateByte
b6a708fcd9
Attempt for new op
8 years ago
Daniel Gibbs
73a44719ae
Added several more games to graceful shutdown
8 years ago
Daniel Gibbs
b3c615f333
Fixed IP for MTA server
8 years ago
Daniel Gibbs
9d5097f9cd
debug option was missing from mumbleserver
8 years ago
Daniel Gibbs
b00548f6bb
Added auto instal to mumble server
8 years ago
UltimateByte
184396a5eb
print dots
8 years ago
UltimateByte
418fb6b9ea
allow addons clear + more logic output
8 years ago
UltimateByte
0c94a78f90
Fit changes to master
8 years ago
UltimateByte
ac0390719f
fit changes to master
8 years ago
UltimateByte
ec30a155ce
New default ports & password through cfg file
8 years ago
UltimateByte
a2a21a1e73
gamelog & multihome
8 years ago
UltimateByte
5f53f4c22b
cfg files
8 years ago
UltimateByte
8f0e4c07a0
execdir
8 years ago
UltimateByte
51542d311f
double quote
8 years ago
UltimateByte
828a9831b5
chivalry init
8 years ago
UltimateByte
c517b4624b
Inverted gmod clearnonbzip2
8 years ago
UltimateByte
b94bb9a293
useless print_dots
8 years ago
UltimateByte
b4da7c532b
various improvements to code logic
8 years ago
UltimateByte
7693392c58
addons'
8 years ago
UltimateByte
c9329a02fa
no dots in user messages
8 years ago
UltimateByte
3a4266b9f1
missing ";", attempt for fix
8 years ago
UltimateByte
cdba3114a2
woops double quote
8 years ago
UltimateByte
2ac7d096a3
added fastdl
#721
Added to fn_getopt_generic for now, will need to remove from non-source games when core_getopt.sh rework comes out.
8 years ago
UltimateByte
6f085b28c3
Global source engine FastDL & remove non bz2 files
Fixes #1322 and #721
8 years ago
Daniel Gibbs
eda44c0d81
Merged hotfix/ultimatebyte-0219 into master
8 years ago
Daniel Gibbs
fc376fcb7c
Merged hotfix/ultimatebyte-0219 into develop
8 years ago
UltimateByte
90f03aea5e
repaired broken command by removing old "done"
8 years ago
UltimateByte
c9db31d17c
comment
8 years ago
UltimateByte
7d7b448a10
More general way of handling logs
gamelogdir needs to be created if variable is set, otherwise check_logs.sh will attempt to create it if the server wasn't started yet and directory doesn't exist, as per https://github.com/GameServerManagers/LinuxGSM/blob/master/lgsm/functions/check_logs.sh#L24
symlink is done once gamelogdir is created, if variable is set
Working with "if gamelogdir" variable exists is a more general and simple way of doing it and shouldn't cause any kind of issue.
8 years ago
Daniel Gibbs
256380d863
Merged hotfix/170219.1 into develop
8 years ago