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Updated to latest version

pull/207/head
Maxximou5 11 years ago
parent
commit
bea273ef1e
  1. 66
      Arma3/CONFIG_Vanilla.cfg
  2. 977
      Arma3/arma3server
  3. 1013
      BladeSymphony/bsserver
  4. 173
      CounterStrike/csserver
  5. 186
      CounterStrikeConditionZero/csczserver
  6. 140
      CounterStrikeGlobalOffensive/csgoserver
  7. 142
      CounterStrikeSource/cssserver
  8. 185
      DayOfDefeat/dodserver
  9. 142
      DayOfDefeatSource/dodsserver
  10. BIN
      FistfulOfFrags/dependencies/libm.so.6
  11. 1047
      FistfulOfFrags/fofserver
  12. 8
      GameServerQuery/gsquery.py
  13. BIN
      GarrysMod/dependencies/libc.so.6
  14. BIN
      GarrysMod/dependencies/libm.so.6
  15. BIN
      GarrysMod/dependencies/libpthread.so.0
  16. BIN
      GarrysMod/dependencies/libstdc++.so.6
  17. 1100
      GarrysMod/gmodserver
  18. 142
      HalfLife2Deathmatch/hl2dmserver
  19. 175
      HalfLifeDeathmatchClassic/hldmcserver
  20. 249
      Insurgency/insserver
  21. 862
      JustCause2/jc2server
  22. 143
      KillingFloor/kfserver
  23. 915
      Left4Dead/l4dserver
  24. 142
      Left4Dead2/l4d2server
  25. 413
      Mumble/mumbleserver
  26. BIN
      NaturalSelection2/dependencies/libc.so.6
  27. 258
      NaturalSelection2/ns2server
  28. 247
      NoMoreRoomInHell/nmrihserver
  29. 32
      README.md
  30. 141
      RedOrchestra/roserver
  31. 144
      TeamFortress2/tf2server
  32. 183
      TeamFortressClassic/tfcserver
  33. 146
      UnrealTournament2004/ut2k4server
  34. 130
      UnrealTournament99/ut99server

66
Arma3/CONFIG_Vanilla.cfg

@ -0,0 +1,66 @@
//
// server.cfg
//
// comments are written with "//" in front of them.
// dont change any of the line numbers, the script *might* break
// PORTS
//default 2302, needs to be unique if multiple servers on same box
//ignore how the line is commented, it is still interprited by the main script
//serverport=2302
//default 2304, needs to be unique if multiple servers on same box (master port)
steamport=2304;
//default 2303, needs to be unique if multiple servers on same box (query port)
steamqueryport=2303;
// GLOBAL SETTINGS
// The name of the server that shall be displayed in the public server list
hostname = "arma3server";
// Password for joining, eg connecting to the server
//password = "ServerAccessPassword";
// Password to become server admin. When you're in Arma MP and connected to the server, type '#login xyz'
passwordAdmin = "AdminPassword";
logFile = "arma3server.log";
verifySignatures = 2;
//kick if data/mods are not equal
equalModRequired = 0;
//was used to define type of secureID
requiredSecureId = 2;
// WELCOME MESSAGE ("message of the day")
// It can be several lines, separated by comma
// Empty messages "" will not be displayed at all but are only for increasing the interval
motd[]={
"Welcome to My Arma 3 Server",
"TS3 Server: teamspeak.somewhere.com",
"Web: www.example.com"
};
motdInterval = 30; // Time interval (in seconds) between each message
// JOINING RULES
maxPlayers = 40; // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player.
kickDuplicate = 1; // Each ArmA version has its own ID. If kickDuplicate is set to 1, a player will be kicked
//requiredBuild = 12345 // Require clients joining to have at least build 12345 of game, preventing obsolete clients to connect
// VOTING
voteMissionPlayers = 1; // Tells the server how many people must connect so that it displays the mission selection screen.
voteThreshold = 0.33; // 33% or more players need to vote for something, for example an admin or a new map, to become effective
//voteMissionPlayers = 0;
// INGAME SETTINGS
disableVoN = 1; // If set to 1, Voice over Net will not be available
vonCodecQuality = 0; // supports range 1-30 //8kHz is 0-10 (narrowband), 16kHz is 11-20 (wideband), 32kHz is 21-30 (ultrawideband)
persistent = 1; // If 1, missions still run on even after the last player disconnected.
timeStampFormat = "short"; // Set the timestamp format used on each report line in server-side RPT file. Possible values are "none" (default),"short","full".
BattlEye = 1; // Server to use BattlEye system
allowedLoadFileExtensions[] = {"hpp","txt"}; // only allow files with those extensions to be loaded via loadFile command (since Arma 3 build 1.19.124216)
// SCRIPTING ISSUES
onUserConnected = ""; //
onUserDisconnected = ""; //
doubleIdDetected = ""; //
// SIGNATURE VERIFICATION
onUnsignedData = "kick (_this select 0)"; // unsigned data detected
onHackedData = "kick (_this select 0)"; //"ban (_this select 0)"; // tampering of the signature detected
onDifferentData = "";

977
Arma3/arma3server

@ -0,0 +1,977 @@
#!/bin/bash
# ARMA 3
# Server Management Script
# Author: Daniel Gibbs
# Contributor: Scarsz
# Website: http://danielgibbs.co.uk
# Version: 061014
#### Variables ####
# Notification Email
# (on|off)
emailnotification="off"
email="[email protected]"
# Steam login
steamuser="username"
steampass="password"
# Server IP
ip="0.0.0.0"
fn_parms(){
parms="-netlog -port=${serverport} -ip=${ip} -config=${servercfg}"
}
#### Advanced Variables ####
# Steam
appid="233780"
# Server Details
servicename="arma3-server"
gamename="ARMA 3"
engine="realvirtuality"
# Directories
rootdir="$(cd "$(dirname "${BASH_SOURCE[0]}" )" && pwd )"
selfname="$0"
lockselfname=$(echo ".${servicename}.lock")
filesdir="${rootdir}/serverfiles"
systemdir="${filesdir}"
executabledir="${filesdir}"
executable="./arma3server"
servercfgdir="${systemdir}"
servercfg="${servicename}.cfg"
servercfgfullpath="${servercfgdir}/${servercfg}"
backupdir="backups"
# Server Details
servername=$(grep -s hostname "${servercfgfullpath}"|sed -e 's/\<hostname\>//g'| tr -d '=\"; ')
serverport=$(sed -n -e '10 p' ${servercfgfullpath} 2>/dev/null| sed 's/[\/\; ]//g' | tr -cd [:digit:])
queryport=$(sed -n -e '14 p' ${servercfgfullpath} 2>/dev/null| sed 's/[\/\; ]//g' | tr -cd [:digit:])
masterport=$(sed -n -e '12 p' ${servercfgfullpath} 2>/dev/null| sed 's/[\/\; ]//g' | tr -cd [:digit:])
# Logging
logdays="7"
gamelogdir="${systemdir}/logs"
scriptlogdir="${rootdir}/log/script"
consolelogdir="${rootdir}/log/console"
scriptlog="${scriptlogdir}/${servicename}-script.log"
consolelog="${consolelogdir}/${servicename}-console.log"
emaillog="${scriptlogdir}/${servicename}-email.log"
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log"
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-%S').log"
##### Script #####
# Do not edit
# unless you know
# what you are doing
fn_scriptlog(){
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: ${1}" >> ${scriptlog}
}
# [ FAIL ]
fn_printfail(){
echo -en "\r\033[K[\e[0;31m FAIL \e[0;39m] $@"
}
fn_printfailnl(){
echo -e "\r\033[K[\e[0;31m FAIL \e[0;39m] $@"
}
fn_printok(){
echo -en "\r\033[K[\e[0;32m OK \e[0;39m] $@"
}
# [ OK ]
fn_printoknl(){
echo -e "\r\033[K[\e[0;32m OK \e[0;39m] $@"
}
fn_printinfo(){
echo -en "\r\033[K[\e[0;36m INFO \e[0;39m] $@"
}
fn_printinfonl(){
echo -e "\r\033[K[\e[0;36m INFO \e[0;39m] $@"
}
# [ INFO ]
fn_printokinfonl(){
echo -e "\r\033[K[\e[0;36m INFO \e[0;39m] $@"
}
fn_printwarn(){
echo -en "\r\033[K[\e[1;33m WARN \e[0;39m] $@"
}
fn_printwarnnl(){
echo -e "\r\033[K[\e[1;33m WARN \e[0;39m] $@"
}
# [ .... ]
fn_printdots(){
echo -en "\r\033[K[ .... ] $@"
}
fn_rootcheck(){
if [ `whoami` = "root" ]; then
fn_printfailnl "Script will not run as root!"
exit
fi
}
fn_syscheck(){
if [ ! -e "${systemdir}" ]; then
fn_printfailnl "Cannot access ${systemdir}: No such directory"
exit
fi
}
fn_autoip(){
# Identifies the server interface IP
# If multiple interfaces this will need to be set manually
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0|wc -l)
if [ "${ip}" == "0.0.0.0" ]||[ "${ip}" == "" ]; then
if [ "${getipwc}" -ge "2" ]; then
fn_printwarn "Multiple active network interfaces.\n\n"
echo -en "Manually specify the IP you want to use within the ${selfname} script.\n"
echo -en "Set ip=\"0.0.0.0\" to one of the following:\n"
echo -en "${getip}\n"
exit
else
ip=${getip}
fi
fi
}
fn_logmanager(){
if [ ! -e "${consolelog}" ]; then
touch "${consolelog}"
fi
# log manager will active if finds logs older than ${logdays}
if [ `find "${scriptlogdir}"/* -mtime +${logdays}|wc -l` -ne "0" ]; then
fn_printdots "Starting log cleaner"
sleep 1
fn_printok "Starting log cleaner"
fn_scriptlog "Starting log cleaner"
sleep 1
echo -en "\n"
fn_printinfo "Removing logs older than ${logdays} days"
fn_scriptlog "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
fi
find "${scriptlogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
find "${consolelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
if [ "${engine}" == "unreal2" ]; then
gamecount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
fi
scriptcount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
consolecount=$(find "${consolelogdir}"/* -mtime +${logdays}|wc -l)
count=$((${scriptcount} + ${consolecount}))
if [ "${engine}" == "unreal2" ]; then
count=$((${scriptcount} + ${consolecount} + ${gamecount}))
else
count=$((${scriptcount} + ${consolecount}))
fi
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays} -exec rm {} \;
fi
find "${scriptlogdir}"/* -mtime +${logdays} -exec rm {} \;
find "${consolelogdir}"/* -mtime +${logdays} -exec rm {} \;
fn_printok "Log cleaner removed ${count} log files"
fn_scriptlog "Log cleaner removed ${count} log files"
sleep 1
echo -en "\n"
fi
}
fn_debugserver(){
fn_rootcheck
fn_syscheck
fn_autoip
fn_distro
fn_uptime
fn_load
fn_parms
echo ""
echo "${gamename} Debug"
echo "============================"
echo ""
echo -e "Distro: ${os}"
echo -e "Arch: ${arch}"
echo -e "Kernel: ${kernel}"
echo -e "Hostname: $HOSTNAME"
echo ""
echo "Start parameters:"
echo ${parms}
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo ""
while true; do
read -p "Continue? [y/N]" yn
case $yn in
[Yy]* ) break;;
[Nn]* ) echo Exiting; return 1;;
* ) echo "Please answer yes or no.";;
esac
done
fn_stopserver
fn_printdots "Starting debug mode ${servicename}: ${servername}"
sleep 1
fn_printok "Starting debug mode ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Started debug mode ${servername}"
echo -en "\n"
cd "${executabledir}"
${executable} ${parms}
}
fn_console(){
fn_rootcheck
fn_syscheck
echo ""
echo "${gamename} Console"
echo "============================"
echo ""
echo "Press \"CTRL+b d\" to exit console"
echo -e "\e[0;31mWARNING!\e[0;39m Do NOT press CTRL+c to exit"
echo ""
while true; do
read -p "Continue? [y/N]" yn
case $yn in
[Yy]* ) break;;
[Nn]* ) echo Exiting; return 1;;
* ) echo "Please answer yes or no.";;
esac
done
fn_printdots "Starting ${servicename} console"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printoknl "Starting ${servicename} console"
fn_scriptlog "Console accessed"
sleep 1
tmux attach-session -t ${servicename}
else
fn_printfailnl "Starting ${servicename} console: ${servername} not running"
sleep 1
while true; do
read -p "Do you want to start the server? [y/N]" yn
case $yn in
[Yy]* ) fn_startserver; break;;
[Nn]* ) break;;
* ) echo "Please answer yes or no.";;
esac
done
fi
}
fn_backupserver(){
fn_rootcheck
fn_syscheck
backupname="${servicename}-$(date '+%Y-%m-%d-%H%M%S')"
echo ""
echo "${gamename} Backup"
echo "============================"
echo ""
echo "The following backup will be created."
echo ""
echo "${backupdir}/${backupname}.tar.gz"
echo ""
while true; do
read -p "Continue? [y/N]" yn
case $yn in
[Yy]* ) break;;
[Nn]* ) echo Exiting; return 1;;
* ) echo "Please answer yes or no.";;
esac
done
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
echo -e "\e[0;31mWARNING!\e[0;39m ${servicename} is currently running"
while true; do
read -p "Would you like to stop ${servicename} while running the backup? [y/N]" yn
case $yn in
[Yy]* ) fn_stopserver; break;;
[Nn]* ) break;;
* ) echo "Please answer yes or no.";;
esac
done
fi
fn_printdots "Starting backup ${servicename}: ${servername}"
sleep 1
fn_printok "Starting backup ${servicename}: ${servername}"
fn_scriptlog "Backup started"
sleep 1
echo -en "\n"
cd "${rootdir}"
mkdir -pv "${backupdir}" > /dev/null 2>&1
tar -cvzf "${backupdir}/${backupname}.tar.gz" --exclude "${backupdir}" *
echo -en "\r\033[K${servicename} Backup complete"
fn_scriptlog "Backup complete"
}
fn_distro(){
arch=$(uname -m)
kernel=$(uname -r)
if [ -f /etc/lsb-release ]; then
os=$(lsb_release -s -d)
elif [ -f /etc/debian_version ]; then
os="Debian $(cat /etc/debian_version)"
elif [ -f /etc/redhat-release ]; then
os=$(cat /etc/redhat-release)
else
os="$(uname -s) $(uname -r)"
fi
}
fn_uptime(){
uptime=$(</proc/uptime)
uptime=${uptime%%.*}
minutes=$(( uptime/60%60 ))
hours=$(( uptime/60/60%24 ))
days=$(( uptime/60/60/24 ))
}
fn_load(){
load=$(uptime|awk -F 'load average' '{ print $2 }')
}
fn_emailnotification(){
fn_distro
fn_uptime
fn_load
{
echo -e "========================================\n${servicename} details\n========================================\n"
echo -e "Service: ${servicename}"
echo -e "Server: ${servername}"
echo -e "Game: ${gamename}"
echo -e "Failure reason: ${failurereason}"
echo -e "Action Taken: ${actiontaken}\n"
echo -e "========================================\nServer details\n========================================\n"
echo -e "Date: $(date)"
echo -e "Distro: ${os}"
echo -e "Arch: ${arch}"
echo -e "Kernel: ${kernel}"
echo -e "Hostname: $HOSTNAME"
echo -e "Uptime: ${days}d, ${hours}h, ${minutes}m"
echo -e "Avg Load${load}\n"
echo -e "========================================\nLogs\n========================================\n"
echo -e "Script log\n===================\n"
}|tee "${scriptlogdir}/${servicename}-email.log" > /dev/null 2>&1
tail -25 "${scriptlog}" >> "${emaillog}"
if [ ! -z "${consolelog}" ]; then
echo -e "\n\nConsole log\n====================\n" >> "${emaillog}"
tail -25 "${consolelog}" >> "${emaillog}"
fi
if [ ! -z "${gamelogdir}" ]; then
echo -e "\n\nServer log\n====================\n" >> "${emaillog}"
tail "${gamelogdir}"/*|grep -v "==>"|sed '/^$/d'|tail -25 >> "${emaillog}"
fi
mail -s "${subject}" ${email} < "${emaillog}"
fn_printinfo "Sent email notification to ${email}"
fn_scriptlog "Sent email notification to ${email}"
sleep 1
echo -en "\n"
}
fn_emailtest(){
fn_rootcheck
fn_syscheck
fn_scriptlog "Emailing test notification"
if [ "${emailnotification}" = "on" ]; then
subject="${servicename} Email Test Notification - Testing ${servername}"
failurereason="Testing ${servicename} email notification"
actiontaken="Sent test email...hello is this thing on?"
fn_emailnotification
else
fn_printfailnl "Email notification not enabled"
fn_scriptlog "Email notification not enabled"
fi
sleep 1
echo -en "\n"
}
fn_serverquery(){
# uses gsquery.py to directly query the server
# detects if the server locks up
if [ -f gsquery.py ]; then
if [ "${engine}" == "unreal" ]||[ "${engine}" == "unreal2" ]; then
gameport=$(grep Port= ${systemdir}/${ini}|grep -v Master|grep -v LAN|grep -v Proxy|grep -v Listen|sed 's/\Port=//g')
port=$((${gameport} + 1))
elif [ "${engine}" == "spark" ]; then
port=$((${port} + 1))
elif [ "${engine}" == "realvirtuality" ]; then
port=${queryport}
fi
fn_printinfo "Monitoring ${servicename}: Detected gsquery.py"
fn_scriptlog "Detected gsquery.py"
sleep 1
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
fn_scriptlog "Querying port: ${ip}:${port}: QUERYING"
sleep 1
serverquery=$(./gsquery.py -a ${ip} -p ${port} -e ${engine} 2>&1)
exitcode=$?
if [ "${exitcode}" == "1" ]||[ "${exitcode}" == "2" ]||[ "${exitcode}" == "3" ]||[ "${exitcode}" == "4" ]; then
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: ${serverquery}"
sleep 1
echo -en "\n"
fn_scriptlog "Querying port: ${ip}:${port}: ${serverquery}"
if [[ -z "${secondquery}" ]]; then
fn_printinfo "Monitoring ${servicename}: Waiting 30 seconds to re-query"
fn_scriptlog "Waiting 30 seconds to re-query"
sleep 30
secondquery=1
fn_serverquery
fi
if [ "${emailnotification}" = "on" ]; then
subject="${servicename} Monitor - Starting ${servername}"
failurereason="Failed to query ${servicename}: ${serverquery}"
actiontaken="restarted ${servicename}"
fn_emailnotification
fi
fn_restartserver
exit
elif [ "${exitcode}" == "0" ]; then
fn_printok "Monitoring ${servicename}: Querying port: ${ip}:${port}: OK"
fn_scriptlog "Querying port: ${ip}:${port}: OK"
sleep 1
echo -en "\n"
exit
elif [ "${exitcode}" == "126" ]; then
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: ERROR: ./gsquery.py: Permission denied"
fn_scriptlog "Querying port: ${ip}:${port}: ./gsquery.py: Permission denied"
sleep 1
echo -en "\n"
echo "Attempting to resolve automatically"
chmod +x -v gsquery.py
exitcode=$?
if [ "${exitcode}" == "0" ]; then
fn_serverquery
else
echo -en "\nUnable to resolve automatically. Please manually fix permissions\n"
owner=$(ls -al gsquery.py|awk '{ print $3 }')
echo "As user ${owner} or root run the following command"
whoami=$(whoami)
echo -en "\nchown ${whoami}:${whoami} gsquery.py\n\n"
exit
fi
else
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: UNKNOWN ERROR"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
sleep 1
echo -en "\n"
./gsquery.py -a ${ip} -p ${port} -e ${engine}
exit
fi
fi
}
fn_monitorserver(){
fn_rootcheck
fn_syscheck
fn_autoip
fn_printdots "Monitoring ${servicename}: ${servername}"
fn_scriptlog "Monitoring ${servername}"
sleep 1
if [ ! -f ${lockselfname} ]; then
fn_printinfo "Monitoring ${servicename}: Monitor disabled: No lock file found"
fn_scriptlog "Monitor disabled: No lock file found"
sleep 1
echo -en "\n"
echo "To enable monitor run ${selfname} start"
exit
fi
updatecheck=$(ps -ef|grep "${selfname} update"|grep -v grep|wc -l)
if [ "${updatecheck}" = "0" ]; then
fn_printdots "Monitoring ${servicename}: Checking session: CHECKING"
fn_scriptlog "Checking session: CHECKING"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printok "Monitoring ${servicename}: Checking session: OK"
fn_scriptlog "Checking session: OK"
sleep 1
echo -en "\n"
fn_serverquery
exit
else
fn_printfail "Monitoring ${servicename}: Checking session: FAIL"
fn_scriptlog "Checking session: FAIL"
sleep 1
echo -en "\n"
if [ "${emailnotification}" = "on" ]; then
subject="${servicename} Monitor - Starting ${servername}"
failurereason="${servicename} process not running"
actiontaken="${servicename} has been restarted"
fn_emailnotification
fi
fn_scriptlog "Monitor is starting ${servername}"
fn_startserver
fi
else
fn_printinfonl "Monitoring ${servicename}: Detected SteamCMD is checking for updates"
fn_scriptlog "Detected SteamCMD is checking for updates"
sleep 1
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
fn_scriptlog "When updates complete ${servicename} will start"
sleep 1
fi
}
fn_updateserver(){
fn_rootcheck
fn_syscheck
fn_printdots "Updating ${servicename}: ${servername}"
sleep 1
fn_printok "Updating ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Updating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
}
fn_validateserver(){
fn_rootcheck
fn_syscheck
fn_printwarn "Validating may overwrite some customised files."
sleep 1
echo -en "\n"
echo -en "https://developer.valvesoftware.com/wiki/SteamCMD#Validate"
sleep 5
echo -en "\n"
fn_printdots "Validating ${servicename}: ${servername}"
sleep 1
fn_printok "Validating ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Validating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
}
fn_restartserver(){
fn_scriptlog "Restarting ${servername}"
fn_stopserver
fn_startserver
}
fn_stopserver(){
fn_rootcheck
fn_syscheck
pid=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
fn_printdots "Stopping ${servicename}: ${servername}"
fn_scriptlog "Stopping ${servername}"
sleep 1
if [ "${pid}" == "0" ]; then
fn_printfail "Stopping ${servicename}: ${servername} is already stopped"
fn_scriptlog "${servername} is already stopped"
else
tmux kill-session -t ${servicename}
fn_printok "Stopping ${servicename}: ${servername}"
fn_scriptlog "Stopped ${servername}"
fi
# Remove lock file
rm -f ${lockselfname}
sleep 1
echo -en "\n"
}
fn_startserver(){
fn_rootcheck
fn_syscheck
fn_autoip
fn_parms
fn_logmanager
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_scriptlog "Rotating log files"
if [ "${engine}" == "unreal2" ]; then
mv "${gamelog}" "${gamelogdate}"
fi
mv "${scriptlog}" "${scriptlogdate}"
mv "${consolelog}" "${consolelogdate}"
fi
fn_printdots "Starting ${servicename}: ${servername}"
fn_scriptlog "Starting ${servername}"
sleep 1
if [ ${tmuxwc} -eq 1 ]; then
fn_printinfo "Starting ${servicename}: ${servername} is already running"
fn_scriptlog "${servername} is already running"
sleep 1
echo -en "\n"
exit
fi
# Create lock file
date > "${rootdir}/${lockselfname}"
cd "${executabledir}"
tmux new-session -d -s ${servicename} "${executable} ${parms}" 2> ${scriptlogdir}/.${servicename}-tmux-error.tmp
tmux pipe-pane -o -t ${servicename} "exec cat >> '${consolelog}'"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_printfailnl "Starting ${servicename}: Failed to start ${servername}"
echo -en " Check log files: ${rootdir}/log"
fn_scriptlog "failed to start ${servername}"
if [ -a ${scriptlogdir}/.${servicename}-tmux-error.tmp ]; then
fn_scriptlog "tmux returned the following error"
cat ${scriptlogdir}/.${servicename}-tmux-error.tmp >> ${scriptlog}
rm ${scriptlogdir}/.${servicename}-tmux-error.tmp
fi
else
fn_printok "Starting ${servicename}: ${servername}"
fn_scriptlog "Started ${servername}"
fi
sleep 1
echo -en "\n"
}
fn_arma3details(){
fn_autoip
pid=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
echo ""
echo "${gamename} Server Details"
echo "============================"
echo "Server name: ${servername}"
echo "Server IP: ${ip}:${serverport}"
echo "Config file: ${servercfgfullpath}"
echo ""
echo "Admin Password: ${adminpass}"
echo ""
echo "${servername} Ports"
echo "============================"
echo "Ports the server is currently using."
echo ""
echo "PROTOCOL DESCRIPTION PORT"
echo "UDP Game port ${serverport}"
echo "UDP STEAM query port ${queryport}"
echo "UDP STEAM master traffic port ${masterport}"
echo ""
echo "You can change ports by editing the"
echo "parameters in ${servercfgfullpath}"
echo ""
if [ "${pid}" == "0" ]; then
echo -e "Status:\e[0;31m OFFLINE\e[0;39m"
else
echo -e "Status:\e[0;32m ONLINE\e[0;39m"
fi
echo ""
}
#
## Installer
#
fn_glibcfix(){
if [ -z $(command -v ldd) ]; then
echo ""
echo -e "\r\033[K\e[0;31mFAIL\e[0;39m GLIBC is not detected."
sleep 1
echo "Install GLIBC and retry installation"
sleep 1
echo ""
while true; do
read -p "Continue install? [y/N]" yn
case $yn in
[Yy]* ) break;;
[Nn]* ) echo Exiting; exit;;
* ) echo "Please answer yes or no.";;
esac
done
elif [ "$(ldd --version | sed -n '1 p' | tr -cd [:digit:] | tail -c 3)" -lt 215 ]; then
echo "GLIBC Fix required"
echo "============================"
sleep 1
echo -e "\e[0;31mWARNING!\e[0;39m ${gamename} requires GLIBC_2.15 or above"
sleep 1
echo ""
echo "Currently installed: GLIBC_$(ldd --version |grep ldd|awk '{print $NF}')"
echo "Required: => GLIBC_2.15"
echo ""
sleep 1
echo "The installer will now detect and download the required files to allow ${gamename} server to run on a distro with GLIBC_2.14 or less."
echo "note: This will NOT upgrade GLIBC on your system"
sleep 1
echo ""
echo "Downloading Required files"
echo "================================="
sleep 1
if [ "${gamename}" == "Insurgency" ];then
echo "Detected Insurgency"
sleep 1
echo "Downloading files for Insurgency GLIBC Fix"
cd "${filesdir}/bin"
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/Insurgency/dependencies/libc.so.6
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/Insurgency/dependencies/librt.so.1
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/Insurgency/dependencies/libpthread.so.0
sleep 1
elif [ "${gamename}" == "Garrys's Mod" ];then
echo "Detected Garrys's Mod"
sleep 1
echo "Downloading files for Garrys's Mod GLIBC Fix"
sleep 1
cd "${filesdir}/bin"
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/GarrysMod/dependencies/libc.so.6
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/GarrysMod/dependencies/libm.so.6
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/GarrysMod/dependencies/libpthread.so.0
sleep 1
echo ""
elif [ "${gamename}" == "Natural Selection 2" ];then
echo "Detected Natural Selection 2"
sleep 1
echo "Downloading files for Natural Selection 2 GLIBC Fix"
sleep 1
cd "${filesdir}"
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/NaturalSelection2/dependencies/libm.so.6
cp -v "${rootdir}/steamcmd/linux32/libstdc++.so.6" "${filesdir}/libstdc++.so.6"
sleep 1
echo ""
elif [ "${gamename}" == "No More Room in Hell" ];then
echo "Detected No More Room in Hell"
sleep 1
echo "Downloading files for No More Room in Hell GLIBC Fix"
sleep 1
cd "${filesdir}/srcds"
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/NoMoreRoomInHell/dependencies/libm.so.6
cp -v "${rootdir}/steamcmd/linux32/libstdc++.so.6" "${filesdir}/srcds/libstdc++.so.6"
sleep 1
echo ""
elif [ "${gamename}" == "Blade Symphony" ];then
echo "Detected Blade Symphony"
sleep 1
echo "Downloading files for Blade Symphony GLIBC Fix"
sleep 1
cp -v "${rootdir}/steamcmd/linux32/libstdc++.so.6" "${filesdir}/libstdc++.so.6"
sleep 1
echo ""
elif [ "${gamename}" == "Fistful of Frags" ];then
echo "Detected Fistful of Frags"
sleep 1
echo "Downloading files for Fistful of Frags GLIBC Fix"
sleep 1
cd "${filesdir}"
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/FistfulOfFrags/dependencies/libm.so.6
sleep 1
echo ""
elif [ "${gamename}" == "ARMA 3" ];then
echo "Detected ARMA 3"
sleep 1
echo "Downloading files for ARMA 3 GLIBC Fix"
sleep 1
cp -v "${rootdir}/steamcmd/linux32/libstdc++.so.6" "${filesdir}/libstdc++.so.6"
sleep 1
echo ""
else
echo "error: Unable to detect game. Fix not applied"
fi
echo "GLIBC fix has been applied!"
sleep 1
echo ""
fi
}
fn_arma3config(){
echo "Downloading CONFIG_Vanilla.cfg"
echo "================================="
sleep 1
cd "${systemdir}"
wget -nv -N https://raw.githubusercontent.com/dgibbs64/linuxgameservers/master/Arma3/CONFIG_Vanilla.cfg
echo "Creating ${servicename}.cfg config file."
sleep 1
cp -v CONFIG_Vanilla.cfg ${servercfgfullpath}
sleep 1
echo ""
}
fn_header(){
clear
echo "================================="
echo "${gamename}"
echo "Linux Game Server Manager"
echo "by Daniel Gibbs"
echo "contributions by Scarsz"
echo "http://danielgibbs.co.uk"
echo "================================="
echo ""
}
fn_steamdl(){
echo "Installing SteamCMD"
echo "================================="
cd "${rootdir}"
mkdir -pv "steamcmd"
sleep 1
cd "steamcmd"
if [ ! -f steamcmd.sh ]; then
wget -nv -N http://media.steampowered.com/client/steamcmd_linux.tar.gz
tar --verbose -zxf steamcmd_linux.tar.gz
rm -v steamcmd_linux.tar.gz
chmod +x steamcmd.sh
sleep 1
else
echo ""
echo "Steam already installed!"
fi
sleep 1
echo ""
}
fn_steaminstall(){
echo "Installing ${gamename} Server"
echo "================================="
sleep 1
mkdir -pv "${filesdir}"
cd "${rootdir}/steamcmd"
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
echo ""
echo "================================="
while true; do
read -p "Was the install successful? [y/N]" yn
case $yn in
[Yy]* ) break;;
[Nn]* ) fn_retryinstall;;
* ) echo "Please answer yes or no.";;
esac
done
echo ""
}
fn_steamfix(){
echo "Applying steamclient.so fix"
echo "================================="
sleep 1
mkdir -pv "${HOME}/.steam"
mkdir -pv "${HOME}/.steam/sdk32"
cp -v "${rootdir}/steamcmd/linux32/steamclient.so" "${HOME}/.steam/sdk32/steamclient.so"
sleep 1
echo ""
}
fn_loginstall(){
echo "Creating log directorys"
echo "================================="
sleep 1
mkdir -pv "${rootdir}/log"
mkdir -pv "${scriptlogdir}"
touch "${scriptlog}"
mkdir -pv "${consolelogdir}"
touch "${consolelog}"
if [ ! -h ${rootdir}/log/server ]; then
ln -sv "${gamelogdir}" "${rootdir}/log/server"
else
echo "Symbolic link ${gamelogdir} => ${rootdir}/log/server already exists!"
fi
sleep 1
echo ""
}
fn_retryinstall(){
while true; do
read -p "Retry install? [y/N]" yn
case $yn in
[Yy]* ) fn_install; exit;;
[Nn]* ) echo Exiting; exit;;
* ) echo "Please answer yes or no.";;
esac
done
}
fn_install(){
fn_rootcheck
fn_header
if [ -d "${filesdir}" ]; then
echo "${gamename} Server is already installed here:"
pwd
echo ""
while true; do
read -p "Continue [y/N]" yn
case $yn in
[Yy]* ) fn_header; break;;
[Nn]* ) echo Exiting; return 1;;
* ) echo "Please answer yes or no.";;
esac
done
fi
echo "Install Directory:"
pwd
echo ""
while true; do
read -p "Continue [y/N]" yn
case $yn in
[Yy]* ) break;;
[Nn]* ) echo Exiting; return 1;;
* ) echo "Please answer yes or no.";;
esac
done
fn_header
fn_steamdl
fn_steaminstall
fn_steamfix
fn_loginstall
fn_glibcfix
fn_arma3config
sleep 1
echo ""
fn_header
sleep 1
fn_arma3details
sleep 1
echo "================================="
echo "Install Complete!"
echo ""
echo "To start server type:"
echo "${selfname} start"
echo ""
}
case "$1" in
start)
fn_startserver;;
stop)
fn_stopserver;;
restart)
fn_restartserver;;
update)
fn_updateserver;;
update-restart)
fn_stopserver
fn_updateserver
fn_startserver;;
validate)
fn_validateserver;;
validate-restart)
fn_stopserver
fn_validateserver
fn_startserver;;
monitor)
fn_monitorserver;;
email-test)
fn_emailtest;;
details)
fn_arma3details;;
backup)
fn_backupserver;;
console)
fn_console;;
debug)
fn_debugserver;;
install)
fn_install;;
*)
echo "Usage: $0 {start|stop|restart|update|update-restart|validate|validate-restart|monitor|email-test|details|backup|console|debug|install}"
exit 1;;
esac
exit

1013
BladeSymphony/bsserver

File diff suppressed because it is too large

173
CounterStrike/csserver

@ -3,7 +3,7 @@
# Server Management Script
# Author: Daniel Gibbs
# Website: http://danielgibbs.co.uk
# Version: 050214
# Version: 061014
#### Variables ####
@ -25,7 +25,7 @@ ip="0.0.0.0"
# https://developer.valvesoftware.com/wiki/Command_Line_Options#Command-line_parameters_2
fn_parms(){
parms="-game cstrike -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
parms="-game cstrike -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}"
}
#### Advanced Variables ####
@ -38,9 +38,10 @@ servicename="cs-server"
gamename="Counter Strike 1.6"
engine="goldsource"
# Directorys
# Directories
rootdir="$(cd "$(dirname "${BASH_SOURCE[0]}" )" && pwd )"
selfname="$0"
lockselfname=$(echo ".${servicename}.lock")
filesdir="${rootdir}/serverfiles"
systemdir="${filesdir}/cstrike"
executabledir="${filesdir}"
@ -50,7 +51,6 @@ servercfg="${servicename}.cfg"
servercfgfullpath="${servercfgdir}/${servercfg}"
defaultcfg="${servercfgdir}/server.cfg"
backupdir="backups"
steamclient="${rootdir}/steamcmd/linux32/steamclient.so"
# Server Details
servername=$(grep -s hostname "${servercfgfullpath}"|sed 's/hostname //g'|sed 's/"//g')
@ -139,8 +139,8 @@ fi
fn_autoip(){
# Identifies the server interface IP
# If multiple interfaces this will need to be set manually
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1|wc -l)
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0|wc -l)
if [ "${ip}" == "0.0.0.0" ]||[ "${ip}" == "" ]; then
if [ "${getipwc}" -ge "2" ]; then
fn_printwarn "Multiple active network interfaces.\n\n"
@ -163,26 +163,38 @@ if [ `find "${scriptlogdir}"/* -mtime +${logdays}|wc -l` -ne "0" ]; then
fn_printdots "Starting log cleaner"
sleep 1
fn_printok "Starting log cleaner"
sleep 1
fn_scriptlog "Starting log cleaner"
sleep 1
echo -en "\n"
fn_printinfo "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
fn_scriptlog "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
fi
find "${scriptlogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
find "${consolelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
if [ "${engine}" == "unreal2" ]; then
gamecount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
fi
scriptcount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
consolecount=$(find "${consolelogdir}"/* -mtime +${logdays}|wc -l)
count=$((${scriptcount} + ${consolecount}))
if [ "${engine}" == "unreal2" ]; then
count=$((${scriptcount} + ${consolecount} + ${gamecount}))
else
count=$((${scriptcount} + ${consolecount}))
fi
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays} -exec rm {} \;
fi
find "${scriptlogdir}"/* -mtime +${logdays} -exec rm {} \;
find "${consolelogdir}"/* -mtime +${logdays} -exec rm {} \;
fn_printok "Log cleaner removed ${count} log files"
fn_scriptlog "Log cleaner removed ${count} log files"
sleep 1
echo -en "\n"
fn_scriptlog "Log cleaner removed ${count} log files"
fi
}
@ -190,18 +202,26 @@ fn_debugserver(){
fn_rootcheck
fn_syscheck
fn_autoip
fn_distro
fn_uptime
fn_load
fn_parms
echo ""
echo "${gamename} Debug"
echo "============================"
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo -e "Distro: ${os}"
echo -e "Arch: ${arch}"
echo -e "Kernel: ${kernel}"
echo -e "Hostname: $HOSTNAME"
echo ""
echo "Start parameters:"
echo ${parms}
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo ""
while true; do
read -p "Continue? [y/N]" yn
case $yn in
@ -244,8 +264,8 @@ sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printoknl "Starting ${servicename} console"
sleep 1
fn_scriptlog "Console accessed"
sleep 1
tmux attach-session -t ${servicename}
else
fn_printfailnl "Starting ${servicename} console: ${servername} not running"
@ -296,8 +316,8 @@ fi
fn_printdots "Starting backup ${servicename}: ${servername}"
sleep 1
fn_printok "Starting backup ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Backup started"
sleep 1
echo -en "\n"
cd "${rootdir}"
mkdir -pv "${backupdir}" > /dev/null 2>&1
@ -365,9 +385,9 @@ if [ ! -z "${gamelogdir}" ]; then
fi
mail -s "${subject}" ${email} < "${emaillog}"
fn_printinfo "Sent email notification to ${email}"
fn_scriptlog "Sent email notification to ${email}"
sleep 1
echo -en "\n"
fn_scriptlog "Sent email notification to ${email}"
}
fn_emailtest(){
@ -396,13 +416,15 @@ if [ -f gsquery.py ]; then
port=$((${gameport} + 1))
elif [ "${engine}" == "spark" ]; then
port=$((${port} + 1))
elif [ "${engine}" == "realvirtuality" ]; then
port=${queryport}
fi
fn_printinfo "Monitoring ${servicename}: Detected gsquery.py"
sleep 1
fn_scriptlog "Detected gsquery.py"
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
sleep 1
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
fn_scriptlog "Querying port: ${ip}:${port}: QUERYING"
sleep 1
serverquery=$(./gsquery.py -a ${ip} -p ${port} -e ${engine} 2>&1)
exitcode=$?
if [ "${exitcode}" == "1" ]||[ "${exitcode}" == "2" ]||[ "${exitcode}" == "3" ]||[ "${exitcode}" == "4" ]; then
@ -412,9 +434,8 @@ if [ -f gsquery.py ]; then
fn_scriptlog "Querying port: ${ip}:${port}: ${serverquery}"
if [[ -z "${secondquery}" ]]; then
fn_printinfo "Monitoring ${servicename}: Waiting 30 seconds to re-query"
sleep 1
fn_scriptlog "Waiting 30 seconds to re-query"
sleep 29
sleep 30
secondquery=1
fn_serverquery
fi
@ -428,14 +449,14 @@ if [ -f gsquery.py ]; then
exit
elif [ "${exitcode}" == "0" ]; then
fn_printok "Monitoring ${servicename}: Querying port: ${ip}:${port}: OK"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: OK"
sleep 1
echo -en "\n"
exit
elif [ "${exitcode}" == "126" ]; then
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: ERROR: ./gsquery.py: Permission denied"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: ./gsquery.py: Permission denied"
sleep 1
echo -en "\n"
echo "Attempting to resolve automatically"
chmod +x -v gsquery.py
@ -452,9 +473,9 @@ if [ -f gsquery.py ]; then
fi
else
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: UNKNOWN ERROR"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
sleep 1
echo -en "\n"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
./gsquery.py -a ${ip} -p ${port} -e ${engine}
exit
fi
@ -466,19 +487,27 @@ fn_rootcheck
fn_syscheck
fn_autoip
fn_printdots "Monitoring ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Monitoring ${servername}"
sleep 1
if [ ! -f ${lockselfname} ]; then
fn_printinfo "Monitoring ${servicename}: Monitor disabled: No lock file found"
fn_scriptlog "Monitor disabled: No lock file found"
sleep 1
echo -en "\n"
echo "To enable monitor run ${selfname} start"
exit
fi
updatecheck=$(ps -ef|grep "${selfname} update"|grep -v grep|wc -l)
if [ "${updatecheck}" = "0" ]; then
fn_printdots "Monitoring ${servicename}: Checking session: CHECKING"
sleep 1
fn_scriptlog "Checking session: CHECKING"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printok "Monitoring ${servicename}: Checking session: OK"
fn_scriptlog "Checking session: OK"
sleep 1
echo -en "\n"
fn_scriptlog "Checking session: OK"
fn_serverquery
exit
else
@ -497,11 +526,11 @@ if [ "${updatecheck}" = "0" ]; then
fi
else
fn_printinfonl "Monitoring ${servicename}: Detected SteamCMD is checking for updates"
sleep 1
fn_scriptlog "Detected SteamCMD is checking for updates"
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
sleep 1
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
fn_scriptlog "When updates complete ${servicename} will start"
sleep 1
fi
}
@ -515,7 +544,7 @@ sleep 1
fn_scriptlog "Updating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
}
fn_validateserver(){
@ -534,7 +563,7 @@ sleep 1
fn_scriptlog "Validating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
}
fn_restartserver(){
@ -548,8 +577,8 @@ fn_rootcheck
fn_syscheck
pid=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
fn_printdots "Stopping ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Stopping ${servername}"
sleep 1
if [ "${pid}" == "0" ]; then
fn_printfail "Stopping ${servicename}: ${servername} is already stopped"
fn_scriptlog "${servername} is already stopped"
@ -558,6 +587,8 @@ else
fn_printok "Stopping ${servicename}: ${servername}"
fn_scriptlog "Stopped ${servername}"
fi
# Remove lock file
rm -f ${lockselfname}
sleep 1
echo -en "\n"
}
@ -570,26 +601,39 @@ fn_parms
fn_logmanager
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_scriptlog "Rotating log files"
if [ "${engine}" == "unreal2" ]; then
mv "${gamelog}" "${gamelogdate}"
fi
mv "${scriptlog}" "${scriptlogdate}"
mv "${consolelog}" "${consolelogdate}"
fi
fn_printdots "Starting ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Starting ${servername}"
sleep 1
if [ ${tmuxwc} -eq 1 ]; then
fn_printinfo "Starting ${servicename}: ${servername} is already running"
fn_scriptlog "${servername} is already running"
sleep 1
echo -en "\n"
fn_scriptlog "${servername} is already running"
exit
fi
# Create lock file
date > "${rootdir}/${lockselfname}"
cd "${executabledir}"
tmux new-session -d -s ${servicename} "${executable} ${parms}|tee -a '${consolelog}'"
tmux new-session -d -s ${servicename} "${executable} ${parms}" 2> ${scriptlogdir}/.${servicename}-tmux-error.tmp
tmux pipe-pane -o -t ${servicename} "exec cat >> '${consolelog}'"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_printfail "Starting ${servicename}: Failed to start ${servername}"
fn_printfailnl "Starting ${servicename}: Failed to start ${servername}"
echo -en " Check log files: ${rootdir}/log"
fn_scriptlog "failed to start ${servername}"
if [ -a ${scriptlogdir}/.${servicename}-tmux-error.tmp ]; then
fn_scriptlog "tmux returned the following error"
cat ${scriptlogdir}/.${servicename}-tmux-error.tmp >> ${scriptlog}
rm ${scriptlogdir}/.${servicename}-tmux-error.tmp
fi
else
fn_printok "Starting ${servicename}: ${servername}"
fn_scriptlog "Started ${servername}"
@ -617,7 +661,7 @@ echo "Ports the server is currently using."
echo ""
echo "DIRECTION DESCRIPTION PORT"
echo "INBOUND Game/RCON port ${port}"
if [ "${engine}" = "source" ]; then
if [ ! -z ${sourcetvport} ]; then
echo "INBOUND SourceTV port ${sourcetvport}"
fi
echo "OUTBOUND Client port ${clientport}"
@ -637,27 +681,6 @@ echo ""
## Installer
#
fn_csappmanifest(){
appdir="${filesdir}/ec5da605084840d3d7b3ed355e48c098b28a1bd5"
if [ ${pass} == 1 ]; then
echo "Creating appmanifest directory. (app 90 fix)"
sleep 2
mkdir -v "${filesdir}"
mkdir -v "${appdir}"
cd "${appdir}"
echo "Removing any existing appmanifest files. (app 90 fix)"
sleep 2
rm -f appmanifest_10.acf appmanifest_70.acf appmanifest_90.acf
elif [ ${pass} == 2 ]; then
echo "Downloading HLDS appmanifest files. (app 90 fix)"
sleep 2
cd "${appdir}"
wget https://raw.github.com/dgibbs64/linuxgameservers/master/appmanifest/appmanifest_10.acf
wget https://raw.github.com/dgibbs64/linuxgameservers/master/appmanifest/appmanifest_70.acf
wget https://raw.github.com/dgibbs64/linuxgameservers/master/appmanifest/appmanifest_90.acf
fi
}
fn_header(){
clear
echo "================================="
@ -677,7 +700,7 @@ mkdir -pv "steamcmd"
sleep 1
cd "steamcmd"
if [ ! -f steamcmd.sh ]; then
wget http://media.steampowered.com/client/steamcmd_linux.tar.gz
wget -nv -N http://media.steampowered.com/client/steamcmd_linux.tar.gz
tar --verbose -zxf steamcmd_linux.tar.gz
rm -v steamcmd_linux.tar.gz
chmod +x steamcmd.sh
@ -691,13 +714,12 @@ echo ""
}
fn_steaminstall(){
echo "Installing ${gamename} Server"
echo "================================="
sleep 1
mkdir -pv "${filesdir}"
cd "${rootdir}/steamcmd"
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
}
fn_success(){
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
echo ""
echo "================================="
while true; do
@ -717,7 +739,7 @@ echo "================================="
sleep 1
mkdir -pv "${HOME}/.steam"
mkdir -pv "${HOME}/.steam/sdk32"
cp -v "${steamclient}" "${HOME}/.steam/sdk32/steamclient.so"
cp -v "${rootdir}/steamcmd/linux32/steamclient.so" "${HOME}/.steam/sdk32/steamclient.so"
sleep 1
echo ""
}
@ -740,11 +762,25 @@ sleep 1
echo ""
}
fn_getquery(){
echo "GameServerQuery"
echo "============================"
while true; do
read -p "Do you want to install GameServerQuery? [y/N]" yn
case $yn in
[Yy]* ) cd "${rootdir}"; wget -nv -N "http://danielgibbs.co.uk/dl/gsquery.py"; chmod +x gsquery.py; break;;
[Nn]* ) echo -e "Not installing GameServerQuery.";break;;
* ) echo "Please answer yes or no.";;
esac
done
echo ""
}
fn_retryinstall(){
while true; do
read -p "Retry install? [y/N]" yn
case $yn in
[Yy]* ) fn_install;;
[Yy]* ) fn_install; exit;;
[Nn]* ) echo Exiting; exit;;
* ) echo "Please answer yes or no.";;
esac
@ -780,18 +816,13 @@ while true; do
done
fn_header
fn_steamdl
echo "Installing ${gamename} Server"
echo "================================="
pass=1
fn_csappmanifest
pass=2
fn_csappmanifest
fn_steaminstall
fn_steaminstall
fn_steaminstall
fn_success
fn_steaminstall
fn_steamfix
fn_loginstall
fn_getquery
echo "Configuring ${gamename} Server"
echo "================================="
sleep 1

