Browse Source

feat: game server config migration (#4262)

* refactor: simplify game directory names in install_config.sh

The commit simplifies the game directory names in the install_config.sh file. It replaces specific game directory names with a generic variable, shortname, to improve code readability and maintainability.

* fix: handle invalid directory paths

The code now checks if the server files or system directory exist before proceeding. If either directory does not exist, an error message is printed and the script exits.
pull/4263/head
Daniel Gibbs 2 years ago
committed by GitHub
parent
commit
d34bc29db6
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
  1. 16
      lgsm/modules/check_system_dir.sh
  2. 117
      lgsm/modules/install_config.sh

16
lgsm/modules/check_system_dir.sh

@ -7,16 +7,18 @@
moduleselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
if [ "${commandname}" != "VALIDATE" ]; then
checkdir="${serverfiles}"
else
checkdir="${systemdir}"
if [ ! -d "${serverfiles}" ]; then
fn_print_fail_nl "Cannot access ${serverfiles}: No such directory"
if [ -d "${lgsmlogdir}" ]; then
fn_script_log_fatal "Cannot access ${serverfiles}: No such directory."
fi
core_exit.sh
fi
if [ ! -d "${checkdir}" ]; then
fn_print_fail_nl "Cannot access ${checkdir}: No such directory"
if [ ! -d "${systemdir}" ]; then
fn_print_fail_nl "Cannot access ${systemdir}: No such directory"
if [ -d "${lgsmlogdir}" ]; then
fn_script_log_fatal "Cannot access ${checkdir}: No such directory."
fn_script_log_fatal "Cannot access ${systemdir}: No such directory."
fi
core_exit.sh
fi

