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added instructions on how modifiers are stored in the save files and how to go back to default

pull/4341/head
Renato 2 years ago
parent
commit
e888821af0
  1. 5
      lgsm/config-default/config-lgsm/vhserver/_default.cfg

5
lgsm/config-default/config-lgsm/vhserver/_default.cfg

@ -44,8 +44,11 @@ crossplay=""
# Sets a world modifier checkbox key.
# Command line parameter: -setkey
# Valid values: nobuildcost, playerevents, passivemobs, nomap
# Example of a cobination of modifiers where we set no raids, very hard portals and no map run:
# Example of a combination of modifiers where we set no raids, very hard portals and no map run:
# modifiers="-modifier raids none -modifier portals veryhard -setkey nomap"
# NOTE: removing world modifiers will NOT reset them to default. the modifiers are stored in the world save file (.fwl)
# To go back to default you need to launch the server with the following parameter at least once:
#. modifiers="-preset normal"
worldmodifiers=""

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