186
CounterStrikeConditionZero/csczserver

@ -3,7 +3,7 @@
# Server Management Script
# Author: Daniel Gibbs
# Website: http://danielgibbs.co.uk
# Version: 050214
# Version: 061014
#### Variables ####
@ -25,7 +25,7 @@ ip="0.0.0.0"
# https://developer.valvesoftware.com/wiki/Command_Line_Options#Command-line_parameters_2
fn_parms(){
parms="-game czero -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
parms="-game czero -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}"
}
#### Advanced Variables ####
@ -38,9 +38,10 @@ servicename="cscz-server"
gamename="Counter Strike: Condition Zero"
engine="goldsource"
# Directorys
# Directories
rootdir="$(cd "$(dirname "${BASH_SOURCE[0]}" )" && pwd )"
selfname="$0"
lockselfname=$(echo ".${servicename}.lock")
filesdir="${rootdir}/serverfiles"
systemdir="${filesdir}/czero"
executabledir="${filesdir}"
@ -50,7 +51,6 @@ servercfg="${servicename}.cfg"
servercfgfullpath="${servercfgdir}/${servercfg}"
defaultcfg="${servercfgdir}/server.cfg"
backupdir="backups"
steamclient="${rootdir}/steamcmd/linux32/steamclient.so"
# Server Details
servername=$(grep -s hostname "${servercfgfullpath}"|sed 's/hostname //g'|sed 's/"//g')
@ -75,7 +75,7 @@ consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-
# what you are doing
fn_scriptlog(){
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: '$1'" >> ${scriptlog}
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: ${1}" >> ${scriptlog}
}
# [ FAIL ]
@ -139,8 +139,8 @@ fi
fn_autoip(){
# Identifies the server interface IP
# If multiple interfaces this will need to be set manually
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1|wc -l)
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0|wc -l)
if [ "${ip}" == "0.0.0.0" ]||[ "${ip}" == "" ]; then
if [ "${getipwc}" -ge "2" ]; then
fn_printwarn "Multiple active network interfaces.\n\n"
@ -163,26 +163,38 @@ if [ `find "${scriptlogdir}"/* -mtime +${logdays}|wc -l` -ne "0" ]; then
fn_printdots "Starting log cleaner"
sleep 1
fn_printok "Starting log cleaner"
sleep 1
fn_scriptlog "Starting log cleaner"
sleep 1
echo -en "\n"
fn_printinfo "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
fn_scriptlog "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
fi
find "${scriptlogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
find "${consolelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
if [ "${engine}" == "unreal2" ]; then
gamecount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
fi
scriptcount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
consolecount=$(find "${consolelogdir}"/* -mtime +${logdays}|wc -l)
count=$((${scriptcount} + ${consolecount}))
if [ "${engine}" == "unreal2" ]; then
count=$((${scriptcount} + ${consolecount} + ${gamecount}))
else
count=$((${scriptcount} + ${consolecount}))
fi
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays} -exec rm {} \;
fi
find "${scriptlogdir}"/* -mtime +${logdays} -exec rm {} \;
find "${consolelogdir}"/* -mtime +${logdays} -exec rm {} \;
fn_printok "Log cleaner removed ${count} log files"
fn_scriptlog "Log cleaner removed ${count} log files"
sleep 1
echo -en "\n"
fn_scriptlog "Log cleaner removed ${count} log files"
fi
}
@ -190,18 +202,26 @@ fn_debugserver(){
fn_rootcheck
fn_syscheck
fn_autoip
fn_distro
fn_uptime
fn_load
fn_parms
echo ""
echo "${gamename} Debug"
echo "============================"
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo -e "Distro: ${os}"
echo -e "Arch: ${arch}"
echo -e "Kernel: ${kernel}"
echo -e "Hostname: $HOSTNAME"
echo ""
echo "Start parameters:"
echo ${parms}
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo ""
while true; do
read -p "Continue? [y/N]" yn
case $yn in
@ -244,8 +264,8 @@ sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printoknl "Starting ${servicename} console"
sleep 1
fn_scriptlog "Console accessed"
sleep 1
tmux attach-session -t ${servicename}
else
fn_printfailnl "Starting ${servicename} console: ${servername} not running"
@ -296,8 +316,8 @@ fi
fn_printdots "Starting backup ${servicename}: ${servername}"
sleep 1
fn_printok "Starting backup ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Backup started"
sleep 1
echo -en "\n"
cd "${rootdir}"
mkdir -pv "${backupdir}" > /dev/null 2>&1
@ -365,9 +385,9 @@ if [ ! -z "${gamelogdir}" ]; then
fi
mail -s "${subject}" ${email} < "${emaillog}"
fn_printinfo "Sent email notification to ${email}"
fn_scriptlog "Sent email notification to ${email}"
sleep 1
echo -en "\n"
fn_scriptlog "Sent email notification to ${email}"
}
fn_emailtest(){
@ -396,13 +416,15 @@ if [ -f gsquery.py ]; then
port=$((${gameport} + 1))
elif [ "${engine}" == "spark" ]; then
port=$((${port} + 1))
elif [ "${engine}" == "realvirtuality" ]; then
port=${queryport}
fi
fn_printinfo "Monitoring ${servicename}: Detected gsquery.py"
sleep 1
fn_scriptlog "Detected gsquery.py"
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
sleep 1
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
fn_scriptlog "Querying port: ${ip}:${port}: QUERYING"
sleep 1
serverquery=$(./gsquery.py -a ${ip} -p ${port} -e ${engine} 2>&1)
exitcode=$?
if [ "${exitcode}" == "1" ]||[ "${exitcode}" == "2" ]||[ "${exitcode}" == "3" ]||[ "${exitcode}" == "4" ]; then
@ -412,9 +434,8 @@ if [ -f gsquery.py ]; then
fn_scriptlog "Querying port: ${ip}:${port}: ${serverquery}"
if [[ -z "${secondquery}" ]]; then
fn_printinfo "Monitoring ${servicename}: Waiting 30 seconds to re-query"
sleep 1
fn_scriptlog "Waiting 30 seconds to re-query"
sleep 29
sleep 30
secondquery=1
fn_serverquery
fi
@ -428,14 +449,14 @@ if [ -f gsquery.py ]; then
exit
elif [ "${exitcode}" == "0" ]; then
fn_printok "Monitoring ${servicename}: Querying port: ${ip}:${port}: OK"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: OK"
sleep 1
echo -en "\n"
exit
elif [ "${exitcode}" == "126" ]; then
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: ERROR: ./gsquery.py: Permission denied"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: ./gsquery.py: Permission denied"
sleep 1
echo -en "\n"
echo "Attempting to resolve automatically"
chmod +x -v gsquery.py
@ -452,9 +473,9 @@ if [ -f gsquery.py ]; then
fi
else
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: UNKNOWN ERROR"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
sleep 1
echo -en "\n"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
./gsquery.py -a ${ip} -p ${port} -e ${engine}
exit
fi
@ -466,19 +487,27 @@ fn_rootcheck
fn_syscheck
fn_autoip
fn_printdots "Monitoring ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Monitoring ${servername}"
sleep 1
if [ ! -f ${lockselfname} ]; then
fn_printinfo "Monitoring ${servicename}: Monitor disabled: No lock file found"
fn_scriptlog "Monitor disabled: No lock file found"
sleep 1
echo -en "\n"
echo "To enable monitor run ${selfname} start"
exit
fi
updatecheck=$(ps -ef|grep "${selfname} update"|grep -v grep|wc -l)
if [ "${updatecheck}" = "0" ]; then
fn_printdots "Monitoring ${servicename}: Checking session: CHECKING"
sleep 1
fn_scriptlog "Checking session: CHECKING"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printok "Monitoring ${servicename}: Checking session: OK"
fn_scriptlog "Checking session: OK"
sleep 1
echo -en "\n"
fn_scriptlog "Checking session: OK"
fn_serverquery
exit
else
@ -497,11 +526,11 @@ if [ "${updatecheck}" = "0" ]; then
fi
else
fn_printinfonl "Monitoring ${servicename}: Detected SteamCMD is checking for updates"
sleep 1
fn_scriptlog "Detected SteamCMD is checking for updates"
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
sleep 1
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
fn_scriptlog "When updates complete ${servicename} will start"
sleep 1
fi
}
@ -515,7 +544,7 @@ sleep 1
fn_scriptlog "Updating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
}
fn_validateserver(){
@ -534,7 +563,7 @@ sleep 1
fn_scriptlog "Validating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
}
fn_restartserver(){
@ -548,8 +577,8 @@ fn_rootcheck
fn_syscheck
pid=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
fn_printdots "Stopping ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Stopping ${servername}"
sleep 1
if [ "${pid}" == "0" ]; then
fn_printfail "Stopping ${servicename}: ${servername} is already stopped"
fn_scriptlog "${servername} is already stopped"
@ -558,6 +587,8 @@ else
fn_printok "Stopping ${servicename}: ${servername}"
fn_scriptlog "Stopped ${servername}"
fi
# Remove lock file
rm -f ${lockselfname}
sleep 1
echo -en "\n"
}
@ -570,26 +601,39 @@ fn_parms
fn_logmanager
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_scriptlog "Rotating log files"
if [ "${engine}" == "unreal2" ]; then
mv "${gamelog}" "${gamelogdate}"
fi
mv "${scriptlog}" "${scriptlogdate}"
mv "${consolelog}" "${consolelogdate}"
fi
fn_printdots "Starting ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Starting ${servername}"
sleep 1
if [ ${tmuxwc} -eq 1 ]; then
fn_printinfo "Starting ${servicename}: ${servername} is already running"
fn_scriptlog "${servername} is already running"
sleep 1
echo -en "\n"
fn_scriptlog "${servername} is already running"
exit
fi
# Create lock file
date > "${rootdir}/${lockselfname}"
cd "${executabledir}"
tmux new-session -d -s ${servicename} "${executable} ${parms}|tee -a '${consolelog}'"
tmux new-session -d -s ${servicename} "${executable} ${parms}" 2> ${scriptlogdir}/.${servicename}-tmux-error.tmp
tmux pipe-pane -o -t ${servicename} "exec cat >> '${consolelog}'"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_printfail "Starting ${servicename}: Failed to start ${servername}"
fn_printfailnl "Starting ${servicename}: Failed to start ${servername}"
echo -en " Check log files: ${rootdir}/log"
fn_scriptlog "failed to start ${servername}"
if [ -a ${scriptlogdir}/.${servicename}-tmux-error.tmp ]; then
fn_scriptlog "tmux returned the following error"
cat ${scriptlogdir}/.${servicename}-tmux-error.tmp >> ${scriptlog}
rm ${scriptlogdir}/.${servicename}-tmux-error.tmp
fi
else
fn_printok "Starting ${servicename}: ${servername}"
fn_scriptlog "Started ${servername}"
@ -617,7 +661,7 @@ echo "Ports the server is currently using."
echo ""
echo "DIRECTION DESCRIPTION PORT"
echo "INBOUND Game/RCON port ${port}"
if [ "${engine}" = "source" ]; then
if [ ! -z ${sourcetvport} ]; then
echo "INBOUND SourceTV port ${sourcetvport}"
fi
echo "OUTBOUND Client port ${clientport}"
@ -637,33 +681,6 @@ echo ""
## Installer
#
fn_csczappmanifest(){
appdir="${filesdir}/1ea271ace3aa6eb2cbade5b6f37851d19ffb9e6f"
if [ ${pass} == 1 ]; then
echo "Creating appmanifest directory. (app 90 fix)"
sleep 2
mkdir -v "${filesdir}"
mkdir -v "${appdir}"
cd "${appdir}"
echo "Removing any existing appmanifest files. (app 90 fix)"
sleep 2
rm -f appmanifest_10.acf appmanifest_70.acf appmanifest_90.acf
elif [ ${pass} == 2 ]; then
echo "Downloading HLDS appmanifest files. (app 90 fix)"
sleep 2
cd "${appdir}"
wget https://raw.github.com/dgibbs64/linuxgameservers/master/appmanifest/appmanifest_10.acf
wget https://raw.github.com/dgibbs64/linuxgameservers/master/appmanifest/appmanifest_70.acf
wget https://raw.github.com/dgibbs64/linuxgameservers/master/appmanifest/appmanifest_90.acf
elif [ ${pass} == 3 ]; then
echo "Downloading ${gamename} appmanifest files. (app 90 fix)"
sleep 2
cd "${appdir}"
rm -f appmanifest_90.acf
wget https://raw.github.com/dgibbs64/linuxgameservers/master/appmanifest/czero/appmanifest_90.acf
fi
}
fn_header(){
clear
echo "================================="
@ -683,7 +700,7 @@ mkdir -pv "steamcmd"
sleep 1
cd "steamcmd"
if [ ! -f steamcmd.sh ]; then
wget http://media.steampowered.com/client/steamcmd_linux.tar.gz
wget -nv -N http://media.steampowered.com/client/steamcmd_linux.tar.gz
tar --verbose -zxf steamcmd_linux.tar.gz
rm -v steamcmd_linux.tar.gz
chmod +x steamcmd.sh
@ -697,13 +714,12 @@ echo ""
}
fn_steaminstall(){
echo "Installing ${gamename} Server"
echo "================================="
sleep 1
mkdir -pv "${filesdir}"
cd "${rootdir}/steamcmd"
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
}
fn_success(){
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
echo ""
echo "================================="
while true; do
@ -723,7 +739,7 @@ echo "================================="
sleep 1
mkdir -pv "${HOME}/.steam"
mkdir -pv "${HOME}/.steam/sdk32"
cp -v "${steamclient}" "${HOME}/.steam/sdk32/steamclient.so"
cp -v "${rootdir}/steamcmd/linux32/steamclient.so" "${HOME}/.steam/sdk32/steamclient.so"
sleep 1
echo ""
}
@ -746,11 +762,25 @@ sleep 1
echo ""
}
fn_getquery(){
echo "GameServerQuery"
echo "============================"
while true; do
read -p "Do you want to install GameServerQuery? [y/N]" yn
case $yn in
[Yy]* ) cd "${rootdir}"; wget -nv -N "http://danielgibbs.co.uk/dl/gsquery.py"; chmod +x gsquery.py; break;;
[Nn]* ) echo -e "Not installing GameServerQuery.";break;;
* ) echo "Please answer yes or no.";;
esac
done
echo ""
}
fn_retryinstall(){
while true; do
read -p "Retry install? [y/N]" yn
case $yn in
[Yy]* ) fn_install;;
[Yy]* ) fn_install; exit;;
[Nn]* ) echo Exiting; exit;;
* ) echo "Please answer yes or no.";;
esac
@ -786,22 +816,10 @@ while true; do
done
fn_header
fn_steamdl
echo "Installing ${gamename} Server"
echo "================================="
pass=1
fn_csczappmanifest
pass=2
fn_csczappmanifest
fn_steaminstall
fn_steaminstall
pass=3
fn_csczappmanifest
fn_steaminstall
fn_steaminstall
fn_steaminstall
fn_success
fn_steamfix
fn_loginstall
fn_getquery
echo "Configuring ${gamename} Server"
echo "================================="
sleep 1

140
CounterStrikeGlobalOffensive/csgoserver

@ -3,7 +3,7 @@
# Server Management Script
# Author: Daniel Gibbs
# Website: http://danielgibbs.co.uk
# Version: 050214
# Version: 061014
#### Variables ####
@ -56,9 +56,10 @@ servicename="csgo-server"
gamename="Counter Strike: Global Offensive"
engine="source"
# Directorys
# Directories
rootdir="$(cd "$(dirname "${BASH_SOURCE[0]}" )" && pwd )"
selfname="$0"
lockselfname=$(echo ".${servicename}.lock")
filesdir="${rootdir}/serverfiles"
systemdir="${filesdir}/csgo"
executabledir="${filesdir}"
@ -68,7 +69,6 @@ servercfg="${servicename}.cfg"
servercfgfullpath="${servercfgdir}/${servercfg}"
defaultcfg="${servercfgdir}/server.cfg"
backupdir="backups"
steamclient="${rootdir}/steamcmd/linux32/steamclient.so"
# Server Details
servername=$(grep -s hostname "${servercfgfullpath}"|sed 's/hostname //g'|sed 's/"//g')
@ -93,7 +93,7 @@ consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-
# what you are doing
fn_scriptlog(){
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: '$1'" >> ${scriptlog}
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: ${1}" >> ${scriptlog}
}
# [ FAIL ]
@ -157,8 +157,8 @@ fi
fn_autoip(){
# Identifies the server interface IP
# If multiple interfaces this will need to be set manually
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1|wc -l)
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0|wc -l)
if [ "${ip}" == "0.0.0.0" ]||[ "${ip}" == "" ]; then
if [ "${getipwc}" -ge "2" ]; then
fn_printwarn "Multiple active network interfaces.\n\n"
@ -181,26 +181,38 @@ if [ `find "${scriptlogdir}"/* -mtime +${logdays}|wc -l` -ne "0" ]; then
fn_printdots "Starting log cleaner"
sleep 1
fn_printok "Starting log cleaner"
sleep 1
fn_scriptlog "Starting log cleaner"
sleep 1
echo -en "\n"
fn_printinfo "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
fn_scriptlog "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
fi
find "${scriptlogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
find "${consolelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
if [ "${engine}" == "unreal2" ]; then
gamecount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
fi
scriptcount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
consolecount=$(find "${consolelogdir}"/* -mtime +${logdays}|wc -l)
count=$((${scriptcount} + ${consolecount}))
if [ "${engine}" == "unreal2" ]; then
count=$((${scriptcount} + ${consolecount} + ${gamecount}))
else
count=$((${scriptcount} + ${consolecount}))
fi
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays} -exec rm {} \;
fi
find "${scriptlogdir}"/* -mtime +${logdays} -exec rm {} \;
find "${consolelogdir}"/* -mtime +${logdays} -exec rm {} \;
fn_printok "Log cleaner removed ${count} log files"
fn_scriptlog "Log cleaner removed ${count} log files"
sleep 1
echo -en "\n"
fn_scriptlog "Log cleaner removed ${count} log files"
fi
}
@ -208,19 +220,26 @@ fn_debugserver(){
fn_rootcheck
fn_syscheck
fn_autoip
fn_csgoappidfix
fn_distro
fn_uptime
fn_load
fn_parms
echo ""
echo "${gamename} Debug"
echo "============================"
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo -e "Distro: ${os}"
echo -e "Arch: ${arch}"
echo -e "Kernel: ${kernel}"
echo -e "Hostname: $HOSTNAME"
echo ""
echo "Start parameters:"
echo ${parms}
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo ""
while true; do
read -p "Continue? [y/N]" yn
case $yn in
@ -263,8 +282,8 @@ sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printoknl "Starting ${servicename} console"
sleep 1
fn_scriptlog "Console accessed"
sleep 1
tmux attach-session -t ${servicename}
else
fn_printfailnl "Starting ${servicename} console: ${servername} not running"
@ -315,8 +334,8 @@ fi
fn_printdots "Starting backup ${servicename}: ${servername}"
sleep 1
fn_printok "Starting backup ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Backup started"
sleep 1
echo -en "\n"
cd "${rootdir}"
mkdir -pv "${backupdir}" > /dev/null 2>&1
@ -384,9 +403,9 @@ if [ ! -z "${gamelogdir}" ]; then
fi
mail -s "${subject}" ${email} < "${emaillog}"
fn_printinfo "Sent email notification to ${email}"
fn_scriptlog "Sent email notification to ${email}"
sleep 1
echo -en "\n"
fn_scriptlog "Sent email notification to ${email}"
}
fn_emailtest(){
@ -415,13 +434,15 @@ if [ -f gsquery.py ]; then
port=$((${gameport} + 1))
elif [ "${engine}" == "spark" ]; then
port=$((${port} + 1))
elif [ "${engine}" == "realvirtuality" ]; then
port=${queryport}
fi
fn_printinfo "Monitoring ${servicename}: Detected gsquery.py"
sleep 1
fn_scriptlog "Detected gsquery.py"
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
sleep 1
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
fn_scriptlog "Querying port: ${ip}:${port}: QUERYING"
sleep 1
serverquery=$(./gsquery.py -a ${ip} -p ${port} -e ${engine} 2>&1)
exitcode=$?
if [ "${exitcode}" == "1" ]||[ "${exitcode}" == "2" ]||[ "${exitcode}" == "3" ]||[ "${exitcode}" == "4" ]; then
@ -431,9 +452,8 @@ if [ -f gsquery.py ]; then
fn_scriptlog "Querying port: ${ip}:${port}: ${serverquery}"
if [[ -z "${secondquery}" ]]; then
fn_printinfo "Monitoring ${servicename}: Waiting 30 seconds to re-query"
sleep 1
fn_scriptlog "Waiting 30 seconds to re-query"
sleep 29
sleep 30
secondquery=1
fn_serverquery
fi
@ -447,14 +467,14 @@ if [ -f gsquery.py ]; then
exit
elif [ "${exitcode}" == "0" ]; then
fn_printok "Monitoring ${servicename}: Querying port: ${ip}:${port}: OK"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: OK"
sleep 1
echo -en "\n"
exit
elif [ "${exitcode}" == "126" ]; then
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: ERROR: ./gsquery.py: Permission denied"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: ./gsquery.py: Permission denied"
sleep 1
echo -en "\n"
echo "Attempting to resolve automatically"
chmod +x -v gsquery.py
@ -471,9 +491,9 @@ if [ -f gsquery.py ]; then
fi
else
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: UNKNOWN ERROR"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
sleep 1
echo -en "\n"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
./gsquery.py -a ${ip} -p ${port} -e ${engine}
exit
fi
@ -485,19 +505,27 @@ fn_rootcheck
fn_syscheck
fn_autoip
fn_printdots "Monitoring ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Monitoring ${servername}"
sleep 1
if [ ! -f ${lockselfname} ]; then
fn_printinfo "Monitoring ${servicename}: Monitor disabled: No lock file found"
fn_scriptlog "Monitor disabled: No lock file found"
sleep 1
echo -en "\n"
echo "To enable monitor run ${selfname} start"
exit
fi
updatecheck=$(ps -ef|grep "${selfname} update"|grep -v grep|wc -l)
if [ "${updatecheck}" = "0" ]; then
fn_printdots "Monitoring ${servicename}: Checking session: CHECKING"
sleep 1
fn_scriptlog "Checking session: CHECKING"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printok "Monitoring ${servicename}: Checking session: OK"
fn_scriptlog "Checking session: OK"
sleep 1
echo -en "\n"
fn_scriptlog "Checking session: OK"
fn_serverquery
exit
else
@ -516,11 +544,11 @@ if [ "${updatecheck}" = "0" ]; then
fi
else
fn_printinfonl "Monitoring ${servicename}: Detected SteamCMD is checking for updates"
sleep 1
fn_scriptlog "Detected SteamCMD is checking for updates"
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
sleep 1
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
fn_scriptlog "When updates complete ${servicename} will start"
sleep 1
fi
}
@ -534,7 +562,7 @@ sleep 1
fn_scriptlog "Updating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
}
fn_validateserver(){
@ -553,7 +581,7 @@ sleep 1
fn_scriptlog "Validating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
}
fn_restartserver(){
@ -567,8 +595,8 @@ fn_rootcheck
fn_syscheck
pid=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
fn_printdots "Stopping ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Stopping ${servername}"
sleep 1
if [ "${pid}" == "0" ]; then
fn_printfail "Stopping ${servicename}: ${servername} is already stopped"
fn_scriptlog "${servername} is already stopped"
@ -577,6 +605,8 @@ else
fn_printok "Stopping ${servicename}: ${servername}"
fn_scriptlog "Stopped ${servername}"
fi
# Remove lock file
rm -f ${lockselfname}
sleep 1
echo -en "\n"
}
@ -590,26 +620,39 @@ fn_parms
fn_logmanager
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_scriptlog "Rotating log files"
if [ "${engine}" == "unreal2" ]; then
mv "${gamelog}" "${gamelogdate}"
fi
mv "${scriptlog}" "${scriptlogdate}"
mv "${consolelog}" "${consolelogdate}"
fi
fn_printdots "Starting ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Starting ${servername}"
sleep 1
if [ ${tmuxwc} -eq 1 ]; then
fn_printinfo "Starting ${servicename}: ${servername} is already running"
fn_scriptlog "${servername} is already running"
sleep 1
echo -en "\n"
fn_scriptlog "${servername} is already running"
exit
fi
# Create lock file
date > "${rootdir}/${lockselfname}"
cd "${executabledir}"
tmux new-session -d -s ${servicename} "${executable} ${parms}|tee -a '${consolelog}'"
tmux new-session -d -s ${servicename} "${executable} ${parms}" 2> ${scriptlogdir}/.${servicename}-tmux-error.tmp
tmux pipe-pane -o -t ${servicename} "exec cat >> '${consolelog}'"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_printfail "Starting ${servicename}: Failed to start ${servername}"
fn_printfailnl "Starting ${servicename}: Failed to start ${servername}"
echo -en " Check log files: ${rootdir}/log"
fn_scriptlog "failed to start ${servername}"
if [ -a ${scriptlogdir}/.${servicename}-tmux-error.tmp ]; then
fn_scriptlog "tmux returned the following error"
cat ${scriptlogdir}/.${servicename}-tmux-error.tmp >> ${scriptlog}
rm ${scriptlogdir}/.${servicename}-tmux-error.tmp
fi
else
fn_printok "Starting ${servicename}: ${servername}"
fn_scriptlog "Started ${servername}"
@ -637,7 +680,7 @@ echo "Ports the server is currently using."
echo ""
echo "DIRECTION DESCRIPTION PORT"
echo "INBOUND Game/RCON port ${port}"
if [ "${engine}" = "source" ]; then
if [ ! -z ${sourcetvport} ]; then
echo "INBOUND SourceTV port ${sourcetvport}"
fi
echo "OUTBOUND Client port ${clientport}"
@ -687,7 +730,7 @@ mkdir -pv "steamcmd"
sleep 1
cd "steamcmd"
if [ ! -f steamcmd.sh ]; then
wget http://media.steampowered.com/client/steamcmd_linux.tar.gz
wget -nv -N http://media.steampowered.com/client/steamcmd_linux.tar.gz
tar --verbose -zxf steamcmd_linux.tar.gz
rm -v steamcmd_linux.tar.gz
chmod +x steamcmd.sh
@ -706,7 +749,7 @@ echo "================================="
sleep 1
mkdir -pv "${filesdir}"
cd "${rootdir}/steamcmd"
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
echo ""
echo "================================="
while true; do
@ -726,7 +769,7 @@ echo "================================="
sleep 1
mkdir -pv "${HOME}/.steam"
mkdir -pv "${HOME}/.steam/sdk32"
cp -v "${steamclient}" "${HOME}/.steam/sdk32/steamclient.so"
cp -v "${rootdir}/steamcmd/linux32/steamclient.so" "${HOME}/.steam/sdk32/steamclient.so"
sleep 1
echo ""
}
@ -749,11 +792,25 @@ sleep 1
echo ""
}
fn_getquery(){
echo "GameServerQuery"
echo "============================"
while true; do
read -p "Do you want to install GameServerQuery? [y/N]" yn
case $yn in
[Yy]* ) cd "${rootdir}"; wget -nv -N "http://danielgibbs.co.uk/dl/gsquery.py"; chmod +x gsquery.py; break;;
[Nn]* ) echo -e "Not installing GameServerQuery.";break;;
* ) echo "Please answer yes or no.";;
esac
done
echo ""
}
fn_retryinstall(){
while true; do
read -p "Retry install? [y/N]" yn
case $yn in
[Yy]* ) fn_install;;
[Yy]* ) fn_install; exit;;
[Nn]* ) echo Exiting; exit;;
* ) echo "Please answer yes or no.";;
esac
@ -792,6 +849,7 @@ fn_steamdl
fn_steaminstall
fn_steamfix
fn_loginstall
fn_getquery
echo "Configuring ${gamename} Server"
echo "================================="
sleep 1

142
CounterStrikeSource/cssserver

@ -3,7 +3,7 @@
# Server Management Script
# Author: Daniel Gibbs
# Website: http://danielgibbs.co.uk
# Version: 050214
# Version: 061014
#### Variables ####
@ -19,7 +19,6 @@ steampass=""
# Start Variables
defaultmap="de_dust2"
maxplayers="16"
tickrate="64"
port="27015"
sourcetvport="27020"
clientport="27005"
@ -27,7 +26,7 @@ ip="0.0.0.0"
# https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
fn_parms(){
parms="-game cstrike -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} -tickrate ${tickrate} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
parms="-game cstrike -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
}
#### Advanced Variables ####
@ -40,9 +39,10 @@ servicename="css-server"
gamename="Counter Strike: Source"
engine="source"
# Directorys
# Directories
rootdir="$(cd "$(dirname "${BASH_SOURCE[0]}" )" && pwd )"
selfname="$0"
lockselfname=$(echo ".${servicename}.lock")
filesdir="${rootdir}/serverfiles"
systemdir="${filesdir}/cstrike"
executabledir="${filesdir}"
@ -52,7 +52,6 @@ servercfg="${servicename}.cfg"
servercfgfullpath="${servercfgdir}/${servercfg}"
defaultcfg="${servercfgdir}/server.cfg"
backupdir="backups"
steamclient="${rootdir}/steamcmd/linux32/steamclient.so"
# Server Details
servername=$(grep -s hostname "${servercfgfullpath}"|sed 's/hostname //g'|sed 's/"//g')
@ -77,7 +76,7 @@ consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-
# what you are doing
fn_scriptlog(){
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: '$1'" >> ${scriptlog}
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: ${1}" >> ${scriptlog}
}
# [ FAIL ]
@ -141,8 +140,8 @@ fi
fn_autoip(){
# Identifies the server interface IP
# If multiple interfaces this will need to be set manually
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1|wc -l)
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0|wc -l)
if [ "${ip}" == "0.0.0.0" ]||[ "${ip}" == "" ]; then
if [ "${getipwc}" -ge "2" ]; then
fn_printwarn "Multiple active network interfaces.\n\n"
@ -165,26 +164,38 @@ if [ `find "${scriptlogdir}"/* -mtime +${logdays}|wc -l` -ne "0" ]; then
fn_printdots "Starting log cleaner"
sleep 1
fn_printok "Starting log cleaner"
sleep 1
fn_scriptlog "Starting log cleaner"
sleep 1
echo -en "\n"
fn_printinfo "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
fn_scriptlog "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
fi
find "${scriptlogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
find "${consolelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
if [ "${engine}" == "unreal2" ]; then
gamecount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
fi
scriptcount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
consolecount=$(find "${consolelogdir}"/* -mtime +${logdays}|wc -l)
count=$((${scriptcount} + ${consolecount}))
if [ "${engine}" == "unreal2" ]; then
count=$((${scriptcount} + ${consolecount} + ${gamecount}))
else
count=$((${scriptcount} + ${consolecount}))
fi
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays} -exec rm {} \;
fi
find "${scriptlogdir}"/* -mtime +${logdays} -exec rm {} \;
find "${consolelogdir}"/* -mtime +${logdays} -exec rm {} \;
fn_printok "Log cleaner removed ${count} log files"
fn_scriptlog "Log cleaner removed ${count} log files"
sleep 1
echo -en "\n"
fn_scriptlog "Log cleaner removed ${count} log files"
fi
}
@ -192,18 +203,26 @@ fn_debugserver(){
fn_rootcheck
fn_syscheck
fn_autoip
fn_distro
fn_uptime
fn_load
fn_parms
echo ""
echo "${gamename} Debug"
echo "============================"
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo -e "Distro: ${os}"
echo -e "Arch: ${arch}"
echo -e "Kernel: ${kernel}"
echo -e "Hostname: $HOSTNAME"
echo ""
echo "Start parameters:"
echo ${parms}
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo ""
while true; do
read -p "Continue? [y/N]" yn
case $yn in
@ -246,8 +265,8 @@ sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printoknl "Starting ${servicename} console"
sleep 1
fn_scriptlog "Console accessed"
sleep 1
tmux attach-session -t ${servicename}
else
fn_printfailnl "Starting ${servicename} console: ${servername} not running"
@ -298,8 +317,8 @@ fi
fn_printdots "Starting backup ${servicename}: ${servername}"
sleep 1
fn_printok "Starting backup ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Backup started"
sleep 1
echo -en "\n"
cd "${rootdir}"
mkdir -pv "${backupdir}" > /dev/null 2>&1
@ -367,9 +386,9 @@ if [ ! -z "${gamelogdir}" ]; then
fi
mail -s "${subject}" ${email} < "${emaillog}"
fn_printinfo "Sent email notification to ${email}"
fn_scriptlog "Sent email notification to ${email}"
sleep 1
echo -en "\n"
fn_scriptlog "Sent email notification to ${email}"
}
fn_emailtest(){
@ -398,13 +417,15 @@ if [ -f gsquery.py ]; then
port=$((${gameport} + 1))
elif [ "${engine}" == "spark" ]; then
port=$((${port} + 1))
elif [ "${engine}" == "realvirtuality" ]; then
port=${queryport}
fi
fn_printinfo "Monitoring ${servicename}: Detected gsquery.py"
sleep 1
fn_scriptlog "Detected gsquery.py"
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
sleep 1
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
fn_scriptlog "Querying port: ${ip}:${port}: QUERYING"
sleep 1
serverquery=$(./gsquery.py -a ${ip} -p ${port} -e ${engine} 2>&1)
exitcode=$?
if [ "${exitcode}" == "1" ]||[ "${exitcode}" == "2" ]||[ "${exitcode}" == "3" ]||[ "${exitcode}" == "4" ]; then
@ -414,9 +435,8 @@ if [ -f gsquery.py ]; then
fn_scriptlog "Querying port: ${ip}:${port}: ${serverquery}"
if [[ -z "${secondquery}" ]]; then
fn_printinfo "Monitoring ${servicename}: Waiting 30 seconds to re-query"
sleep 1
fn_scriptlog "Waiting 30 seconds to re-query"
sleep 29
sleep 30
secondquery=1
fn_serverquery
fi
@ -430,14 +450,14 @@ if [ -f gsquery.py ]; then
exit
elif [ "${exitcode}" == "0" ]; then
fn_printok "Monitoring ${servicename}: Querying port: ${ip}:${port}: OK"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: OK"
sleep 1
echo -en "\n"
exit
elif [ "${exitcode}" == "126" ]; then
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: ERROR: ./gsquery.py: Permission denied"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: ./gsquery.py: Permission denied"
sleep 1
echo -en "\n"
echo "Attempting to resolve automatically"
chmod +x -v gsquery.py
@ -454,9 +474,9 @@ if [ -f gsquery.py ]; then
fi
else
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: UNKNOWN ERROR"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
sleep 1
echo -en "\n"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
./gsquery.py -a ${ip} -p ${port} -e ${engine}
exit
fi
@ -468,19 +488,27 @@ fn_rootcheck
fn_syscheck
fn_autoip
fn_printdots "Monitoring ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Monitoring ${servername}"
sleep 1
if [ ! -f ${lockselfname} ]; then
fn_printinfo "Monitoring ${servicename}: Monitor disabled: No lock file found"
fn_scriptlog "Monitor disabled: No lock file found"
sleep 1
echo -en "\n"
echo "To enable monitor run ${selfname} start"
exit
fi
updatecheck=$(ps -ef|grep "${selfname} update"|grep -v grep|wc -l)
if [ "${updatecheck}" = "0" ]; then
fn_printdots "Monitoring ${servicename}: Checking session: CHECKING"
sleep 1
fn_scriptlog "Checking session: CHECKING"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printok "Monitoring ${servicename}: Checking session: OK"
fn_scriptlog "Checking session: OK"
sleep 1
echo -en "\n"
fn_scriptlog "Checking session: OK"
fn_serverquery
exit
else
@ -499,11 +527,11 @@ if [ "${updatecheck}" = "0" ]; then
fi
else
fn_printinfonl "Monitoring ${servicename}: Detected SteamCMD is checking for updates"
sleep 1
fn_scriptlog "Detected SteamCMD is checking for updates"
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
sleep 1
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
fn_scriptlog "When updates complete ${servicename} will start"
sleep 1
fi
}
@ -517,7 +545,7 @@ sleep 1
fn_scriptlog "Updating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
}
fn_validateserver(){
@ -536,7 +564,7 @@ sleep 1
fn_scriptlog "Validating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
}
fn_restartserver(){
@ -550,8 +578,8 @@ fn_rootcheck
fn_syscheck
pid=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
fn_printdots "Stopping ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Stopping ${servername}"
sleep 1
if [ "${pid}" == "0" ]; then
fn_printfail "Stopping ${servicename}: ${servername} is already stopped"
fn_scriptlog "${servername} is already stopped"
@ -560,6 +588,8 @@ else
fn_printok "Stopping ${servicename}: ${servername}"
fn_scriptlog "Stopped ${servername}"
fi
# Remove lock file
rm -f ${lockselfname}
sleep 1
echo -en "\n"
}
@ -572,26 +602,39 @@ fn_parms
fn_logmanager
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_scriptlog "Rotating log files"
if [ "${engine}" == "unreal2" ]; then
mv "${gamelog}" "${gamelogdate}"
fi
mv "${scriptlog}" "${scriptlogdate}"
mv "${consolelog}" "${consolelogdate}"
fi
fn_printdots "Starting ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Starting ${servername}"
sleep 1
if [ ${tmuxwc} -eq 1 ]; then
fn_printinfo "Starting ${servicename}: ${servername} is already running"
fn_scriptlog "${servername} is already running"
sleep 1
echo -en "\n"
fn_scriptlog "${servername} is already running"
exit
fi
# Create lock file
date > "${rootdir}/${lockselfname}"
cd "${executabledir}"
tmux new-session -d -s ${servicename} "${executable} ${parms}|tee -a '${consolelog}'"
tmux new-session -d -s ${servicename} "${executable} ${parms}" 2> ${scriptlogdir}/.${servicename}-tmux-error.tmp
tmux pipe-pane -o -t ${servicename} "exec cat >> '${consolelog}'"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_printfail "Starting ${servicename}: Failed to start ${servername}"
fn_printfailnl "Starting ${servicename}: Failed to start ${servername}"
echo -en " Check log files: ${rootdir}/log"
fn_scriptlog "failed to start ${servername}"
if [ -a ${scriptlogdir}/.${servicename}-tmux-error.tmp ]; then
fn_scriptlog "tmux returned the following error"
cat ${scriptlogdir}/.${servicename}-tmux-error.tmp >> ${scriptlog}
rm ${scriptlogdir}/.${servicename}-tmux-error.tmp
fi
else
fn_printok "Starting ${servicename}: ${servername}"
fn_scriptlog "Started ${servername}"
@ -619,7 +662,7 @@ echo "Ports the server is currently using."
echo ""
echo "DIRECTION DESCRIPTION PORT"
echo "INBOUND Game/RCON port ${port}"
if [ "${engine}" = "source" ]; then
if [ ! -z ${sourcetvport} ]; then
echo "INBOUND SourceTV port ${sourcetvport}"
fi
echo "OUTBOUND Client port ${clientport}"
@ -658,7 +701,7 @@ mkdir -pv "steamcmd"
sleep 1
cd "steamcmd"
if [ ! -f steamcmd.sh ]; then
wget http://media.steampowered.com/client/steamcmd_linux.tar.gz
wget -nv -N http://media.steampowered.com/client/steamcmd_linux.tar.gz
tar --verbose -zxf steamcmd_linux.tar.gz
rm -v steamcmd_linux.tar.gz
chmod +x steamcmd.sh
@ -677,7 +720,7 @@ echo "================================="
sleep 1
mkdir -pv "${filesdir}"
cd "${rootdir}/steamcmd"
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
echo ""
echo "================================="
while true; do
@ -697,7 +740,7 @@ echo "================================="
sleep 1
mkdir -pv "${HOME}/.steam"
mkdir -pv "${HOME}/.steam/sdk32"
cp -v "${steamclient}" "${HOME}/.steam/sdk32/steamclient.so"
cp -v "${rootdir}/steamcmd/linux32/steamclient.so" "${HOME}/.steam/sdk32/steamclient.so"
sleep 1
echo ""
}
@ -720,11 +763,25 @@ sleep 1
echo ""
}
fn_getquery(){
echo "GameServerQuery"
echo "============================"
while true; do
read -p "Do you want to install GameServerQuery? [y/N]" yn
case $yn in
[Yy]* ) cd "${rootdir}"; wget -nv -N "http://danielgibbs.co.uk/dl/gsquery.py"; chmod +x gsquery.py; break;;
[Nn]* ) echo -e "Not installing GameServerQuery.";break;;
* ) echo "Please answer yes or no.";;
esac
done
echo ""
}
fn_retryinstall(){
while true; do
read -p "Retry install? [y/N]" yn
case $yn in
[Yy]* ) fn_install;;
[Yy]* ) fn_install; exit;;
[Nn]* ) echo Exiting; exit;;
* ) echo "Please answer yes or no.";;
esac
@ -763,6 +820,7 @@ fn_steamdl
fn_steaminstall
fn_steamfix
fn_loginstall
fn_getquery
echo "Configuring ${gamename} Server"
echo "================================="
sleep 1