117
lgsm/modules/install_config.sh

@ -24,9 +24,9 @@ fn_fetch_default_config() {
echo -e "default configs from https://github.com/GameServerManagers/Game-Server-Configs"
fn_sleep_time
mkdir -p "${lgsmdir}/config-default/config-game"
githuburl="https://raw.githubusercontent.com/GameServerManagers/Game-Server-Configs/master"
githuburl="https://raw.githubusercontent.com/GameServerManagers/Game-Server-Configs/main"
for config in "${array_configs[@]}"; do
fn_fetch_file "${githuburl}/${gamedirname}/${config}" "${remote_fileurl_backup}" "GitHub" "Bitbucket" "${lgsmdir}/config-default/config-game" "${config}" "nochmodx" "norun" "forcedl" "nohash"
fn_fetch_file "${githuburl}/${shortname}/${config}" "${remote_fileurl_backup}" "GitHub" "Bitbucket" "${lgsmdir}/config-default/config-game" "${config}" "nochmodx" "norun" "forcedl" "nohash"
done
}
@ -162,32 +162,27 @@ fn_list_config_locations() {
}
if [ "${shortname}" == "sdtd" ]; then
gamedirname="7DaysToDie"
fn_default_config_local
fn_list_config_locations
elif [ "${shortname}" == "ac" ]; then
gamedirname="AssettoCorsa"
array_configs+=(server_cfg.ini)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "ahl" ]; then
gamedirname="ActionHalfLife"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "ahl2" ]; then
gamedirname="ActionSource"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "ark" ]; then
gamedirname="ARKSurvivalEvolved"
fn_check_cfgdir
array_configs+=(GameUserSettings.ini)
fn_fetch_default_config
@ -195,7 +190,6 @@ elif [ "${shortname}" == "ark" ]; then
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "arma3" ]; then
gamedirname="Arma3"
fn_check_cfgdir
array_configs+=(server.cfg network.cfg)
fn_fetch_default_config
@ -203,7 +197,6 @@ elif [ "${shortname}" == "arma3" ]; then
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "armar" ]; then
gamedirname="ArmaReforger"
fn_check_cfgdir
array_configs+=(server.json)
fn_fetch_default_config
@ -211,7 +204,6 @@ elif [ "${shortname}" == "armar" ]; then
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "ats" ]; then
gamedirname="AmericanTruckSimulator"
fn_check_cfgdir
array_configs+=(server_config.sii)
fn_fetch_default_config
@ -219,21 +211,18 @@ elif [ "${shortname}" == "ats" ]; then
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "bo" ]; then
gamedirname="BallisticOverkill"
array_configs+=(config.txt)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "bd" ]; then
gamedirname="BaseDefense"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "bt" ]; then
gamedirname="Barotrauma"
fn_check_cfgdir
array_configs+=(serversettings.xml)
fn_fetch_default_config
@ -241,7 +230,6 @@ elif [ "${shortname}" == "bt" ]; then
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "btl" ]; then
gamedirname="BattalionLegacy"
fn_check_cfgdir
array_configs+=(DefaultGame.ini)
fn_fetch_default_config
@ -249,147 +237,126 @@ elif [ "${shortname}" == "btl" ]; then
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "bf1942" ]; then
gamedirname="Battlefield1942"
array_configs+=(serversettings.con)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "bfv" ]; then
gamedirname="BattlefieldVietnam"
array_configs+=(serversettings.con)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "bs" ]; then
gamedirname="BladeSymphony"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "bb" ]; then
gamedirname="BrainBread"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "bb2" ]; then
gamedirname="BrainBread2"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "bmdm" ]; then
gamedirname="BlackMesa"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "cd" ]; then
gamedirname="CraftingDead"
array_configs+=(properties.json)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "ck" ]; then
gamedirname="CoreKeeper"
array_configs+=(ServerConfig.json)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "cod" ]; then
gamedirname="CallOfDuty"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "coduo" ]; then
gamedirname="CallOfDutyUnitedOffensive"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "cod2" ]; then
gamedirname="CallOfDuty2"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "cod4" ]; then
gamedirname="CallOfDuty4"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "codwaw" ]; then
gamedirname="CallOfDutyWorldAtWar"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "cc" ]; then
gamedirname="CodenameCURE"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "col" ]; then
gamedirname="ColonySurvival"
array_configs+=(colserver.json)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "cs" ]; then
gamedirname="CounterStrike"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "cscz" ]; then
gamedirname="CounterStrikeConditionZero"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "csgo" ]; then
gamedirname="CounterStrikeGlobalOffensive"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "css" ]; then
gamedirname="CounterStrikeSource"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "ct" ]; then
gamedirname="Craftopia"
array_configs+=(ServerSetting.ini)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "dayz" ]; then
gamedirname="DayZ"
fn_check_cfgdir
array_configs+=(server.cfg)
fn_fetch_default_config
@ -397,41 +364,35 @@ elif [ "${shortname}" == "dayz" ]; then
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "dod" ]; then
gamedirname="DayOfDefeat"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "dodr" ]; then
gamedirname="DayOfDragons"
array_configs+=(Game.ini)
fn_fetch_default_config
fn_default_config_remote
fn_list_config_locations
elif [ "${shortname}" == "dods" ]; then
gamedirname="DayOfDefeatSource"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "doi" ]; then
gamedirname="DayOfInfamy"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "dmc" ]; then
gamedirname="DeathmatchClassic"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "dst" ]; then
gamedirname="DontStarveTogether"
fn_check_cfgdir
array_configs+=(cluster.ini server.ini)
fn_fetch_default_config
@ -439,21 +400,18 @@ elif [ "${shortname}" == "dst" ]; then
fn_set_dst_config_vars
fn_list_config_locations
elif [ "${shortname}" == "dab" ]; then
gamedirname="DoubleActionBoogaloo"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "dys" ]; then
gamedirname="Dystopia"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "eco" ]; then
gamedirname="Eco"
array_configs+=(Network.eco)
fn_fetch_default_config
fn_default_config_remote
@ -463,14 +421,12 @@ elif [ "${shortname}" == "em" ]; then
fn_default_config_local
fn_list_config_locations
elif [ "${shortname}" == "etl" ]; then
gamedirname="ETLegacy"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "ets2" ]; then
gamedirname="EuroTruckSimulator2"
fn_check_cfgdir
array_configs+=(server_config.sii)
fn_fetch_default_config
@ -478,133 +434,114 @@ elif [ "${shortname}" == "ets2" ]; then
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "fctr" ]; then
gamedirname="Factorio"
array_configs+=(server-settings.json)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "fof" ]; then
gamedirname="FistfulofFrags"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "gmod" ]; then
gamedirname="GarrysMod"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "hldm" ]; then
gamedirname="HalfLifeDeathmatch"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "hldms" ]; then
gamedirname="HalfLifeDeathmatchSource"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "ohd" ]; then
gamedirname="OperationHarshDoorstop"
array_configs+=(Game.ini)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "opfor" ]; then
gamedirname="OpposingForce"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "hl2dm" ]; then
