* refactor: simplify game directory names in install_config.sh
The commit simplifies the game directory names in the install_config.sh file. It replaces specific game directory names with a generic variable, shortname, to improve code readability and maintainability.
* fix: handle invalid directory paths
The code now checks if the server files or system directory exist before proceeding. If either directory does not exist, an error message is printed and the script exits.
* feat(btl): rename bt1944 to btl (#4124)
* fix(bt1944): update binary file
* feat(btl): rename bt1944 to btl
* rename gameworld to worldname
* rename autosaveinverval to saveinterval
* rust seed
* add exit code to details
* update some variables
* comment
* update random
* current refactor
* modules
* json
* xml
* add core modules to functions dir
* functions
* fix
* use xmllint for parsing xml
* check root
* check logs
* sdtd
* quakec
* changes
* remove dev null
* arma3
* add detect details
* config origin
* fix: cmw mkdir bug
* ini improvements
* further ini improvements
* dst ini
* revert
* httpport
* max players
* source engine
* fix: cannot iterate over null
* fix quakec
* fix(nec): no query port
* more updates
* more updated
* more
* more
* telnet ip
* first test of details checking
* more details updates
* more standardizing
* comment out steamport in not set
* kf2 master server true
* update roserver
* fix bug
* looks for file called config and uses that
* test
test
test
test
test
* download correct configs
* test
test
test
test
test
test
test
test
test
test
test
test
test
test
test
test
test
test
test
* remove blank lines
* update var names
* fail
* continue on error
* install xmllint
* adjust quakec
* fix dst
* fix java
* re order mcb
* fix query port mc
* fix mom
* fix pc
* pc add http port
* add api and http port
* change naming to http from web admin
* api port
* http
* pc2
* add query raw
* list cluster config
* servercfgparse
* update avserver
* tidy up steam ports
* more servers completed
* fix sb
* no config file
* no config file
* add emserver config install
* codacy
* add legacy vars
* add more legacy
* add xmllint
* mta xmllint
* codacy
* codacy
* feat(dayzserver): add base dayz support
* feat(dayzserver): add game info support
* fix(dayzserver): fix dayz mods if run in debug
* feat(dayzserver): add install game config
* fix(dayzserver): fix shortname in install_config
* feat(dayzserver): download config from remote
* fix(dayzserver): fix default server cfg file
* fix(dayzserver): temporarily use default debug cmd
* fix(dayzserver): fix DayZ info game ports
* feat(dayzserver): add change port config location
* refactor(dayzserver): cleaner reading of server variables
* fix(dayzserver): fix DayZ debug parameters.
* fix(dayzserver): add dayz to dependency files
* fix(dayzserver): add gotify allerts to dayz config
* feature(newserver): add PaperMC Server and Waterfall
PaperMC is a Minecraft server fork of spigot (which is a fork of Bukkit) with some improvement and also an API to check when update is needed
It support version selection via the API
Co-authored-by: Daniel Gibbs <[email protected]>
This update is a major refactor of how LinuxGSM updates itself.
* will now use a version tag if downloading module for the first time.
* added backup repo (Bitbucket) that will be used if Github is unavailable.
* added ./gameserver and module version comparison this will allow instances to be correctly updated if there is a version mismatch.
* UI changes when modules are fetched for the first time
* added sessionname to fix broken tmux session is ./gameserver is called ./gameserver.sh
* change apt to apt-get as recommended by the apt packages when dealing with scripts.
* fix(monitor): bypass port query if session only mode selected
* removed factorio queryport
* remove queryport from servers that do not use them
* add check_config to details command
* updated eco servercfgdir
* update _default.cfg test
* update _default.cfg test
* update test master config
* reordered servercfg vars
* re-ordered and standardised config file vars
* tidy configs
* shellcheck
* standardised servercfgdir
* migrating servercfgfullpath
* migrated servercfgpath
* removed servercfgfullpath from _default.cfg as always the same
* removed servercfgfullpathdefault as not needed
* re-ordered sdtd