185
DayOfDefeat/dodserver

@ -1,9 +1,9 @@
#!/bin/bash
# Counter Strike
# Day of Defeat
# Server Management Script
# Author: Daniel Gibbs
# Website: http://danielgibbs.co.uk
# Version: 050214
# Version: 061014
#### Variables ####
@ -25,7 +25,7 @@ ip="0.0.0.0"
# https://developer.valvesoftware.com/wiki/Command_Line_Options#Command-line_parameters_2
fn_parms(){
parms="-game dod -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
parms="-game dod -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}"
}
#### Advanced Variables ####
@ -38,9 +38,10 @@ servicename="dod-server"
gamename="Day of Defeat"
engine="goldsource"
# Directorys
# Directories
rootdir="$(cd "$(dirname "${BASH_SOURCE[0]}" )" && pwd )"
selfname="$0"
lockselfname=$(echo ".${servicename}.lock")
filesdir="${rootdir}/serverfiles"
systemdir="${filesdir}/dod"
executabledir="${filesdir}"
@ -50,7 +51,6 @@ servercfg="${servicename}.cfg"
servercfgfullpath="${servercfgdir}/${servercfg}"
defaultcfg="${servercfgdir}/server.cfg"
backupdir="backups"
steamclient="${rootdir}/steamcmd/linux32/steamclient.so"
# Server Details
servername=$(grep -s hostname "${servercfgfullpath}"|sed 's/hostname //g'|sed 's/"//g')
@ -75,7 +75,7 @@ consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-
# what you are doing
fn_scriptlog(){
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: '$1'" >> ${scriptlog}
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: ${1}" >> ${scriptlog}
}
# [ FAIL ]
@ -139,8 +139,8 @@ fi
fn_autoip(){
# Identifies the server interface IP
# If multiple interfaces this will need to be set manually
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1|wc -l)
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0|wc -l)
if [ "${ip}" == "0.0.0.0" ]||[ "${ip}" == "" ]; then
if [ "${getipwc}" -ge "2" ]; then
fn_printwarn "Multiple active network interfaces.\n\n"
@ -163,26 +163,38 @@ if [ `find "${scriptlogdir}"/* -mtime +${logdays}|wc -l` -ne "0" ]; then
fn_printdots "Starting log cleaner"
sleep 1
fn_printok "Starting log cleaner"
sleep 1
fn_scriptlog "Starting log cleaner"
sleep 1
echo -en "\n"
fn_printinfo "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
fn_scriptlog "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
fi
find "${scriptlogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
find "${consolelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
if [ "${engine}" == "unreal2" ]; then
gamecount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
fi
scriptcount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
consolecount=$(find "${consolelogdir}"/* -mtime +${logdays}|wc -l)
count=$((${scriptcount} + ${consolecount}))
if [ "${engine}" == "unreal2" ]; then
count=$((${scriptcount} + ${consolecount} + ${gamecount}))
else
count=$((${scriptcount} + ${consolecount}))
fi
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays} -exec rm {} \;
fi
find "${scriptlogdir}"/* -mtime +${logdays} -exec rm {} \;
find "${consolelogdir}"/* -mtime +${logdays} -exec rm {} \;
fn_printok "Log cleaner removed ${count} log files"
fn_scriptlog "Log cleaner removed ${count} log files"
sleep 1
echo -en "\n"
fn_scriptlog "Log cleaner removed ${count} log files"
fi
}
@ -190,18 +202,26 @@ fn_debugserver(){
fn_rootcheck
fn_syscheck
fn_autoip
fn_distro
fn_uptime
fn_load
fn_parms
echo ""
echo "${gamename} Debug"
echo "============================"
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo -e "Distro: ${os}"
echo -e "Arch: ${arch}"
echo -e "Kernel: ${kernel}"
echo -e "Hostname: $HOSTNAME"
echo ""
echo "Start parameters:"
echo ${parms}
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo ""
while true; do
read -p "Continue? [y/N]" yn
case $yn in
@ -244,8 +264,8 @@ sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printoknl "Starting ${servicename} console"
sleep 1
fn_scriptlog "Console accessed"
sleep 1
tmux attach-session -t ${servicename}
else
fn_printfailnl "Starting ${servicename} console: ${servername} not running"
@ -296,8 +316,8 @@ fi
fn_printdots "Starting backup ${servicename}: ${servername}"
sleep 1
fn_printok "Starting backup ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Backup started"
sleep 1
echo -en "\n"
cd "${rootdir}"
mkdir -pv "${backupdir}" > /dev/null 2>&1
@ -365,9 +385,9 @@ if [ ! -z "${gamelogdir}" ]; then
fi
mail -s "${subject}" ${email} < "${emaillog}"
fn_printinfo "Sent email notification to ${email}"
fn_scriptlog "Sent email notification to ${email}"
sleep 1
echo -en "\n"
fn_scriptlog "Sent email notification to ${email}"
}
fn_emailtest(){
@ -396,13 +416,15 @@ if [ -f gsquery.py ]; then
port=$((${gameport} + 1))
elif [ "${engine}" == "spark" ]; then
port=$((${port} + 1))
elif [ "${engine}" == "realvirtuality" ]; then
port=${queryport}
fi
fn_printinfo "Monitoring ${servicename}: Detected gsquery.py"
sleep 1
fn_scriptlog "Detected gsquery.py"
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
sleep 1
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
fn_scriptlog "Querying port: ${ip}:${port}: QUERYING"
sleep 1
serverquery=$(./gsquery.py -a ${ip} -p ${port} -e ${engine} 2>&1)
exitcode=$?
if [ "${exitcode}" == "1" ]||[ "${exitcode}" == "2" ]||[ "${exitcode}" == "3" ]||[ "${exitcode}" == "4" ]; then
@ -412,9 +434,8 @@ if [ -f gsquery.py ]; then
fn_scriptlog "Querying port: ${ip}:${port}: ${serverquery}"
if [[ -z "${secondquery}" ]]; then
fn_printinfo "Monitoring ${servicename}: Waiting 30 seconds to re-query"
sleep 1
fn_scriptlog "Waiting 30 seconds to re-query"
sleep 29
sleep 30
secondquery=1
fn_serverquery
fi
@ -428,14 +449,14 @@ if [ -f gsquery.py ]; then
exit
elif [ "${exitcode}" == "0" ]; then
fn_printok "Monitoring ${servicename}: Querying port: ${ip}:${port}: OK"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: OK"
sleep 1
echo -en "\n"
exit
elif [ "${exitcode}" == "126" ]; then
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: ERROR: ./gsquery.py: Permission denied"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: ./gsquery.py: Permission denied"
sleep 1
echo -en "\n"
echo "Attempting to resolve automatically"
chmod +x -v gsquery.py
@ -452,9 +473,9 @@ if [ -f gsquery.py ]; then
fi
else
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: UNKNOWN ERROR"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
sleep 1
echo -en "\n"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
./gsquery.py -a ${ip} -p ${port} -e ${engine}
exit
fi
@ -466,19 +487,27 @@ fn_rootcheck
fn_syscheck
fn_autoip
fn_printdots "Monitoring ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Monitoring ${servername}"
sleep 1
if [ ! -f ${lockselfname} ]; then
fn_printinfo "Monitoring ${servicename}: Monitor disabled: No lock file found"
fn_scriptlog "Monitor disabled: No lock file found"
sleep 1
echo -en "\n"
echo "To enable monitor run ${selfname} start"
exit
fi
updatecheck=$(ps -ef|grep "${selfname} update"|grep -v grep|wc -l)
if [ "${updatecheck}" = "0" ]; then
fn_printdots "Monitoring ${servicename}: Checking session: CHECKING"
sleep 1
fn_scriptlog "Checking session: CHECKING"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printok "Monitoring ${servicename}: Checking session: OK"
fn_scriptlog "Checking session: OK"
sleep 1
echo -en "\n"
fn_scriptlog "Checking session: OK"
fn_serverquery
exit
else
@ -497,11 +526,11 @@ if [ "${updatecheck}" = "0" ]; then
fi
else
fn_printinfonl "Monitoring ${servicename}: Detected SteamCMD is checking for updates"
sleep 1
fn_scriptlog "Detected SteamCMD is checking for updates"
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
sleep 1
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
fn_scriptlog "When updates complete ${servicename} will start"
sleep 1
fi
}
@ -515,7 +544,7 @@ sleep 1
fn_scriptlog "Updating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
}
fn_validateserver(){
@ -534,7 +563,7 @@ sleep 1
fn_scriptlog "Validating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
}
fn_restartserver(){
@ -548,8 +577,8 @@ fn_rootcheck
fn_syscheck
pid=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
fn_printdots "Stopping ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Stopping ${servername}"
sleep 1
if [ "${pid}" == "0" ]; then
fn_printfail "Stopping ${servicename}: ${servername} is already stopped"
fn_scriptlog "${servername} is already stopped"
@ -558,6 +587,8 @@ else
fn_printok "Stopping ${servicename}: ${servername}"
fn_scriptlog "Stopped ${servername}"
fi
# Remove lock file
rm -f ${lockselfname}
sleep 1
echo -en "\n"
}
@ -570,26 +601,39 @@ fn_parms
fn_logmanager
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_scriptlog "Rotating log files"
if [ "${engine}" == "unreal2" ]; then
mv "${gamelog}" "${gamelogdate}"
fi
mv "${scriptlog}" "${scriptlogdate}"
mv "${consolelog}" "${consolelogdate}"
fi
fn_printdots "Starting ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Starting ${servername}"
sleep 1
if [ ${tmuxwc} -eq 1 ]; then
fn_printinfo "Starting ${servicename}: ${servername} is already running"
fn_scriptlog "${servername} is already running"
sleep 1
echo -en "\n"
fn_scriptlog "${servername} is already running"
exit
fi
# Create lock file
date > "${rootdir}/${lockselfname}"
cd "${executabledir}"
tmux new-session -d -s ${servicename} "${executable} ${parms}|tee -a '${consolelog}'"
tmux new-session -d -s ${servicename} "${executable} ${parms}" 2> ${scriptlogdir}/.${servicename}-tmux-error.tmp
tmux pipe-pane -o -t ${servicename} "exec cat >> '${consolelog}'"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_printfail "Starting ${servicename}: Failed to start ${servername}"
fn_printfailnl "Starting ${servicename}: Failed to start ${servername}"
echo -en " Check log files: ${rootdir}/log"
fn_scriptlog "failed to start ${servername}"
if [ -a ${scriptlogdir}/.${servicename}-tmux-error.tmp ]; then
fn_scriptlog "tmux returned the following error"
cat ${scriptlogdir}/.${servicename}-tmux-error.tmp >> ${scriptlog}
rm ${scriptlogdir}/.${servicename}-tmux-error.tmp
fi
else
fn_printok "Starting ${servicename}: ${servername}"
fn_scriptlog "Started ${servername}"
@ -617,7 +661,7 @@ echo "Ports the server is currently using."
echo ""
echo "DIRECTION DESCRIPTION PORT"
echo "INBOUND Game/RCON port ${port}"
if [ "${engine}" = "source" ]; then
if [ ! -z ${sourcetvport} ]; then
echo "INBOUND SourceTV port ${sourcetvport}"
fi
echo "OUTBOUND Client port ${clientport}"
@ -637,33 +681,6 @@ echo ""
## Installer
#
fn_dodappmanifest(){
appdir="${filesdir}/8afa93e01174026686b12fbaf9ff54e7bffbe8fc"
if [ ${pass} == 1 ]; then
echo "Creating appmanifest directory. (app 90 fix)"
sleep 2
mkdir -v "${filesdir}"
mkdir -v "${appdir}"
cd "${appdir}"
echo "Removing any existing appmanifest files. (app 90 fix)"
sleep 2
rm -f appmanifest_10.acf appmanifest_70.acf appmanifest_90.acf
elif [ ${pass} == 2 ]; then
echo "Downloading HLDS appmanifest files. (app 90 fix)"
sleep 2
cd "${appdir}"
wget https://raw.github.com/dgibbs64/linuxgameservers/master/appmanifest/appmanifest_10.acf
wget https://raw.github.com/dgibbs64/linuxgameservers/master/appmanifest/appmanifest_70.acf
wget https://raw.github.com/dgibbs64/linuxgameservers/master/appmanifest/appmanifest_90.acf
elif [ ${pass} == 3 ]; then
echo "Downloading ${gamename} appmanifest files. (app 90 fix)"
sleep 2
cd "${appdir}"
rm -f appmanifest_90.acf
wget https://raw2.github.com/dgibbs64/linuxgameservers/master/appmanifest/dod/appmanifest_90.acf
fi
}
fn_header(){
clear
echo "================================="
@ -683,7 +700,7 @@ mkdir -pv "steamcmd"
sleep 1
cd "steamcmd"
if [ ! -f steamcmd.sh ]; then
wget http://media.steampowered.com/client/steamcmd_linux.tar.gz
wget -nv -N http://media.steampowered.com/client/steamcmd_linux.tar.gz
tar --verbose -zxf steamcmd_linux.tar.gz
rm -v steamcmd_linux.tar.gz
chmod +x steamcmd.sh
@ -697,13 +714,12 @@ echo ""
}
fn_steaminstall(){
echo "Installing ${gamename} Server"
echo "================================="
sleep 1
mkdir -pv "${filesdir}"
cd "${rootdir}/steamcmd"
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
}
fn_success(){
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
echo ""
echo "================================="
while true; do
@ -723,7 +739,7 @@ echo "================================="
sleep 1
mkdir -pv "${HOME}/.steam"
mkdir -pv "${HOME}/.steam/sdk32"
cp -v "${steamclient}" "${HOME}/.steam/sdk32/steamclient.so"
cp -v "${rootdir}/steamcmd/linux32/steamclient.so" "${HOME}/.steam/sdk32/steamclient.so"
sleep 1
echo ""
}
@ -746,11 +762,25 @@ sleep 1
echo ""
}
fn_getquery(){
echo "GameServerQuery"
echo "============================"
while true; do
read -p "Do you want to install GameServerQuery? [y/N]" yn
case $yn in
[Yy]* ) cd "${rootdir}"; wget -nv -N "http://danielgibbs.co.uk/dl/gsquery.py"; chmod +x gsquery.py; break;;
[Nn]* ) echo -e "Not installing GameServerQuery.";break;;
* ) echo "Please answer yes or no.";;
esac
done
echo ""
}
fn_retryinstall(){
while true; do
read -p "Retry install? [y/N]" yn
case $yn in
[Yy]* ) fn_install;;
[Yy]* ) fn_install; exit;;
[Nn]* ) echo Exiting; exit;;
* ) echo "Please answer yes or no.";;
esac
@ -786,22 +816,13 @@ while true; do
done
fn_header
fn_steamdl
echo "Installing ${gamename} Server"
echo "================================="
pass=1
fn_dodappmanifest
pass=2
fn_dodappmanifest
fn_steaminstall
fn_steaminstall
pass=3
fn_dodappmanifest
fn_steaminstall
fn_steaminstall
fn_steaminstall
fn_success
fn_steamfix
fn_loginstall
fn_getquery
echo "Configuring ${gamename} Server"
echo "================================="
sleep 1

142
DayOfDefeatSource/dodsserver

@ -3,7 +3,7 @@
# Server Management Script
# Author: Daniel Gibbs
# Website: http://danielgibbs.co.uk
# Version: 050214
# Version: 061014
#### Variables ####
@ -19,7 +19,6 @@ steampass=""
# Start Variables
defaultmap="dod_Anzio"
maxplayers="16"
tickrate="64"
port="27015"
sourcetvport="27020"
clientport="27005"
@ -27,7 +26,7 @@ ip="0.0.0.0"
# https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
fn_parms(){
parms="-game dod -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} -tickrate ${tickrate} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
parms="-game dod -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
}
#### Advanced Variables ####
@ -40,9 +39,10 @@ servicename="dods-server"
gamename="Day of Defeat: Source"
engine="source"
# Directorys
# Directories
rootdir="$(cd "$(dirname "${BASH_SOURCE[0]}" )" && pwd )"
selfname="$0"
lockselfname=$(echo ".${servicename}.lock")
filesdir="${rootdir}/serverfiles"
systemdir="${filesdir}/dod"
executabledir="${filesdir}"
@ -52,7 +52,6 @@ servercfg="${servicename}.cfg"
servercfgfullpath="${servercfgdir}/${servercfg}"
defaultcfg="${servercfgdir}/server.cfg"
backupdir="backups"
steamclient="${rootdir}/steamcmd/linux32/steamclient.so"
# Server Details
servername=$(grep -s hostname "${servercfgfullpath}"|sed 's/hostname //g'|sed 's/"//g')
@ -77,7 +76,7 @@ consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-
# what you are doing
fn_scriptlog(){
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: '$1'" >> ${scriptlog}
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: ${1}" >> ${scriptlog}
}
# [ FAIL ]
@ -141,8 +140,8 @@ fi
fn_autoip(){
# Identifies the server interface IP
# If multiple interfaces this will need to be set manually
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1|wc -l)
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0|wc -l)
if [ "${ip}" == "0.0.0.0" ]||[ "${ip}" == "" ]; then
if [ "${getipwc}" -ge "2" ]; then
fn_printwarn "Multiple active network interfaces.\n\n"
@ -165,26 +164,38 @@ if [ `find "${scriptlogdir}"/* -mtime +${logdays}|wc -l` -ne "0" ]; then
fn_printdots "Starting log cleaner"
sleep 1
fn_printok "Starting log cleaner"
sleep 1
fn_scriptlog "Starting log cleaner"
sleep 1
echo -en "\n"
fn_printinfo "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
fn_scriptlog "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
fi
find "${scriptlogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
find "${consolelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
if [ "${engine}" == "unreal2" ]; then
gamecount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
fi
scriptcount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
consolecount=$(find "${consolelogdir}"/* -mtime +${logdays}|wc -l)
count=$((${scriptcount} + ${consolecount}))
if [ "${engine}" == "unreal2" ]; then
count=$((${scriptcount} + ${consolecount} + ${gamecount}))
else
count=$((${scriptcount} + ${consolecount}))
fi
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays} -exec rm {} \;
fi
find "${scriptlogdir}"/* -mtime +${logdays} -exec rm {} \;
find "${consolelogdir}"/* -mtime +${logdays} -exec rm {} \;
fn_printok "Log cleaner removed ${count} log files"
fn_scriptlog "Log cleaner removed ${count} log files"
sleep 1
echo -en "\n"
fn_scriptlog "Log cleaner removed ${count} log files"
fi
}
@ -192,18 +203,26 @@ fn_debugserver(){
fn_rootcheck
fn_syscheck
fn_autoip
fn_distro
fn_uptime
fn_load
fn_parms
echo ""
echo "${gamename} Debug"
echo "============================"
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo -e "Distro: ${os}"
echo -e "Arch: ${arch}"
echo -e "Kernel: ${kernel}"
echo -e "Hostname: $HOSTNAME"
echo ""
echo "Start parameters:"
echo ${parms}
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo ""
while true; do
read -p "Continue? [y/N]" yn
case $yn in
@ -246,8 +265,8 @@ sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printoknl "Starting ${servicename} console"
sleep 1
fn_scriptlog "Console accessed"
sleep 1
tmux attach-session -t ${servicename}
else
fn_printfailnl "Starting ${servicename} console: ${servername} not running"
@ -298,8 +317,8 @@ fi
fn_printdots "Starting backup ${servicename}: ${servername}"
sleep 1
fn_printok "Starting backup ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Backup started"
sleep 1
echo -en "\n"
cd "${rootdir}"
mkdir -pv "${backupdir}" > /dev/null 2>&1
@ -367,9 +386,9 @@ if [ ! -z "${gamelogdir}" ]; then
fi
mail -s "${subject}" ${email} < "${emaillog}"
fn_printinfo "Sent email notification to ${email}"
fn_scriptlog "Sent email notification to ${email}"
sleep 1
echo -en "\n"
fn_scriptlog "Sent email notification to ${email}"
}
fn_emailtest(){
@ -398,13 +417,15 @@ if [ -f gsquery.py ]; then
port=$((${gameport} + 1))
elif [ "${engine}" == "spark" ]; then
port=$((${port} + 1))
elif [ "${engine}" == "realvirtuality" ]; then
port=${queryport}
fi
fn_printinfo "Monitoring ${servicename}: Detected gsquery.py"
sleep 1
fn_scriptlog "Detected gsquery.py"
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
sleep 1
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
fn_scriptlog "Querying port: ${ip}:${port}: QUERYING"
sleep 1
serverquery=$(./gsquery.py -a ${ip} -p ${port} -e ${engine} 2>&1)
exitcode=$?
if [ "${exitcode}" == "1" ]||[ "${exitcode}" == "2" ]||[ "${exitcode}" == "3" ]||[ "${exitcode}" == "4" ]; then
@ -414,9 +435,8 @@ if [ -f gsquery.py ]; then
fn_scriptlog "Querying port: ${ip}:${port}: ${serverquery}"
if [[ -z "${secondquery}" ]]; then
fn_printinfo "Monitoring ${servicename}: Waiting 30 seconds to re-query"
sleep 1
fn_scriptlog "Waiting 30 seconds to re-query"
sleep 29
sleep 30
secondquery=1
fn_serverquery
fi
@ -430,14 +450,14 @@ if [ -f gsquery.py ]; then
exit
elif [ "${exitcode}" == "0" ]; then
fn_printok "Monitoring ${servicename}: Querying port: ${ip}:${port}: OK"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: OK"
sleep 1
echo -en "\n"
exit
elif [ "${exitcode}" == "126" ]; then
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: ERROR: ./gsquery.py: Permission denied"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: ./gsquery.py: Permission denied"
sleep 1
echo -en "\n"
echo "Attempting to resolve automatically"
chmod +x -v gsquery.py
@ -454,9 +474,9 @@ if [ -f gsquery.py ]; then
fi
else
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: UNKNOWN ERROR"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
sleep 1
echo -en "\n"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
./gsquery.py -a ${ip} -p ${port} -e ${engine}
exit
fi
@ -468,19 +488,27 @@ fn_rootcheck
fn_syscheck
fn_autoip
fn_printdots "Monitoring ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Monitoring ${servername}"
sleep 1
if [ ! -f ${lockselfname} ]; then
fn_printinfo "Monitoring ${servicename}: Monitor disabled: No lock file found"
fn_scriptlog "Monitor disabled: No lock file found"
sleep 1
echo -en "\n"
echo "To enable monitor run ${selfname} start"
exit
fi
updatecheck=$(ps -ef|grep "${selfname} update"|grep -v grep|wc -l)
if [ "${updatecheck}" = "0" ]; then
fn_printdots "Monitoring ${servicename}: Checking session: CHECKING"
sleep 1
fn_scriptlog "Checking session: CHECKING"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printok "Monitoring ${servicename}: Checking session: OK"
fn_scriptlog "Checking session: OK"
sleep 1
echo -en "\n"
fn_scriptlog "Checking session: OK"
fn_serverquery
exit
else
@ -499,11 +527,11 @@ if [ "${updatecheck}" = "0" ]; then
fi
else
fn_printinfonl "Monitoring ${servicename}: Detected SteamCMD is checking for updates"
sleep 1
fn_scriptlog "Detected SteamCMD is checking for updates"
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
sleep 1
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
fn_scriptlog "When updates complete ${servicename} will start"
sleep 1
fi
}
@ -517,7 +545,7 @@ sleep 1
fn_scriptlog "Updating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
}
fn_validateserver(){
@ -536,7 +564,7 @@ sleep 1
fn_scriptlog "Validating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
}
fn_restartserver(){
@ -550,8 +578,8 @@ fn_rootcheck
fn_syscheck
pid=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
fn_printdots "Stopping ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Stopping ${servername}"
sleep 1
if [ "${pid}" == "0" ]; then
fn_printfail "Stopping ${servicename}: ${servername} is already stopped"
fn_scriptlog "${servername} is already stopped"
@ -560,6 +588,8 @@ else
fn_printok "Stopping ${servicename}: ${servername}"
fn_scriptlog "Stopped ${servername}"
fi
# Remove lock file
rm -f ${lockselfname}
sleep 1
echo -en "\n"
}
@ -572,26 +602,39 @@ fn_parms
fn_logmanager
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_scriptlog "Rotating log files"
if [ "${engine}" == "unreal2" ]; then
mv "${gamelog}" "${gamelogdate}"
fi
mv "${scriptlog}" "${scriptlogdate}"
mv "${consolelog}" "${consolelogdate}"
fi
fn_printdots "Starting ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Starting ${servername}"
sleep 1
if [ ${tmuxwc} -eq 1 ]; then
fn_printinfo "Starting ${servicename}: ${servername} is already running"
fn_scriptlog "${servername} is already running"
sleep 1
echo -en "\n"
fn_scriptlog "${servername} is already running"
exit
fi
# Create lock file
date > "${rootdir}/${lockselfname}"
cd "${executabledir}"
tmux new-session -d -s ${servicename} "${executable} ${parms}|tee -a '${consolelog}'"
tmux new-session -d -s ${servicename} "${executable} ${parms}" 2> ${scriptlogdir}/.${servicename}-tmux-error.tmp
tmux pipe-pane -o -t ${servicename} "exec cat >> '${consolelog}'"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_printfail "Starting ${servicename}: Failed to start ${servername}"
fn_printfailnl "Starting ${servicename}: Failed to start ${servername}"
echo -en " Check log files: ${rootdir}/log"
fn_scriptlog "failed to start ${servername}"
if [ -a ${scriptlogdir}/.${servicename}-tmux-error.tmp ]; then
fn_scriptlog "tmux returned the following error"
cat ${scriptlogdir}/.${servicename}-tmux-error.tmp >> ${scriptlog}
rm ${scriptlogdir}/.${servicename}-tmux-error.tmp
fi
else
fn_printok "Starting ${servicename}: ${servername}"
fn_scriptlog "Started ${servername}"
@ -619,7 +662,7 @@ echo "Ports the server is currently using."
echo ""
echo "DIRECTION DESCRIPTION PORT"
echo "INBOUND Game/RCON port ${port}"
if [ "${engine}" = "source" ]; then
if [ ! -z ${sourcetvport} ]; then
echo "INBOUND SourceTV port ${sourcetvport}"
fi
echo "OUTBOUND Client port ${clientport}"
@ -658,7 +701,7 @@ mkdir -pv "steamcmd"
sleep 1
cd "steamcmd"
if [ ! -f steamcmd.sh ]; then
wget http://media.steampowered.com/client/steamcmd_linux.tar.gz
wget -nv -N http://media.steampowered.com/client/steamcmd_linux.tar.gz
tar --verbose -zxf steamcmd_linux.tar.gz
rm -v steamcmd_linux.tar.gz
chmod +x steamcmd.sh
@ -677,7 +720,7 @@ echo "================================="
sleep 1
mkdir -pv "${filesdir}"
cd "${rootdir}/steamcmd"
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
echo ""
echo "================================="
while true; do
@ -697,7 +740,7 @@ echo "================================="
sleep 1
mkdir -pv "${HOME}/.steam"
mkdir -pv "${HOME}/.steam/sdk32"
cp -v "${steamclient}" "${HOME}/.steam/sdk32/steamclient.so"
cp -v "${rootdir}/steamcmd/linux32/steamclient.so" "${HOME}/.steam/sdk32/steamclient.so"
sleep 1
echo ""
}
@ -720,11 +763,25 @@ sleep 1
echo ""
}
fn_getquery(){
echo "GameServerQuery"
echo "============================"
while true; do
read -p "Do you want to install GameServerQuery? [y/N]" yn
case $yn in
[Yy]* ) cd "${rootdir}"; wget -nv -N "http://danielgibbs.co.uk/dl/gsquery.py"; chmod +x gsquery.py; break;;
[Nn]* ) echo -e "Not installing GameServerQuery.";break;;
* ) echo "Please answer yes or no.";;
esac
done
echo ""
}
fn_retryinstall(){
while true; do
read -p "Retry install? [y/N]" yn
case $yn in
[Yy]* ) fn_install;;
[Yy]* ) fn_install; exit;;
[Nn]* ) echo Exiting; exit;;
* ) echo "Please answer yes or no.";;
esac
@ -763,6 +820,7 @@ fn_steamdl
fn_steaminstall
fn_steamfix
fn_loginstall
fn_getquery
echo "Configuring ${gamename} Server"
echo "================================="
sleep 1

BIN
FistfulOfFrags/dependencies/libm.so.6

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1047
FistfulOfFrags/fofserver

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8
GameServerQuery/gsquery.py

@ -1,9 +1,9 @@
#! /usr/bin/env python
# -*- coding: utf-8 -*-
# Source Game Server Query
# Game Server Query
# Author: Anonymous & Daniel Gibbs
# # Website: http://danielgibbs.co.uk
# Version: 251213
# Version: 031014
import optparse
import socket
@ -23,10 +23,14 @@ class GameServer:
self.query_prompt_string = '\xFF\xFF\xFF\xFFTSource Engine Query\0'
if self.option.engine == 'spark':
self.query_prompt_string = '\xFF\xFF\xFF\xFFTSource Engine Query\0'
if self.option.engine == 'realvirtuality':
self.query_prompt_string = '\xFF\xFF\xFF\xFFTSource Engine Query\0'
elif self.option.engine == 'unreal':
self.query_prompt_string = '\x5C\x69\x6E\x66\x6F\x5C'
elif self.option.engine == 'unreal2':
self.query_prompt_string = '\x79\x00\x00\x00\x00'
elif self.option.engine == 'avalanche':
self.query_prompt_string = '\xFE\xFD\x09\x10\x20\x30\x40'
self.connected = False
self.response = None
self.sanity_checks()

BIN
GarrysMod/dependencies/libc.so.6

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BIN
GarrysMod/dependencies/libm.so.6

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BIN
GarrysMod/dependencies/libpthread.so.0

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BIN
GarrysMod/dependencies/libstdc++.so.6

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1100
GarrysMod/gmodserver

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142
HalfLife2Deathmatch/hl2dmserver

@ -3,7 +3,7 @@
# Server Management Script
# Author: Daniel Gibbs
# Website: http://danielgibbs.co.uk
# Version: 050214
# Version: 061014
#### Variables ####
@ -19,7 +19,6 @@ steampass=""
# Start Variables
defaultmap="dm_lockdown"
maxplayers="16"
tickrate="64"
port="27015"
sourcetvport="27020"
clientport="27005"
@ -27,7 +26,7 @@ ip="0.0.0.0"
# https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
fn_parms(){
parms="-game hl2mp -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} -tickrate ${tickrate} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
parms="-game hl2mp -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
}
#### Advanced Variables ####
@ -40,9 +39,10 @@ servicename="hl2dm-server"
gamename="Half Life 2: Deathmatch"
engine="source"
# Directorys
# Directories
rootdir="$(cd "$(dirname "${BASH_SOURCE[0]}" )" && pwd )"
selfname="$0"
lockselfname=$(echo ".${servicename}.lock")
filesdir="${rootdir}/serverfiles"
systemdir="${filesdir}/hl2mp"
executabledir="${filesdir}"
@ -52,7 +52,6 @@ servercfg="${servicename}.cfg"
servercfgfullpath="${servercfgdir}/${servercfg}"
defaultcfg="${servercfgdir}/server.cfg"
backupdir="backups"
steamclient="${rootdir}/steamcmd/linux32/steamclient.so"
# Server Details
servername=$(grep -s hostname "${servercfgfullpath}"|sed 's/hostname //g'|sed 's/"//g')
@ -77,7 +76,7 @@ consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-
# what you are doing
fn_scriptlog(){
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: '$1'" >> ${scriptlog}
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: ${1}" >> ${scriptlog}
}
# [ FAIL ]
@ -141,8 +140,8 @@ fi
fn_autoip(){
# Identifies the server interface IP
# If multiple interfaces this will need to be set manually
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1|wc -l)
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0|wc -l)
if [ "${ip}" == "0.0.0.0" ]||[ "${ip}" == "" ]; then
if [ "${getipwc}" -ge "2" ]; then
fn_printwarn "Multiple active network interfaces.\n\n"
@ -165,26 +164,38 @@ if [ `find "${scriptlogdir}"/* -mtime +${logdays}|wc -l` -ne "0" ]; then
fn_printdots "Starting log cleaner"
sleep 1
fn_printok "Starting log cleaner"
sleep 1
fn_scriptlog "Starting log cleaner"
sleep 1
echo -en "\n"
fn_printinfo "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
fn_scriptlog "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
fi
find "${scriptlogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
find "${consolelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
if [ "${engine}" == "unreal2" ]; then
gamecount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
fi
scriptcount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
consolecount=$(find "${consolelogdir}"/* -mtime +${logdays}|wc -l)
count=$((${scriptcount} + ${consolecount}))
if [ "${engine}" == "unreal2" ]; then
count=$((${scriptcount} + ${consolecount} + ${gamecount}))
else
count=$((${scriptcount} + ${consolecount}))
fi
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays} -exec rm {} \;
fi
find "${scriptlogdir}"/* -mtime +${logdays} -exec rm {} \;
find "${consolelogdir}"/* -mtime +${logdays} -exec rm {} \;
fn_printok "Log cleaner removed ${count} log files"
fn_scriptlog "Log cleaner removed ${count} log files"
sleep 1
echo -en "\n"
fn_scriptlog "Log cleaner removed ${count} log files"
fi
}
@ -192,18 +203,26 @@ fn_debugserver(){
fn_rootcheck
fn_syscheck
fn_autoip
fn_distro
fn_uptime
fn_load
fn_parms
echo ""
echo "${gamename} Debug"
echo "============================"
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo -e "Distro: ${os}"
echo -e "Arch: ${arch}"
echo -e "Kernel: ${kernel}"
echo -e "Hostname: $HOSTNAME"
echo ""
echo "Start parameters:"
echo ${parms}
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo ""
while true; do
read -p "Continue? [y/N]" yn
case $yn in
@ -246,8 +265,8 @@ sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printoknl "Starting ${servicename} console"
sleep 1
fn_scriptlog "Console accessed"
sleep 1
tmux attach-session -t ${servicename}
else
fn_printfailnl "Starting ${servicename} console: ${servername} not running"
@ -298,8 +317,8 @@ fi
fn_printdots "Starting backup ${servicename}: ${servername}"
sleep 1
fn_printok "Starting backup ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Backup started"
sleep 1
echo -en "\n"
cd "${rootdir}"
mkdir -pv "${backupdir}" > /dev/null 2>&1
@ -367,9 +386,9 @@ if [ ! -z "${gamelogdir}" ]; then
fi
mail -s "${subject}" ${email} < "${emaillog}"
fn_printinfo "Sent email notification to ${email}"
fn_scriptlog "Sent email notification to ${email}"
sleep 1
echo -en "\n"
fn_scriptlog "Sent email notification to ${email}"
}
fn_emailtest(){
@ -398,13 +417,15 @@ if [ -f gsquery.py ]; then
port=$((${gameport} + 1))
elif [ "${engine}" == "spark" ]; then
port=$((${port} + 1))
elif [ "${engine}" == "realvirtuality" ]; then
port=${queryport}
fi
fn_printinfo "Monitoring ${servicename}: Detected gsquery.py"
sleep 1
fn_scriptlog "Detected gsquery.py"
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
sleep 1
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
fn_scriptlog "Querying port: ${ip}:${port}: QUERYING"
sleep 1
serverquery=$(./gsquery.py -a ${ip} -p ${port} -e ${engine} 2>&1)
exitcode=$?
if [ "${exitcode}" == "1" ]||[ "${exitcode}" == "2" ]||[ "${exitcode}" == "3" ]||[ "${exitcode}" == "4" ]; then
@ -414,9 +435,8 @@ if [ -f gsquery.py ]; then
fn_scriptlog "Querying port: ${ip}:${port}: ${serverquery}"
if [[ -z "${secondquery}" ]]; then
fn_printinfo "Monitoring ${servicename}: Waiting 30 seconds to re-query"
sleep 1
fn_scriptlog "Waiting 30 seconds to re-query"
sleep 29
sleep 30
secondquery=1
fn_serverquery
fi
@ -430,14 +450,14 @@ if [ -f gsquery.py ]; then
exit
elif [ "${exitcode}" == "0" ]; then
fn_printok "Monitoring ${servicename}: Querying port: ${ip}:${port}: OK"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: OK"
sleep 1
echo -en "\n"
exit
elif [ "${exitcode}" == "126" ]; then
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: ERROR: ./gsquery.py: Permission denied"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: ./gsquery.py: Permission denied"
sleep 1
echo -en "\n"
echo "Attempting to resolve automatically"
chmod +x -v gsquery.py
@ -454,9 +474,9 @@ if [ -f gsquery.py ]; then
fi
else
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: UNKNOWN ERROR"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
sleep 1
echo -en "\n"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
./gsquery.py -a ${ip} -p ${port} -e ${engine}
exit
fi
@ -468,19 +488,27 @@ fn_rootcheck
fn_syscheck
fn_autoip
fn_printdots "Monitoring ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Monitoring ${servername}"
sleep 1
if [ ! -f ${lockselfname} ]; then
fn_printinfo "Monitoring ${servicename}: Monitor disabled: No lock file found"
fn_scriptlog "Monitor disabled: No lock file found"
sleep 1
echo -en "\n"
echo "To enable monitor run ${selfname} start"
exit
fi
updatecheck=$(ps -ef|grep "${selfname} update"|grep -v grep|wc -l)
if [ "${updatecheck}" = "0" ]; then
fn_printdots "Monitoring ${servicename}: Checking session: CHECKING"
sleep 1
fn_scriptlog "Checking session: CHECKING"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printok "Monitoring ${servicename}: Checking session: OK"
fn_scriptlog "Checking session: OK"
sleep 1
echo -en "\n"
fn_scriptlog "Checking session: OK"
fn_serverquery
exit
else
@ -499,11 +527,11 @@ if [ "${updatecheck}" = "0" ]; then
fi
else
fn_printinfonl "Monitoring ${servicename}: Detected SteamCMD is checking for updates"
sleep 1
fn_scriptlog "Detected SteamCMD is checking for updates"
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
sleep 1
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
fn_scriptlog "When updates complete ${servicename} will start"
sleep 1
fi
}
@ -517,7 +545,7 @@ sleep 1
fn_scriptlog "Updating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
}
fn_validateserver(){
@ -536,7 +564,7 @@ sleep 1
fn_scriptlog "Validating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
}
fn_restartserver(){
@ -550,8 +578,8 @@ fn_rootcheck
fn_syscheck
pid=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
fn_printdots "Stopping ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Stopping ${servername}"
sleep 1
if [ "${pid}" == "0" ]; then
fn_printfail "Stopping ${servicename}: ${servername} is already stopped"
fn_scriptlog "${servername} is already stopped"
@ -560,6 +588,8 @@ else
fn_printok "Stopping ${servicename}: ${servername}"
fn_scriptlog "Stopped ${servername}"
fi
# Remove lock file
rm -f ${lockselfname}
sleep 1
echo -en "\n"
}
@ -572,26 +602,39 @@ fn_parms
fn_logmanager
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_scriptlog "Rotating log files"
if [ "${engine}" == "unreal2" ]; then
mv "${gamelog}" "${gamelogdate}"
fi
mv "${scriptlog}" "${scriptlogdate}"
mv "${consolelog}" "${consolelogdate}"
fi
fn_printdots "Starting ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Starting ${servername}"
sleep 1
if [ ${tmuxwc} -eq 1 ]; then
fn_printinfo "Starting ${servicename}: ${servername} is already running"
fn_scriptlog "${servername} is already running"
sleep 1
echo -en "\n"
fn_scriptlog "${servername} is already running"
exit
fi
# Create lock file
date > "${rootdir}/${lockselfname}"
cd "${executabledir}"
tmux new-session -d -s ${servicename} "${executable} ${parms}|tee -a '${consolelog}'"
tmux new-session -d -s ${servicename} "${executable} ${parms}" 2> ${scriptlogdir}/.${servicename}-tmux-error.tmp
tmux pipe-pane -o -t ${servicename} "exec cat >> '${consolelog}'"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_printfail "Starting ${servicename}: Failed to start ${servername}"
fn_printfailnl "Starting ${servicename}: Failed to start ${servername}"
echo -en " Check log files: ${rootdir}/log"
fn_scriptlog "failed to start ${servername}"
if [ -a ${scriptlogdir}/.${servicename}-tmux-error.tmp ]; then
fn_scriptlog "tmux returned the following error"
cat ${scriptlogdir}/.${servicename}-tmux-error.tmp >> ${scriptlog}
rm ${scriptlogdir}/.${servicename}-tmux-error.tmp
fi
else
fn_printok "Starting ${servicename}: ${servername}"
fn_scriptlog "Started ${servername}"
@ -619,7 +662,7 @@ echo "Ports the server is currently using."
echo ""
echo "DIRECTION DESCRIPTION PORT"
echo "INBOUND Game/RCON port ${port}"
if [ "${engine}" = "source" ]; then
if [ ! -z ${sourcetvport} ]; then
echo "INBOUND SourceTV port ${sourcetvport}"
fi
echo "OUTBOUND Client port ${clientport}"
@ -658,7 +701,7 @@ mkdir -pv "steamcmd"
sleep 1
cd "steamcmd"
if [ ! -f steamcmd.sh ]; then
wget http://media.steampowered.com/client/steamcmd_linux.tar.gz
wget -nv -N http://media.steampowered.com/client/steamcmd_linux.tar.gz
tar --verbose -zxf steamcmd_linux.tar.gz
rm -v steamcmd_linux.tar.gz
chmod +x steamcmd.sh
@ -677,7 +720,7 @@ echo "================================="
sleep 1
mkdir -pv "${filesdir}"
cd "${rootdir}/steamcmd"
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
echo ""
echo "================================="
while true; do
@ -697,7 +740,7 @@ echo "================================="
sleep 1
mkdir -pv "${HOME}/.steam"
mkdir -pv "${HOME}/.steam/sdk32"
cp -v "${steamclient}" "${HOME}/.steam/sdk32/steamclient.so"
cp -v "${rootdir}/steamcmd/linux32/steamclient.so" "${HOME}/.steam/sdk32/steamclient.so"
sleep 1
echo ""
}
@ -720,11 +763,25 @@ sleep 1
echo ""
}
fn_getquery(){
echo "GameServerQuery"
echo "============================"
while true; do
read -p "Do you want to install GameServerQuery? [y/N]" yn
case $yn in
[Yy]* ) cd "${rootdir}"; wget -nv -N "http://danielgibbs.co.uk/dl/gsquery.py"; chmod +x gsquery.py; break;;
[Nn]* ) echo -e "Not installing GameServerQuery.";break;;
* ) echo "Please answer yes or no.";;
esac
done
echo ""
}
fn_retryinstall(){
while true; do
read -p "Retry install? [y/N]" yn
case $yn in
[Yy]* ) fn_install;;
[Yy]* ) fn_install; exit;;
[Nn]* ) echo Exiting; exit;;
* ) echo "Please answer yes or no.";;
esac
@ -763,6 +820,7 @@ fn_steamdl
fn_steaminstall
fn_steamfix
fn_loginstall
fn_getquery
echo "Configuring ${gamename} Server"
echo "================================="
sleep 1