gamedirname="HalfLife2Deathmatch"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "ins" ]; then
gamedirname="Insurgency"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "ios" ]; then
gamedirname="IOSoccer"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "jc2" ]; then
gamedirname="JustCause2"
array_configs+=(config.lua)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "jc3" ]; then
gamedirname="JustCause3"
array_configs+=(config.json)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "kf" ]; then
gamedirname="KillingFloor"
array_configs+=(Default.ini)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "l4d" ]; then
gamedirname="Left4Dead"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "l4d2" ]; then
gamedirname="Left4Dead2"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "mc" ] || [ "${shortname}" == "pmc" ]; then
gamedirname="Minecraft"
array_configs+=(server.properties)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "mcb" ]; then
gamedirname="MinecraftBedrock"
array_configs+=(server.properties)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "mohaa" ]; then
gamedirname="MedalOfHonorAlliedAssault"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "mh" ]; then
gamedirname="Mordhau"
fn_check_cfgdir
array_configs+=(Game.ini)
fn_fetch_default_config
@ -612,56 +549,48 @@ elif [ "${shortname}" == "mh" ]; then
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "ns" ]; then
gamedirname="NaturalSelection"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "nmrih" ]; then
gamedirname="NoMoreRoominHell"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "nd" ]; then
gamedirname="NuclearDawn"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "mta" ]; then
gamedirname="MultiTheftAuto"
fn_check_cfgdir
array_configs+=(acl.xml mtaserver.conf vehiclecolors.conf)
fn_fetch_default_config
fn_default_config_remote
fn_list_config_locations
elif [ "${shotname}" == "mom" ]; then
gamedirname="MemoriesofMars"
array_configs+=(DedicatedServerConfig.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "pvr" ]; then
gamedirname="PavlovVR"
fn_check_cfgdir
array_configs+=(Game.ini)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
elif [ "${shortname}" == "pvkii" ]; then
gamedirname="PiratesVikingandKnightsII"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "pz" ]; then
gamedirname="ProjectZomboid"
fn_check_cfgdir
array_configs+=(server.ini)
fn_fetch_default_config
@ -669,7 +598,6 @@ elif [ "${shortname}" == "pz" ]; then
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "nec" ]; then
gamedirname="Necesse"
fn_check_cfgdir
array_configs+=(server.cfg)
fn_fetch_default_config
@ -677,184 +605,157 @@ elif [ "${shortname}" == "nec" ]; then
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "pc" ]; then
gamedirname="ProjectCars"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "pc2" ]; then
gamedirname="ProjectCars2"
fn_default_config_local
fn_list_config_locations
elif [ "${shortname}" == "q2" ]; then
gamedirname="Quake2"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "q3" ]; then
gamedirname="Quake3Arena"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "ql" ]; then
gamedirname="QuakeLive"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "jk2" ]; then
gamedirname="JediKnightIIJediOutcast"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
elif [ "${shortname}" == "qw" ]; then
gamedirname="QuakeWorld"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "ricochet" ]; then
gamedirname="Ricochet"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "rtcw" ]; then
gamedirname="ReturnToCastleWolfenstein"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "rust" ]; then
gamedirname="Rust"
fn_check_cfgdir
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_list_config_locations
elif [ "${shortname}" == "scpsl" ] || [ "${shortname}" == "scpslsm" ]; then
gamedirname="SCPSecretLaboratory"
array_configs+=(config_gameplay.txt config_localadmin.txt)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "sf" ]; then
gamedirname="Satisfactory"
array_configs+=(GameUserSettings.ini)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "sol" ]; then
gamedirname="Soldat"
array_configs+=(soldat.ini)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "sof2" ]; then
gamedirname="SoldierOfFortune2Gold"
array_configs+=(server.cfg mapcycle.txt)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "sfc" ]; then
gamedirname="SourceFortsClassic"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "squad" ]; then
gamedirname="Squad"
array_configs+=(Admins.cfg Bans.cfg License.cfg Server.cfg Rcon.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "sb" ]; then
gamedirname="Starbound"
array_configs+=(starbound_server.config)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "stn" ]; then
gamedirname="SurvivetheNights"
array_configs+=(ServerConfig.txt ServerUsers.txt TpPresets.json UserPermissions.json)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "sven" ]; then
gamedirname="SvenCoop"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "tf2" ]; then
gamedirname="TeamFortress2"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "tfc" ]; then
gamedirname="TeamFortressClassic"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "ti" ]; then
gamedirname="TheIsle"
array_configs+=(Game.ini)
array_configs+=(Game.ini Engine.ini)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "ts" ]; then
gamedirname="TheSpecialists"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "ts3" ]; then
gamedirname="TeamSpeak3"
array_configs+=(ts3server.ini)
fn_fetch_default_config
fn_default_config_remote
fn_list_config_locations
elif [ "${shortname}" == "tw" ]; then
gamedirname="Teeworlds"
array_configs+=(server.cfg ctf.cfg dm.cfg duel.cfg tdm.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "terraria" ]; then
gamedirname="Terraria"
array_configs+=(serverconfig.txt)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "tu" ]; then
gamedirname="TowerUnite"
fn_check_cfgdir
array_configs+=(TowerServer.ini)
fn_fetch_default_config
@ -862,83 +763,71 @@ elif [ "${shortname}" == "tu" ]; then
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "ut" ]; then
gamedirname="UnrealTournament"
array_configs+=(Game.ini Engine.ini)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "ut2k4" ]; then
gamedirname="UnrealTournament2004"
array_configs+=(UT2004.ini)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "ut99" ]; then
gamedirname="UnrealTournament99"
array_configs+=(Default.ini)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "unt" ]; then
gamedirname="Unturned"
array_configs+=(Config.json)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "vints" ]; then
gamedirname="VintageStory"
array_configs+=(serverconfig.json)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "vs" ]; then
gamedirname="VampireSlayer"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "wet" ]; then
gamedirname="WolfensteinEnemyTerritory"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "wf" ]; then
gamedirname="Warfork"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "wmc" ]; then
gamedirname="Waterfall"
array_configs+=(config.yml)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
elif [ "${shortname}" == "wurm" ]; then
gamedirname="WurmUnlimited"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "zmr" ]; then
gamedirname="ZombieMasterReborn"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
fn_list_config_locations
elif [ "${shortname}" == "zps" ]; then
gamedirname="ZombiePanicSource"
array_configs+=(server.cfg)
fn_fetch_default_config
fn_default_config_remote

Loading…
Cancel
Save