175
HalfLifeDeathmatchClassic/hldmcserver

@ -3,7 +3,7 @@
# Server Management Script
# Author: Daniel Gibbs
# Website: http://danielgibbs.co.uk
# Version: 050214
# Version: 061014
#### Variables ####
@ -25,7 +25,7 @@ ip="0.0.0.0"
# https://developer.valvesoftware.com/wiki/Command_Line_Options#Command-line_parameters_2
fn_parms(){
parms="-game valve -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
parms="-game valve -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}"
}
#### Advanced Variables ####
@ -38,9 +38,10 @@ servicename="hldmc-server"
gamename="Half Life: Deathmatch Classic"
engine="goldsource"
# Directorys
# Directories
rootdir="$(cd "$(dirname "${BASH_SOURCE[0]}" )" && pwd )"
selfname="$0"
lockselfname=$(echo ".${servicename}.lock")
filesdir="${rootdir}/serverfiles"
systemdir="${filesdir}/valve"
executabledir="${filesdir}"
@ -50,7 +51,6 @@ servercfg="${servicename}.cfg"
servercfgfullpath="${servercfgdir}/${servercfg}"
defaultcfg="${servercfgdir}/server.cfg"
backupdir="backups"
steamclient="${rootdir}/steamcmd/linux32/steamclient.so"
# Server Details
servername=$(grep -s hostname "${servercfgfullpath}"|sed 's/hostname //g'|sed 's/"//g')
@ -75,7 +75,7 @@ consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-
# what you are doing
fn_scriptlog(){
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: '$1'" >> ${scriptlog}
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: ${1}" >> ${scriptlog}
}
# [ FAIL ]
@ -139,8 +139,8 @@ fi
fn_autoip(){
# Identifies the server interface IP
# If multiple interfaces this will need to be set manually
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1|wc -l)
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0|wc -l)
if [ "${ip}" == "0.0.0.0" ]||[ "${ip}" == "" ]; then
if [ "${getipwc}" -ge "2" ]; then
fn_printwarn "Multiple active network interfaces.\n\n"
@ -163,26 +163,38 @@ if [ `find "${scriptlogdir}"/* -mtime +${logdays}|wc -l` -ne "0" ]; then
fn_printdots "Starting log cleaner"
sleep 1
fn_printok "Starting log cleaner"
sleep 1
fn_scriptlog "Starting log cleaner"
sleep 1
echo -en "\n"
fn_printinfo "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
fn_scriptlog "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
fi
find "${scriptlogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
find "${consolelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
if [ "${engine}" == "unreal2" ]; then
gamecount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
fi
scriptcount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
consolecount=$(find "${consolelogdir}"/* -mtime +${logdays}|wc -l)
count=$((${scriptcount} + ${consolecount}))
if [ "${engine}" == "unreal2" ]; then
count=$((${scriptcount} + ${consolecount} + ${gamecount}))
else
count=$((${scriptcount} + ${consolecount}))
fi
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays} -exec rm {} \;
fi
find "${scriptlogdir}"/* -mtime +${logdays} -exec rm {} \;
find "${consolelogdir}"/* -mtime +${logdays} -exec rm {} \;
fn_printok "Log cleaner removed ${count} log files"
fn_scriptlog "Log cleaner removed ${count} log files"
sleep 1
echo -en "\n"
fn_scriptlog "Log cleaner removed ${count} log files"
fi
}
@ -190,18 +202,26 @@ fn_debugserver(){
fn_rootcheck
fn_syscheck
fn_autoip
fn_distro
fn_uptime
fn_load
fn_parms
echo ""
echo "${gamename} Debug"
echo "============================"
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo -e "Distro: ${os}"
echo -e "Arch: ${arch}"
echo -e "Kernel: ${kernel}"
echo -e "Hostname: $HOSTNAME"
echo ""
echo "Start parameters:"
echo ${parms}
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo ""
while true; do
read -p "Continue? [y/N]" yn
case $yn in
@ -244,8 +264,8 @@ sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printoknl "Starting ${servicename} console"
sleep 1
fn_scriptlog "Console accessed"
sleep 1
tmux attach-session -t ${servicename}
else
fn_printfailnl "Starting ${servicename} console: ${servername} not running"
@ -296,8 +316,8 @@ fi
fn_printdots "Starting backup ${servicename}: ${servername}"
sleep 1
fn_printok "Starting backup ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Backup started"
sleep 1
echo -en "\n"
cd "${rootdir}"
mkdir -pv "${backupdir}" > /dev/null 2>&1
@ -365,9 +385,9 @@ if [ ! -z "${gamelogdir}" ]; then
fi
mail -s "${subject}" ${email} < "${emaillog}"
fn_printinfo "Sent email notification to ${email}"
fn_scriptlog "Sent email notification to ${email}"
sleep 1
echo -en "\n"
fn_scriptlog "Sent email notification to ${email}"
}
fn_emailtest(){
@ -396,13 +416,15 @@ if [ -f gsquery.py ]; then
port=$((${gameport} + 1))
elif [ "${engine}" == "spark" ]; then
port=$((${port} + 1))
elif [ "${engine}" == "realvirtuality" ]; then
port=${queryport}
fi
fn_printinfo "Monitoring ${servicename}: Detected gsquery.py"
sleep 1
fn_scriptlog "Detected gsquery.py"
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
sleep 1
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
fn_scriptlog "Querying port: ${ip}:${port}: QUERYING"
sleep 1
serverquery=$(./gsquery.py -a ${ip} -p ${port} -e ${engine} 2>&1)
exitcode=$?
if [ "${exitcode}" == "1" ]||[ "${exitcode}" == "2" ]||[ "${exitcode}" == "3" ]||[ "${exitcode}" == "4" ]; then
@ -412,9 +434,8 @@ if [ -f gsquery.py ]; then
fn_scriptlog "Querying port: ${ip}:${port}: ${serverquery}"
if [[ -z "${secondquery}" ]]; then
fn_printinfo "Monitoring ${servicename}: Waiting 30 seconds to re-query"
sleep 1
fn_scriptlog "Waiting 30 seconds to re-query"
sleep 29
sleep 30
secondquery=1
fn_serverquery
fi
@ -428,14 +449,14 @@ if [ -f gsquery.py ]; then
exit
elif [ "${exitcode}" == "0" ]; then
fn_printok "Monitoring ${servicename}: Querying port: ${ip}:${port}: OK"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: OK"
sleep 1
echo -en "\n"
exit
elif [ "${exitcode}" == "126" ]; then
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: ERROR: ./gsquery.py: Permission denied"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: ./gsquery.py: Permission denied"
sleep 1
echo -en "\n"
echo "Attempting to resolve automatically"
chmod +x -v gsquery.py
@ -452,9 +473,9 @@ if [ -f gsquery.py ]; then
fi
else
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: UNKNOWN ERROR"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
sleep 1
echo -en "\n"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
./gsquery.py -a ${ip} -p ${port} -e ${engine}
exit
fi
@ -466,19 +487,27 @@ fn_rootcheck
fn_syscheck
fn_autoip
fn_printdots "Monitoring ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Monitoring ${servername}"
sleep 1
if [ ! -f ${lockselfname} ]; then
fn_printinfo "Monitoring ${servicename}: Monitor disabled: No lock file found"
fn_scriptlog "Monitor disabled: No lock file found"
sleep 1
echo -en "\n"
echo "To enable monitor run ${selfname} start"
exit
fi
updatecheck=$(ps -ef|grep "${selfname} update"|grep -v grep|wc -l)
if [ "${updatecheck}" = "0" ]; then
fn_printdots "Monitoring ${servicename}: Checking session: CHECKING"
sleep 1
fn_scriptlog "Checking session: CHECKING"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printok "Monitoring ${servicename}: Checking session: OK"
fn_scriptlog "Checking session: OK"
sleep 1
echo -en "\n"
fn_scriptlog "Checking session: OK"
fn_serverquery
exit
else
@ -497,11 +526,11 @@ if [ "${updatecheck}" = "0" ]; then
fi
else
fn_printinfonl "Monitoring ${servicename}: Detected SteamCMD is checking for updates"
sleep 1
fn_scriptlog "Detected SteamCMD is checking for updates"
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
sleep 1
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
fn_scriptlog "When updates complete ${servicename} will start"
sleep 1
fi
}
@ -515,7 +544,7 @@ sleep 1
fn_scriptlog "Updating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
}
fn_validateserver(){
@ -534,7 +563,7 @@ sleep 1
fn_scriptlog "Validating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
}
fn_restartserver(){
@ -548,8 +577,8 @@ fn_rootcheck
fn_syscheck
pid=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
fn_printdots "Stopping ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Stopping ${servername}"
sleep 1
if [ "${pid}" == "0" ]; then
fn_printfail "Stopping ${servicename}: ${servername} is already stopped"
fn_scriptlog "${servername} is already stopped"
@ -558,6 +587,8 @@ else
fn_printok "Stopping ${servicename}: ${servername}"
fn_scriptlog "Stopped ${servername}"
fi
# Remove lock file
rm -f ${lockselfname}
sleep 1
echo -en "\n"
}
@ -570,26 +601,39 @@ fn_parms
fn_logmanager
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_scriptlog "Rotating log files"
if [ "${engine}" == "unreal2" ]; then
mv "${gamelog}" "${gamelogdate}"
fi
mv "${scriptlog}" "${scriptlogdate}"
mv "${consolelog}" "${consolelogdate}"
fi
fn_printdots "Starting ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Starting ${servername}"
sleep 1
if [ ${tmuxwc} -eq 1 ]; then
fn_printinfo "Starting ${servicename}: ${servername} is already running"
fn_scriptlog "${servername} is already running"
sleep 1
echo -en "\n"
fn_scriptlog "${servername} is already running"
exit
fi
# Create lock file
date > "${rootdir}/${lockselfname}"
cd "${executabledir}"
tmux new-session -d -s ${servicename} "${executable} ${parms}|tee -a '${consolelog}'"
tmux new-session -d -s ${servicename} "${executable} ${parms}" 2> ${scriptlogdir}/.${servicename}-tmux-error.tmp
tmux pipe-pane -o -t ${servicename} "exec cat >> '${consolelog}'"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_printfail "Starting ${servicename}: Failed to start ${servername}"
fn_printfailnl "Starting ${servicename}: Failed to start ${servername}"
echo -en " Check log files: ${rootdir}/log"
fn_scriptlog "failed to start ${servername}"
if [ -a ${scriptlogdir}/.${servicename}-tmux-error.tmp ]; then
fn_scriptlog "tmux returned the following error"
cat ${scriptlogdir}/.${servicename}-tmux-error.tmp >> ${scriptlog}
rm ${scriptlogdir}/.${servicename}-tmux-error.tmp
fi
else
fn_printok "Starting ${servicename}: ${servername}"
fn_scriptlog "Started ${servername}"
@ -617,7 +661,7 @@ echo "Ports the server is currently using."
echo ""
echo "DIRECTION DESCRIPTION PORT"
echo "INBOUND Game/RCON port ${port}"
if [ "${engine}" = "source" ]; then
if [ ! -z ${sourcetvport} ]; then
echo "INBOUND SourceTV port ${sourcetvport}"
fi
echo "OUTBOUND Client port ${clientport}"
@ -637,27 +681,6 @@ echo ""
## Installer
#
fn_hldmcappmanifest(){
appdir="${filesdir}/91aa146f9fda7056098af2c7015b8fb308bf1ce2"
if [ ${pass} == 1 ]; then
echo "Creating appmanifest directory. (app 90 fix)"
sleep 2
mkdir -v "${filesdir}"
mkdir -v "${appdir}"
cd "${appdir}"
echo "Removing any existing appmanifest files. (app 90 fix)"
sleep 2
rm -f appmanifest_10.acf appmanifest_70.acf appmanifest_90.acf
elif [ ${pass} == 2 ]; then
echo "Downloading HLDS appmanifest files. (app 90 fix)"
sleep 2
cd "${appdir}"
wget https://raw.github.com/dgibbs64/linuxgameservers/master/appmanifest/appmanifest_10.acf
wget https://raw.github.com/dgibbs64/linuxgameservers/master/appmanifest/appmanifest_70.acf
wget https://raw.github.com/dgibbs64/linuxgameservers/master/appmanifest/appmanifest_90.acf
fi
}
fn_header(){
clear
echo "================================="
@ -677,7 +700,7 @@ mkdir -pv "steamcmd"
sleep 1
cd "steamcmd"
if [ ! -f steamcmd.sh ]; then
wget http://media.steampowered.com/client/steamcmd_linux.tar.gz
wget -nv -N http://media.steampowered.com/client/steamcmd_linux.tar.gz
tar --verbose -zxf steamcmd_linux.tar.gz
rm -v steamcmd_linux.tar.gz
chmod +x steamcmd.sh
@ -691,13 +714,12 @@ echo ""
}
fn_steaminstall(){
echo "Installing ${gamename} Server"
echo "================================="
sleep 1
mkdir -pv "${filesdir}"
cd "${rootdir}/steamcmd"
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
}
fn_success(){
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
echo ""
echo "================================="
while true; do
@ -717,7 +739,7 @@ echo "================================="
sleep 1
mkdir -pv "${HOME}/.steam"
mkdir -pv "${HOME}/.steam/sdk32"
cp -v "${steamclient}" "${HOME}/.steam/sdk32/steamclient.so"
cp -v "${rootdir}/steamcmd/linux32/steamclient.so" "${HOME}/.steam/sdk32/steamclient.so"
sleep 1
echo ""
}
@ -740,11 +762,25 @@ sleep 1
echo ""
}
fn_getquery(){
echo "GameServerQuery"
echo "============================"
while true; do
read -p "Do you want to install GameServerQuery? [y/N]" yn
case $yn in
[Yy]* ) cd "${rootdir}"; wget -nv -N "http://danielgibbs.co.uk/dl/gsquery.py"; chmod +x gsquery.py; break;;
[Nn]* ) echo -e "Not installing GameServerQuery.";break;;
* ) echo "Please answer yes or no.";;
esac
done
echo ""
}
fn_retryinstall(){
while true; do
read -p "Retry install? [y/N]" yn
case $yn in
[Yy]* ) fn_install;;
[Yy]* ) fn_install; exit;;
[Nn]* ) echo Exiting; exit;;
* ) echo "Please answer yes or no.";;
esac
@ -780,18 +816,13 @@ while true; do
done
fn_header
fn_steamdl
echo "Installing ${gamename} Server"
echo "================================="
pass=1
fn_hldmcappmanifest
pass=2
fn_hldmcappmanifest
fn_steaminstall
fn_steaminstall
fn_steaminstall
fn_success
fn_steaminstall
fn_steamfix
fn_loginstall
fn_getquery
echo "Configuring ${gamename} Server"
echo "================================="
sleep 1

249
Insurgency/insserver

@ -3,7 +3,7 @@
# Server Management Script
# Author: Daniel Gibbs
# Website: http://danielgibbs.co.uk
# Version: 050214
# Version: 061014
#### Variables ####
@ -26,7 +26,7 @@ ip="0.0.0.0"
# https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
fn_parms(){
parms="-strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
parms="-game insurgency -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
}
#### Advanced Variables ####
@ -39,9 +39,10 @@ servicename="ins-server"
gamename="Insurgency"
engine="source"
# Directorys
# Directories
rootdir="$(cd "$(dirname "${BASH_SOURCE[0]}" )" && pwd )"
selfname="$0"
lockselfname=$(echo ".${servicename}.lock")
filesdir="${rootdir}/serverfiles"
systemdir="${filesdir}/insurgency"
executabledir="${filesdir}"
@ -51,7 +52,6 @@ servercfg="${servicename}.cfg"
servercfgfullpath="${servercfgdir}/${servercfg}"
defaultcfg="${servercfgdir}/server.cfg"
backupdir="backups"
steamclient="${rootdir}/steamcmd/linux32/steamclient.so"
# Server Details
servername=$(grep -s hostname "${servercfgfullpath}"|sed 's/hostname //g'|sed 's/"//g')
@ -76,7 +76,7 @@ consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-
# what you are doing
fn_scriptlog(){
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: '$1'" >> ${scriptlog}
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: ${1}" >> ${scriptlog}
}
# [ FAIL ]
@ -140,8 +140,8 @@ fi
fn_autoip(){
# Identifies the server interface IP
# If multiple interfaces this will need to be set manually
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1|wc -l)
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0|wc -l)
if [ "${ip}" == "0.0.0.0" ]||[ "${ip}" == "" ]; then
if [ "${getipwc}" -ge "2" ]; then
fn_printwarn "Multiple active network interfaces.\n\n"
@ -164,26 +164,38 @@ if [ `find "${scriptlogdir}"/* -mtime +${logdays}|wc -l` -ne "0" ]; then
fn_printdots "Starting log cleaner"
sleep 1
fn_printok "Starting log cleaner"
sleep 1
fn_scriptlog "Starting log cleaner"
sleep 1
echo -en "\n"
fn_printinfo "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
fn_scriptlog "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
fi
find "${scriptlogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
find "${consolelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
if [ "${engine}" == "unreal2" ]; then
gamecount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
fi
scriptcount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
consolecount=$(find "${consolelogdir}"/* -mtime +${logdays}|wc -l)
count=$((${scriptcount} + ${consolecount}))
if [ "${engine}" == "unreal2" ]; then
count=$((${scriptcount} + ${consolecount} + ${gamecount}))
else
count=$((${scriptcount} + ${consolecount}))
fi
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays} -exec rm {} \;
fi
find "${scriptlogdir}"/* -mtime +${logdays} -exec rm {} \;
find "${consolelogdir}"/* -mtime +${logdays} -exec rm {} \;
fn_printok "Log cleaner removed ${count} log files"
fn_scriptlog "Log cleaner removed ${count} log files"
sleep 1
echo -en "\n"
fn_scriptlog "Log cleaner removed ${count} log files"
fi
}
@ -191,18 +203,26 @@ fn_debugserver(){
fn_rootcheck
fn_syscheck
fn_autoip
fn_distro
fn_uptime
fn_load
fn_parms
echo ""
echo "${gamename} Debug"
echo "============================"
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo -e "Distro: ${os}"
echo -e "Arch: ${arch}"
echo -e "Kernel: ${kernel}"
echo -e "Hostname: $HOSTNAME"
echo ""
echo "Start parameters:"
echo ${parms}
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo ""
while true; do
read -p "Continue? [y/N]" yn
case $yn in
@ -245,8 +265,8 @@ sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printoknl "Starting ${servicename} console"
sleep 1
fn_scriptlog "Console accessed"
sleep 1
tmux attach-session -t ${servicename}
else
fn_printfailnl "Starting ${servicename} console: ${servername} not running"
@ -297,8 +317,8 @@ fi
fn_printdots "Starting backup ${servicename}: ${servername}"
sleep 1
fn_printok "Starting backup ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Backup started"
sleep 1
echo -en "\n"
cd "${rootdir}"
mkdir -pv "${backupdir}" > /dev/null 2>&1
@ -366,9 +386,9 @@ if [ ! -z "${gamelogdir}" ]; then
fi
mail -s "${subject}" ${email} < "${emaillog}"
fn_printinfo "Sent email notification to ${email}"
fn_scriptlog "Sent email notification to ${email}"
sleep 1
echo -en "\n"
fn_scriptlog "Sent email notification to ${email}"
}
fn_emailtest(){
@ -397,13 +417,15 @@ if [ -f gsquery.py ]; then
port=$((${gameport} + 1))
elif [ "${engine}" == "spark" ]; then
port=$((${port} + 1))
elif [ "${engine}" == "realvirtuality" ]; then
port=${queryport}
fi
fn_printinfo "Monitoring ${servicename}: Detected gsquery.py"
sleep 1
fn_scriptlog "Detected gsquery.py"
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
sleep 1
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
fn_scriptlog "Querying port: ${ip}:${port}: QUERYING"
sleep 1
serverquery=$(./gsquery.py -a ${ip} -p ${port} -e ${engine} 2>&1)
exitcode=$?
if [ "${exitcode}" == "1" ]||[ "${exitcode}" == "2" ]||[ "${exitcode}" == "3" ]||[ "${exitcode}" == "4" ]; then
@ -413,9 +435,8 @@ if [ -f gsquery.py ]; then
fn_scriptlog "Querying port: ${ip}:${port}: ${serverquery}"
if [[ -z "${secondquery}" ]]; then
fn_printinfo "Monitoring ${servicename}: Waiting 30 seconds to re-query"
sleep 1
fn_scriptlog "Waiting 30 seconds to re-query"
sleep 29
sleep 30
secondquery=1
fn_serverquery
fi
@ -429,14 +450,14 @@ if [ -f gsquery.py ]; then
exit
elif [ "${exitcode}" == "0" ]; then
fn_printok "Monitoring ${servicename}: Querying port: ${ip}:${port}: OK"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: OK"
sleep 1
echo -en "\n"
exit
elif [ "${exitcode}" == "126" ]; then
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: ERROR: ./gsquery.py: Permission denied"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: ./gsquery.py: Permission denied"
sleep 1
echo -en "\n"
echo "Attempting to resolve automatically"
chmod +x -v gsquery.py
@ -453,9 +474,9 @@ if [ -f gsquery.py ]; then
fi
else
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: UNKNOWN ERROR"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
sleep 1
echo -en "\n"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
./gsquery.py -a ${ip} -p ${port} -e ${engine}
exit
fi
@ -467,19 +488,27 @@ fn_rootcheck
fn_syscheck
fn_autoip
fn_printdots "Monitoring ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Monitoring ${servername}"
sleep 1
if [ ! -f ${lockselfname} ]; then
fn_printinfo "Monitoring ${servicename}: Monitor disabled: No lock file found"
fn_scriptlog "Monitor disabled: No lock file found"
sleep 1
echo -en "\n"
echo "To enable monitor run ${selfname} start"
exit
fi
updatecheck=$(ps -ef|grep "${selfname} update"|grep -v grep|wc -l)
if [ "${updatecheck}" = "0" ]; then
fn_printdots "Monitoring ${servicename}: Checking session: CHECKING"
sleep 1
fn_scriptlog "Checking session: CHECKING"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printok "Monitoring ${servicename}: Checking session: OK"
fn_scriptlog "Checking session: OK"
sleep 1
echo -en "\n"
fn_scriptlog "Checking session: OK"
fn_serverquery
exit
else
@ -498,11 +527,11 @@ if [ "${updatecheck}" = "0" ]; then
fi
else
fn_printinfonl "Monitoring ${servicename}: Detected SteamCMD is checking for updates"
sleep 1
fn_scriptlog "Detected SteamCMD is checking for updates"
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
sleep 1
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
fn_scriptlog "When updates complete ${servicename} will start"
sleep 1
fi
}
@ -516,7 +545,7 @@ sleep 1
fn_scriptlog "Updating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
}
fn_validateserver(){
@ -535,7 +564,7 @@ sleep 1
fn_scriptlog "Validating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
}
fn_restartserver(){
@ -549,8 +578,8 @@ fn_rootcheck
fn_syscheck
pid=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
fn_printdots "Stopping ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Stopping ${servername}"
sleep 1
if [ "${pid}" == "0" ]; then
fn_printfail "Stopping ${servicename}: ${servername} is already stopped"
fn_scriptlog "${servername} is already stopped"
@ -559,6 +588,8 @@ else
fn_printok "Stopping ${servicename}: ${servername}"
fn_scriptlog "Stopped ${servername}"
fi
# Remove lock file
rm -f ${lockselfname}
sleep 1
echo -en "\n"
}
@ -571,26 +602,39 @@ fn_parms
fn_logmanager
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_scriptlog "Rotating log files"
if [ "${engine}" == "unreal2" ]; then
mv "${gamelog}" "${gamelogdate}"
fi
mv "${scriptlog}" "${scriptlogdate}"
mv "${consolelog}" "${consolelogdate}"
fi
fn_printdots "Starting ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Starting ${servername}"
sleep 1
if [ ${tmuxwc} -eq 1 ]; then
fn_printinfo "Starting ${servicename}: ${servername} is already running"
fn_scriptlog "${servername} is already running"
sleep 1
echo -en "\n"
fn_scriptlog "${servername} is already running"
exit
fi
# Create lock file
date > "${rootdir}/${lockselfname}"
cd "${executabledir}"
tmux new-session -d -s ${servicename} "${executable} ${parms}|tee -a '${consolelog}'"
tmux new-session -d -s ${servicename} "${executable} ${parms}" 2> ${scriptlogdir}/.${servicename}-tmux-error.tmp
tmux pipe-pane -o -t ${servicename} "exec cat >> '${consolelog}'"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_printfail "Starting ${servicename}: Failed to start ${servername}"
fn_printfailnl "Starting ${servicename}: Failed to start ${servername}"
echo -en " Check log files: ${rootdir}/log"
fn_scriptlog "failed to start ${servername}"
if [ -a ${scriptlogdir}/.${servicename}-tmux-error.tmp ]; then
fn_scriptlog "tmux returned the following error"
cat ${scriptlogdir}/.${servicename}-tmux-error.tmp >> ${scriptlog}
rm ${scriptlogdir}/.${servicename}-tmux-error.tmp
fi
else
fn_printok "Starting ${servicename}: ${servername}"
fn_scriptlog "Started ${servername}"
@ -618,7 +662,7 @@ echo "Ports the server is currently using."
echo ""
echo "DIRECTION DESCRIPTION PORT"
echo "INBOUND Game/RCON port ${port}"
if [ "${engine}" = "source" ]; then
if [ ! -z ${sourcetvport} ]; then
echo "INBOUND SourceTV port ${sourcetvport}"
fi
echo "OUTBOUND Client port ${clientport}"
@ -638,16 +682,112 @@ echo ""
## Installer
#
fn_insdeps(){
echo "Downloading libc.so.6, libpthread.so.0 & librt.so.1"
fn_glibcfix(){
if [ -z $(command -v ldd) ]; then
echo ""
echo -e "\r\033[K\e[0;31mFAIL\e[0;39m GLIBC is not detected."
sleep 1
echo "Install GLIBC and retry installation"
sleep 1
echo ""
while true; do
read -p "Continue install? [y/N]" yn
case $yn in
[Yy]* ) break;;
[Nn]* ) echo Exiting; exit;;
* ) echo "Please answer yes or no.";;
esac
done
elif [ "$(ldd --version | sed -n '1 p' | tr -cd [:digit:] | tail -c 3)" -lt 215 ]; then
echo "GLIBC Fix required"
echo "============================"
sleep 1
echo -e "\e[0;31mWARNING!\e[0;39m ${gamename} requires GLIBC_2.15 or above"
sleep 1
echo ""
echo "Currently installed: GLIBC_$(ldd --version |grep ldd|awk '{print $NF}')"
echo "Required: => GLIBC_2.15"
echo ""
sleep 1
echo "The installer will now detect and download the required files to allow ${gamename} server to run on a distro with GLIBC_2.14 or less."
echo "note: This will NOT upgrade GLIBC on your system"
sleep 1
echo ""
echo "Downloading Required files"
echo "================================="
sleep 1
if [ "${gamename}" == "Insurgency" ];then
echo "Detected Insurgency"
sleep 1
echo "Downloading files for Insurgency GLIBC Fix"
cd "${filesdir}/bin"
wget https://github.com/dgibbs64/linuxgameservers/raw/master/Insurgency/dependencies/libc.so.6
wget https://github.com/dgibbs64/linuxgameservers/raw/master/Insurgency/dependencies/libpthread.so.0
wget https://github.com/dgibbs64/linuxgameservers/raw/master/Insurgency/dependencies/librt.so.1
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/Insurgency/dependencies/libc.so.6
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/Insurgency/dependencies/librt.so.1
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/Insurgency/dependencies/libpthread.so.0
sleep 1
elif [ "${gamename}" == "Garrys's Mod" ];then
echo "Detected Garrys's Mod"
sleep 1
echo "Downloading files for Garrys's Mod GLIBC Fix"
sleep 1
cd "${filesdir}/bin"
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/GarrysMod/dependencies/libc.so.6
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/GarrysMod/dependencies/libm.so.6
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/GarrysMod/dependencies/libpthread.so.0
sleep 1
echo ""
elif [ "${gamename}" == "Natural Selection 2" ];then
echo "Detected Natural Selection 2"
sleep 1
echo "Downloading files for Natural Selection 2 GLIBC Fix"
sleep 1
cd "${filesdir}"
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/NaturalSelection2/dependencies/libm.so.6
cp -v "${rootdir}/steamcmd/linux32/libstdc++.so.6" "${filesdir}/libstdc++.so.6"
sleep 1
echo ""
elif [ "${gamename}" == "No More Room in Hell" ];then
echo "Detected No More Room in Hell"
sleep 1
echo "Downloading files for No More Room in Hell GLIBC Fix"
sleep 1
cd "${filesdir}/srcds"
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/NoMoreRoomInHell/dependencies/libm.so.6
cp -v "${rootdir}/steamcmd/linux32/libstdc++.so.6" "${filesdir}/srcds/libstdc++.so.6"
sleep 1
echo ""
elif [ "${gamename}" == "Blade Symphony" ];then
echo "Detected Blade Symphony"
sleep 1
echo "Downloading files for Blade Symphony GLIBC Fix"
sleep 1
cp -v "${rootdir}/steamcmd/linux32/libstdc++.so.6" "${filesdir}/libstdc++.so.6"
sleep 1
echo ""
elif [ "${gamename}" == "Fistful of Frags" ];then
echo "Detected Fistful of Frags"
sleep 1
echo "Downloading files for Fistful of Frags GLIBC Fix"
sleep 1
cd "${filesdir}"
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/FistfulOfFrags/dependencies/libm.so.6
sleep 1
echo ""
elif [ "${gamename}" == "ARMA 3" ];then
echo "Detected ARMA 3"
sleep 1
echo "Downloading files for ARMA 3 GLIBC Fix"
sleep 1
cp -v "${rootdir}/steamcmd/linux32/libstdc++.so.6" "${filesdir}/libstdc++.so.6"
sleep 1
echo ""
else
echo "error: Unable to detect game. Fix not applied"
fi
echo "GLIBC fix has been applied!"
sleep 1
echo ""
fi
}
fn_header(){
@ -669,7 +809,7 @@ mkdir -pv "steamcmd"
sleep 1
cd "steamcmd"
if [ ! -f steamcmd.sh ]; then
wget http://media.steampowered.com/client/steamcmd_linux.tar.gz
wget -nv -N http://media.steampowered.com/client/steamcmd_linux.tar.gz
tar --verbose -zxf steamcmd_linux.tar.gz
rm -v steamcmd_linux.tar.gz
chmod +x steamcmd.sh
@ -688,7 +828,7 @@ echo "================================="
sleep 1
mkdir -pv "${filesdir}"
cd "${rootdir}/steamcmd"
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
echo ""
echo "================================="
while true; do
@ -708,7 +848,7 @@ echo "================================="
sleep 1
mkdir -pv "${HOME}/.steam"
mkdir -pv "${HOME}/.steam/sdk32"
cp -v "${steamclient}" "${HOME}/.steam/sdk32/steamclient.so"
cp -v "${rootdir}/steamcmd/linux32/steamclient.so" "${HOME}/.steam/sdk32/steamclient.so"
sleep 1
echo ""
}
@ -731,11 +871,25 @@ sleep 1
echo ""
}
fn_getquery(){
echo "GameServerQuery"
echo "============================"
while true; do
read -p "Do you want to install GameServerQuery? [y/N]" yn
case $yn in
[Yy]* ) cd "${rootdir}"; wget -nv -N "http://danielgibbs.co.uk/dl/gsquery.py"; chmod +x gsquery.py; break;;
[Nn]* ) echo -e "Not installing GameServerQuery.";break;;
* ) echo "Please answer yes or no.";;
esac
done
echo ""
}
fn_retryinstall(){
while true; do
read -p "Retry install? [y/N]" yn
case $yn in
[Yy]* ) fn_install;;
[Yy]* ) fn_install; exit;;
[Nn]* ) echo Exiting; exit;;
* ) echo "Please answer yes or no.";;
esac
@ -774,7 +928,8 @@ fn_steamdl
fn_steaminstall
fn_steamfix
fn_loginstall
fn_insdeps
fn_getquery
fn_glibcfix
echo "Configuring ${gamename} Server"
echo "================================="
sleep 1

862
JustCause2/jc2server

@ -0,0 +1,862 @@
#!/bin/bash
# Just Cause 2
# Server Management Script
# Author: Daniel Gibbs
# Website: http://danielgibbs.co.uk
# Version: 061014
#### Variables ####
# Notification Email
# (on|off)
emailnotification="off"
email="[email protected]"
# Steam login
steamuser="anonymous"
steampass=""
# Start Variables
maxplayers="10"
port="7777"
ip="0.0.0.0"
fn_parms(){
parms="--maxplayers ${maxplayers} --bindip ${ip} --bindport ${port}"
}
#### Advanced Variables ####
# Steam
appid="261140"
# Server Details
servicename="jc2-server"
gamename="Just Cause 2"
engine="avalanche"
# Directories
rootdir="$(cd "$(dirname "${BASH_SOURCE[0]}" )" && pwd )"
selfname="$0"
lockselfname=$(echo ".${servicename}.lock")
filesdir="${rootdir}/serverfiles"
systemdir="${filesdir}"
executabledir="${filesdir}"
executable="./Jcmp-Server"
servercfgdir="${filesdir}"
servercfg="config.lua"
servercfgfullpath="${servercfgdir}/${servercfg}"
backupdir="backups"
# Server Details
servername=$(grep -s hostname "${servercfgfullpath}"|sed 's/hostname //g'|sed 's/"//g')
# Logging
logdays="7"
gamelogdir="${systemdir}/logs"
scriptlogdir="${rootdir}/log/script"
consolelogdir="${rootdir}/log/console"
scriptlog="${scriptlogdir}/${servicename}-script.log"
consolelog="${consolelogdir}/${servicename}-console.log"
emaillog="${scriptlogdir}/${servicename}-email.log"
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log"
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-%S').log"
##### Script #####
# Do not edit
# unless you know
# what you are doing
fn_scriptlog(){
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: ${1}" >> ${scriptlog}
}
# [ FAIL ]
fn_printfail(){
echo -en "\r\033[K[\e[0;31m FAIL \e[0;39m] $@"
}
fn_printfailnl(){
echo -e "\r\033[K[\e[0;31m FAIL \e[0;39m] $@"
}
fn_printok(){
echo -en "\r\033[K[\e[0;32m OK \e[0;39m] $@"
}
# [ OK ]
fn_printoknl(){
echo -e "\r\033[K[\e[0;32m OK \e[0;39m] $@"
}
fn_printinfo(){
echo -en "\r\033[K[\e[0;36m INFO \e[0;39m] $@"
}
fn_printinfonl(){
echo -e "\r\033[K[\e[0;36m INFO \e[0;39m] $@"
}
# [ INFO ]
fn_printokinfonl(){
echo -e "\r\033[K[\e[0;36m INFO \e[0;39m] $@"
}
fn_printwarn(){
echo -en "\r\033[K[\e[1;33m WARN \e[0;39m] $@"
}
fn_printwarnnl(){
echo -e "\r\033[K[\e[1;33m WARN \e[0;39m] $@"
}
# [ .... ]
fn_printdots(){
echo -en "\r\033[K[ .... ] $@"
}
fn_rootcheck(){
if [ `whoami` = "root" ]; then
fn_printfailnl "Script will not run as root!"
exit
fi
}
fn_syscheck(){
if [ ! -e "${systemdir}" ]; then
fn_printfailnl "Cannot access ${systemdir}: No such directory"
exit
fi
}
fn_autoip(){
# Identifies the server interface IP
# If multiple interfaces this will need to be set manually
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0|wc -l)
if [ "${ip}" == "0.0.0.0" ]||[ "${ip}" == "" ]; then
if [ "${getipwc}" -ge "2" ]; then
fn_printwarn "Multiple active network interfaces.\n\n"
echo -en "Manually specify the IP you want to use within the ${selfname} script.\n"
echo -en "Set ip=\"0.0.0.0\" to one of the following:\n"
echo -en "${getip}\n"
exit
else
ip=${getip}
fi
fi
}
fn_logmanager(){
if [ ! -e "${consolelog}" ]; then
touch "${consolelog}"
fi
# log manager will active if finds logs older than ${logdays}
if [ `find "${scriptlogdir}"/* -mtime +${logdays}|wc -l` -ne "0" ]; then
fn_printdots "Starting log cleaner"
sleep 1
fn_printok "Starting log cleaner"
fn_scriptlog "Starting log cleaner"
sleep 1
echo -en "\n"
fn_printinfo "Removing logs older than ${logdays} days"
fn_scriptlog "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
fi
find "${scriptlogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
find "${consolelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
if [ "${engine}" == "unreal2" ]; then
gamecount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
fi
scriptcount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
consolecount=$(find "${consolelogdir}"/* -mtime +${logdays}|wc -l)
count=$((${scriptcount} + ${consolecount}))
if [ "${engine}" == "unreal2" ]; then
count=$((${scriptcount} + ${consolecount} + ${gamecount}))
else
count=$((${scriptcount} + ${consolecount}))
fi
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays} -exec rm {} \;
fi
find "${scriptlogdir}"/* -mtime +${logdays} -exec rm {} \;
find "${consolelogdir}"/* -mtime +${logdays} -exec rm {} \;
fn_printok "Log cleaner removed ${count} log files"
fn_scriptlog "Log cleaner removed ${count} log files"
sleep 1
echo -en "\n"
fi
}
fn_debugserver(){
fn_rootcheck
fn_syscheck
fn_autoip
fn_distro
fn_uptime
fn_load
fn_parms
echo ""
echo "${gamename} Debug"
echo "============================"
echo ""
echo -e "Distro: ${os}"
echo -e "Arch: ${arch}"
echo -e "Kernel: ${kernel}"
echo -e "Hostname: $HOSTNAME"
echo ""
echo "Start parameters:"
echo ${parms}
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo ""
while true; do
read -p "Continue? [y/N]" yn
case $yn in
[Yy]* ) break;;
[Nn]* ) echo Exiting; return 1;;
* ) echo "Please answer yes or no.";;
esac
done
fn_stopserver
fn_printdots "Starting debug mode ${servicename}: ${servername}"
sleep 1
fn_printok "Starting debug mode ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Started debug mode ${servername}"
echo -en "\n"
cd "${executabledir}"
${executable} ${parms} -debug
}
fn_console(){
fn_rootcheck
fn_syscheck
echo ""
echo "${gamename} Console"
echo "============================"
echo ""
echo "Press \"CTRL+b d\" to exit console"
echo -e "\e[0;31mWARNING!\e[0;39m Do NOT press CTRL+c to exit"
echo ""
while true; do
read -p "Continue? [y/N]" yn
case $yn in
[Yy]* ) break;;
[Nn]* ) echo Exiting; return 1;;
* ) echo "Please answer yes or no.";;
esac
done
fn_printdots "Starting ${servicename} console"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printoknl "Starting ${servicename} console"
fn_scriptlog "Console accessed"
sleep 1
tmux attach-session -t ${servicename}
else
fn_printfailnl "Starting ${servicename} console: ${servername} not running"
sleep 1
while true; do
read -p "Do you want to start the server? [y/N]" yn
case $yn in
[Yy]* ) fn_startserver; break;;
[Nn]* ) break;;
* ) echo "Please answer yes or no.";;
esac
done
fi
}
fn_backupserver(){
fn_rootcheck
fn_syscheck
backupname="${servicename}-$(date '+%Y-%m-%d-%H%M%S')"
echo ""
echo "${gamename} Backup"
echo "============================"
echo ""
echo "The following backup will be created."
echo ""
echo "${backupdir}/${backupname}.tar.gz"
echo ""
while true; do
read -p "Continue? [y/N]" yn
case $yn in
[Yy]* ) break;;
[Nn]* ) echo Exiting; return 1;;
* ) echo "Please answer yes or no.";;
esac
done
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
echo -e "\e[0;31mWARNING!\e[0;39m ${servicename} is currently running"
while true; do
read -p "Would you like to stop ${servicename} while running the backup? [y/N]" yn
case $yn in
[Yy]* ) fn_stopserver; break;;
[Nn]* ) break;;
* ) echo "Please answer yes or no.";;
esac
done
fi
fn_printdots "Starting backup ${servicename}: ${servername}"
sleep 1
fn_printok "Starting backup ${servicename}: ${servername}"
fn_scriptlog "Backup started"
sleep 1
echo -en "\n"
cd "${rootdir}"
mkdir -pv "${backupdir}" > /dev/null 2>&1
tar -cvzf "${backupdir}/${backupname}.tar.gz" --exclude "${backupdir}" *
echo -en "\r\033[K${servicename} Backup complete"
fn_scriptlog "Backup complete"
}
fn_distro(){
arch=$(uname -m)
kernel=$(uname -r)
if [ -f /etc/lsb-release ]; then
os=$(lsb_release -s -d)
elif [ -f /etc/debian_version ]; then
os="Debian $(cat /etc/debian_version)"
elif [ -f /etc/redhat-release ]; then
os=$(cat /etc/redhat-release)
else
os="$(uname -s) $(uname -r)"
fi
}
fn_uptime(){
uptime=$(</proc/uptime)
uptime=${uptime%%.*}
minutes=$(( uptime/60%60 ))
hours=$(( uptime/60/60%24 ))
days=$(( uptime/60/60/24 ))
}
fn_load(){
load=$(uptime|awk -F 'load average' '{ print $2 }')
}
fn_emailnotification(){
fn_distro
fn_uptime
fn_load
{
echo -e "========================================\n${servicename} details\n========================================\n"
echo -e "Service: ${servicename}"
echo -e "Server: ${servername}"
echo -e "Game: ${gamename}"
echo -e "Failure reason: ${failurereason}"
echo -e "Action Taken: ${actiontaken}\n"
echo -e "========================================\nServer details\n========================================\n"
echo -e "Date: $(date)"
echo -e "Distro: ${os}"
echo -e "Arch: ${arch}"
echo -e "Kernel: ${kernel}"
echo -e "Hostname: $HOSTNAME"
echo -e "Uptime: ${days}d, ${hours}h, ${minutes}m"
echo -e "Avg Load${load}\n"
echo -e "========================================\nLogs\n========================================\n"
echo -e "Script log\n===================\n"
}|tee "${scriptlogdir}/${servicename}-email.log" > /dev/null 2>&1
tail -25 "${scriptlog}" >> "${emaillog}"
if [ ! -z "${consolelog}" ]; then
echo -e "\n\nConsole log\n====================\n" >> "${emaillog}"
tail -25 "${consolelog}" >> "${emaillog}"
fi
if [ ! -z "${gamelogdir}" ]; then
echo -e "\n\nServer log\n====================\n" >> "${emaillog}"
tail "${gamelogdir}"/*|grep -v "==>"|sed '/^$/d'|tail -25 >> "${emaillog}"
fi
mail -s "${subject}" ${email} < "${emaillog}"
fn_printinfo "Sent email notification to ${email}"
fn_scriptlog "Sent email notification to ${email}"
sleep 1
echo -en "\n"
}
fn_emailtest(){
fn_rootcheck
fn_syscheck
fn_scriptlog "Emailing test notification"
if [ "${emailnotification}" = "on" ]; then
subject="${servicename} Email Test Notification - Testing ${servername}"
failurereason="Testing ${servicename} email notification"
actiontaken="Sent test email...hello is this thing on?"
fn_emailnotification
else
fn_printfailnl "Email notification not enabled"
fn_scriptlog "Email notification not enabled"
fi
sleep 1
echo -en "\n"
}
fn_serverquery(){
# uses gsquery.py to directly query the server
# detects if the server locks up
if [ -f gsquery.py ]; then
if [ "${engine}" == "unreal" ]||[ "${engine}" == "unreal2" ]; then
gameport=$(grep Port= ${systemdir}/${ini}|grep -v Master|grep -v LAN|grep -v Proxy|grep -v Listen|sed 's/\Port=//g')
port=$((${gameport} + 1))
elif [ "${engine}" == "spark" ]; then
port=$((${port} + 1))
elif [ "${engine}" == "realvirtuality" ]; then
port=${queryport}
fi
fn_printinfo "Monitoring ${servicename}: Detected gsquery.py"
fn_scriptlog "Detected gsquery.py"
sleep 1
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
fn_scriptlog "Querying port: ${ip}:${port}: QUERYING"
sleep 1
serverquery=$(./gsquery.py -a ${ip} -p ${port} -e ${engine} 2>&1)
exitcode=$?
if [ "${exitcode}" == "1" ]||[ "${exitcode}" == "2" ]||[ "${exitcode}" == "3" ]||[ "${exitcode}" == "4" ]; then
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: ${serverquery}"
sleep 1
echo -en "\n"
fn_scriptlog "Querying port: ${ip}:${port}: ${serverquery}"
if [[ -z "${secondquery}" ]]; then
fn_printinfo "Monitoring ${servicename}: Waiting 30 seconds to re-query"
fn_scriptlog "Waiting 30 seconds to re-query"
sleep 30
secondquery=1
fn_serverquery
fi
if [ "${emailnotification}" = "on" ]; then
subject="${servicename} Monitor - Starting ${servername}"
failurereason="Failed to query ${servicename}: ${serverquery}"
actiontaken="restarted ${servicename}"
fn_emailnotification
fi
fn_restartserver
exit
elif [ "${exitcode}" == "0" ]; then
fn_printok "Monitoring ${servicename}: Querying port: ${ip}:${port}: OK"
fn_scriptlog "Querying port: ${ip}:${port}: OK"
sleep 1
echo -en "\n"
exit
elif [ "${exitcode}" == "126" ]; then
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: ERROR: ./gsquery.py: Permission denied"
fn_scriptlog "Querying port: ${ip}:${port}: ./gsquery.py: Permission denied"
sleep 1
echo -en "\n"
echo "Attempting to resolve automatically"
chmod +x -v gsquery.py
exitcode=$?
if [ "${exitcode}" == "0" ]; then
fn_serverquery
else
echo -en "\nUnable to resolve automatically. Please manually fix permissions\n"
owner=$(ls -al gsquery.py|awk '{ print $3 }')
echo "As user ${owner} or root run the following command"
whoami=$(whoami)
echo -en "\nchown ${whoami}:${whoami} gsquery.py\n\n"
exit
fi
else
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: UNKNOWN ERROR"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
sleep 1
echo -en "\n"
./gsquery.py -a ${ip} -p ${port} -e ${engine}
exit
fi
fi
}
fn_monitorserver(){
fn_rootcheck
fn_syscheck
fn_autoip
fn_printdots "Monitoring ${servicename}: ${servername}"
fn_scriptlog "Monitoring ${servername}"
sleep 1
if [ ! -f ${lockselfname} ]; then
fn_printinfo "Monitoring ${servicename}: Monitor disabled: No lock file found"
fn_scriptlog "Monitor disabled: No lock file found"
sleep 1
echo -en "\n"
echo "To enable monitor run ${selfname} start"
exit
fi
updatecheck=$(ps -ef|grep "${selfname} update"|grep -v grep|wc -l)
if [ "${updatecheck}" = "0" ]; then
fn_printdots "Monitoring ${servicename}: Checking session: CHECKING"
fn_scriptlog "Checking session: CHECKING"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printok "Monitoring ${servicename}: Checking session: OK"
fn_scriptlog "Checking session: OK"
sleep 1
echo -en "\n"
fn_serverquery
exit
else
fn_printfail "Monitoring ${servicename}: Checking session: FAIL"
fn_scriptlog "Checking session: FAIL"
sleep 1
echo -en "\n"
if [ "${emailnotification}" = "on" ]; then
subject="${servicename} Monitor - Starting ${servername}"
failurereason="${servicename} process not running"
actiontaken="${servicename} has been restarted"
fn_emailnotification
fi
fn_scriptlog "Monitor is starting ${servername}"
fn_startserver
fi
else
fn_printinfonl "Monitoring ${servicename}: Detected SteamCMD is checking for updates"
fn_scriptlog "Detected SteamCMD is checking for updates"
sleep 1
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
fn_scriptlog "When updates complete ${servicename} will start"
sleep 1
fi
}
fn_updateserver(){
fn_rootcheck
fn_syscheck
fn_printdots "Updating ${servicename}: ${servername}"
sleep 1
fn_printok "Updating ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Updating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
}
fn_validateserver(){
fn_rootcheck
fn_syscheck
fn_printwarn "Validating may overwrite some customised files."
sleep 1
echo -en "\n"
echo -en "https://developer.valvesoftware.com/wiki/SteamCMD#Validate"
sleep 5
echo -en "\n"
fn_printdots "Validating ${servicename}: ${servername}"
sleep 1
fn_printok "Validating ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Validating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
}
fn_restartserver(){
fn_scriptlog "Restarting ${servername}"
fn_stopserver
fn_startserver
}
fn_stopserver(){
fn_rootcheck
fn_syscheck
pid=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
fn_printdots "Stopping ${servicename}: ${servername}"
fn_scriptlog "Stopping ${servername}"
sleep 1
if [ "${pid}" == "0" ]; then
fn_printfail "Stopping ${servicename}: ${servername} is already stopped"
fn_scriptlog "${servername} is already stopped"
else
tmux kill-session -t ${servicename}
fn_printok "Stopping ${servicename}: ${servername}"
fn_scriptlog "Stopped ${servername}"
fi
# Remove lock file
rm -f ${lockselfname}
sleep 1
echo -en "\n"
}
fn_startserver(){
fn_rootcheck
fn_syscheck
fn_autoip
fn_parms
fn_logmanager
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_scriptlog "Rotating log files"
if [ "${engine}" == "unreal2" ]; then
mv "${gamelog}" "${gamelogdate}"
fi
mv "${scriptlog}" "${scriptlogdate}"
mv "${consolelog}" "${consolelogdate}"
fi
fn_printdots "Starting ${servicename}: ${servername}"
fn_scriptlog "Starting ${servername}"
sleep 1
if [ ${tmuxwc} -eq 1 ]; then
fn_printinfo "Starting ${servicename}: ${servername} is already running"
fn_scriptlog "${servername} is already running"
sleep 1
echo -en "\n"
exit
fi
# Create lock file
date > "${rootdir}/${lockselfname}"
cd "${executabledir}"
tmux new-session -d -s ${servicename} "${executable} ${parms}" 2> ${scriptlogdir}/.${servicename}-tmux-error.tmp
tmux pipe-pane -o -t ${servicename} "exec cat >> '${consolelog}'"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_printfailnl "Starting ${servicename}: Failed to start ${servername}"
echo -en " Check log files: ${rootdir}/log"
fn_scriptlog "failed to start ${servername}"
if [ -a ${scriptlogdir}/.${servicename}-tmux-error.tmp ]; then
fn_scriptlog "tmux returned the following error"
cat ${scriptlogdir}/.${servicename}-tmux-error.tmp >> ${scriptlog}
rm ${scriptlogdir}/.${servicename}-tmux-error.tmp
fi
else
fn_printok "Starting ${servicename}: ${servername}"
fn_scriptlog "Started ${servername}"
fi
sleep 1
echo -en "\n"
}
fn_jc2details(){
fn_autoip
servername=$(grep -s hostname "${servercfgfullpath}"|sed 's/hostname //g'|sed 's/"//g')
pid=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
echo ""
echo "${gamename} Server Details"
echo "============================"
echo "Server name: ${servername}"
echo "Server IP: ${ip}:${port}"
echo "Config file: ${servercfgfullpath}"
echo ""
echo "${servername} Ports"
echo "============================"
echo "Ports the server is currently using."
echo ""
echo "DIRECTION DESCRIPTION PORT"
echo "INBOUND Game port ${port}"
echo ""
echo "You can change ports by editing the"
echo "start parameters in ${selfname}."
echo ""
if [ "${pid}" == "0" ]; then
echo -e "Status:\e[0;31m OFFLINE\e[0;39m"
else
echo -e "Status:\e[0;32m ONLINE\e[0;39m"
fi
echo ""
}
#
## Installer
#
fn_header(){
clear
echo "================================="
echo "${gamename}"
echo "Linux Game Server Manager"
echo "by Daniel Gibbs"
echo "http://danielgibbs.co.uk"
echo "================================="
echo ""
}
fn_steamdl(){
echo "Installing SteamCMD"
echo "================================="
cd "${rootdir}"
mkdir -pv "steamcmd"
sleep 1
cd "steamcmd"
if [ ! -f steamcmd.sh ]; then
wget -nv -N http://media.steampowered.com/client/steamcmd_linux.tar.gz
tar --verbose -zxf steamcmd_linux.tar.gz
rm -v steamcmd_linux.tar.gz
chmod +x steamcmd.sh
sleep 1
else
echo ""
echo "Steam already installed!"
fi
sleep 1
echo ""
}
fn_steaminstall(){
echo "Installing ${gamename} Server"
echo "================================="
sleep 1
mkdir -pv "${filesdir}"
cd "${rootdir}/steamcmd"
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
echo ""
echo "================================="
while true; do
read -p "Was the install successful? [y/N]" yn
case $yn in
[Yy]* ) break;;
[Nn]* ) fn_retryinstall;;
* ) echo "Please answer yes or no.";;
esac
done
echo ""
}
fn_loginstall(){
echo "Creating log directorys"
echo "================================="
sleep 1
mkdir -pv "${rootdir}/log"
mkdir -pv "${scriptlogdir}"
touch "${scriptlog}"
mkdir -pv "${consolelogdir}"
touch "${consolelog}"
if [ ! -h ${rootdir}/log/server ]; then
ln -sv "${gamelogdir}" "${rootdir}/log/server"
else
echo "Symbolic link ${gamelogdir} => ${rootdir}/log/server already exists!"
fi
sleep 1
echo ""
}
fn_jc2config(){
echo "Copying default_config.lua"
echo "================================="
sleep 1
cd "${filesdir}"
cp -v default_config.lua config.lua
sleep 1
echo ""
}
fn_getquery(){
echo "GameServerQuery"
echo "============================"
while true; do
read -p "Do you want to install GameServerQuery? [y/N]" yn
case $yn in
[Yy]* ) cd "${rootdir}"; wget -nv -N "http://danielgibbs.co.uk/dl/gsquery.py"; chmod +x gsquery.py; break;;
[Nn]* ) echo -e "Not installing GameServerQuery.";break;;
* ) echo "Please answer yes or no.";;
esac
done
echo ""
}
fn_retryinstall(){
while true; do
read -p "Retry install? [y/N]" yn
case $yn in
[Yy]* ) fn_install; exit;;
[Nn]* ) echo Exiting; exit;;
* ) echo "Please answer yes or no.";;
esac
done
}
fn_install(){
fn_rootcheck
fn_header
if [ -d "${filesdir}" ]; then
echo "${gamename} Server is already installed here:"
pwd
echo ""
while true; do
read -p "Continue [y/N]" yn
case $yn in
[Yy]* ) fn_header; break;;
[Nn]* ) echo Exiting; return 1;;
* ) echo "Please answer yes or no.";;
esac
done
fi
echo "Install Directory:"
pwd
echo ""
while true; do
read -p "Continue [y/N]" yn
case $yn in
[Yy]* ) break;;
[Nn]* ) echo Exiting; return 1;;
* ) echo "Please answer yes or no.";;
esac
done
fn_header
fn_steamdl
fn_steaminstall
fn_loginstall
fn_jc2config
fn_getquery
sleep 1
echo ""
fn_header
sleep 1
fn_jc2details
sleep 1
echo "================================="
echo "Install Complete!"
echo ""
echo "To start server type:"
echo "${selfname} start"
echo ""
}
case "$1" in
start)
fn_startserver;;
stop)
fn_stopserver;;
restart)
fn_restartserver;;
update)
fn_updateserver;;
update-restart)
fn_stopserver
fn_updateserver
fn_startserver;;
validate)
fn_validateserver;;
validate-restart)
fn_stopserver
fn_validateserver
fn_startserver;;
monitor)
fn_monitorserver;;
email-test)
fn_emailtest;;
details)
fn_details;;
backup)
fn_backupserver;;
console)
fn_console;;
debug)
fn_debugserver;;
install)
fn_install;;
*)
echo "Usage: $0 {start|stop|restart|update|update-restart|validate|validate-restart|monitor|email-test|details|backup|console|debug|install}"
exit 1;;
esac
exit

143
KillingFloor/kfserver

@ -3,7 +3,7 @@
# Server Management Script
# Author: Daniel Gibbs
# Website: http://danielgibbs.co.uk
# Version: 050214
# Version: 061014
#### Variables ####
@ -19,9 +19,10 @@ steampass="password"
# Steam
appid="215360"
# Directorys
# Directories
rootdir="$(cd "$(dirname "${BASH_SOURCE[0]}" )" && pwd )"
selfname="$0"
lockselfname=$(echo ".${servicename}.lock")
filesdir="${rootdir}/serverfiles"
systemdir="${filesdir}/System"
executabledir="${systemdir}"
@ -40,24 +41,27 @@ ip="0.0.0.0"
# Logging
logdays="7"
gamelogdir="${rootdir}/log/server"
scriptlogdir="${rootdir}/log/script"
consolelogdir="${rootdir}/log/console"
gamelog="${gamelogdir}/${servicename}-game.log"
scriptlog="${scriptlogdir}/${servicename}-script.log"
consolelog="${consolelogdir}/${servicename}-console.log"
emaillog="${scriptlogdir}/${servicename}-email.log"
gamelogdate="${gamelogdir}/${servicename}-game-$(date '+%d-%m-%Y-%H-%M-%S').log"
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log"
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-%S').log"
# Start Variables
fn_parms(){
defaultmap="KF-BioticsLab.rom"
parms="server ${defaultmap}?game=KFmod.KFGameType?VACSecured=true -nohomedir ini=${ini} log=${logfile}"
parms="server ${defaultmap}?game=KFmod.KFGameType?VACSecured=true -nohomedir ini=${ini} log=${gamelog}"
# Start Variables for Objective mode
#defaultmap="KFO-Steamland"
#parms="server ${defaultmap}?Game=KFStoryGame.KFStoryGame?VACSecured=true -nohomedir ini=${ini} log=${logfile}"
#parms="server ${defaultmap}?Game=KFStoryGame.KFStoryGame?VACSecured=true -nohomedir ini=${ini} log=${gamelog}"
}
##### Script #####
@ -66,7 +70,7 @@ parms="server ${defaultmap}?game=KFmod.KFGameType?VACSecured=true -nohomedir ini
# what you are doing
fn_scriptlog(){
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: '$1'" >> ${scriptlog}
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: ${1}" >> ${scriptlog}
}
# [ FAIL ]
@ -130,8 +134,8 @@ fi
fn_autoip(){
# Identifies the server interface IP
# If multiple interfaces this will need to be set manually
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1|wc -l)
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0|wc -l)
if [ "${ip}" == "0.0.0.0" ]||[ "${ip}" == "" ]; then
if [ "${getipwc}" -ge "2" ]; then
fn_printwarn "Multiple active network interfaces.\n\n"
@ -154,26 +158,38 @@ if [ `find "${scriptlogdir}"/* -mtime +${logdays}|wc -l` -ne "0" ]; then
fn_printdots "Starting log cleaner"
sleep 1
fn_printok "Starting log cleaner"
sleep 1
fn_scriptlog "Starting log cleaner"
sleep 1
echo -en "\n"
fn_printinfo "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
fn_scriptlog "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
fi
find "${scriptlogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
find "${consolelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
if [ "${engine}" == "unreal2" ]; then
gamecount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
fi
scriptcount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
consolecount=$(find "${consolelogdir}"/* -mtime +${logdays}|wc -l)
count=$((${scriptcount} + ${consolecount}))
if [ "${engine}" == "unreal2" ]; then
count=$((${scriptcount} + ${consolecount} + ${gamecount}))
else
count=$((${scriptcount} + ${consolecount}))
fi
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays} -exec rm {} \;
fi
find "${scriptlogdir}"/* -mtime +${logdays} -exec rm {} \;
find "${consolelogdir}"/* -mtime +${logdays} -exec rm {} \;
fn_printok "Log cleaner removed ${count} log files"
fn_scriptlog "Log cleaner removed ${count} log files"
sleep 1
echo -en "\n"
fn_scriptlog "Log cleaner removed ${count} log files"
fi
}
@ -181,18 +197,26 @@ fn_debugserver(){
fn_rootcheck
fn_syscheck
fn_autoip
fn_distro
fn_uptime
fn_load
fn_parms
echo ""
echo "${gamename} Debug"
echo "============================"
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo -e "Distro: ${os}"
echo -e "Arch: ${arch}"
echo -e "Kernel: ${kernel}"
echo -e "Hostname: $HOSTNAME"
echo ""
echo "Start parameters:"
echo ${parms}
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo ""
while true; do
read -p "Continue? [y/N]" yn
case $yn in
@ -235,8 +259,8 @@ sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printoknl "Starting ${servicename} console"
sleep 1
fn_scriptlog "Console accessed"
sleep 1
tmux attach-session -t ${servicename}
else
fn_printfailnl "Starting ${servicename} console: ${servername} not running"
@ -287,8 +311,8 @@ fi
fn_printdots "Starting backup ${servicename}: ${servername}"
sleep 1
fn_printok "Starting backup ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Backup started"
sleep 1
echo -en "\n"
cd "${rootdir}"
mkdir -pv "${backupdir}" > /dev/null 2>&1
@ -356,9 +380,9 @@ if [ ! -z "${gamelogdir}" ]; then
fi
mail -s "${subject}" ${email} < "${emaillog}"
fn_printinfo "Sent email notification to ${email}"
fn_scriptlog "Sent email notification to ${email}"
sleep 1
echo -en "\n"
fn_scriptlog "Sent email notification to ${email}"
}
fn_emailtest(){
@ -387,13 +411,15 @@ if [ -f gsquery.py ]; then
port=$((${gameport} + 1))
elif [ "${engine}" == "spark" ]; then
port=$((${port} + 1))
elif [ "${engine}" == "realvirtuality" ]; then
port=${queryport}
fi
fn_printinfo "Monitoring ${servicename}: Detected gsquery.py"
sleep 1
fn_scriptlog "Detected gsquery.py"
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
sleep 1
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
fn_scriptlog "Querying port: ${ip}:${port}: QUERYING"
sleep 1
serverquery=$(./gsquery.py -a ${ip} -p ${port} -e ${engine} 2>&1)
exitcode=$?
if [ "${exitcode}" == "1" ]||[ "${exitcode}" == "2" ]||[ "${exitcode}" == "3" ]||[ "${exitcode}" == "4" ]; then
@ -403,9 +429,8 @@ if [ -f gsquery.py ]; then
fn_scriptlog "Querying port: ${ip}:${port}: ${serverquery}"
if [[ -z "${secondquery}" ]]; then
fn_printinfo "Monitoring ${servicename}: Waiting 30 seconds to re-query"
sleep 1
fn_scriptlog "Waiting 30 seconds to re-query"
sleep 29
sleep 30
secondquery=1
fn_serverquery
fi
@ -419,14 +444,14 @@ if [ -f gsquery.py ]; then
exit
elif [ "${exitcode}" == "0" ]; then
fn_printok "Monitoring ${servicename}: Querying port: ${ip}:${port}: OK"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: OK"
sleep 1
echo -en "\n"
exit
elif [ "${exitcode}" == "126" ]; then
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: ERROR: ./gsquery.py: Permission denied"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: ./gsquery.py: Permission denied"
sleep 1
echo -en "\n"
echo "Attempting to resolve automatically"
chmod +x -v gsquery.py
@ -443,9 +468,9 @@ if [ -f gsquery.py ]; then
fi
else
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: UNKNOWN ERROR"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
sleep 1
echo -en "\n"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
./gsquery.py -a ${ip} -p ${port} -e ${engine}
exit
fi
@ -457,19 +482,27 @@ fn_rootcheck
fn_syscheck
fn_autoip
fn_printdots "Monitoring ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Monitoring ${servername}"
sleep 1
if [ ! -f ${lockselfname} ]; then
fn_printinfo "Monitoring ${servicename}: Monitor disabled: No lock file found"
fn_scriptlog "Monitor disabled: No lock file found"
sleep 1
echo -en "\n"
echo "To enable monitor run ${selfname} start"
exit
fi
updatecheck=$(ps -ef|grep "${selfname} update"|grep -v grep|wc -l)
if [ "${updatecheck}" = "0" ]; then
fn_printdots "Monitoring ${servicename}: Checking session: CHECKING"
sleep 1
fn_scriptlog "Checking session: CHECKING"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printok "Monitoring ${servicename}: Checking session: OK"
fn_scriptlog "Checking session: OK"
sleep 1
echo -en "\n"
fn_scriptlog "Checking session: OK"
fn_serverquery
exit
else
@ -488,11 +521,11 @@ if [ "${updatecheck}" = "0" ]; then
fi
else
fn_printinfonl "Monitoring ${servicename}: Detected SteamCMD is checking for updates"
sleep 1
fn_scriptlog "Detected SteamCMD is checking for updates"
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
sleep 1
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
fn_scriptlog "When updates complete ${servicename} will start"
sleep 1
fi
}
@ -506,7 +539,7 @@ sleep 1
fn_scriptlog "Updating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
}
fn_validateserver(){
@ -525,7 +558,7 @@ sleep 1
fn_scriptlog "Validating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
}
fn_restartserver(){
@ -539,8 +572,8 @@ fn_rootcheck
fn_syscheck
pid=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
fn_printdots "Stopping ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Stopping ${servername}"
sleep 1
if [ "${pid}" == "0" ]; then
fn_printfail "Stopping ${servicename}: ${servername} is already stopped"
fn_scriptlog "${servername} is already stopped"
@ -549,6 +582,8 @@ else
fn_printok "Stopping ${servicename}: ${servername}"
fn_scriptlog "Stopped ${servername}"
fi
# Remove lock file
rm -f ${lockselfname}
sleep 1
echo -en "\n"
}
@ -561,26 +596,39 @@ fn_parms
fn_logmanager
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_scriptlog "Rotating log files"
if [ "${engine}" == "unreal2" ]; then
mv "${gamelog}" "${gamelogdate}"
fi
mv "${scriptlog}" "${scriptlogdate}"
mv "${consolelog}" "${consolelogdate}"
fi
fn_printdots "Starting ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Starting ${servername}"
sleep 1
if [ ${tmuxwc} -eq 1 ]; then
fn_printinfo "Starting ${servicename}: ${servername} is already running"
fn_scriptlog "${servername} is already running"
sleep 1
echo -en "\n"
fn_scriptlog "${servername} is already running"
exit
fi
# Create lock file
date > "${rootdir}/${lockselfname}"
cd "${executabledir}"
tmux new-session -d -s ${servicename} "${executable} ${parms}|tee -a '${consolelog}'"
tmux new-session -d -s ${servicename} "${executable} ${parms}" 2> ${scriptlogdir}/.${servicename}-tmux-error.tmp
tmux pipe-pane -o -t ${servicename} "exec cat >> '${consolelog}'"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_printfail "Starting ${servicename}: Failed to start ${servername}"
fn_printfailnl "Starting ${servicename}: Failed to start ${servername}"
echo -en " Check log files: ${rootdir}/log"
fn_scriptlog "failed to start ${servername}"
if [ -a ${scriptlogdir}/.${servicename}-tmux-error.tmp ]; then
fn_scriptlog "tmux returned the following error"
cat ${scriptlogdir}/.${servicename}-tmux-error.tmp >> ${scriptlog}
rm ${scriptlogdir}/.${servicename}-tmux-error.tmp
fi
else
fn_printok "Starting ${servicename}: ${servername}"
fn_scriptlog "Started ${servername}"
@ -704,7 +752,7 @@ mkdir -pv "steamcmd"
sleep 1
cd "steamcmd"
if [ ! -f steamcmd.sh ]; then
wget http://media.steampowered.com/client/steamcmd_linux.tar.gz
wget -nv -N http://media.steampowered.com/client/steamcmd_linux.tar.gz
tar --verbose -zxf steamcmd_linux.tar.gz
rm -v steamcmd_linux.tar.gz
chmod +x steamcmd.sh
@ -723,7 +771,7 @@ echo "================================="
sleep 1
mkdir -pv "${filesdir}"
cd "${rootdir}/steamcmd"
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
echo ""
echo "================================="
while true; do
@ -743,7 +791,7 @@ echo "================================="
sleep 1
mkdir -pv "${HOME}/.steam"
mkdir -pv "${HOME}/.steam/sdk32"
cp -v "${steamclient}" "${HOME}/.steam/sdk32/steamclient.so"
cp -v "${rootdir}/steamcmd/linux32/steamclient.so" "${HOME}/.steam/sdk32/steamclient.so"
sleep 1
echo ""
}
@ -766,11 +814,25 @@ sleep 1
echo ""
}
fn_getquery(){
echo "GameServerQuery"
echo "============================"
while true; do
read -p "Do you want to install GameServerQuery? [y/N]" yn
case $yn in
[Yy]* ) cd "${rootdir}"; wget -nv -N "http://danielgibbs.co.uk/dl/gsquery.py"; chmod +x gsquery.py; break;;
[Nn]* ) echo -e "Not installing GameServerQuery.";break;;
* ) echo "Please answer yes or no.";;
esac
done
echo ""
}
fn_retryinstall(){
while true; do
read -p "Retry install? [y/N]" yn
case $yn in
[Yy]* ) fn_install;;
[Yy]* ) fn_install; exit;;
[Nn]* ) echo Exiting; exit;;
* ) echo "Please answer yes or no.";;
esac
@ -809,6 +871,7 @@ fn_steamdl
fn_steaminstall
fn_steamfix
fn_loginstall
fn_getquery
echo "Configuring ${gamename} Server"
echo "================================="
sleep 1

915
Left4Dead/l4dserver

@ -0,0 +1,915 @@
#!/bin/bash
# Left 4 Dead
# Server Management Script
# Author: Daniel Gibbs
# Website: http://danielgibbs.co.uk
# Version: 061014
#### Variables ####
# Notification Email
# (on|off)
emailnotification="off"
email="[email protected]"
# Steam login
steamuser="anonymous"
steampass=""
# Start Variables
defaultmap="l4d_hospital01_apartment"
maxplayers="8"
port="27015"
clientport="27005"
ip="0.0.0.0"
# https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
fn_parms(){
parms="-game left4dead -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} -tickrate ${tickrate} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
}
#### Advanced Variables ####
# Steam
appid="222840"
# Server Details
servicename="l4d-server"
gamename="Left 4 Dead"
engine="source"
# Directories
rootdir="$(cd "$(dirname "${BASH_SOURCE[0]}" )" && pwd )"
selfname="$0"
lockselfname=$(echo ".${servicename}.lock")
filesdir="${rootdir}/serverfiles"
systemdir="${filesdir}/left4dead"
executabledir="${filesdir}"
executable="./srcds_run"
servercfgdir="${systemdir}/cfg"
servercfg="${servicename}.cfg"
servercfgfullpath="${servercfgdir}/${servercfg}"
defaultcfg="${servercfgdir}/server.cfg"
backupdir="backups"
# Server Details
servername=$(grep -s hostname "${servercfgfullpath}"|sed 's/hostname //g'|sed 's/"//g')
rcon=$(grep -s rcon_password "${servercfgfullpath}"|sed 's/rcon_password //g'|sed 's/"//g')
# Logging
logdays="7"
gamelogdir="${systemdir}/logs"
scriptlogdir="${rootdir}/log/script"
consolelogdir="${rootdir}/log/console"
scriptlog="${scriptlogdir}/${servicename}-script.log"
consolelog="${consolelogdir}/${servicename}-console.log"
emaillog="${scriptlogdir}/${servicename}-email.log"
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log"
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-%S').log"
##### Script #####
# Do not edit
# unless you know
# what you are doing
fn_scriptlog(){
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: ${1}" >> ${scriptlog}
}
# [ FAIL ]
fn_printfail(){
echo -en "\r\033[K[\e[0;31m FAIL \e[0;39m] $@"
}
fn_printfailnl(){
echo -e "\r\033[K[\e[0;31m FAIL \e[0;39m] $@"
}
fn_printok(){
echo -en "\r\033[K[\e[0;32m OK \e[0;39m] $@"
}
# [ OK ]
fn_printoknl(){
echo -e "\r\033[K[\e[0;32m OK \e[0;39m] $@"
}
fn_printinfo(){
echo -en "\r\033[K[\e[0;36m INFO \e[0;39m] $@"
}
fn_printinfonl(){
echo -e "\r\033[K[\e[0;36m INFO \e[0;39m] $@"
}
# [ INFO ]
fn_printokinfonl(){
echo -e "\r\033[K[\e[0;36m INFO \e[0;39m] $@"
}
fn_printwarn(){
echo -en "\r\033[K[\e[1;33m WARN \e[0;39m] $@"
}
fn_printwarnnl(){
echo -e "\r\033[K[\e[1;33m WARN \e[0;39m] $@"
}
# [ .... ]
fn_printdots(){
echo -en "\r\033[K[ .... ] $@"
}
fn_rootcheck(){
if [ `whoami` = "root" ]; then
fn_printfailnl "Script will not run as root!"
exit
fi
}
fn_syscheck(){
if [ ! -e "${systemdir}" ]; then
fn_printfailnl "Cannot access ${systemdir}: No such directory"
exit
fi
}
fn_autoip(){
# Identifies the server interface IP
# If multiple interfaces this will need to be set manually
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0|wc -l)
if [ "${ip}" == "0.0.0.0" ]||[ "${ip}" == "" ]; then
if [ "${getipwc}" -ge "2" ]; then
fn_printwarn "Multiple active network interfaces.\n\n"
echo -en "Manually specify the IP you want to use within the ${selfname} script.\n"
echo -en "Set ip=\"0.0.0.0\" to one of the following:\n"
echo -en "${getip}\n"
exit
else
ip=${getip}
fi
fi
}
fn_logmanager(){
if [ ! -e "${consolelog}" ]; then
touch "${consolelog}"
fi
# log manager will active if finds logs older than ${logdays}
if [ `find "${scriptlogdir}"/* -mtime +${logdays}|wc -l` -ne "0" ]; then
fn_printdots "Starting log cleaner"
sleep 1
fn_printok "Starting log cleaner"
fn_scriptlog "Starting log cleaner"
sleep 1
echo -en "\n"
fn_printinfo "Removing logs older than ${logdays} days"
fn_scriptlog "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
fi
find "${scriptlogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
find "${consolelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
if [ "${engine}" == "unreal2" ]; then
gamecount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
fi
scriptcount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
consolecount=$(find "${consolelogdir}"/* -mtime +${logdays}|wc -l)
count=$((${scriptcount} + ${consolecount}))
if [ "${engine}" == "unreal2" ]; then
count=$((${scriptcount} + ${consolecount} + ${gamecount}))
else
count=$((${scriptcount} + ${consolecount}))
fi
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays} -exec rm {} \;
fi
find "${scriptlogdir}"/* -mtime +${logdays} -exec rm {} \;
find "${consolelogdir}"/* -mtime +${logdays} -exec rm {} \;
fn_printok "Log cleaner removed ${count} log files"
fn_scriptlog "Log cleaner removed ${count} log files"
sleep 1
echo -en "\n"
fi
}
fn_debugserver(){
fn_rootcheck
fn_syscheck
fn_autoip
fn_distro
fn_uptime
fn_load
fn_parms
echo ""
echo "${gamename} Debug"
echo "============================"
echo ""
echo -e "Distro: ${os}"
echo -e "Arch: ${arch}"
echo -e "Kernel: ${kernel}"
echo -e "Hostname: $HOSTNAME"
echo ""
echo "Start parameters:"
echo ${parms}
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo ""
while true; do
read -p "Continue? [y/N]" yn
case $yn in
[Yy]* ) break;;
[Nn]* ) echo Exiting; return 1;;
* ) echo "Please answer yes or no.";;
esac
done
fn_stopserver
fn_printdots "Starting debug mode ${servicename}: ${servername}"
sleep 1
fn_printok "Starting debug mode ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Started debug mode ${servername}"
echo -en "\n"
cd "${executabledir}"
${executable} ${parms} -debug
}
fn_console(){
fn_rootcheck
fn_syscheck
echo ""
echo "${gamename} Console"
echo "============================"
echo ""
echo "Press \"CTRL+b d\" to exit console"
echo -e "\e[0;31mWARNING!\e[0;39m Do NOT press CTRL+c to exit"
echo ""
while true; do
read -p "Continue? [y/N]" yn
case $yn in
[Yy]* ) break;;
[Nn]* ) echo Exiting; return 1;;
* ) echo "Please answer yes or no.";;
esac
done
fn_printdots "Starting ${servicename} console"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printoknl "Starting ${servicename} console"
fn_scriptlog "Console accessed"
sleep 1
tmux attach-session -t ${servicename}
else
fn_printfailnl "Starting ${servicename} console: ${servername} not running"
sleep 1
while true; do
read -p "Do you want to start the server? [y/N]" yn
case $yn in
[Yy]* ) fn_startserver; break;;
[Nn]* ) break;;
* ) echo "Please answer yes or no.";;
esac
done
fi
}
fn_backupserver(){
fn_rootcheck
fn_syscheck
backupname="${servicename}-$(date '+%Y-%m-%d-%H%M%S')"
echo ""
echo "${gamename} Backup"
echo "============================"
echo ""
echo "The following backup will be created."
echo ""
echo "${backupdir}/${backupname}.tar.gz"
echo ""
while true; do
read -p "Continue? [y/N]" yn
case $yn in
[Yy]* ) break;;
[Nn]* ) echo Exiting; return 1;;
* ) echo "Please answer yes or no.";;
esac
done
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
echo -e "\e[0;31mWARNING!\e[0;39m ${servicename} is currently running"
while true; do
read -p "Would you like to stop ${servicename} while running the backup? [y/N]" yn
case $yn in
[Yy]* ) fn_stopserver; break;;
[Nn]* ) break;;
* ) echo "Please answer yes or no.";;
esac
done
fi
fn_printdots "Starting backup ${servicename}: ${servername}"
sleep 1
fn_printok "Starting backup ${servicename}: ${servername}"
fn_scriptlog "Backup started"
sleep 1
echo -en "\n"
cd "${rootdir}"
mkdir -pv "${backupdir}" > /dev/null 2>&1
tar -cvzf "${backupdir}/${backupname}.tar.gz" --exclude "${backupdir}" *
echo -en "\r\033[K${servicename} Backup complete"
fn_scriptlog "Backup complete"
}
fn_distro(){
arch=$(uname -m)
kernel=$(uname -r)
if [ -f /etc/lsb-release ]; then
os=$(lsb_release -s -d)
elif [ -f /etc/debian_version ]; then
os="Debian $(cat /etc/debian_version)"
elif [ -f /etc/redhat-release ]; then
os=$(cat /etc/redhat-release)
else
os="$(uname -s) $(uname -r)"
fi
}
fn_uptime(){
uptime=$(</proc/uptime)
uptime=${uptime%%.*}
minutes=$(( uptime/60%60 ))
hours=$(( uptime/60/60%24 ))
days=$(( uptime/60/60/24 ))
}
fn_load(){
load=$(uptime|awk -F 'load average' '{ print $2 }')
}
fn_emailnotification(){
fn_distro
fn_uptime
fn_load
{
echo -e "========================================\n${servicename} details\n========================================\n"
echo -e "Service: ${servicename}"
echo -e "Server: ${servername}"
echo -e "Game: ${gamename}"
echo -e "Failure reason: ${failurereason}"
echo -e "Action Taken: ${actiontaken}\n"
echo -e "========================================\nServer details\n========================================\n"
echo -e "Date: $(date)"
echo -e "Distro: ${os}"
echo -e "Arch: ${arch}"
echo -e "Kernel: ${kernel}"
echo -e "Hostname: $HOSTNAME"
echo -e "Uptime: ${days}d, ${hours}h, ${minutes}m"
echo -e "Avg Load${load}\n"
echo -e "========================================\nLogs\n========================================\n"
echo -e "Script log\n===================\n"
}|tee "${scriptlogdir}/${servicename}-email.log" > /dev/null 2>&1
tail -25 "${scriptlog}" >> "${emaillog}"
if [ ! -z "${consolelog}" ]; then
echo -e "\n\nConsole log\n====================\n" >> "${emaillog}"
tail -25 "${consolelog}" >> "${emaillog}"
fi
if [ ! -z "${gamelogdir}" ]; then
echo -e "\n\nServer log\n====================\n" >> "${emaillog}"
tail "${gamelogdir}"/*|grep -v "==>"|sed '/^$/d'|tail -25 >> "${emaillog}"
fi
mail -s "${subject}" ${email} < "${emaillog}"
fn_printinfo "Sent email notification to ${email}"
fn_scriptlog "Sent email notification to ${email}"
sleep 1
echo -en "\n"
}
fn_emailtest(){
fn_rootcheck
fn_syscheck
fn_scriptlog "Emailing test notification"
if [ "${emailnotification}" = "on" ]; then
subject="${servicename} Email Test Notification - Testing ${servername}"
failurereason="Testing ${servicename} email notification"
actiontaken="Sent test email...hello is this thing on?"
fn_emailnotification
else
fn_printfailnl "Email notification not enabled"
fn_scriptlog "Email notification not enabled"
fi
sleep 1
echo -en "\n"
}
fn_serverquery(){
# uses gsquery.py to directly query the server
# detects if the server locks up
if [ -f gsquery.py ]; then
if [ "${engine}" == "unreal" ]||[ "${engine}" == "unreal2" ]; then
gameport=$(grep Port= ${systemdir}/${ini}|grep -v Master|grep -v LAN|grep -v Proxy|grep -v Listen|sed 's/\Port=//g')
port=$((${gameport} + 1))
elif [ "${engine}" == "spark" ]; then
port=$((${port} + 1))
elif [ "${engine}" == "realvirtuality" ]; then
port=${queryport}
fi
fn_printinfo "Monitoring ${servicename}: Detected gsquery.py"
fn_scriptlog "Detected gsquery.py"
sleep 1
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
fn_scriptlog "Querying port: ${ip}:${port}: QUERYING"
sleep 1
serverquery=$(./gsquery.py -a ${ip} -p ${port} -e ${engine} 2>&1)
exitcode=$?
if [ "${exitcode}" == "1" ]||[ "${exitcode}" == "2" ]||[ "${exitcode}" == "3" ]||[ "${exitcode}" == "4" ]; then
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: ${serverquery}"
sleep 1
echo -en "\n"
fn_scriptlog "Querying port: ${ip}:${port}: ${serverquery}"
if [[ -z "${secondquery}" ]]; then
fn_printinfo "Monitoring ${servicename}: Waiting 30 seconds to re-query"
fn_scriptlog "Waiting 30 seconds to re-query"
sleep 30
secondquery=1
fn_serverquery
fi
if [ "${emailnotification}" = "on" ]; then
subject="${servicename} Monitor - Starting ${servername}"
failurereason="Failed to query ${servicename}: ${serverquery}"
actiontaken="restarted ${servicename}"
fn_emailnotification
fi
fn_restartserver
exit
elif [ "${exitcode}" == "0" ]; then
fn_printok "Monitoring ${servicename}: Querying port: ${ip}:${port}: OK"
fn_scriptlog "Querying port: ${ip}:${port}: OK"
sleep 1
echo -en "\n"
exit
elif [ "${exitcode}" == "126" ]; then
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: ERROR: ./gsquery.py: Permission denied"
fn_scriptlog "Querying port: ${ip}:${port}: ./gsquery.py: Permission denied"
sleep 1
echo -en "\n"
echo "Attempting to resolve automatically"
chmod +x -v gsquery.py
exitcode=$?
if [ "${exitcode}" == "0" ]; then
fn_serverquery
else
echo -en "\nUnable to resolve automatically. Please manually fix permissions\n"
owner=$(ls -al gsquery.py|awk '{ print $3 }')
echo "As user ${owner} or root run the following command"
whoami=$(whoami)
echo -en "\nchown ${whoami}:${whoami} gsquery.py\n\n"
exit
fi
else
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: UNKNOWN ERROR"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
sleep 1
echo -en "\n"
./gsquery.py -a ${ip} -p ${port} -e ${engine}
exit
fi
fi
}
fn_monitorserver(){
fn_rootcheck
fn_syscheck
fn_autoip
fn_printdots "Monitoring ${servicename}: ${servername}"
fn_scriptlog "Monitoring ${servername}"
sleep 1
if [ ! -f ${lockselfname} ]; then
fn_printinfo "Monitoring ${servicename}: Monitor disabled: No lock file found"
fn_scriptlog "Monitor disabled: No lock file found"
sleep 1
echo -en "\n"
echo "To enable monitor run ${selfname} start"
exit
fi
updatecheck=$(ps -ef|grep "${selfname} update"|grep -v grep|wc -l)
if [ "${updatecheck}" = "0" ]; then
fn_printdots "Monitoring ${servicename}: Checking session: CHECKING"
fn_scriptlog "Checking session: CHECKING"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printok "Monitoring ${servicename}: Checking session: OK"
fn_scriptlog "Checking session: OK"
sleep 1
echo -en "\n"
fn_serverquery
exit
else
fn_printfail "Monitoring ${servicename}: Checking session: FAIL"
fn_scriptlog "Checking session: FAIL"
sleep 1
echo -en "\n"
if [ "${emailnotification}" = "on" ]; then
subject="${servicename} Monitor - Starting ${servername}"
failurereason="${servicename} process not running"
actiontaken="${servicename} has been restarted"
fn_emailnotification
fi
fn_scriptlog "Monitor is starting ${servername}"
fn_startserver
fi
else
fn_printinfonl "Monitoring ${servicename}: Detected SteamCMD is checking for updates"
fn_scriptlog "Detected SteamCMD is checking for updates"
sleep 1
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
fn_scriptlog "When updates complete ${servicename} will start"
sleep 1
fi
}
fn_updateserver(){
fn_rootcheck
fn_syscheck
fn_printdots "Updating ${servicename}: ${servername}"
sleep 1
fn_printok "Updating ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Updating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
}
fn_validateserver(){
fn_rootcheck
fn_syscheck
fn_printwarn "Validating may overwrite some customised files."
sleep 1
echo -en "\n"
echo -en "https://developer.valvesoftware.com/wiki/SteamCMD#Validate"
sleep 5
echo -en "\n"
fn_printdots "Validating ${servicename}: ${servername}"
sleep 1
fn_printok "Validating ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Validating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
}
fn_restartserver(){
fn_scriptlog "Restarting ${servername}"
fn_stopserver
fn_startserver
}
fn_stopserver(){
fn_rootcheck
fn_syscheck
pid=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
fn_printdots "Stopping ${servicename}: ${servername}"
fn_scriptlog "Stopping ${servername}"
sleep 1
if [ "${pid}" == "0" ]; then
fn_printfail "Stopping ${servicename}: ${servername} is already stopped"
fn_scriptlog "${servername} is already stopped"
else
tmux kill-session -t ${servicename}
fn_printok "Stopping ${servicename}: ${servername}"
fn_scriptlog "Stopped ${servername}"
fi
# Remove lock file
rm -f ${lockselfname}
sleep 1
echo -en "\n"
}
fn_startserver(){
fn_rootcheck
fn_syscheck
fn_autoip
fn_parms
fn_logmanager
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_scriptlog "Rotating log files"
if [ "${engine}" == "unreal2" ]; then
mv "${gamelog}" "${gamelogdate}"
fi
mv "${scriptlog}" "${scriptlogdate}"
mv "${consolelog}" "${consolelogdate}"
fi
fn_printdots "Starting ${servicename}: ${servername}"
fn_scriptlog "Starting ${servername}"
sleep 1
if [ ${tmuxwc} -eq 1 ]; then
fn_printinfo "Starting ${servicename}: ${servername} is already running"
fn_scriptlog "${servername} is already running"
sleep 1
echo -en "\n"
exit
fi
# Create lock file
date > "${rootdir}/${lockselfname}"
cd "${executabledir}"
tmux new-session -d -s ${servicename} "${executable} ${parms}" 2> ${scriptlogdir}/.${servicename}-tmux-error.tmp
tmux pipe-pane -o -t ${servicename} "exec cat >> '${consolelog}'"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_printfailnl "Starting ${servicename}: Failed to start ${servername}"
echo -en " Check log files: ${rootdir}/log"
fn_scriptlog "failed to start ${servername}"
if [ -a ${scriptlogdir}/.${servicename}-tmux-error.tmp ]; then
fn_scriptlog "tmux returned the following error"
cat ${scriptlogdir}/.${servicename}-tmux-error.tmp >> ${scriptlog}
rm ${scriptlogdir}/.${servicename}-tmux-error.tmp
fi
else
fn_printok "Starting ${servicename}: ${servername}"
fn_scriptlog "Started ${servername}"
fi
sleep 1
echo -en "\n"
}
fn_details(){
fn_autoip
servername=$(grep -s hostname "${servercfgfullpath}"|sed 's/hostname //g'|sed 's/"//g')
rcon=$(grep -s rcon_password "${servercfgfullpath}"|sed 's/rcon_password //g'|sed 's/"//g')
pid=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
echo ""
echo "${gamename} Server Details"
echo "============================"
echo "Server name: ${servername}"
echo "Server IP: ${ip}:${port}"
echo "RCON password: ${rcon}"
echo "Config file: ${servercfgfullpath}"
echo ""
echo "${servername} Ports"
echo "============================"
echo "Ports the server is currently using."
echo ""
echo "DIRECTION DESCRIPTION PORT"
echo "INBOUND Game/RCON port ${port}"
if [ ! -z ${sourcetvport} ]; then
echo "INBOUND SourceTV port ${sourcetvport}"
fi
echo "OUTBOUND Client port ${clientport}"
echo ""
echo "You can change ports by editing the"
echo "start parameters in ${selfname}."
echo ""
if [ "${pid}" == "0" ]; then
echo -e "Status:\e[0;31m OFFLINE\e[0;39m"
else
echo -e "Status:\e[0;32m ONLINE\e[0;39m"
fi
echo ""
}
#
## Installer
#
fn_l4ddeps(){
echo "Copying libstdc++.so.6"
echo "================================="
sleep 1
cd "${filesdir}"
cp -v "${rootdir}/steamcmd/linux32/libstdc++.so.6" "${filesdir}"
sleep 1
echo ""
}
fn_header(){
clear
echo "================================="
echo "${gamename}"
echo "Linux Game Server Manager"
echo "by Daniel Gibbs"
echo "contributions by Summit Singh Thakur"
echo "http://danielgibbs.co.uk"
echo "================================="
echo ""
}
fn_steamdl(){
echo "Installing SteamCMD"
echo "================================="
cd "${rootdir}"
mkdir -pv "steamcmd"
sleep 1
cd "steamcmd"
if [ ! -f steamcmd.sh ]; then
wget -nv -N http://media.steampowered.com/client/steamcmd_linux.tar.gz
tar --verbose -zxf steamcmd_linux.tar.gz
rm -v steamcmd_linux.tar.gz
chmod +x steamcmd.sh
sleep 1
else
echo ""
echo "Steam already installed!"
fi
sleep 1
echo ""
}
fn_steaminstall(){
echo "Installing ${gamename} Server"
echo "================================="
sleep 1
mkdir -pv "${filesdir}"
cd "${rootdir}/steamcmd"
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
echo ""
echo "================================="
while true; do
read -p "Was the install successful? [y/N]" yn
case $yn in
[Yy]* ) break;;
[Nn]* ) fn_retryinstall;;
* ) echo "Please answer yes or no.";;
esac
done
echo ""
}
fn_steamfix(){
echo "Applying steamclient.so fix"
echo "================================="
sleep 1
mkdir -pv "${HOME}/.steam"
mkdir -pv "${HOME}/.steam/sdk32"
cp -v "${rootdir}/steamcmd/linux32/steamclient.so" "${HOME}/.steam/sdk32/steamclient.so"
sleep 1
echo ""
}
fn_loginstall(){
echo "Creating log directorys"
echo "================================="
sleep 1
mkdir -pv "${rootdir}/log"
mkdir -pv "${scriptlogdir}"
touch "${scriptlog}"
mkdir -pv "${consolelogdir}"
touch "${consolelog}"
if [ ! -h ${rootdir}/log/server ]; then
ln -sv "${gamelogdir}" "${rootdir}/log/server"
else
echo "Symbolic link ${gamelogdir} => ${rootdir}/log/server already exists!"
fi
sleep 1
echo ""
}
fn_getquery(){
echo "GameServerQuery"
echo "============================"
while true; do
read -p "Do you want to install GameServerQuery? [y/N]" yn
case $yn in
[Yy]* ) cd "${rootdir}"; wget -nv -N "http://danielgibbs.co.uk/dl/gsquery.py"; chmod +x gsquery.py; break;;
[Nn]* ) echo -e "Not installing GameServerQuery.";break;;
* ) echo "Please answer yes or no.";;
esac
done
echo ""
}
fn_retryinstall(){
while true; do
read -p "Retry install? [y/N]" yn
case $yn in
[Yy]* ) fn_install; exit;;
[Nn]* ) echo Exiting; exit;;
* ) echo "Please answer yes or no.";;
esac
done
}
fn_install(){
fn_rootcheck
fn_header
if [ -d "${filesdir}" ]; then
echo "${gamename} Server is already installed here:"
pwd
echo ""
while true; do
read -p "Continue [y/N]" yn
case $yn in
[Yy]* ) fn_header; break;;
[Nn]* ) echo Exiting; return 1;;
* ) echo "Please answer yes or no.";;
esac
done
fi
echo "Install Directory:"
pwd
echo ""
while true; do
read -p "Continue [y/N]" yn
case $yn in
[Yy]* ) break;;
[Nn]* ) echo Exiting; return 1;;
* ) echo "Please answer yes or no.";;
esac
done
fn_header
fn_steamdl
fn_steaminstall
fn_steamfix
fn_loginstall
fn_getquery
fn_l4ddeps
echo "Configuring ${gamename} Server"
echo "================================="
sleep 1
read -p "Enter server name: " servername
read -p "Enter rcon password: " rconpass
sleep 1
echo "Creating server.cfg."
touch "${defaultcfg}"
echo "exec ${servicename}.cfg" > "${defaultcfg}"
sleep 1
echo "Creating ${servicename}.cfg config file."
touch "${servercfgfullpath}"
{
echo -e "// server name"
echo -e "hostname \"${servername}\""
echo -e ""
echo -e "// rcon passsword"
echo -e "rcon_password \"${rconpass}\""
echo -e ""
echo -e "// Server password"
echo -e "sv_password \"\""
echo -e ""
echo -e "// server logging"
echo -e "log on"
echo -e "sv_logbans 1"
echo -e "sv_logecho 1"
echo -e "sv_logfile 1"
echo -e "sv_log_onefile 0"
}|tee "${servercfgfullpath}" > /dev/null 2>&1
sleep 1
echo ""
fn_header
sleep 1
fn_details
sleep 1
echo "================================="
echo "Install Complete!"
echo ""
echo "To start server type:"
echo "${selfname} start"
echo ""
}
case "$1" in
start)
fn_startserver;;
stop)
fn_stopserver;;
restart)
fn_restartserver;;
update)
fn_updateserver;;
update-restart)
fn_stopserver
fn_updateserver
fn_startserver;;
validate)
fn_validateserver;;
validate-restart)
fn_stopserver
fn_validateserver
fn_startserver;;
monitor)
fn_monitorserver;;
email-test)
fn_emailtest;;
details)
fn_details;;
backup)
fn_backupserver;;
console)
fn_console;;
debug)
fn_debugserver;;
install)
fn_install;;
*)
echo "Usage: $0 {start|stop|restart|update|update-restart|validate|validate-restart|monitor|email-test|details|backup|console|debug|install}"
exit 1;;
esac
exit

142
Left4Dead2/l4d2server

@ -3,7 +3,7 @@
# Server Management Script
# Author: Daniel Gibbs
# Website: http://danielgibbs.co.uk
# Version: 050214
# Version: 061014
#### Variables ####
@ -19,15 +19,13 @@ steampass=""
# Start Variables
defaultmap="c5m1_waterfront"
maxplayers="8"
tickrate="64"
port="27015"
sourcetvport="27020"
clientport="27005"
ip="0.0.0.0"
# https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
fn_parms(){
parms="-game left4dead2 -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} -tickrate ${tickrate} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
parms="-game left4dead2 -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
}
#### Advanced Variables ####
@ -40,9 +38,10 @@ servicename="l4d2-server"
gamename="Left 4 Dead 2"
engine="source"
# Directorys
# Directories
rootdir="$(cd "$(dirname "${BASH_SOURCE[0]}" )" && pwd )"
selfname="$0"
lockselfname=$(echo ".${servicename}.lock")
filesdir="${rootdir}/serverfiles"
systemdir="${filesdir}/left4dead2"
executabledir="${filesdir}"
@ -77,7 +76,7 @@ consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-
# what you are doing
fn_scriptlog(){
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: '$1'" >> ${scriptlog}
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: ${1}" >> ${scriptlog}
}
# [ FAIL ]
@ -141,8 +140,8 @@ fi
fn_autoip(){
# Identifies the server interface IP
# If multiple interfaces this will need to be set manually
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1|wc -l)
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0|wc -l)
if [ "${ip}" == "0.0.0.0" ]||[ "${ip}" == "" ]; then
if [ "${getipwc}" -ge "2" ]; then
fn_printwarn "Multiple active network interfaces.\n\n"
@ -165,26 +164,38 @@ if [ `find "${scriptlogdir}"/* -mtime +${logdays}|wc -l` -ne "0" ]; then
fn_printdots "Starting log cleaner"
sleep 1
fn_printok "Starting log cleaner"
sleep 1
fn_scriptlog "Starting log cleaner"
sleep 1
echo -en "\n"
fn_printinfo "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
fn_scriptlog "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
fi
find "${scriptlogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
find "${consolelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
if [ "${engine}" == "unreal2" ]; then
gamecount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
fi
scriptcount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
consolecount=$(find "${consolelogdir}"/* -mtime +${logdays}|wc -l)
count=$((${scriptcount} + ${consolecount}))
if [ "${engine}" == "unreal2" ]; then
count=$((${scriptcount} + ${consolecount} + ${gamecount}))
else
count=$((${scriptcount} + ${consolecount}))
fi
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays} -exec rm {} \;
fi
find "${scriptlogdir}"/* -mtime +${logdays} -exec rm {} \;
find "${consolelogdir}"/* -mtime +${logdays} -exec rm {} \;
fn_printok "Log cleaner removed ${count} log files"
fn_scriptlog "Log cleaner removed ${count} log files"
sleep 1
echo -en "\n"
fn_scriptlog "Log cleaner removed ${count} log files"
fi
}
@ -192,18 +203,26 @@ fn_debugserver(){
fn_rootcheck
fn_syscheck
fn_autoip
fn_distro
fn_uptime
fn_load
fn_parms
echo ""
echo "${gamename} Debug"
echo "============================"
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo -e "Distro: ${os}"
echo -e "Arch: ${arch}"
echo -e "Kernel: ${kernel}"
echo -e "Hostname: $HOSTNAME"
echo ""
echo "Start parameters:"
echo ${parms}
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo ""
while true; do
read -p "Continue? [y/N]" yn
case $yn in
@ -246,8 +265,8 @@ sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printoknl "Starting ${servicename} console"
sleep 1
fn_scriptlog "Console accessed"
sleep 1
tmux attach-session -t ${servicename}
else
fn_printfailnl "Starting ${servicename} console: ${servername} not running"
@ -298,8 +317,8 @@ fi
fn_printdots "Starting backup ${servicename}: ${servername}"
sleep 1
fn_printok "Starting backup ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Backup started"
sleep 1
echo -en "\n"
cd "${rootdir}"
mkdir -pv "${backupdir}" > /dev/null 2>&1
@ -367,9 +386,9 @@ if [ ! -z "${gamelogdir}" ]; then
fi
mail -s "${subject}" ${email} < "${emaillog}"
fn_printinfo "Sent email notification to ${email}"
fn_scriptlog "Sent email notification to ${email}"
sleep 1
echo -en "\n"
fn_scriptlog "Sent email notification to ${email}"
}
fn_emailtest(){
@ -398,13 +417,15 @@ if [ -f gsquery.py ]; then
port=$((${gameport} + 1))
elif [ "${engine}" == "spark" ]; then
port=$((${port} + 1))
elif [ "${engine}" == "realvirtuality" ]; then
port=${queryport}
fi
fn_printinfo "Monitoring ${servicename}: Detected gsquery.py"
sleep 1
fn_scriptlog "Detected gsquery.py"
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
sleep 1
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
fn_scriptlog "Querying port: ${ip}:${port}: QUERYING"
sleep 1
serverquery=$(./gsquery.py -a ${ip} -p ${port} -e ${engine} 2>&1)
exitcode=$?
if [ "${exitcode}" == "1" ]||[ "${exitcode}" == "2" ]||[ "${exitcode}" == "3" ]||[ "${exitcode}" == "4" ]; then
@ -414,9 +435,8 @@ if [ -f gsquery.py ]; then
fn_scriptlog "Querying port: ${ip}:${port}: ${serverquery}"
if [[ -z "${secondquery}" ]]; then
fn_printinfo "Monitoring ${servicename}: Waiting 30 seconds to re-query"
sleep 1
fn_scriptlog "Waiting 30 seconds to re-query"
sleep 29
sleep 30
secondquery=1
fn_serverquery
fi
@ -430,14 +450,14 @@ if [ -f gsquery.py ]; then
exit
elif [ "${exitcode}" == "0" ]; then
fn_printok "Monitoring ${servicename}: Querying port: ${ip}:${port}: OK"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: OK"
sleep 1
echo -en "\n"
exit
elif [ "${exitcode}" == "126" ]; then
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: ERROR: ./gsquery.py: Permission denied"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: ./gsquery.py: Permission denied"
sleep 1
echo -en "\n"
echo "Attempting to resolve automatically"
chmod +x -v gsquery.py
@ -454,9 +474,9 @@ if [ -f gsquery.py ]; then
fi
else
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: UNKNOWN ERROR"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
sleep 1
echo -en "\n"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
./gsquery.py -a ${ip} -p ${port} -e ${engine}
exit
fi
@ -468,19 +488,27 @@ fn_rootcheck
fn_syscheck
fn_autoip
fn_printdots "Monitoring ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Monitoring ${servername}"
sleep 1
if [ ! -f ${lockselfname} ]; then
fn_printinfo "Monitoring ${servicename}: Monitor disabled: No lock file found"
fn_scriptlog "Monitor disabled: No lock file found"
sleep 1
echo -en "\n"
echo "To enable monitor run ${selfname} start"
exit
fi
updatecheck=$(ps -ef|grep "${selfname} update"|grep -v grep|wc -l)
if [ "${updatecheck}" = "0" ]; then
fn_printdots "Monitoring ${servicename}: Checking session: CHECKING"
sleep 1
fn_scriptlog "Checking session: CHECKING"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printok "Monitoring ${servicename}: Checking session: OK"
fn_scriptlog "Checking session: OK"
sleep 1
echo -en "\n"
fn_scriptlog "Checking session: OK"
fn_serverquery
exit
else
@ -499,11 +527,11 @@ if [ "${updatecheck}" = "0" ]; then
fi
else
fn_printinfonl "Monitoring ${servicename}: Detected SteamCMD is checking for updates"
sleep 1
fn_scriptlog "Detected SteamCMD is checking for updates"
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
sleep 1
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
fn_scriptlog "When updates complete ${servicename} will start"
sleep 1
fi
}
@ -517,7 +545,7 @@ sleep 1
fn_scriptlog "Updating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
}
fn_validateserver(){
@ -536,7 +564,7 @@ sleep 1
fn_scriptlog "Validating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
}
fn_restartserver(){
@ -550,8 +578,8 @@ fn_rootcheck
fn_syscheck
pid=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
fn_printdots "Stopping ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Stopping ${servername}"
sleep 1
if [ "${pid}" == "0" ]; then
fn_printfail "Stopping ${servicename}: ${servername} is already stopped"
fn_scriptlog "${servername} is already stopped"
@ -560,6 +588,8 @@ else
fn_printok "Stopping ${servicename}: ${servername}"
fn_scriptlog "Stopped ${servername}"
fi
# Remove lock file
rm -f ${lockselfname}
sleep 1
echo -en "\n"
}
@ -572,26 +602,39 @@ fn_parms
fn_logmanager
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_scriptlog "Rotating log files"
if [ "${engine}" == "unreal2" ]; then
mv "${gamelog}" "${gamelogdate}"
fi
mv "${scriptlog}" "${scriptlogdate}"
mv "${consolelog}" "${consolelogdate}"
fi
fn_printdots "Starting ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Starting ${servername}"
sleep 1
if [ ${tmuxwc} -eq 1 ]; then
fn_printinfo "Starting ${servicename}: ${servername} is already running"
fn_scriptlog "${servername} is already running"
sleep 1
echo -en "\n"
fn_scriptlog "${servername} is already running"
exit
fi
# Create lock file
date > "${rootdir}/${lockselfname}"
cd "${executabledir}"
tmux new-session -d -s ${servicename} "${executable} ${parms}|tee -a '${consolelog}'"
tmux new-session -d -s ${servicename} "${executable} ${parms}" 2> ${scriptlogdir}/.${servicename}-tmux-error.tmp
tmux pipe-pane -o -t ${servicename} "exec cat >> '${consolelog}'"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_printfail "Starting ${servicename}: Failed to start ${servername}"
fn_printfailnl "Starting ${servicename}: Failed to start ${servername}"
echo -en " Check log files: ${rootdir}/log"
fn_scriptlog "failed to start ${servername}"
if [ -a ${scriptlogdir}/.${servicename}-tmux-error.tmp ]; then
fn_scriptlog "tmux returned the following error"
cat ${scriptlogdir}/.${servicename}-tmux-error.tmp >> ${scriptlog}
rm ${scriptlogdir}/.${servicename}-tmux-error.tmp
fi
else
fn_printok "Starting ${servicename}: ${servername}"
fn_scriptlog "Started ${servername}"
@ -619,7 +662,7 @@ echo "Ports the server is currently using."
echo ""
echo "DIRECTION DESCRIPTION PORT"
echo "INBOUND Game/RCON port ${port}"
if [ "${engine}" = "source" ]; then
if [ ! -z ${sourcetvport} ]; then
echo "INBOUND SourceTV port ${sourcetvport}"
fi
echo "OUTBOUND Client port ${clientport}"
@ -658,7 +701,7 @@ mkdir -pv "steamcmd"
sleep 1
cd "steamcmd"
if [ ! -f steamcmd.sh ]; then
wget http://media.steampowered.com/client/steamcmd_linux.tar.gz
wget -nv -N http://media.steampowered.com/client/steamcmd_linux.tar.gz
tar --verbose -zxf steamcmd_linux.tar.gz
rm -v steamcmd_linux.tar.gz
chmod +x steamcmd.sh
@ -677,7 +720,7 @@ echo "================================="
sleep 1
mkdir -pv "${filesdir}"
cd "${rootdir}/steamcmd"
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
echo ""
echo "================================="
while true; do
@ -697,7 +740,7 @@ echo "================================="
sleep 1
mkdir -pv "${HOME}/.steam"
mkdir -pv "${HOME}/.steam/sdk32"
cp -v "${steamclient}" "${HOME}/.steam/sdk32/steamclient.so"
cp -v "${rootdir}/steamcmd/linux32/steamclient.so" "${HOME}/.steam/sdk32/steamclient.so"
sleep 1
echo ""
}
@ -720,11 +763,25 @@ sleep 1
echo ""
}
fn_getquery(){
echo "GameServerQuery"
echo "============================"
while true; do
read -p "Do you want to install GameServerQuery? [y/N]" yn
case $yn in
[Yy]* ) cd "${rootdir}"; wget -nv -N "http://danielgibbs.co.uk/dl/gsquery.py"; chmod +x gsquery.py; break;;
[Nn]* ) echo -e "Not installing GameServerQuery.";break;;
* ) echo "Please answer yes or no.";;
esac
done
echo ""
}
fn_retryinstall(){
while true; do
read -p "Retry install? [y/N]" yn
case $yn in
[Yy]* ) fn_install;;
[Yy]* ) fn_install; exit;;
[Nn]* ) echo Exiting; exit;;
* ) echo "Please answer yes or no.";;
esac
@ -763,6 +820,7 @@ fn_steamdl
fn_steaminstall
fn_steamfix
fn_loginstall
fn_getquery
echo "Configuring ${gamename} Server"
echo "================================="
sleep 1

413
Mumble/mumbleserver

@ -3,7 +3,7 @@
# Server Management Script
# Author: Daniel Gibbs
# Website: http://danielgibbs.co.uk
# Version: 221113
# Version: 250814
### Variables ####
@ -19,57 +19,96 @@ servicename="mumble-server"
# Directorys
rootdir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
selfname="$0"
filesdir="${rootdir}/murmur"
lockselfname=$(echo ".${servicename}.lock")
filesdir="${rootdir}/serverfiles"
ini="murmur.ini"
executable="./murmur.x86 -fg -ini ${ini}"
backupdir="backups"
# Logging
logdir="${rootdir}/log"
logfile="${logdir}/${servicename}.log"
logfiledate="${logdir}/${servicename}-$( date '+%d-%m-%Y-%H-%M-%S').log"
logdays="7"
logdir="${rootdir}/log"
scriptlogdir="${rootdir}/log/script"
consolelogdir="${rootdir}/log/console"
scriptlog="${scriptlogdir}/${servicename}-script.log"
consolelog="${consolelogdir}/${servicename}-console.log"
emaillog="${scriptlogdir}/${servicename}-email.log"
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log"
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-%S').log"
##### Script #####
# Do not edit
# unless you know
# what you are doing
fn_scriptlog(){
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: '$1'" >> ${scriptlog}
}
# [ FAIL ]
fn_printfail(){
echo -en "\r\033[K[\e[0;31m FAIL \e[0;39m] $@"
}
fn_printfailnl(){
echo -e "\r\033[K[\e[0;31m FAIL \e[0;39m] $@"
}
fn_printok(){
echo -en "\r\033[K[\e[0;32m OK \e[0;39m] $@"
}
# [ OK ]
fn_printoknl(){
echo -e "\r\033[K[\e[0;32m OK \e[0;39m] $@"
}
fn_printinfo(){
echo -en "\r\033[K[\e[0;36m INFO \e[0;39m] $@"
}
fn_printinfonl(){
echo -e "\r\033[K[\e[0;36m INFO \e[0;39m] $@"
}
# [ INFO ]
fn_printokinfonl(){
echo -e "\r\033[K[\e[0;36m INFO \e[0;39m] $@"
}
fn_printwarn(){
echo -en "\r\033[K[\e[1;33m WARN \e[0;39m] $@"
}
fn_printwarnnl(){
echo -e "\r\033[K[\e[1;33m WARN \e[0;39m] $@"
}
# [ .... ]
fn_printdots(){
echo -en "\r\033[K[ .... ] $@"
}
fn_rootcheck(){
if [ `whoami` = "root" ]; then
echo -e "[\e[0;31m FAIL \e[0;39m] Script will not run as root!"
fn_printfailnl "Script will not run as root!"
exit
fi
}
fn_syscheck(){
if [ ! -e ${filesdir} ];then
echo -e "[\e[0;31m FAIL \e[0;39m] ${servicename}: cannot access ${filesdir}: No such directory"
exit
fi
}
fn_runcheck(){
# already running check
pidwc=$(screen -ls |grep -E "^${servicename}:" |awk -F . '{print $1}'|awk '{print $1}'|wc -l)
if [ ${pidwc} -eq 1 ];then
echo -e "[\e[0;36m INFO \e[0;39m] ${servicename}: ${servername} is already running"
echo -e "$( date '+%b %d %H:%M:%S') ${servicename}: ${servername} is already running" >> ${logfile}
exit
# multiple of same instance check
elif [ ${pidwc} -ge 2 ];then
echo -e "[\e[0;31m FAIL \e[0;39m] ${servicename}: ${servername} is running ${pidwc} times"
echo -e "$( date '+%b %d %H:%M:%S') ${servicename}: ${servername} is running ${pidwc} times" >> ${logfile}
echo -e "[\e[0;32m OK \e[0;39m] ${servicename}: ${servername} stopping all ${pidwc} instances"
echo -e "$( date '+%b %d %H:%M:%S') ${servicename}: ${servername} stopping all ${pidwc} instances" >> ${logfile}
fn_stopserver
if [ ! -e "${filesdir}" ]; then
fn_printfailnl "Cannot access ${systemdir}: No such directory"
exit
fi
}
fn_inicheck(){
if [ ! -e ${filesdir}/${ini} ]; then
echo -e "[\e[1;33m WARN \e[0;39m] ${servicename}: ${filesdir}/${ini} is missing"
echo -e "$( date '+%b %d %H:%M:%S') ${servicename}: ${servername} ${filesdir}/${ini} is missing" >> ${logfile}
fn_printwarnnl "${servicename}: ${filesdir}/${ini} is missing"
fn_scriptlog "${servername} ${filesdir}/${ini} is missing" >> ${scriptlog}
fi
}
@ -93,8 +132,8 @@ while true; do
* ) echo "Please answer yes or no.";;
esac
done
pidwc=$(screen -ls |grep -E "^${servicename}:" |awk -F . '{print $1}'|awk '{print $1}'|wc -l)
if [ ${pidwc} -eq 1 ];then
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
echo -e "\e[0;31mWARNING!\e[0;39m ${servicename} is currently running"
while true; do
read -p "Would you like to stop ${servicename} while running the backup? [y/N]" yn
@ -105,18 +144,17 @@ if [ ${pidwc} -eq 1 ];then
esac
done
fi
echo -en "[ .... ] Starting ${servicename}: ${servername} backup"
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: Starting ${servername} backup" >> ${scriptlog}
sleep 0.5
echo -en "\r[\e[0;32m OK \e[0;39m] Starting ${servicename}: ${servername} backup"
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: Started ${servername} backup" >> ${scriptlog}
fn_printdots "Starting backup ${servicename}: ${servername}"
sleep 1
fn_printok "Starting backup ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Backup started"
echo -en "\n"
cd ${rootdir}
mkdir ${backupdir} > /dev/null 2>&1
tar -cvzf ${backupdir}/${backupname}.tar.gz --exclude ${backupdir} *
echo -en "\r${servicename} backup complete"
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: backup complete" >> ${scriptlog}
cd "${rootdir}"
mkdir -pv "${backupdir}" > /dev/null 2>&1
tar -cvzf "${backupdir}/${backupname}.tar.gz" --exclude "${backupdir}" *
echo -en "\r\033[K${servicename} Backup complete"
fn_scriptlog "Backup complete"
}
fn_distro(){
@ -150,7 +188,12 @@ fn_distro
fn_uptime
fn_load
{
echo -e "=========================================\nServer information\n=========================================\n"
echo -e "========================================\n${servicename} details\n========================================\n"
echo -e "Service: ${servicename}"
echo -e "Server: ${servername}"
echo -e "Failure reason: ${failurereason}"
echo -e "Action Taken: ${actiontaken}\n"
echo -e "========================================\nServer details\n========================================\n"
echo -e "Date: $(date)"
echo -e "Distro: ${os}"
echo -e "Arch: ${arch}"
@ -158,112 +201,206 @@ echo -e "Kernel: ${kernel}"
echo -e "Hostname: $HOSTNAME"
echo -e "Uptime: ${days}d, ${hours}h, ${minutes}m"
echo -e "Avg Load${load}\n"
echo -e "=========================================\n${servicename} statistics\n=========================================\n"
echo -e "Service: ${servicename}"
echo -e "Server: ${servername}"
echo -e "Failure reason: ${failurereason}"
echo -e "Action Taken: ${actiontaken}\n"
echo -e "=========================================\n${servicename} log summary\n=========================================\n"
}|tee ${logdir}/${servicename}-email.log > /dev/null 2>&1
tail -50 ${logfile} >> /${logdir}/${servicename}-email.log
mail -s "${subject}" ${email} < /${logdir}/${servicename}-email.log
echo -e "[\e[0;36m INFO \e[0;39m] Sent email notification to ${email}"
echo -e "$( date '+%b %d %H:%M:%S') ${servicename}: sent email notification to ${email}" >> ${logfile}
echo -e "========================================\nLogs\n========================================\n"
echo -e "Script log\n===================\n"
}|tee "${scriptlogdir}/${servicename}-email.log" > /dev/null 2>&1
tail -25 "${scriptlog}" >> "${emaillog}"
if [ ! -z "${consolelog}" ]; then
echo -e "\n\nConsole log\n====================\n" >> "${emaillog}"
tail -25 "${consolelog}" >> "${emaillog}"
fi
if [ ! -z "${gamelogdir}" ]; then
echo -e "\n\nServer log\n====================\n" >> "${emaillog}"
tail "${gamelogdir}"/*|grep -v "==>"|sed '/^$/d'|tail -25 >> "${emaillog}"
fi
mail -s "${subject}" ${email} < "${emaillog}"
fn_printinfo "Sent email notification to ${email}"
sleep 1
echo -en "\n"
fn_scriptlog "Sent email notification to ${email}"
}
fn_emailtest(){
fn_rootcheck
fn_syscheck
echo -e "[\e[0;32m OK \e[0;39m] Emailing test notification"
echo -e "$( date '+%b %d %H:%M:%S') ${servicename}: Emailing test notification" >> ${logfile}
fn_scriptlog "Emailing test notification"
if [ "${emailnotification}" = "on" ]; then
subject="${servicename} Email Test Notification - Testing ${servername}"
failurereason="Testing ${servicename} email notification"
actiontaken="Sent test email...hello is this thing on?"
fn_emailnotification
else
echo -e "[\e[0;31m FAIL \e[0;39m] Email notificaion not enabled"
echo -e "$( date '+%b %d %H:%M:%S') ${servicename}: Email notificaion not enabled" >> ${logfile}
fn_printfailnl "Email notification not enabled"
fn_scriptlog "Email notification not enabled"
fi
sleep 1
echo -en "\n"
}
fn_monitorserver(){
fn_rootcheck
fn_syscheck
if [ ! -f ${lockselfname} ]; then
fn_printinfo "Monitoring ${servicename}: No lock file found: Monitor disabled"
sleep 1
echo -en "\n"
exit
fi
fn_printdots "Monitoring ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Monitoring ${servername}"
fn_printdots "Monitoring ${servicename}: Checking session: CHECKING"
sleep 1
fn_scriptlog "Checking session: CHECKING"
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printok "Monitoring ${servicename}: Checking session: OK"
sleep 1
echo -en "\n"
fn_scriptlog "Checking session: OK"
exit
else
fn_printfail "Monitoring ${servicename}: Checking session: FAIL"
fn_scriptlog "Checking session: FAIL"
sleep 1
echo -en "\n"
if [ "${emailnotification}" = "on" ]; then
subject="${servicename} Monitor - Starting ${servername}"
failurereason="${servicename} process not running"
actiontaken="${servicename} has been restarted"
fn_emailnotification
fi
fn_scriptlog "Monitor is starting ${servername}"
fn_startserver
fi
}
fn_logmanager(){
# log manager will active if finds logs older than $logdays
if [ `find ${logdir}/* -mtime +${logdays} |wc -l` -ne "0" ];then
echo -e "[\e[0;32m OK \e[0;39m] Starting log cleaner"
echo -e "$( date '+%b %d %H:%M:%S') ${servicename}: Starting log cleaner" >> ${logfile}
echo -e "[\e[0;36m INFO \e[0;39m] Removing logs older than ${logdays} days"
echo -e "$( date '+%b %d %H:%M:%S') ${servicename}: Removing logs older than ${logdays} days" >> ${logfile}
find ${logdir}/* -mtime +${logdays} |tee >> ${logfile}
count=$(find ${logdir}/* -mtime +${logdays}|wc -l)
find ${logdir}/* -mtime +${logdays} -exec rm {} \;
echo -e "[\e[0;36m INFO \e[0;39m] Log cleaner removed ${count} log files"
echo -e "$( date '+%b %d %H:%M:%S') ${servicename}: Log cleaner removed ${count} log files" >> ${logfile}
if [ ! -e "${consolelog}" ]; then
touch "${consolelog}"
fi
# log manager will active if finds logs older than ${logdays}
if [ `find "${scriptlogdir}"/* -mtime +${logdays}|wc -l` -ne "0" ]; then
fn_printdots "Starting log cleaner"
sleep 1
fn_printok "Starting log cleaner"
sleep 1
fn_scriptlog "Starting log cleaner"
sleep 1
echo -en "\n"
fn_printinfo "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
fn_scriptlog "Removing logs older than ${logdays} days"
sleep 1
find "${scriptlogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
find "${consolelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
scriptcount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
consolecount=$(find "${consolelogdir}"/* -mtime +${logdays}|wc -l)
count=$((${scriptcount} + ${consolecount}))
find "${scriptlogdir}"/* -mtime +${logdays} -exec rm {} \;
find "${consolelogdir}"/* -mtime +${logdays} -exec rm {} \;
fn_printok "Log cleaner removed ${count} log files"
sleep 1
echo -en "\n"
fn_scriptlog "Log cleaner removed ${count} log files"
fi
}
fn_restartserver(){
echo -e "[\e[0;32m OK \e[0;39m] Restarting ${servicename}: ${servername}"
echo -e "$( date '+%b %d %H:%M:%S') ${servicename}: Restarting ${servername}" >> ${logfile}
fn_scriptlog "Restarting ${servername}"
fn_stopserver
sleep 1
fn_startserver
}
fn_stopserver(){
fn_rootcheck
fn_syscheck
pid=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
pidwc=$(screen -ls |grep -E "^${servicename}:" |awk -F . '{print $1}'|awk '{print $1}'|wc -l)
fn_printdots "Stopping ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Stopping ${servername}"
if [ "${pid}" == "0" ]; then
fn_printfail "Stopping ${servicename}: ${servername} is already stopped"
fn_scriptlog "${servername} is already stopped"
else
#Kill murmur process that spawns separate to tmux process
for s in `tmux list-sessions -F '#{session_name}'` ; do
for pid in `tmux list-panes -s -F '#{pane_pid}' -t "$s"` ; do
kill $pid
done
tmux kill-session -t ${servicename}
fn_printok "Stopping ${servicename}: ${servername}"
fn_scriptlog "Stopped ${servername}"
done
fi
# Remove lock file
rm -f ${lockselfname}
sleep 1
echo -en "\n"
}
fn_startserver(){
if [ ! -d ${logdir} ];then
mkdir ${logdir}
mkdir ${scriptlogdir}
mkdir ${consolelogdir}
echo -e "[\e[0;36m INFO \e[0;39m] ${servicename}: ${servername} Creating log directory ${logdir}"
echo -e "$( date '+%b %d %H:%M:%S') ${servicename}: ${servername} Creating log directory ${logdir}" >> ${logfile}
fn_scriptlog " Creating log directory ${logdir}" >> ${scriptlog}
fi
fn_rootcheck
fn_syscheck
fn_runcheck
fn_inicheck
fn_logmanager
cd ${filesdir}
if [ -f ${logdir} ];then
cp ${logfile} ${logfiledate}
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
mv "${scriptlog}" "${scriptlogdate}"
mv "${consolelog}" "${consolelogdate}"
fi
echo -e "[\e[0;32m OK \e[0;39m] Starting ${servicename}: ${servername}"
echo -e "$( date '+%b %d %H:%M:%S') ${servicename}: Starting ${servername}" >> ${logfile}
screen -d -m -S ${servicename} ./murmur.x86 -fg -ini ${ini}
fn_printdots "Starting ${servicename}: ${servername}"
sleep 1
pidwc=$(screen -ls |grep -E "^${servicename}:" |awk -F . '{print $1}'|awk '{print $1}'|wc -l)
if [ ${pidwc} -eq 0 ];then
echo -e "[\e[0;31m FAIL \e[0;39m] ${servicename}: ${servername} failed to start"
echo -e "$( date '+%b %d %H:%M:%S') ${servicename}: ${servername} failed to start" >> ${logfile}
fn_scriptlog "Starting ${servername}"
if [ ${tmuxwc} -eq 1 ]; then
fn_printinfo "Starting ${servicename}: ${servername} is already running"
sleep 1
echo -en "\n"
fn_scriptlog "${servername} is already running"
exit
fi
}
fn_stopserver(){
fn_rootcheck
fn_syscheck
pid=$(screen -ls |grep -E "^${servicename}:" |awk -F . '{print $1}'|awk '{print $1}')
if [ -z ${pid} ];then
echo -e "[\e[0;36m INFO \e[0;39m] ${servicename}: ${servername} is already stopped"
echo -e "$( date '+%b %d %H:%M:%S') ${servicename}: ${servername} is already stopped" >> ${logfile}
# Create lock file
date > ${lockselfname}
cd ${filesdir}
tmux new-session -d -s ${servicename} "${executable}"
tmux pipe-pane -o -t ${servicename} "exec cat >> '${consolelog}'"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_printfail "Starting ${servicename}: Failed to start ${servername}"
fn_scriptlog "failed to start ${servername}"
else
echo -e "[\e[0;32m OK \e[0;39m] Stopping ${servicename}: ${servername}"
echo -e "$( date '+%b %d %H:%M:%S') ${servicename}: Stopping ${servername}" >> ${logfile}
pkill -P `screen -ls |grep -E "^${servicename}:" |awk -F . '{print $1}'|awk '{print $1}'`
screen -wipe > /dev/null 2>&1
fn_printok "Starting ${servicename}: ${servername}"
fn_scriptlog "Started ${servername}"
fi
sleep 1
echo -en "\n"
}
fn_debugserver(){
fn_rootcheck
fn_syscheck
cd ${filesdir}
if [ -f ${logdir} ];then
cp ${logfile} ${logfiledate}
fi
echo -e "[\e[0;32m OK \e[0;39m] Starting ${servicename}: ${servername} Debug mode!"
sleep 0.5
echo ""
echo "${gamename} Debug"
echo "============================"
echo ""
echo -e "Use for identifying server issues only!"
sleep 2
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo ""
echo "Start parameters:"
echo ${executable}
echo ""
while true; do
echo "If server is already running it will be stopped"
read -p "Continue? [y/N]" yn
case $yn in
[Yy]* ) break;;
@ -272,28 +409,54 @@ while true; do
esac
done
fn_stopserver
echo -e "[\e[0;36m INFO \e[0;39m] ${servicename}: Enter CTRL+C to drop out of debug mode"
sleep 3
echo -e "[\e[0;32m OK \e[0;39m] Starting ${servicename}: ${servername}"
fn_printdots "Starting debug mode ${servicename}: ${servername}"
sleep 1
fn_printok "Starting debug mode ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Started debug mode ${servername}"
echo -en "\n"
cd ${filesdir}
./murmur.x86 -fg -ini ${ini}
}
fn_monitorserver(){
fn_console(){
fn_rootcheck
fn_syscheck
fn_logmanager
echo -e "[\e[0;32m OK \e[0;39m] Checking ${servicename}: ${servername}"
echo -e "$( date '+%b %d %H:%M:%S') ${servicename}: Checking ${servername}" >> ${logfile}
fn_runcheck
echo -e "[\e[1;33m WARN \e[0;39m] ${servicename}: Monitor detected ${servername} had stopped!"
echo -e "$( date '+%b %d %H:%M:%S') ${servicename}: Monitor detected ${servername} had stopped!" >> ${logfile}
if [ "${emailnotification}" = "on" ];then
subject="${servicename} Monitor - Starting ${servername}"
failurereason="${servername} had stopped"
actiontaken="restarted ${servername}"
fn_emailnotification
echo ""
echo "${gamename} Console"
echo "============================"
echo ""
echo "Press \"CTRL+b d\" to exit console"
echo -e "\e[0;31mWARNING!\e[0;39m Do NOT press CTRL+c to exit"
echo ""
while true; do
read -p "Continue? [y/N]" yn
case $yn in
[Yy]* ) break;;
[Nn]* ) echo Exiting; return 1;;
* ) echo "Please answer yes or no.";;
esac
done
fn_printdots "Starting ${servicename} console"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printoknl "Starting ${servicename} console"
sleep 1
fn_scriptlog "Console accessed"
tmux attach-session -t ${servicename}
else
fn_printfailnl "Starting ${servicename} console: ${servername} not running"
sleep 1
while true; do
read -p "Do you want to start the server? [y/N]" yn
case $yn in
[Yy]* ) fn_startserver; break;;
[Nn]* ) break;;
* ) echo "Please answer yes or no.";;
esac
done
fi
fn_startserver
}
case "$1" in
@ -305,12 +468,14 @@ case "$1" in
fn_restartserver;;
monitor)
fn_monitorserver;;
debug)
fn_debugserver;;
backup)
fn_backupserver;;
email-test)
fn_emailtest;;
backup)
fn_backupserver;;
console)
fn_console;;
debug)
fn_debugserver;;
*)
echo "Usage: $0 {start|stop|restart|monitor|debug|backup|email-test}"
exit 1;;

BIN
NaturalSelection2/dependencies/libc.so.6

Binary file not shown.

258
NaturalSelection2/ns2server

@ -3,7 +3,7 @@
# Server Management Script
# Author: Daniel Gibbs
# Website: http://danielgibbs.co.uk
# Version: 050214
# Version: 061014
#### Variables ####
@ -17,7 +17,7 @@ steamuser="username"
steampass="password"
# Start Variables
rootdir="$(cd "$(dirname "${BASH_SOURCE[0]}" )" && pwd )"
defaultmap="ns2_summit"
port="27015"
maxplayers="24"
@ -26,9 +26,16 @@ servername="NS2 Server"
webadminuser="admin"
webadminpass="admin"
webadminport="8080"
configpath="server1"
modstorage="server1/Workshop"
mods=""
password=""
# Add the following line to the parms if you want a private server. Ensuring
# that the password variable above is not left empty.
# -password \"${password}\"
fn_parms(){
parms="-name \"${servername}\" -port ${port} -webadmin -webdomain ${ip} -webuser ${webadminuser} -webpassword ${webadminpass} -webport ${webadminport} -map ${defaultmap} -limit ${maxplayers} -password ${password}"
parms="-name \"${servername}\" -port ${port} -webadmin -webdomain ${ip} -webuser ${webadminuser} -webpassword \"${webadminpass}\" -webport ${webadminport} -map ${defaultmap} -limit ${maxplayers} -config_path \"${rootdir}/${configpath}\" -modstorage \"${rootdir}/${modstorage}\" -mods \"${mods}\""
}
#### Advanced Variables ####
@ -40,15 +47,14 @@ servicename="ns2-server"
gamename="Natural Selection 2"
engine="spark"
# Directorys
rootdir="$(cd "$(dirname "${BASH_SOURCE[0]}" )" && pwd )"
# Directories
selfname="$0"
lockselfname=$(echo ".${servicename}.lock")
filesdir="${rootdir}/serverfiles"
systemdir="${filesdir}"
executabledir="${filesdir}"
executable="./server_linux32"
backupdir="backups"
steamclient="${rootdir}/steamcmd/linux32/steamclient.so"
# Logging
logdays="7"
@ -69,7 +75,7 @@ consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-
# what you are doing
fn_scriptlog(){
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: '$1'" >> ${scriptlog}
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: ${1}" >> ${scriptlog}
}
# [ FAIL ]
@ -133,8 +139,8 @@ fi
fn_autoip(){
# Identifies the server interface IP
# If multiple interfaces this will need to be set manually
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1|wc -l)
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0|wc -l)
if [ "${ip}" == "0.0.0.0" ]||[ "${ip}" == "" ]; then
if [ "${getipwc}" -ge "2" ]; then
fn_printwarn "Multiple active network interfaces.\n\n"
@ -157,26 +163,38 @@ if [ `find "${scriptlogdir}"/* -mtime +${logdays}|wc -l` -ne "0" ]; then
fn_printdots "Starting log cleaner"
sleep 1
fn_printok "Starting log cleaner"
sleep 1
fn_scriptlog "Starting log cleaner"
sleep 1
echo -en "\n"
fn_printinfo "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
fn_scriptlog "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
fi
find "${scriptlogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
find "${consolelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
if [ "${engine}" == "unreal2" ]; then
gamecount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
fi
scriptcount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
consolecount=$(find "${consolelogdir}"/* -mtime +${logdays}|wc -l)
count=$((${scriptcount} + ${consolecount}))
if [ "${engine}" == "unreal2" ]; then
count=$((${scriptcount} + ${consolecount} + ${gamecount}))
else
count=$((${scriptcount} + ${consolecount}))
fi
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays} -exec rm {} \;
fi
find "${scriptlogdir}"/* -mtime +${logdays} -exec rm {} \;
find "${consolelogdir}"/* -mtime +${logdays} -exec rm {} \;
fn_printok "Log cleaner removed ${count} log files"
fn_scriptlog "Log cleaner removed ${count} log files"
sleep 1
echo -en "\n"
fn_scriptlog "Log cleaner removed ${count} log files"
fi
}
@ -184,18 +202,26 @@ fn_debugserver(){
fn_rootcheck
fn_syscheck
fn_autoip
fn_distro
fn_uptime
fn_load
fn_parms
echo ""
echo "${gamename} Debug"
echo "============================"
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo -e "Distro: ${os}"
echo -e "Arch: ${arch}"
echo -e "Kernel: ${kernel}"
echo -e "Hostname: $HOSTNAME"
echo ""
echo "Start parameters:"
echo ${parms}
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo ""
while true; do
read -p "Continue? [y/N]" yn
case $yn in
@ -238,8 +264,8 @@ sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printoknl "Starting ${servicename} console"
sleep 1
fn_scriptlog "Console accessed"
sleep 1
tmux attach-session -t ${servicename}
else
fn_printfailnl "Starting ${servicename} console: ${servername} not running"
@ -290,8 +316,8 @@ fi
fn_printdots "Starting backup ${servicename}: ${servername}"
sleep 1
fn_printok "Starting backup ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Backup started"
sleep 1
echo -en "\n"
cd "${rootdir}"
mkdir -pv "${backupdir}" > /dev/null 2>&1
@ -359,9 +385,9 @@ if [ ! -z "${gamelogdir}" ]; then
fi
mail -s "${subject}" ${email} < "${emaillog}"
fn_printinfo "Sent email notification to ${email}"
fn_scriptlog "Sent email notification to ${email}"
sleep 1
echo -en "\n"
fn_scriptlog "Sent email notification to ${email}"
}
fn_emailtest(){
@ -390,13 +416,15 @@ if [ -f gsquery.py ]; then
port=$((${gameport} + 1))
elif [ "${engine}" == "spark" ]; then
port=$((${port} + 1))
elif [ "${engine}" == "realvirtuality" ]; then
port=${queryport}
fi
fn_printinfo "Monitoring ${servicename}: Detected gsquery.py"
sleep 1
fn_scriptlog "Detected gsquery.py"
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
sleep 1
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
fn_scriptlog "Querying port: ${ip}:${port}: QUERYING"
sleep 1
serverquery=$(./gsquery.py -a ${ip} -p ${port} -e ${engine} 2>&1)
exitcode=$?
if [ "${exitcode}" == "1" ]||[ "${exitcode}" == "2" ]||[ "${exitcode}" == "3" ]||[ "${exitcode}" == "4" ]; then
@ -406,9 +434,8 @@ if [ -f gsquery.py ]; then
fn_scriptlog "Querying port: ${ip}:${port}: ${serverquery}"
if [[ -z "${secondquery}" ]]; then
fn_printinfo "Monitoring ${servicename}: Waiting 30 seconds to re-query"
sleep 1
fn_scriptlog "Waiting 30 seconds to re-query"
sleep 29
sleep 30
secondquery=1
fn_serverquery
fi
@ -422,14 +449,14 @@ if [ -f gsquery.py ]; then
exit
elif [ "${exitcode}" == "0" ]; then
fn_printok "Monitoring ${servicename}: Querying port: ${ip}:${port}: OK"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: OK"
sleep 1
echo -en "\n"
exit
elif [ "${exitcode}" == "126" ]; then
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: ERROR: ./gsquery.py: Permission denied"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: ./gsquery.py: Permission denied"
sleep 1
echo -en "\n"
echo "Attempting to resolve automatically"
chmod +x -v gsquery.py
@ -446,9 +473,9 @@ if [ -f gsquery.py ]; then
fi
else
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: UNKNOWN ERROR"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
sleep 1
echo -en "\n"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
./gsquery.py -a ${ip} -p ${port} -e ${engine}
exit
fi
@ -460,19 +487,27 @@ fn_rootcheck
fn_syscheck
fn_autoip
fn_printdots "Monitoring ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Monitoring ${servername}"
sleep 1
if [ ! -f ${lockselfname} ]; then
fn_printinfo "Monitoring ${servicename}: Monitor disabled: No lock file found"
fn_scriptlog "Monitor disabled: No lock file found"
sleep 1
echo -en "\n"
echo "To enable monitor run ${selfname} start"
exit
fi
updatecheck=$(ps -ef|grep "${selfname} update"|grep -v grep|wc -l)
if [ "${updatecheck}" = "0" ]; then
fn_printdots "Monitoring ${servicename}: Checking session: CHECKING"
sleep 1
fn_scriptlog "Checking session: CHECKING"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printok "Monitoring ${servicename}: Checking session: OK"
fn_scriptlog "Checking session: OK"
sleep 1
echo -en "\n"
fn_scriptlog "Checking session: OK"
fn_serverquery
exit
else
@ -491,11 +526,11 @@ if [ "${updatecheck}" = "0" ]; then
fi
else
fn_printinfonl "Monitoring ${servicename}: Detected SteamCMD is checking for updates"
sleep 1
fn_scriptlog "Detected SteamCMD is checking for updates"
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
sleep 1
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
fn_scriptlog "When updates complete ${servicename} will start"
sleep 1
fi
}
@ -509,7 +544,7 @@ sleep 1
fn_scriptlog "Updating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
}
fn_validateserver(){
@ -528,7 +563,7 @@ sleep 1
fn_scriptlog "Validating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
}
fn_restartserver(){
@ -542,8 +577,8 @@ fn_rootcheck
fn_syscheck
pid=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
fn_printdots "Stopping ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Stopping ${servername}"
sleep 1
if [ "${pid}" == "0" ]; then
fn_printfail "Stopping ${servicename}: ${servername} is already stopped"
fn_scriptlog "${servername} is already stopped"
@ -552,6 +587,8 @@ else
fn_printok "Stopping ${servicename}: ${servername}"
fn_scriptlog "Stopped ${servername}"
fi
# Remove lock file
rm -f ${lockselfname}
sleep 1
echo -en "\n"
}
@ -564,26 +601,39 @@ fn_parms
fn_logmanager
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_scriptlog "Rotating log files"
if [ "${engine}" == "unreal2" ]; then
mv "${gamelog}" "${gamelogdate}"
fi
mv "${scriptlog}" "${scriptlogdate}"
mv "${consolelog}" "${consolelogdate}"
fi
fn_printdots "Starting ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Starting ${servername}"
sleep 1
if [ ${tmuxwc} -eq 1 ]; then
fn_printinfo "Starting ${servicename}: ${servername} is already running"
fn_scriptlog "${servername} is already running"
sleep 1
echo -en "\n"
fn_scriptlog "${servername} is already running"
exit
fi
# Create lock file
date > "${rootdir}/${lockselfname}"
cd "${executabledir}"
tmux new-session -d -s ${servicename} "${executable} ${parms}|tee -a '${consolelog}'"
tmux new-session -d -s ${servicename} "${executable} ${parms}" 2> ${scriptlogdir}/.${servicename}-tmux-error.tmp
tmux pipe-pane -o -t ${servicename} "exec cat >> '${consolelog}'"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_printfail "Starting ${servicename}: Failed to start ${servername}"
fn_printfailnl "Starting ${servicename}: Failed to start ${servername}"
echo -en " Check log files: ${rootdir}/log"
fn_scriptlog "failed to start ${servername}"
if [ -a ${scriptlogdir}/.${servicename}-tmux-error.tmp ]; then
fn_scriptlog "tmux returned the following error"
cat ${scriptlogdir}/.${servicename}-tmux-error.tmp >> ${scriptlog}
rm ${scriptlogdir}/.${servicename}-tmux-error.tmp
fi
else
fn_printok "Starting ${servicename}: ${servername}"
fn_scriptlog "Started ${servername}"
@ -632,14 +682,113 @@ echo ""
## Installer
#
fn_ns2deps(){
echo "Downloading libm.so.6 and libstdc++.so.6"
fn_glibcfix(){
if [ -z $(command -v ldd) ]; then
echo ""
echo -e "\r\033[K\e[0;31mFAIL\e[0;39m GLIBC is not detected."
sleep 1
echo "Install GLIBC and retry installation"
sleep 1
echo ""
while true; do
read -p "Continue install? [y/N]" yn
case $yn in
[Yy]* ) break;;
[Nn]* ) echo Exiting; exit;;
* ) echo "Please answer yes or no.";;
esac
done
elif [ "$(ldd --version | sed -n '1 p' | tr -cd [:digit:] | tail -c 3)" -lt 215 ]; then
echo "GLIBC Fix required"
echo "============================"
sleep 1
echo -e "\e[0;31mWARNING!\e[0;39m ${gamename} requires GLIBC_2.15 or above"
sleep 1
echo ""
echo "Currently installed: GLIBC_$(ldd --version |grep ldd|awk '{print $NF}')"
echo "Required: => GLIBC_2.15"
echo ""
sleep 1
echo "The installer will now detect and download the required files to allow ${gamename} server to run on a distro with GLIBC_2.14 or less."
echo "note: This will NOT upgrade GLIBC on your system"
sleep 1
echo ""
echo "Downloading Required files"
echo "================================="
sleep 1
if [ "${gamename}" == "Insurgency" ];then
echo "Detected Insurgency"
sleep 1
echo "Downloading files for Insurgency GLIBC Fix"
cd "${filesdir}/bin"
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/Insurgency/dependencies/libc.so.6
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/Insurgency/dependencies/librt.so.1
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/Insurgency/dependencies/libpthread.so.0
sleep 1
elif [ "${gamename}" == "Garrys's Mod" ];then
echo "Detected Garrys's Mod"
sleep 1
echo "Downloading files for Garrys's Mod GLIBC Fix"
sleep 1
cd "${filesdir}/bin"
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/GarrysMod/dependencies/libc.so.6
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/GarrysMod/dependencies/libm.so.6
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/GarrysMod/dependencies/libpthread.so.0
sleep 1
echo ""
elif [ "${gamename}" == "Natural Selection 2" ];then
echo "Detected Natural Selection 2"
sleep 1
echo "Downloading files for Natural Selection 2 GLIBC Fix"
sleep 1
cd "${filesdir}"
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/NaturalSelection2/dependencies/libm.so.6
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/NaturalSelection2/dependencies/libc.so.6
cp -v "${rootdir}/steamcmd/linux32/libstdc++.so.6" "${filesdir}/libstdc++.so.6"
sleep 1
echo ""
elif [ "${gamename}" == "No More Room in Hell" ];then
echo "Detected No More Room in Hell"
sleep 1
echo "Downloading files for No More Room in Hell GLIBC Fix"
sleep 1
cd "${filesdir}/srcds"
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/NoMoreRoomInHell/dependencies/libm.so.6
cp -v "${rootdir}/steamcmd/linux32/libstdc++.so.6" "${filesdir}/srcds/libstdc++.so.6"
sleep 1
echo ""
elif [ "${gamename}" == "Blade Symphony" ];then
echo "Detected Blade Symphony"
sleep 1
echo "Downloading files for Blade Symphony GLIBC Fix"
sleep 1
cp -v "${rootdir}/steamcmd/linux32/libstdc++.so.6" "${filesdir}/libstdc++.so.6"
sleep 1
echo ""
elif [ "${gamename}" == "Fistful of Frags" ];then
echo "Detected Fistful of Frags"
sleep 1
echo "Downloading files for Fistful of Frags GLIBC Fix"
sleep 1
cd "${filesdir}"
wget https://github.com/dgibbs64/linuxgameservers/raw/master/NaturalSelection2/dependencies/libm.so.6
wget https://github.com/dgibbs64/linuxgameservers/raw/master/NaturalSelection2/dependencies/libstdc++.so.6
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/FistfulOfFrags/dependencies/libm.so.6
sleep 1
echo ""
elif [ "${gamename}" == "ARMA 3" ];then
echo "Detected ARMA 3"
sleep 1
echo "Downloading files for ARMA 3 GLIBC Fix"
sleep 1
cp -v "${rootdir}/steamcmd/linux32/libstdc++.so.6" "${filesdir}/libstdc++.so.6"
sleep 1
echo ""
else
echo "error: Unable to detect game. Fix not applied"
fi
echo "GLIBC fix has been applied!"
sleep 1
echo ""
fi
}
fn_header(){
@ -661,7 +810,7 @@ mkdir -pv "steamcmd"
sleep 1
cd "steamcmd"
if [ ! -f steamcmd.sh ]; then
wget http://media.steampowered.com/client/steamcmd_linux.tar.gz
wget -nv -N http://media.steampowered.com/client/steamcmd_linux.tar.gz
tar --verbose -zxf steamcmd_linux.tar.gz
rm -v steamcmd_linux.tar.gz
chmod +x steamcmd.sh
@ -680,7 +829,7 @@ echo "================================="
sleep 1
mkdir -pv "${filesdir}"
cd "${rootdir}/steamcmd"
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
echo ""
echo "================================="
while true; do
@ -700,7 +849,7 @@ echo "================================="
sleep 1
mkdir -pv "${HOME}/.steam"
mkdir -pv "${HOME}/.steam/sdk32"
cp -v "${steamclient}" "${HOME}/.steam/sdk32/steamclient.so"
cp -v "${rootdir}/steamcmd/linux32/steamclient.so" "${HOME}/.steam/sdk32/steamclient.so"
sleep 1
echo ""
}
@ -723,11 +872,25 @@ sleep 1
echo ""
}
fn_getquery(){
echo "GameServerQuery"
echo "============================"
while true; do
read -p "Do you want to install GameServerQuery? [y/N]" yn
case $yn in
[Yy]* ) cd "${rootdir}"; wget -nv -N "http://danielgibbs.co.uk/dl/gsquery.py"; chmod +x gsquery.py; break;;
[Nn]* ) echo -e "Not installing GameServerQuery.";break;;
* ) echo "Please answer yes or no.";;
esac
done
echo ""
}
fn_retryinstall(){
while true; do
read -p "Retry install? [y/N]" yn
case $yn in
[Yy]* ) fn_install;;
[Yy]* ) fn_install; exit;;
[Nn]* ) echo Exiting; exit;;
* ) echo "Please answer yes or no.";;
esac
@ -766,7 +929,8 @@ fn_steamdl
fn_steaminstall
fn_steamfix
fn_loginstall
fn_ns2deps
fn_getquery
fn_glibcfix
fn_header
sleep 1
fn_ns2details

247
NoMoreRoomInHell/nmrihserver

@ -3,7 +3,7 @@
# Server Management Script
# Author: Daniel Gibbs
# Website: http://danielgibbs.co.uk
# Version: 050214
# Version: 061014
#### Variables ####
@ -39,9 +39,10 @@ servicename="nmrih-server"
gamename="No More Room in Hell"
engine="source"
# Directorys
# Directories
rootdir="$(cd "$(dirname "${BASH_SOURCE[0]}" )" && pwd )"
selfname="$0"
lockselfname=$(echo ".${servicename}.lock")
filesdir="${rootdir}/serverfiles"
systemdir="${filesdir}/nmrih"
executabledir="${filesdir}/srcds"
@ -51,7 +52,6 @@ servercfg="${servicename}.cfg"
servercfgfullpath="${servercfgdir}/${servercfg}"
defaultcfg="${servercfgdir}/server.cfg"
backupdir="backups"
steamclient="${rootdir}/steamcmd/linux32/steamclient.so"
# Server Details
servername=$(grep -s hostname "${servercfgfullpath}"|sed 's/hostname //g'|sed 's/"//g')
@ -76,7 +76,7 @@ consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-
# what you are doing
fn_scriptlog(){
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: '$1'" >> ${scriptlog}
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: ${1}" >> ${scriptlog}
}
# [ FAIL ]
@ -140,8 +140,8 @@ fi
fn_autoip(){
# Identifies the server interface IP
# If multiple interfaces this will need to be set manually
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1|wc -l)
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0|wc -l)
if [ "${ip}" == "0.0.0.0" ]||[ "${ip}" == "" ]; then
if [ "${getipwc}" -ge "2" ]; then
fn_printwarn "Multiple active network interfaces.\n\n"
@ -164,26 +164,38 @@ if [ `find "${scriptlogdir}"/* -mtime +${logdays}|wc -l` -ne "0" ]; then
fn_printdots "Starting log cleaner"
sleep 1
fn_printok "Starting log cleaner"
sleep 1
fn_scriptlog "Starting log cleaner"
sleep 1
echo -en "\n"
fn_printinfo "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
fn_scriptlog "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
fi
find "${scriptlogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
find "${consolelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
if [ "${engine}" == "unreal2" ]; then
gamecount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
fi
scriptcount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
consolecount=$(find "${consolelogdir}"/* -mtime +${logdays}|wc -l)
count=$((${scriptcount} + ${consolecount}))
if [ "${engine}" == "unreal2" ]; then
count=$((${scriptcount} + ${consolecount} + ${gamecount}))
else
count=$((${scriptcount} + ${consolecount}))
fi
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays} -exec rm {} \;
fi
find "${scriptlogdir}"/* -mtime +${logdays} -exec rm {} \;
find "${consolelogdir}"/* -mtime +${logdays} -exec rm {} \;
fn_printok "Log cleaner removed ${count} log files"
fn_scriptlog "Log cleaner removed ${count} log files"
sleep 1
echo -en "\n"
fn_scriptlog "Log cleaner removed ${count} log files"
fi
}
@ -191,18 +203,26 @@ fn_debugserver(){
fn_rootcheck
fn_syscheck
fn_autoip
fn_distro
fn_uptime
fn_load
fn_parms
echo ""
echo "${gamename} Debug"
echo "============================"
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo -e "Distro: ${os}"
echo -e "Arch: ${arch}"
echo -e "Kernel: ${kernel}"
echo -e "Hostname: $HOSTNAME"
echo ""
echo "Start parameters:"
echo ${parms}
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo ""
while true; do
read -p "Continue? [y/N]" yn
case $yn in
@ -219,7 +239,7 @@ sleep 1
fn_scriptlog "Started debug mode ${servername}"
echo -en "\n"
cd "${executabledir}"
${executable} ${parms} -debug
${executable} ${parms} -debug -insecure
}
fn_console(){
@ -245,8 +265,8 @@ sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printoknl "Starting ${servicename} console"
sleep 1
fn_scriptlog "Console accessed"
sleep 1
tmux attach-session -t ${servicename}
else
fn_printfailnl "Starting ${servicename} console: ${servername} not running"
@ -297,8 +317,8 @@ fi
fn_printdots "Starting backup ${servicename}: ${servername}"
sleep 1
fn_printok "Starting backup ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Backup started"
sleep 1
echo -en "\n"
cd "${rootdir}"
mkdir -pv "${backupdir}" > /dev/null 2>&1
@ -366,9 +386,9 @@ if [ ! -z "${gamelogdir}" ]; then
fi
mail -s "${subject}" ${email} < "${emaillog}"
fn_printinfo "Sent email notification to ${email}"
fn_scriptlog "Sent email notification to ${email}"
sleep 1
echo -en "\n"
fn_scriptlog "Sent email notification to ${email}"
}
fn_emailtest(){
@ -397,13 +417,15 @@ if [ -f gsquery.py ]; then
port=$((${gameport} + 1))
elif [ "${engine}" == "spark" ]; then
port=$((${port} + 1))
elif [ "${engine}" == "realvirtuality" ]; then
port=${queryport}
fi
fn_printinfo "Monitoring ${servicename}: Detected gsquery.py"
sleep 1
fn_scriptlog "Detected gsquery.py"
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
sleep 1
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
fn_scriptlog "Querying port: ${ip}:${port}: QUERYING"
sleep 1
serverquery=$(./gsquery.py -a ${ip} -p ${port} -e ${engine} 2>&1)
exitcode=$?
if [ "${exitcode}" == "1" ]||[ "${exitcode}" == "2" ]||[ "${exitcode}" == "3" ]||[ "${exitcode}" == "4" ]; then
@ -413,9 +435,8 @@ if [ -f gsquery.py ]; then
fn_scriptlog "Querying port: ${ip}:${port}: ${serverquery}"
if [[ -z "${secondquery}" ]]; then
fn_printinfo "Monitoring ${servicename}: Waiting 30 seconds to re-query"
sleep 1
fn_scriptlog "Waiting 30 seconds to re-query"
sleep 29
sleep 30
secondquery=1
fn_serverquery
fi
@ -429,14 +450,14 @@ if [ -f gsquery.py ]; then
exit
elif [ "${exitcode}" == "0" ]; then
fn_printok "Monitoring ${servicename}: Querying port: ${ip}:${port}: OK"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: OK"
sleep 1
echo -en "\n"
exit
elif [ "${exitcode}" == "126" ]; then
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: ERROR: ./gsquery.py: Permission denied"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: ./gsquery.py: Permission denied"
sleep 1
echo -en "\n"
echo "Attempting to resolve automatically"
chmod +x -v gsquery.py
@ -453,9 +474,9 @@ if [ -f gsquery.py ]; then
fi
else
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: UNKNOWN ERROR"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
sleep 1
echo -en "\n"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
./gsquery.py -a ${ip} -p ${port} -e ${engine}
exit
fi
@ -467,19 +488,27 @@ fn_rootcheck
fn_syscheck
fn_autoip
fn_printdots "Monitoring ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Monitoring ${servername}"
sleep 1
if [ ! -f ${lockselfname} ]; then
fn_printinfo "Monitoring ${servicename}: Monitor disabled: No lock file found"
fn_scriptlog "Monitor disabled: No lock file found"
sleep 1
echo -en "\n"
echo "To enable monitor run ${selfname} start"
exit
fi
updatecheck=$(ps -ef|grep "${selfname} update"|grep -v grep|wc -l)
if [ "${updatecheck}" = "0" ]; then
fn_printdots "Monitoring ${servicename}: Checking session: CHECKING"
sleep 1
fn_scriptlog "Checking session: CHECKING"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printok "Monitoring ${servicename}: Checking session: OK"
fn_scriptlog "Checking session: OK"
sleep 1
echo -en "\n"
fn_scriptlog "Checking session: OK"
fn_serverquery
exit
else
@ -498,11 +527,11 @@ if [ "${updatecheck}" = "0" ]; then
fi
else
fn_printinfonl "Monitoring ${servicename}: Detected SteamCMD is checking for updates"
sleep 1
fn_scriptlog "Detected SteamCMD is checking for updates"
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
sleep 1
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
fn_scriptlog "When updates complete ${servicename} will start"
sleep 1
fi
}
@ -516,7 +545,7 @@ sleep 1
fn_scriptlog "Updating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
}
fn_validateserver(){
@ -535,7 +564,7 @@ sleep 1
fn_scriptlog "Validating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
}
fn_restartserver(){
@ -549,8 +578,8 @@ fn_rootcheck
fn_syscheck
pid=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
fn_printdots "Stopping ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Stopping ${servername}"
sleep 1
if [ "${pid}" == "0" ]; then
fn_printfail "Stopping ${servicename}: ${servername} is already stopped"
fn_scriptlog "${servername} is already stopped"
@ -559,6 +588,8 @@ else
fn_printok "Stopping ${servicename}: ${servername}"
fn_scriptlog "Stopped ${servername}"
fi
# Remove lock file
rm -f ${lockselfname}
sleep 1
echo -en "\n"
}
@ -571,26 +602,39 @@ fn_parms
fn_logmanager
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_scriptlog "Rotating log files"
if [ "${engine}" == "unreal2" ]; then
mv "${gamelog}" "${gamelogdate}"
fi
mv "${scriptlog}" "${scriptlogdate}"
mv "${consolelog}" "${consolelogdate}"
fi
fn_printdots "Starting ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Starting ${servername}"
sleep 1
if [ ${tmuxwc} -eq 1 ]; then
fn_printinfo "Starting ${servicename}: ${servername} is already running"
fn_scriptlog "${servername} is already running"
sleep 1
echo -en "\n"
fn_scriptlog "${servername} is already running"
exit
fi
# Create lock file
date > "${rootdir}/${lockselfname}"
cd "${executabledir}"
tmux new-session -d -s ${servicename} "${executable} ${parms}|tee -a '${consolelog}'"
tmux new-session -d -s ${servicename} "${executable} ${parms}" 2> ${scriptlogdir}/.${servicename}-tmux-error.tmp
tmux pipe-pane -o -t ${servicename} "exec cat >> '${consolelog}'"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_printfail "Starting ${servicename}: Failed to start ${servername}"
fn_printfailnl "Starting ${servicename}: Failed to start ${servername}"
echo -en " Check log files: ${rootdir}/log"
fn_scriptlog "failed to start ${servername}"
if [ -a ${scriptlogdir}/.${servicename}-tmux-error.tmp ]; then
fn_scriptlog "tmux returned the following error"
cat ${scriptlogdir}/.${servicename}-tmux-error.tmp >> ${scriptlog}
rm ${scriptlogdir}/.${servicename}-tmux-error.tmp
fi
else
fn_printok "Starting ${servicename}: ${servername}"
fn_scriptlog "Started ${servername}"
@ -618,7 +662,7 @@ echo "Ports the server is currently using."
echo ""
echo "DIRECTION DESCRIPTION PORT"
echo "INBOUND Game/RCON port ${port}"
if [ "${engine}" = "source" ]; then
if [ ! -z ${sourcetvport} ]; then
echo "INBOUND SourceTV port ${sourcetvport}"
fi
echo "OUTBOUND Client port ${clientport}"
@ -638,14 +682,112 @@ echo ""
## Installer
#
fn_nmrihdeps(){
echo "Downloading libm.so.6"
fn_glibcfix(){
if [ -z $(command -v ldd) ]; then
echo ""
echo -e "\r\033[K\e[0;31mFAIL\e[0;39m GLIBC is not detected."
sleep 1
echo "Install GLIBC and retry installation"
sleep 1
echo ""
while true; do
read -p "Continue install? [y/N]" yn
case $yn in
[Yy]* ) break;;
[Nn]* ) echo Exiting; exit;;
* ) echo "Please answer yes or no.";;
esac
done
elif [ "$(ldd --version | sed -n '1 p' | tr -cd [:digit:] | tail -c 3)" -lt 215 ]; then
echo "GLIBC Fix required"
echo "============================"
sleep 1
echo -e "\e[0;31mWARNING!\e[0;39m ${gamename} requires GLIBC_2.15 or above"
sleep 1
echo ""
echo "Currently installed: GLIBC_$(ldd --version |grep ldd|awk '{print $NF}')"
echo "Required: => GLIBC_2.15"
echo ""
sleep 1
echo "The installer will now detect and download the required files to allow ${gamename} server to run on a distro with GLIBC_2.14 or less."
echo "note: This will NOT upgrade GLIBC on your system"
sleep 1
echo ""
echo "Downloading Required files"
echo "================================="
sleep 1
if [ "${gamename}" == "Insurgency" ];then
echo "Detected Insurgency"
sleep 1
echo "Downloading files for Insurgency GLIBC Fix"
cd "${filesdir}/bin"
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/Insurgency/dependencies/libc.so.6
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/Insurgency/dependencies/librt.so.1
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/Insurgency/dependencies/libpthread.so.0
sleep 1
elif [ "${gamename}" == "Garrys's Mod" ];then
echo "Detected Garrys's Mod"
sleep 1
echo "Downloading files for Garrys's Mod GLIBC Fix"
sleep 1
cd "${filesdir}/bin"
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/GarrysMod/dependencies/libc.so.6
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/GarrysMod/dependencies/libm.so.6
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/GarrysMod/dependencies/libpthread.so.0
sleep 1
echo ""
elif [ "${gamename}" == "Natural Selection 2" ];then
echo "Detected Natural Selection 2"
sleep 1
echo "Downloading files for Natural Selection 2 GLIBC Fix"
sleep 1
cd "${filesdir}"
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/NaturalSelection2/dependencies/libm.so.6
cp -v "${rootdir}/steamcmd/linux32/libstdc++.so.6" "${filesdir}/libstdc++.so.6"
sleep 1
echo ""
elif [ "${gamename}" == "No More Room in Hell" ];then
echo "Detected No More Room in Hell"
sleep 1
echo "Downloading files for No More Room in Hell GLIBC Fix"
sleep 1
cd "${filesdir}/srcds"
wget https://github.com/dgibbs64/linuxgameservers/raw/master/NoMoreRoomInHell/dependencies/libm.so.6
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/NoMoreRoomInHell/dependencies/libm.so.6
cp -v "${rootdir}/steamcmd/linux32/libstdc++.so.6" "${filesdir}/srcds/libstdc++.so.6"
sleep 1
echo ""
elif [ "${gamename}" == "Blade Symphony" ];then
echo "Detected Blade Symphony"
sleep 1
echo "Downloading files for Blade Symphony GLIBC Fix"
sleep 1
cp -v "${rootdir}/steamcmd/linux32/libstdc++.so.6" "${filesdir}/libstdc++.so.6"
sleep 1
echo ""
elif [ "${gamename}" == "Fistful of Frags" ];then
echo "Detected Fistful of Frags"
sleep 1
echo "Downloading files for Fistful of Frags GLIBC Fix"
sleep 1
cd "${filesdir}"
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/FistfulOfFrags/dependencies/libm.so.6
sleep 1
echo ""
elif [ "${gamename}" == "ARMA 3" ];then
echo "Detected ARMA 3"
sleep 1
echo "Downloading files for ARMA 3 GLIBC Fix"
sleep 1
cp -v "${rootdir}/steamcmd/linux32/libstdc++.so.6" "${filesdir}/libstdc++.so.6"
sleep 1
echo ""
else
echo "error: Unable to detect game. Fix not applied"
fi
echo "GLIBC fix has been applied!"
sleep 1
echo ""
fi
}
fn_header(){
@ -667,7 +809,7 @@ mkdir -pv "steamcmd"
sleep 1
cd "steamcmd"
if [ ! -f steamcmd.sh ]; then
wget http://media.steampowered.com/client/steamcmd_linux.tar.gz
wget -nv -N http://media.steampowered.com/client/steamcmd_linux.tar.gz
tar --verbose -zxf steamcmd_linux.tar.gz
rm -v steamcmd_linux.tar.gz
chmod +x steamcmd.sh
@ -686,7 +828,7 @@ echo "================================="
sleep 1
mkdir -pv "${filesdir}"
cd "${rootdir}/steamcmd"
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
echo ""
echo "================================="
while true; do
@ -706,7 +848,7 @@ echo "================================="
sleep 1
mkdir -pv "${HOME}/.steam"
mkdir -pv "${HOME}/.steam/sdk32"
cp -v "${steamclient}" "${HOME}/.steam/sdk32/steamclient.so"
cp -v "${rootdir}/steamcmd/linux32/steamclient.so" "${HOME}/.steam/sdk32/steamclient.so"
sleep 1
echo ""
}
@ -729,11 +871,25 @@ sleep 1
echo ""
}
fn_getquery(){
echo "GameServerQuery"
echo "============================"
while true; do
read -p "Do you want to install GameServerQuery? [y/N]" yn
case $yn in
[Yy]* ) cd "${rootdir}"; wget -nv -N "http://danielgibbs.co.uk/dl/gsquery.py"; chmod +x gsquery.py; break;;
[Nn]* ) echo -e "Not installing GameServerQuery.";break;;
* ) echo "Please answer yes or no.";;
esac
done
echo ""
}
fn_retryinstall(){
while true; do
read -p "Retry install? [y/N]" yn
case $yn in
[Yy]* ) fn_install;;
[Yy]* ) fn_install; exit;;
[Nn]* ) echo Exiting; exit;;
* ) echo "Please answer yes or no.";;
esac
@ -772,7 +928,8 @@ fn_steamdl
fn_steaminstall
fn_steamfix
fn_loginstall
fn_nmrihdeps
fn_getquery
fn_glibcfix
echo "Configuring ${gamename} Server"
echo "================================="
sleep 1

32
README.md

@ -1,14 +1,28 @@
linuxgameservers
================
<h1>Linux Game Server Manager</h1>
<a href="http://danielgibbs.co.uk/scripts"><img src="http://danielgibbs.co.uk/wp-content/uploads/2014/02/linux-game-server-manager-full.png" alt="linux game server manager" width="600" /></a>
The Linux Game Server Managers are command line tools for quick, simple deployment and management of various dedicated game servers and voice comms servers.
Main features
<h2>Main features</h2>
Server installer<br>
Start/Stop/Restart server<br>
Server updater<br>
Server monitor (includes optional email notification)<br>
<ul>
<li>Server installer (SteamCMD).</li>
<li>Start/Stop/Restart server.</li>
<li>Server update (SteamCMD).</li>
<li>Server monitor (including email notification).</li>
<li>Server backup.</li>
<li>Server console.</li>
</ul>
<h2>Compatibility</h2>
The Linux Game Server Manager is tested to work on the following Linux systems.
<ul>
<li>Debian based distros (Ubuntu, Mint etc.).</li>
<li>Redhat based distros (CentOS, Fedora etc.).</li>
</ul>
The scripts are written in BASH and Python and would probably work with other distros.
Full Documentation and details at:
<h2>Instructions</h2>
Full documentation and instructions can be found here.
http://danielgibbs.co.uk/scripts
<b><a href="http://danielgibbs.co.uk/scripts">http://danielgibbs.co.uk/scripts</a></b>

141
RedOrchestra/roserver

@ -3,7 +3,7 @@
# Server Management Script
# Author: Daniel Gibbs
# Website: http://danielgibbs.co.uk
# Version: 050214
# Version: 061014
#### Variables ####
@ -19,9 +19,10 @@ steampass="password"
# Steam
appid="223250"
# Directorys
# Directories
rootdir="$(cd "$(dirname "${BASH_SOURCE[0]}" )" && pwd )"
selfname="$0"
lockselfname=$(echo ".${servicename}.lock")
filesdir="${rootdir}/serverfiles"
systemdir="${filesdir}/system"
executabledir="${systemdir}"
@ -40,20 +41,23 @@ ip="0.0.0.0"
# Logging
logdays="7"
gamelogdir="${rootdir}/log/server"
scriptlogdir="${rootdir}/log/script"
consolelogdir="${rootdir}/log/console"
gamelog="${gamelogdir}/${servicename}-game.log"
scriptlog="${scriptlogdir}/${servicename}-script.log"
consolelog="${consolelogdir}/${servicename}-console.log"
emaillog="${scriptlogdir}/${servicename}-email.log"
gamelogdate="${gamelogdir}/${servicename}-game-$(date '+%d-%m-%Y-%H-%M-%S').log"
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log"
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-%S').log"
# Start Variables
fn_parms(){
defaultmap="RO-Arad.rom"
parms="server ${defaultmap}?game=ROGame.ROTeamGame?VACSecured=true -nohomedir ini=${ini} log=${logfile}"
parms="server ${defaultmap}?game=ROGame.ROTeamGame?VACSecured=true -nohomedir ini=${ini} log=${gamelog}"
}
##### Script #####
@ -62,7 +66,7 @@ parms="server ${defaultmap}?game=ROGame.ROTeamGame?VACSecured=true -nohomedir in
# what you are doing
fn_scriptlog(){
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: '$1'" >> ${scriptlog}
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: ${1}" >> ${scriptlog}
}
# [ FAIL ]
@ -126,8 +130,8 @@ fi
fn_autoip(){
# Identifies the server interface IP
# If multiple interfaces this will need to be set manually
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1|wc -l)
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0|wc -l)
if [ "${ip}" == "0.0.0.0" ]||[ "${ip}" == "" ]; then
if [ "${getipwc}" -ge "2" ]; then
fn_printwarn "Multiple active network interfaces.\n\n"
@ -150,26 +154,38 @@ if [ `find "${scriptlogdir}"/* -mtime +${logdays}|wc -l` -ne "0" ]; then
fn_printdots "Starting log cleaner"
sleep 1
fn_printok "Starting log cleaner"
sleep 1
fn_scriptlog "Starting log cleaner"
sleep 1
echo -en "\n"
fn_printinfo "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
fn_scriptlog "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
fi
find "${scriptlogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
find "${consolelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
if [ "${engine}" == "unreal2" ]; then
gamecount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
fi
scriptcount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
consolecount=$(find "${consolelogdir}"/* -mtime +${logdays}|wc -l)
count=$((${scriptcount} + ${consolecount}))
if [ "${engine}" == "unreal2" ]; then
count=$((${scriptcount} + ${consolecount} + ${gamecount}))
else
count=$((${scriptcount} + ${consolecount}))
fi
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays} -exec rm {} \;
fi
find "${scriptlogdir}"/* -mtime +${logdays} -exec rm {} \;
find "${consolelogdir}"/* -mtime +${logdays} -exec rm {} \;
fn_printok "Log cleaner removed ${count} log files"
fn_scriptlog "Log cleaner removed ${count} log files"
sleep 1
echo -en "\n"
fn_scriptlog "Log cleaner removed ${count} log files"
fi
}
@ -177,18 +193,26 @@ fn_debugserver(){
fn_rootcheck
fn_syscheck
fn_autoip
fn_distro
fn_uptime
fn_load
fn_parms
echo ""
echo "${gamename} Debug"
echo "============================"
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo -e "Distro: ${os}"
echo -e "Arch: ${arch}"
echo -e "Kernel: ${kernel}"
echo -e "Hostname: $HOSTNAME"
echo ""
echo "Start parameters:"
echo ${parms}
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo ""
while true; do
read -p "Continue? [y/N]" yn
case $yn in
@ -231,8 +255,8 @@ sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printoknl "Starting ${servicename} console"
sleep 1
fn_scriptlog "Console accessed"
sleep 1
tmux attach-session -t ${servicename}
else
fn_printfailnl "Starting ${servicename} console: ${servername} not running"
@ -283,8 +307,8 @@ fi
fn_printdots "Starting backup ${servicename}: ${servername}"
sleep 1
fn_printok "Starting backup ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Backup started"
sleep 1
echo -en "\n"
cd "${rootdir}"
mkdir -pv "${backupdir}" > /dev/null 2>&1
@ -352,9 +376,9 @@ if [ ! -z "${gamelogdir}" ]; then
fi
mail -s "${subject}" ${email} < "${emaillog}"
fn_printinfo "Sent email notification to ${email}"
fn_scriptlog "Sent email notification to ${email}"
sleep 1
echo -en "\n"
fn_scriptlog "Sent email notification to ${email}"
}
fn_emailtest(){
@ -383,13 +407,15 @@ if [ -f gsquery.py ]; then
port=$((${gameport} + 1))
elif [ "${engine}" == "spark" ]; then
port=$((${port} + 1))
elif [ "${engine}" == "realvirtuality" ]; then
port=${queryport}
fi
fn_printinfo "Monitoring ${servicename}: Detected gsquery.py"
sleep 1
fn_scriptlog "Detected gsquery.py"
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
sleep 1
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
fn_scriptlog "Querying port: ${ip}:${port}: QUERYING"
sleep 1
serverquery=$(./gsquery.py -a ${ip} -p ${port} -e ${engine} 2>&1)
exitcode=$?
if [ "${exitcode}" == "1" ]||[ "${exitcode}" == "2" ]||[ "${exitcode}" == "3" ]||[ "${exitcode}" == "4" ]; then
@ -399,9 +425,8 @@ if [ -f gsquery.py ]; then
fn_scriptlog "Querying port: ${ip}:${port}: ${serverquery}"
if [[ -z "${secondquery}" ]]; then
fn_printinfo "Monitoring ${servicename}: Waiting 30 seconds to re-query"
sleep 1
fn_scriptlog "Waiting 30 seconds to re-query"
sleep 29
sleep 30
secondquery=1
fn_serverquery
fi
@ -415,14 +440,14 @@ if [ -f gsquery.py ]; then
exit
elif [ "${exitcode}" == "0" ]; then
fn_printok "Monitoring ${servicename}: Querying port: ${ip}:${port}: OK"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: OK"
sleep 1
echo -en "\n"
exit
elif [ "${exitcode}" == "126" ]; then
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: ERROR: ./gsquery.py: Permission denied"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: ./gsquery.py: Permission denied"
sleep 1
echo -en "\n"
echo "Attempting to resolve automatically"
chmod +x -v gsquery.py
@ -439,9 +464,9 @@ if [ -f gsquery.py ]; then
fi
else
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: UNKNOWN ERROR"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
sleep 1
echo -en "\n"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
./gsquery.py -a ${ip} -p ${port} -e ${engine}
exit
fi
@ -453,19 +478,27 @@ fn_rootcheck
fn_syscheck
fn_autoip
fn_printdots "Monitoring ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Monitoring ${servername}"
sleep 1
if [ ! -f ${lockselfname} ]; then
fn_printinfo "Monitoring ${servicename}: Monitor disabled: No lock file found"
fn_scriptlog "Monitor disabled: No lock file found"
sleep 1
echo -en "\n"
echo "To enable monitor run ${selfname} start"
exit
fi
updatecheck=$(ps -ef|grep "${selfname} update"|grep -v grep|wc -l)
if [ "${updatecheck}" = "0" ]; then
fn_printdots "Monitoring ${servicename}: Checking session: CHECKING"
sleep 1
fn_scriptlog "Checking session: CHECKING"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printok "Monitoring ${servicename}: Checking session: OK"
fn_scriptlog "Checking session: OK"
sleep 1
echo -en "\n"
fn_scriptlog "Checking session: OK"
fn_serverquery
exit
else
@ -484,11 +517,11 @@ if [ "${updatecheck}" = "0" ]; then
fi
else
fn_printinfonl "Monitoring ${servicename}: Detected SteamCMD is checking for updates"
sleep 1
fn_scriptlog "Detected SteamCMD is checking for updates"
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
sleep 1
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
fn_scriptlog "When updates complete ${servicename} will start"
sleep 1
fi
}
@ -502,7 +535,7 @@ sleep 1
fn_scriptlog "Updating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
}
fn_validateserver(){
@ -521,7 +554,7 @@ sleep 1
fn_scriptlog "Validating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
}
fn_restartserver(){
@ -535,8 +568,8 @@ fn_rootcheck
fn_syscheck
pid=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
fn_printdots "Stopping ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Stopping ${servername}"
sleep 1
if [ "${pid}" == "0" ]; then
fn_printfail "Stopping ${servicename}: ${servername} is already stopped"
fn_scriptlog "${servername} is already stopped"
@ -545,6 +578,8 @@ else
fn_printok "Stopping ${servicename}: ${servername}"
fn_scriptlog "Stopped ${servername}"
fi
# Remove lock file
rm -f ${lockselfname}
sleep 1
echo -en "\n"
}
@ -557,26 +592,39 @@ fn_parms
fn_logmanager
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_scriptlog "Rotating log files"
if [ "${engine}" == "unreal2" ]; then
mv "${gamelog}" "${gamelogdate}"
fi
mv "${scriptlog}" "${scriptlogdate}"
mv "${consolelog}" "${consolelogdate}"
fi
fn_printdots "Starting ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Starting ${servername}"
sleep 1
if [ ${tmuxwc} -eq 1 ]; then
fn_printinfo "Starting ${servicename}: ${servername} is already running"
fn_scriptlog "${servername} is already running"
sleep 1
echo -en "\n"
fn_scriptlog "${servername} is already running"
exit
fi
# Create lock file
date > "${rootdir}/${lockselfname}"
cd "${executabledir}"
tmux new-session -d -s ${servicename} "${executable} ${parms}|tee -a '${consolelog}'"
tmux new-session -d -s ${servicename} "${executable} ${parms}" 2> ${scriptlogdir}/.${servicename}-tmux-error.tmp
tmux pipe-pane -o -t ${servicename} "exec cat >> '${consolelog}'"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_printfail "Starting ${servicename}: Failed to start ${servername}"
fn_printfailnl "Starting ${servicename}: Failed to start ${servername}"
echo -en " Check log files: ${rootdir}/log"
fn_scriptlog "failed to start ${servername}"
if [ -a ${scriptlogdir}/.${servicename}-tmux-error.tmp ]; then
fn_scriptlog "tmux returned the following error"
cat ${scriptlogdir}/.${servicename}-tmux-error.tmp >> ${scriptlog}
rm ${scriptlogdir}/.${servicename}-tmux-error.tmp
fi
else
fn_printok "Starting ${servicename}: ${servername}"
fn_scriptlog "Started ${servername}"
@ -700,7 +748,7 @@ mkdir -pv "steamcmd"
sleep 1
cd "steamcmd"
if [ ! -f steamcmd.sh ]; then
wget http://media.steampowered.com/client/steamcmd_linux.tar.gz
wget -nv -N http://media.steampowered.com/client/steamcmd_linux.tar.gz
tar --verbose -zxf steamcmd_linux.tar.gz
rm -v steamcmd_linux.tar.gz
chmod +x steamcmd.sh
@ -719,7 +767,7 @@ echo "================================="
sleep 1
mkdir -pv "${filesdir}"
cd "${rootdir}/steamcmd"
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
echo ""
echo "================================="
while true; do
@ -739,7 +787,7 @@ echo "================================="
sleep 1
mkdir -pv "${HOME}/.steam"
mkdir -pv "${HOME}/.steam/sdk32"
cp -v "${steamclient}" "${HOME}/.steam/sdk32/steamclient.so"
cp -v "${rootdir}/steamcmd/linux32/steamclient.so" "${HOME}/.steam/sdk32/steamclient.so"
sleep 1
echo ""
}
@ -762,11 +810,25 @@ sleep 1
echo ""
}
fn_getquery(){
echo "GameServerQuery"
echo "============================"
while true; do
read -p "Do you want to install GameServerQuery? [y/N]" yn
case $yn in
[Yy]* ) cd "${rootdir}"; wget -nv -N "http://danielgibbs.co.uk/dl/gsquery.py"; chmod +x gsquery.py; break;;
[Nn]* ) echo -e "Not installing GameServerQuery.";break;;
* ) echo "Please answer yes or no.";;
esac
done
echo ""
}
fn_retryinstall(){
while true; do
read -p "Retry install? [y/N]" yn
case $yn in
[Yy]* ) fn_install;;
[Yy]* ) fn_install; exit;;
[Nn]* ) echo Exiting; exit;;
* ) echo "Please answer yes or no.";;
esac
@ -805,6 +867,7 @@ fn_steamdl
fn_steaminstall
fn_steamfix
fn_loginstall
fn_getquery
echo "Configuring ${gamename} Server"
echo "================================="
sleep 1

144
TeamFortress2/tf2server

@ -3,7 +3,7 @@
# Server Management Script
# Author: Daniel Gibbs
# Website: http://danielgibbs.co.uk
# Version: 050214
# Version: 061014
#### Variables ####
@ -17,9 +17,8 @@ steamuser="anonymous"
steampass=""
# Start Variables
defaultmap="de_dust2"
defaultmap="cp_badlands"
maxplayers="16"
tickrate="64"
port="27015"
sourcetvport="27020"
clientport="27005"
@ -27,7 +26,7 @@ ip="0.0.0.0"
# https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
fn_parms(){
parms="-game tf -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} -tickrate ${tickrate} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
parms="-game tf -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
}
#### Advanced Variables ####
@ -40,9 +39,10 @@ servicename="tf2-server"
gamename="Team Fortress 2"
engine="source"
# Directorys
# Directories
rootdir="$(cd "$(dirname "${BASH_SOURCE[0]}" )" && pwd )"
selfname="$0"
lockselfname=$(echo ".${servicename}.lock")
filesdir="${rootdir}/serverfiles"
systemdir="${filesdir}/tf"
executabledir="${filesdir}"
@ -52,7 +52,6 @@ servercfg="${servicename}.cfg"
servercfgfullpath="${servercfgdir}/${servercfg}"
defaultcfg="${servercfgdir}/server.cfg"
backupdir="backups"
steamclient="${rootdir}/steamcmd/linux32/steamclient.so"
# Server Details
servername=$(grep -s hostname "${servercfgfullpath}"|sed 's/hostname //g'|sed 's/"//g')
@ -77,7 +76,7 @@ consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-
# what you are doing
fn_scriptlog(){
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: '$1'" >> ${scriptlog}
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: ${1}" >> ${scriptlog}
}
# [ FAIL ]
@ -141,8 +140,8 @@ fi
fn_autoip(){
# Identifies the server interface IP
# If multiple interfaces this will need to be set manually
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1|wc -l)
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0|wc -l)
if [ "${ip}" == "0.0.0.0" ]||[ "${ip}" == "" ]; then
if [ "${getipwc}" -ge "2" ]; then
fn_printwarn "Multiple active network interfaces.\n\n"
@ -165,26 +164,38 @@ if [ `find "${scriptlogdir}"/* -mtime +${logdays}|wc -l` -ne "0" ]; then
fn_printdots "Starting log cleaner"
sleep 1
fn_printok "Starting log cleaner"
sleep 1
fn_scriptlog "Starting log cleaner"
sleep 1
echo -en "\n"
fn_printinfo "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
fn_scriptlog "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
fi
find "${scriptlogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
find "${consolelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
if [ "${engine}" == "unreal2" ]; then
gamecount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
fi
scriptcount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
consolecount=$(find "${consolelogdir}"/* -mtime +${logdays}|wc -l)
count=$((${scriptcount} + ${consolecount}))
if [ "${engine}" == "unreal2" ]; then
count=$((${scriptcount} + ${consolecount} + ${gamecount}))
else
count=$((${scriptcount} + ${consolecount}))
fi
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays} -exec rm {} \;
fi
find "${scriptlogdir}"/* -mtime +${logdays} -exec rm {} \;
find "${consolelogdir}"/* -mtime +${logdays} -exec rm {} \;
fn_printok "Log cleaner removed ${count} log files"
fn_scriptlog "Log cleaner removed ${count} log files"
sleep 1
echo -en "\n"
fn_scriptlog "Log cleaner removed ${count} log files"
fi
}
@ -192,18 +203,26 @@ fn_debugserver(){
fn_rootcheck
fn_syscheck
fn_autoip
fn_distro
fn_uptime
fn_load
fn_parms
echo ""
echo "${gamename} Debug"
echo "============================"
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo -e "Distro: ${os}"
echo -e "Arch: ${arch}"
echo -e "Kernel: ${kernel}"
echo -e "Hostname: $HOSTNAME"
echo ""
echo "Start parameters:"
echo ${parms}
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo ""
while true; do
read -p "Continue? [y/N]" yn
case $yn in
@ -246,8 +265,8 @@ sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printoknl "Starting ${servicename} console"
sleep 1
fn_scriptlog "Console accessed"
sleep 1
tmux attach-session -t ${servicename}
else
fn_printfailnl "Starting ${servicename} console: ${servername} not running"
@ -298,8 +317,8 @@ fi
fn_printdots "Starting backup ${servicename}: ${servername}"
sleep 1
fn_printok "Starting backup ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Backup started"
sleep 1
echo -en "\n"
cd "${rootdir}"
mkdir -pv "${backupdir}" > /dev/null 2>&1
@ -367,9 +386,9 @@ if [ ! -z "${gamelogdir}" ]; then
fi
mail -s "${subject}" ${email} < "${emaillog}"
fn_printinfo "Sent email notification to ${email}"
fn_scriptlog "Sent email notification to ${email}"
sleep 1
echo -en "\n"
fn_scriptlog "Sent email notification to ${email}"
}
fn_emailtest(){
@ -398,13 +417,15 @@ if [ -f gsquery.py ]; then
port=$((${gameport} + 1))
elif [ "${engine}" == "spark" ]; then
port=$((${port} + 1))
elif [ "${engine}" == "realvirtuality" ]; then
port=${queryport}
fi
fn_printinfo "Monitoring ${servicename}: Detected gsquery.py"
sleep 1
fn_scriptlog "Detected gsquery.py"
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
sleep 1
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
fn_scriptlog "Querying port: ${ip}:${port}: QUERYING"
sleep 1
serverquery=$(./gsquery.py -a ${ip} -p ${port} -e ${engine} 2>&1)
exitcode=$?
if [ "${exitcode}" == "1" ]||[ "${exitcode}" == "2" ]||[ "${exitcode}" == "3" ]||[ "${exitcode}" == "4" ]; then
@ -414,9 +435,8 @@ if [ -f gsquery.py ]; then
fn_scriptlog "Querying port: ${ip}:${port}: ${serverquery}"
if [[ -z "${secondquery}" ]]; then
fn_printinfo "Monitoring ${servicename}: Waiting 30 seconds to re-query"
sleep 1
fn_scriptlog "Waiting 30 seconds to re-query"
sleep 29
sleep 30
secondquery=1
fn_serverquery
fi
@ -430,14 +450,14 @@ if [ -f gsquery.py ]; then
exit
elif [ "${exitcode}" == "0" ]; then
fn_printok "Monitoring ${servicename}: Querying port: ${ip}:${port}: OK"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: OK"
sleep 1
echo -en "\n"
exit
elif [ "${exitcode}" == "126" ]; then
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: ERROR: ./gsquery.py: Permission denied"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: ./gsquery.py: Permission denied"
sleep 1
echo -en "\n"
echo "Attempting to resolve automatically"
chmod +x -v gsquery.py
@ -454,9 +474,9 @@ if [ -f gsquery.py ]; then
fi
else
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: UNKNOWN ERROR"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
sleep 1
echo -en "\n"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
./gsquery.py -a ${ip} -p ${port} -e ${engine}
exit
fi
@ -468,19 +488,27 @@ fn_rootcheck
fn_syscheck
fn_autoip
fn_printdots "Monitoring ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Monitoring ${servername}"
sleep 1
if [ ! -f ${lockselfname} ]; then
fn_printinfo "Monitoring ${servicename}: Monitor disabled: No lock file found"
fn_scriptlog "Monitor disabled: No lock file found"
sleep 1
echo -en "\n"
echo "To enable monitor run ${selfname} start"
exit
fi
updatecheck=$(ps -ef|grep "${selfname} update"|grep -v grep|wc -l)
if [ "${updatecheck}" = "0" ]; then
fn_printdots "Monitoring ${servicename}: Checking session: CHECKING"
sleep 1
fn_scriptlog "Checking session: CHECKING"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printok "Monitoring ${servicename}: Checking session: OK"
fn_scriptlog "Checking session: OK"
sleep 1
echo -en "\n"
fn_scriptlog "Checking session: OK"
fn_serverquery
exit
else
@ -499,11 +527,11 @@ if [ "${updatecheck}" = "0" ]; then
fi
else
fn_printinfonl "Monitoring ${servicename}: Detected SteamCMD is checking for updates"
sleep 1
fn_scriptlog "Detected SteamCMD is checking for updates"
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
sleep 1
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
fn_scriptlog "When updates complete ${servicename} will start"
sleep 1
fi
}
@ -517,7 +545,7 @@ sleep 1
fn_scriptlog "Updating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
}
fn_validateserver(){
@ -536,7 +564,7 @@ sleep 1
fn_scriptlog "Validating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
}
fn_restartserver(){
@ -550,8 +578,8 @@ fn_rootcheck
fn_syscheck
pid=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
fn_printdots "Stopping ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Stopping ${servername}"
sleep 1
if [ "${pid}" == "0" ]; then
fn_printfail "Stopping ${servicename}: ${servername} is already stopped"
fn_scriptlog "${servername} is already stopped"
@ -560,6 +588,8 @@ else
fn_printok "Stopping ${servicename}: ${servername}"
fn_scriptlog "Stopped ${servername}"
fi
# Remove lock file
rm -f ${lockselfname}
sleep 1
echo -en "\n"
}
@ -572,26 +602,39 @@ fn_parms
fn_logmanager
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_scriptlog "Rotating log files"
if [ "${engine}" == "unreal2" ]; then
mv "${gamelog}" "${gamelogdate}"
fi
mv "${scriptlog}" "${scriptlogdate}"
mv "${consolelog}" "${consolelogdate}"
fi
fn_printdots "Starting ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Starting ${servername}"
sleep 1
if [ ${tmuxwc} -eq 1 ]; then
fn_printinfo "Starting ${servicename}: ${servername} is already running"
fn_scriptlog "${servername} is already running"
sleep 1
echo -en "\n"
fn_scriptlog "${servername} is already running"
exit
fi
# Create lock file
date > "${rootdir}/${lockselfname}"
cd "${executabledir}"
tmux new-session -d -s ${servicename} "${executable} ${parms}|tee -a '${consolelog}'"
tmux new-session -d -s ${servicename} "${executable} ${parms}" 2> ${scriptlogdir}/.${servicename}-tmux-error.tmp
tmux pipe-pane -o -t ${servicename} "exec cat >> '${consolelog}'"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_printfail "Starting ${servicename}: Failed to start ${servername}"
fn_printfailnl "Starting ${servicename}: Failed to start ${servername}"
echo -en " Check log files: ${rootdir}/log"
fn_scriptlog "failed to start ${servername}"
if [ -a ${scriptlogdir}/.${servicename}-tmux-error.tmp ]; then
fn_scriptlog "tmux returned the following error"
cat ${scriptlogdir}/.${servicename}-tmux-error.tmp >> ${scriptlog}
rm ${scriptlogdir}/.${servicename}-tmux-error.tmp
fi
else
fn_printok "Starting ${servicename}: ${servername}"
fn_scriptlog "Started ${servername}"
@ -619,7 +662,7 @@ echo "Ports the server is currently using."
echo ""
echo "DIRECTION DESCRIPTION PORT"
echo "INBOUND Game/RCON port ${port}"
if [ "${engine}" = "source" ]; then
if [ ! -z ${sourcetvport} ]; then
echo "INBOUND SourceTV port ${sourcetvport}"
fi
echo "OUTBOUND Client port ${clientport}"
@ -658,7 +701,7 @@ mkdir -pv "steamcmd"
sleep 1
cd "steamcmd"
if [ ! -f steamcmd.sh ]; then
wget http://media.steampowered.com/client/steamcmd_linux.tar.gz
wget -nv -N http://media.steampowered.com/client/steamcmd_linux.tar.gz
tar --verbose -zxf steamcmd_linux.tar.gz
rm -v steamcmd_linux.tar.gz
chmod +x steamcmd.sh
@ -677,7 +720,7 @@ echo "================================="
sleep 1
mkdir -pv "${filesdir}"
cd "${rootdir}/steamcmd"
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
echo ""
echo "================================="
while true; do
@ -697,7 +740,7 @@ echo "================================="
sleep 1
mkdir -pv "${HOME}/.steam"
mkdir -pv "${HOME}/.steam/sdk32"
cp -v "${steamclient}" "${HOME}/.steam/sdk32/steamclient.so"
cp -v "${rootdir}/steamcmd/linux32/steamclient.so" "${HOME}/.steam/sdk32/steamclient.so"
sleep 1
echo ""
}
@ -720,11 +763,25 @@ sleep 1
echo ""
}
fn_getquery(){
echo "GameServerQuery"
echo "============================"
while true; do
read -p "Do you want to install GameServerQuery? [y/N]" yn
case $yn in
[Yy]* ) cd "${rootdir}"; wget -nv -N "http://danielgibbs.co.uk/dl/gsquery.py"; chmod +x gsquery.py; break;;
[Nn]* ) echo -e "Not installing GameServerQuery.";break;;
* ) echo "Please answer yes or no.";;
esac
done
echo ""
}
fn_retryinstall(){
while true; do
read -p "Retry install? [y/N]" yn
case $yn in
[Yy]* ) fn_install;;
[Yy]* ) fn_install; exit;;
[Nn]* ) echo Exiting; exit;;
* ) echo "Please answer yes or no.";;
esac
@ -763,6 +820,7 @@ fn_steamdl
fn_steaminstall
fn_steamfix
fn_loginstall
fn_getquery
echo "Configuring ${gamename} Server"
echo "================================="
sleep 1

183
TeamFortressClassic/tfcserver

@ -3,7 +3,7 @@
# Server Management Script
# Author: Daniel Gibbs
# Website: http://danielgibbs.co.uk
# Version: 050214
# Version: 061014
#### Variables ####
@ -25,7 +25,7 @@ ip="0.0.0.0"
# https://developer.valvesoftware.com/wiki/Command_Line_Options#Command-line_parameters_2
fn_parms(){
parms="-game tfc -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
parms="-game tfc -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}"
}
#### Advanced Variables ####
@ -38,9 +38,10 @@ servicename="tfc-server"
gamename="Team Fortress Classic"
engine="goldsource"
# Directorys
# Directories
rootdir="$(cd "$(dirname "${BASH_SOURCE[0]}" )" && pwd )"
selfname="$0"
lockselfname=$(echo ".${servicename}.lock")
filesdir="${rootdir}/serverfiles"
systemdir="${filesdir}/tfc"
executabledir="${filesdir}"
@ -50,7 +51,6 @@ servercfg="${servicename}.cfg"
servercfgfullpath="${servercfgdir}/${servercfg}"
defaultcfg="${servercfgdir}/server.cfg"
backupdir="backups"
steamclient="${rootdir}/steamcmd/linux32/steamclient.so"
# Server Details
servername=$(grep -s hostname "${servercfgfullpath}"|sed 's/hostname //g'|sed 's/"//g')
@ -75,7 +75,7 @@ consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-
# what you are doing
fn_scriptlog(){
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: '$1'" >> ${scriptlog}
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: ${1}" >> ${scriptlog}
}
# [ FAIL ]
@ -139,8 +139,8 @@ fi
fn_autoip(){
# Identifies the server interface IP
# If multiple interfaces this will need to be set manually
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1|wc -l)
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0|wc -l)
if [ "${ip}" == "0.0.0.0" ]||[ "${ip}" == "" ]; then
if [ "${getipwc}" -ge "2" ]; then
fn_printwarn "Multiple active network interfaces.\n\n"
@ -163,26 +163,38 @@ if [ `find "${scriptlogdir}"/* -mtime +${logdays}|wc -l` -ne "0" ]; then
fn_printdots "Starting log cleaner"
sleep 1
fn_printok "Starting log cleaner"
sleep 1
fn_scriptlog "Starting log cleaner"
sleep 1
echo -en "\n"
fn_printinfo "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
fn_scriptlog "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
fi
find "${scriptlogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
find "${consolelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
if [ "${engine}" == "unreal2" ]; then
gamecount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
fi
scriptcount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
consolecount=$(find "${consolelogdir}"/* -mtime +${logdays}|wc -l)
count=$((${scriptcount} + ${consolecount}))
if [ "${engine}" == "unreal2" ]; then
count=$((${scriptcount} + ${consolecount} + ${gamecount}))
else
count=$((${scriptcount} + ${consolecount}))
fi
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays} -exec rm {} \;
fi
find "${scriptlogdir}"/* -mtime +${logdays} -exec rm {} \;
find "${consolelogdir}"/* -mtime +${logdays} -exec rm {} \;
fn_printok "Log cleaner removed ${count} log files"
fn_scriptlog "Log cleaner removed ${count} log files"
sleep 1
echo -en "\n"
fn_scriptlog "Log cleaner removed ${count} log files"
fi
}
@ -190,18 +202,26 @@ fn_debugserver(){
fn_rootcheck
fn_syscheck
fn_autoip
fn_distro
fn_uptime
fn_load
fn_parms
echo ""
echo "${gamename} Debug"
echo "============================"
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo -e "Distro: ${os}"
echo -e "Arch: ${arch}"
echo -e "Kernel: ${kernel}"
echo -e "Hostname: $HOSTNAME"
echo ""
echo "Start parameters:"
echo ${parms}
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo ""
while true; do
read -p "Continue? [y/N]" yn
case $yn in
@ -244,8 +264,8 @@ sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printoknl "Starting ${servicename} console"
sleep 1
fn_scriptlog "Console accessed"
sleep 1
tmux attach-session -t ${servicename}
else
fn_printfailnl "Starting ${servicename} console: ${servername} not running"
@ -296,8 +316,8 @@ fi
fn_printdots "Starting backup ${servicename}: ${servername}"
sleep 1
fn_printok "Starting backup ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Backup started"
sleep 1
echo -en "\n"
cd "${rootdir}"
mkdir -pv "${backupdir}" > /dev/null 2>&1
@ -365,9 +385,9 @@ if [ ! -z "${gamelogdir}" ]; then
fi
mail -s "${subject}" ${email} < "${emaillog}"
fn_printinfo "Sent email notification to ${email}"
fn_scriptlog "Sent email notification to ${email}"
sleep 1
echo -en "\n"
fn_scriptlog "Sent email notification to ${email}"
}
fn_emailtest(){
@ -396,13 +416,15 @@ if [ -f gsquery.py ]; then
port=$((${gameport} + 1))
elif [ "${engine}" == "spark" ]; then
port=$((${port} + 1))
elif [ "${engine}" == "realvirtuality" ]; then
port=${queryport}
fi
fn_printinfo "Monitoring ${servicename}: Detected gsquery.py"
sleep 1
fn_scriptlog "Detected gsquery.py"
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
sleep 1
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
fn_scriptlog "Querying port: ${ip}:${port}: QUERYING"
sleep 1
serverquery=$(./gsquery.py -a ${ip} -p ${port} -e ${engine} 2>&1)
exitcode=$?
if [ "${exitcode}" == "1" ]||[ "${exitcode}" == "2" ]||[ "${exitcode}" == "3" ]||[ "${exitcode}" == "4" ]; then
@ -412,9 +434,8 @@ if [ -f gsquery.py ]; then
fn_scriptlog "Querying port: ${ip}:${port}: ${serverquery}"
if [[ -z "${secondquery}" ]]; then
fn_printinfo "Monitoring ${servicename}: Waiting 30 seconds to re-query"
sleep 1
fn_scriptlog "Waiting 30 seconds to re-query"
sleep 29
sleep 30
secondquery=1
fn_serverquery
fi
@ -428,14 +449,14 @@ if [ -f gsquery.py ]; then
exit
elif [ "${exitcode}" == "0" ]; then
fn_printok "Monitoring ${servicename}: Querying port: ${ip}:${port}: OK"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: OK"
sleep 1
echo -en "\n"
exit
elif [ "${exitcode}" == "126" ]; then
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: ERROR: ./gsquery.py: Permission denied"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: ./gsquery.py: Permission denied"
sleep 1
echo -en "\n"
echo "Attempting to resolve automatically"
chmod +x -v gsquery.py
@ -452,9 +473,9 @@ if [ -f gsquery.py ]; then
fi
else
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: UNKNOWN ERROR"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
sleep 1
echo -en "\n"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
./gsquery.py -a ${ip} -p ${port} -e ${engine}
exit
fi
@ -466,19 +487,27 @@ fn_rootcheck
fn_syscheck
fn_autoip
fn_printdots "Monitoring ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Monitoring ${servername}"
sleep 1
if [ ! -f ${lockselfname} ]; then
fn_printinfo "Monitoring ${servicename}: Monitor disabled: No lock file found"
fn_scriptlog "Monitor disabled: No lock file found"
sleep 1
echo -en "\n"
echo "To enable monitor run ${selfname} start"
exit
fi
updatecheck=$(ps -ef|grep "${selfname} update"|grep -v grep|wc -l)
if [ "${updatecheck}" = "0" ]; then
fn_printdots "Monitoring ${servicename}: Checking session: CHECKING"
sleep 1
fn_scriptlog "Checking session: CHECKING"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printok "Monitoring ${servicename}: Checking session: OK"
fn_scriptlog "Checking session: OK"
sleep 1
echo -en "\n"
fn_scriptlog "Checking session: OK"
fn_serverquery
exit
else
@ -497,11 +526,11 @@ if [ "${updatecheck}" = "0" ]; then
fi
else
fn_printinfonl "Monitoring ${servicename}: Detected SteamCMD is checking for updates"
sleep 1
fn_scriptlog "Detected SteamCMD is checking for updates"
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
sleep 1
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
fn_scriptlog "When updates complete ${servicename} will start"
sleep 1
fi
}
@ -515,7 +544,7 @@ sleep 1
fn_scriptlog "Updating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} +quit|tee -a "${scriptlog}"
}
fn_validateserver(){
@ -534,7 +563,7 @@ sleep 1
fn_scriptlog "Validating ${servername}"
cd "${rootdir}"
cd "steamcmd"
./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit|tee -a "${scriptlog}"
}
fn_restartserver(){
@ -548,8 +577,8 @@ fn_rootcheck
fn_syscheck
pid=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
fn_printdots "Stopping ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Stopping ${servername}"
sleep 1
if [ "${pid}" == "0" ]; then
fn_printfail "Stopping ${servicename}: ${servername} is already stopped"
fn_scriptlog "${servername} is already stopped"
@ -558,6 +587,8 @@ else
fn_printok "Stopping ${servicename}: ${servername}"
fn_scriptlog "Stopped ${servername}"
fi
# Remove lock file
rm -f ${lockselfname}
sleep 1
echo -en "\n"
}
@ -570,26 +601,39 @@ fn_parms
fn_logmanager
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_scriptlog "Rotating log files"
if [ "${engine}" == "unreal2" ]; then
mv "${gamelog}" "${gamelogdate}"
fi
mv "${scriptlog}" "${scriptlogdate}"
mv "${consolelog}" "${consolelogdate}"
fi
fn_printdots "Starting ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Starting ${servername}"
sleep 1
if [ ${tmuxwc} -eq 1 ]; then
fn_printinfo "Starting ${servicename}: ${servername} is already running"
fn_scriptlog "${servername} is already running"
sleep 1
echo -en "\n"
fn_scriptlog "${servername} is already running"
exit
fi
# Create lock file
date > "${rootdir}/${lockselfname}"
cd "${executabledir}"
tmux new-session -d -s ${servicename} "${executable} ${parms}|tee -a '${consolelog}'"
tmux new-session -d -s ${servicename} "${executable} ${parms}" 2> ${scriptlogdir}/.${servicename}-tmux-error.tmp
tmux pipe-pane -o -t ${servicename} "exec cat >> '${consolelog}'"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_printfail "Starting ${servicename}: Failed to start ${servername}"
fn_printfailnl "Starting ${servicename}: Failed to start ${servername}"
echo -en " Check log files: ${rootdir}/log"
fn_scriptlog "failed to start ${servername}"
if [ -a ${scriptlogdir}/.${servicename}-tmux-error.tmp ]; then
fn_scriptlog "tmux returned the following error"
cat ${scriptlogdir}/.${servicename}-tmux-error.tmp >> ${scriptlog}
rm ${scriptlogdir}/.${servicename}-tmux-error.tmp
fi
else
fn_printok "Starting ${servicename}: ${servername}"
fn_scriptlog "Started ${servername}"
@ -617,7 +661,7 @@ echo "Ports the server is currently using."
echo ""
echo "DIRECTION DESCRIPTION PORT"
echo "INBOUND Game/RCON port ${port}"
if [ "${engine}" = "source" ]; then
if [ ! -z ${sourcetvport} ]; then
echo "INBOUND SourceTV port ${sourcetvport}"
fi
echo "OUTBOUND Client port ${clientport}"
@ -637,33 +681,6 @@ echo ""
## Installer
#
fn_tfcappmanifest(){
appdir="${filesdir}/5cf8446bee28893dd1ff1867b48c26ae8f14e1e7"
if [ ${pass} == 1 ]; then
echo "Creating appmanifest directory. (app 90 fix)"
sleep 2
mkdir -v "${filesdir}"
mkdir -v "${appdir}"
cd "${appdir}"
echo "Removing any existing appmanifest files. (app 90 fix)"
sleep 2
rm -f appmanifest_10.acf appmanifest_70.acf appmanifest_90.acf
elif [ ${pass} == 2 ]; then
echo "Downloading HLDS appmanifest files. (app 90 fix)"
sleep 2
cd "${appdir}"
wget https://raw.github.com/dgibbs64/linuxgameservers/master/appmanifest/appmanifest_10.acf
wget https://raw.github.com/dgibbs64/linuxgameservers/master/appmanifest/appmanifest_70.acf
wget https://raw.github.com/dgibbs64/linuxgameservers/master/appmanifest/appmanifest_90.acf
elif [ ${pass} == 3 ]; then
echo "Downloading ${gamename} appmanifest files. (app 90 fix)"
sleep 2
cd "${appdir}"
rm -f appmanifest_90.acf
wget https://raw.github.com/dgibbs64/linuxgameservers/master/appmanifest/tfc/appmanifest_90.acf
fi
}
fn_header(){
clear
echo "================================="
@ -683,7 +700,7 @@ mkdir -pv "steamcmd"
sleep 1
cd "steamcmd"
if [ ! -f steamcmd.sh ]; then
wget http://media.steampowered.com/client/steamcmd_linux.tar.gz
wget -nv -N http://media.steampowered.com/client/steamcmd_linux.tar.gz
tar --verbose -zxf steamcmd_linux.tar.gz
rm -v steamcmd_linux.tar.gz
chmod +x steamcmd.sh
@ -697,13 +714,12 @@ echo ""
}
fn_steaminstall(){
echo "Installing ${gamename} Server"
echo "================================="
sleep 1
mkdir -pv "${filesdir}"
cd "${rootdir}/steamcmd"
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} ${steampass} +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
}
fn_success(){
STEAMEXE=steamcmd ./steamcmd.sh +login ${steamuser} "${steampass}" +force_install_dir "${filesdir}" +app_update ${appid} validate +quit
echo ""
echo "================================="
while true; do
@ -723,7 +739,7 @@ echo "================================="
sleep 1
mkdir -pv "${HOME}/.steam"
mkdir -pv "${HOME}/.steam/sdk32"
cp -v "${steamclient}" "${HOME}/.steam/sdk32/steamclient.so"
cp -v "${rootdir}/steamcmd/linux32/steamclient.so" "${HOME}/.steam/sdk32/steamclient.so"
sleep 1
echo ""
}
@ -746,11 +762,25 @@ sleep 1
echo ""
}
fn_getquery(){
echo "GameServerQuery"
echo "============================"
while true; do
read -p "Do you want to install GameServerQuery? [y/N]" yn
case $yn in
[Yy]* ) cd "${rootdir}"; wget -nv -N "http://danielgibbs.co.uk/dl/gsquery.py"; chmod +x gsquery.py; break;;
[Nn]* ) echo -e "Not installing GameServerQuery.";break;;
* ) echo "Please answer yes or no.";;
esac
done
echo ""
}
fn_retryinstall(){
while true; do
read -p "Retry install? [y/N]" yn
case $yn in
[Yy]* ) fn_install;;
[Yy]* ) fn_install; exit;;
[Nn]* ) echo Exiting; exit;;
* ) echo "Please answer yes or no.";;
esac
@ -786,22 +816,13 @@ while true; do
done
fn_header
fn_steamdl
echo "Installing ${gamename} Server"
echo "================================="
pass=1
fn_tfcappmanifest
pass=2
fn_tfcappmanifest
fn_steaminstall
fn_steaminstall
pass=3
fn_tfcappmanifest
fn_steaminstall
fn_steaminstall
fn_steaminstall
fn_success
fn_steamfix
fn_loginstall
fn_getquery
echo "Configuring ${gamename} Server"
echo "================================="
sleep 1

146
UnrealTournament2004/ut2k4server

@ -3,7 +3,7 @@
# Server Management Script
# Author: Daniel Gibbs
# Website: http://danielgibbs.co.uk
# Version: 050214
# Version: 061014
#### Variables ####
@ -12,14 +12,14 @@
emailnotification="off"
email="[email protected]"
# Directorys
# Directories
rootdir="$(cd "$(dirname "${BASH_SOURCE[0]}" )" && pwd )"
selfname="$0"
lockselfname=$(echo ".${servicename}.lock")
filesdir="${rootdir}/serverfiles"
systemdir="${filesdir}/System"
executabledir="${systemdir}"
executable="./ucc-bin"
executable64="./ucc-bin-linux-amd64"
compressedmapsdir="${rootdir}/Maps-Compressed"
defaultcfg="${systemdir}/UT2004.ini"
backupdir="backups"
@ -34,20 +34,23 @@ ip="0.0.0.0"
# Logging
logdays="7"
gamelogdir="${rootdir}/log/server"
scriptlogdir="${rootdir}/log/script"
consolelogdir="${rootdir}/log/console"
gamelog="${gamelogdir}/${servicename}-game.log"
scriptlog="${scriptlogdir}/${servicename}-script.log"
consolelog="${consolelogdir}/${servicename}-console.log"
emaillog="${scriptlogdir}/${servicename}-email.log"
gamelogdate="${gamelogdir}/${servicename}-game-$(date '+%d-%m-%Y-%H-%M-%S').log"
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log"
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-%S').log"
# Start Variables
fn_parms(){
defaultmap="DM-Rankin"
parms="server ${defaultmap}?game=XGame.xDMGame -nohomedir ini=${ini} log=${logfile}"
parms="server ${defaultmap}?game=XGame.xDeathMatch -nohomedir ini=${ini} log=${gamelog}"
}
##### Script #####
@ -56,7 +59,7 @@ parms="server ${defaultmap}?game=XGame.xDMGame -nohomedir ini=${ini} log=${logfi
# what you are doing
fn_scriptlog(){
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: '$1'" >> ${scriptlog}
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: ${1}" >> ${scriptlog}
}
# [ FAIL ]
@ -120,8 +123,8 @@ fi
fn_autoip(){
# Identifies the server interface IP
# If multiple interfaces this will need to be set manually
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1|wc -l)
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0|wc -l)
if [ "${ip}" == "0.0.0.0" ]||[ "${ip}" == "" ]; then
if [ "${getipwc}" -ge "2" ]; then
fn_printwarn "Multiple active network interfaces.\n\n"
@ -144,26 +147,38 @@ if [ `find "${scriptlogdir}"/* -mtime +${logdays}|wc -l` -ne "0" ]; then
fn_printdots "Starting log cleaner"
sleep 1
fn_printok "Starting log cleaner"
sleep 1
fn_scriptlog "Starting log cleaner"
sleep 1
echo -en "\n"
fn_printinfo "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
fn_scriptlog "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
fi
find "${scriptlogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
find "${consolelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
if [ "${engine}" == "unreal2" ]; then
gamecount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
fi
scriptcount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
consolecount=$(find "${consolelogdir}"/* -mtime +${logdays}|wc -l)
count=$((${scriptcount} + ${consolecount}))
if [ "${engine}" == "unreal2" ]; then
count=$((${scriptcount} + ${consolecount} + ${gamecount}))
else
count=$((${scriptcount} + ${consolecount}))
fi
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays} -exec rm {} \;
fi
find "${scriptlogdir}"/* -mtime +${logdays} -exec rm {} \;
find "${consolelogdir}"/* -mtime +${logdays} -exec rm {} \;
fn_printok "Log cleaner removed ${count} log files"
fn_scriptlog "Log cleaner removed ${count} log files"
sleep 1
echo -en "\n"
fn_scriptlog "Log cleaner removed ${count} log files"
fi
}
@ -171,18 +186,26 @@ fn_debugserver(){
fn_rootcheck
fn_syscheck
fn_autoip
fn_distro
fn_uptime
fn_load
fn_parms
echo ""
echo "${gamename} Debug"
echo "============================"
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo -e "Distro: ${os}"
echo -e "Arch: ${arch}"
echo -e "Kernel: ${kernel}"
echo -e "Hostname: $HOSTNAME"
echo ""
echo "Start parameters:"
echo ${parms}
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo ""
while true; do
read -p "Continue? [y/N]" yn
case $yn in
@ -199,11 +222,7 @@ sleep 1
fn_scriptlog "Started debug mode ${servername}"
echo -en "\n"
cd "${executabledir}"
if [ `getconf LONG_BIT` = "64" ]; then
${executable64} ${parms}
else
${executable} ${parms}
fi
}
fn_console(){
@ -229,8 +248,8 @@ sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printoknl "Starting ${servicename} console"
sleep 1
fn_scriptlog "Console accessed"
sleep 1
tmux attach-session -t ${servicename}
else
fn_printfailnl "Starting ${servicename} console: ${servername} not running"
@ -281,8 +300,8 @@ fi
fn_printdots "Starting backup ${servicename}: ${servername}"
sleep 1
fn_printok "Starting backup ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Backup started"
sleep 1
echo -en "\n"
cd "${rootdir}"
mkdir -pv "${backupdir}" > /dev/null 2>&1
@ -350,9 +369,9 @@ if [ ! -z "${gamelogdir}" ]; then
fi
mail -s "${subject}" ${email} < "${emaillog}"
fn_printinfo "Sent email notification to ${email}"
fn_scriptlog "Sent email notification to ${email}"
sleep 1
echo -en "\n"
fn_scriptlog "Sent email notification to ${email}"
}
fn_emailtest(){
@ -381,13 +400,15 @@ if [ -f gsquery.py ]; then
port=$((${gameport} + 1))
elif [ "${engine}" == "spark" ]; then
port=$((${port} + 1))
elif [ "${engine}" == "realvirtuality" ]; then
port=${queryport}
fi
fn_printinfo "Monitoring ${servicename}: Detected gsquery.py"
sleep 1
fn_scriptlog "Detected gsquery.py"
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
sleep 1
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
fn_scriptlog "Querying port: ${ip}:${port}: QUERYING"
sleep 1
serverquery=$(./gsquery.py -a ${ip} -p ${port} -e ${engine} 2>&1)
exitcode=$?
if [ "${exitcode}" == "1" ]||[ "${exitcode}" == "2" ]||[ "${exitcode}" == "3" ]||[ "${exitcode}" == "4" ]; then
@ -397,9 +418,8 @@ if [ -f gsquery.py ]; then
fn_scriptlog "Querying port: ${ip}:${port}: ${serverquery}"
if [[ -z "${secondquery}" ]]; then
fn_printinfo "Monitoring ${servicename}: Waiting 30 seconds to re-query"
sleep 1
fn_scriptlog "Waiting 30 seconds to re-query"
sleep 29
sleep 30
secondquery=1
fn_serverquery
fi
@ -413,14 +433,14 @@ if [ -f gsquery.py ]; then
exit
elif [ "${exitcode}" == "0" ]; then
fn_printok "Monitoring ${servicename}: Querying port: ${ip}:${port}: OK"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: OK"
sleep 1
echo -en "\n"
exit
elif [ "${exitcode}" == "126" ]; then
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: ERROR: ./gsquery.py: Permission denied"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: ./gsquery.py: Permission denied"
sleep 1
echo -en "\n"
echo "Attempting to resolve automatically"
chmod +x -v gsquery.py
@ -437,9 +457,9 @@ if [ -f gsquery.py ]; then
fi
else
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: UNKNOWN ERROR"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
sleep 1
echo -en "\n"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
./gsquery.py -a ${ip} -p ${port} -e ${engine}
exit
fi
@ -451,19 +471,27 @@ fn_rootcheck
fn_syscheck
fn_autoip
fn_printdots "Monitoring ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Monitoring ${servername}"
sleep 1
if [ ! -f ${lockselfname} ]; then
fn_printinfo "Monitoring ${servicename}: Monitor disabled: No lock file found"
fn_scriptlog "Monitor disabled: No lock file found"
sleep 1
echo -en "\n"
echo "To enable monitor run ${selfname} start"
exit
fi
updatecheck=$(ps -ef|grep "${selfname} update"|grep -v grep|wc -l)
if [ "${updatecheck}" = "0" ]; then
fn_printdots "Monitoring ${servicename}: Checking session: CHECKING"
sleep 1
fn_scriptlog "Checking session: CHECKING"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printok "Monitoring ${servicename}: Checking session: OK"
fn_scriptlog "Checking session: OK"
sleep 1
echo -en "\n"
fn_scriptlog "Checking session: OK"
fn_serverquery
exit
else
@ -482,11 +510,11 @@ if [ "${updatecheck}" = "0" ]; then
fi
else
fn_printinfonl "Monitoring ${servicename}: Detected SteamCMD is checking for updates"
sleep 1
fn_scriptlog "Detected SteamCMD is checking for updates"
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
sleep 1
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
fn_scriptlog "When updates complete ${servicename} will start"
sleep 1
fi
}
@ -501,8 +529,8 @@ fn_rootcheck
fn_syscheck
pid=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
fn_printdots "Stopping ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Stopping ${servername}"
sleep 1
if [ "${pid}" == "0" ]; then
fn_printfail "Stopping ${servicename}: ${servername} is already stopped"
fn_scriptlog "${servername} is already stopped"
@ -511,6 +539,8 @@ else
fn_printok "Stopping ${servicename}: ${servername}"
fn_scriptlog "Stopped ${servername}"
fi
# Remove lock file
rm -f ${lockselfname}
sleep 1
echo -en "\n"
}
@ -523,30 +553,39 @@ fn_parms
fn_logmanager
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_scriptlog "Rotating log files"
if [ "${engine}" == "unreal2" ]; then
mv "${gamelog}" "${gamelogdate}"
fi
mv "${scriptlog}" "${scriptlogdate}"
mv "${consolelog}" "${consolelogdate}"
fi
fn_printdots "Starting ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Starting ${servername}"
sleep 1
if [ ${tmuxwc} -eq 1 ]; then
fn_printinfo "Starting ${servicename}: ${servername} is already running"
fn_scriptlog "${servername} is already running"
sleep 1
echo -en "\n"
fn_scriptlog "${servername} is already running"
exit
fi
# Create lock file
date > "${rootdir}/${lockselfname}"
cd "${executabledir}"
if [ `getconf LONG_BIT` = "64" ]; then
tmux new-session -d -s ${servicename} "${executable64} ${parms}|tee -a '${consolelog}'"
else
tmux new-session -d -s ${servicename} "${executable} ${parms}|tee -a '${consolelog}'"
fi
tmux new-session -d -s ${servicename} "${executable} ${parms}" 2> ${scriptlogdir}/.${servicename}-tmux-error.tmp
tmux pipe-pane -o -t ${servicename} "exec cat >> '${consolelog}'"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_printfail "Starting ${servicename}: Failed to start ${servername}"
fn_printfailnl "Starting ${servicename}: Failed to start ${servername}"
echo -en " Check log files: ${rootdir}/log"
fn_scriptlog "failed to start ${servername}"
if [ -a ${scriptlogdir}/.${servicename}-tmux-error.tmp ]; then
fn_scriptlog "tmux returned the following error"
cat ${scriptlogdir}/.${servicename}-tmux-error.tmp >> ${scriptlog}
rm ${scriptlogdir}/.${servicename}-tmux-error.tmp
fi
else
fn_printok "Starting ${servicename}: ${servername}"
fn_scriptlog "Started ${servername}"
@ -673,7 +712,7 @@ cd "${rootdir}"
mkdir -pv "${filesdir}"
cd "${filesdir}"
if [ ! -f dedicatedserver3339-bonuspack.zip ]; then
wget http://downloads.unrealadmin.org/UT2004/Server/dedicatedserver3339-bonuspack.zip
wget -nv -N http://downloads.unrealadmin.org/UT2004/Server/dedicatedserver3339-bonuspack.zip
else
echo "dedicatedserver3339-bonuspack.zip already downloaded!"
fi
@ -694,7 +733,7 @@ else
echo "MD5 checksum: PASSED"
fi
if [ ! -f ut2004-lnxpatch3369-2.tar.bz2 ]; then
wget http://downloads.unrealadmin.org/UT2004/Patches/Linux/ut2004-lnxpatch3369-2.tar.bz2
wget -nv -N http://downloads.unrealadmin.org/UT2004/Patches/Linux/ut2004-lnxpatch3369-2.tar.bz2
else
echo "ut2004-lnxpatch3369-2.tar.bz2 already downloaded!"
fi
@ -780,15 +819,31 @@ mkdir -pv "${scriptlogdir}"
touch "${scriptlog}"
mkdir -pv "${consolelogdir}"
touch "${consolelog}"
mkdir -pv "${gamelogdir}"
touch "${gamelog}"
sleep 1
echo ""
}
fn_getquery(){
echo "GameServerQuery"
echo "============================"
while true; do
read -p "Do you want to install GameServerQuery? [y/N]" yn
case $yn in
[Yy]* ) cd "${rootdir}"; wget -nv -N "http://danielgibbs.co.uk/dl/gsquery.py"; chmod +x gsquery.py; break;;
[Nn]* ) echo -e "Not installing GameServerQuery.";break;;
* ) echo "Please answer yes or no.";;
esac
done
echo ""
}
fn_retryinstall(){
while true; do
read -p "Retry install? [y/N]" yn
case $yn in
[Yy]* ) fn_install;;
[Yy]* ) fn_install; exit;;
[Nn]* ) echo Exiting; exit;;
* ) echo "Please answer yes or no.";;
esac
@ -827,6 +882,7 @@ fn_ut2k4filesdl
fn_ut2k4install
fn_ut2k4key
fn_utloginstall
fn_getquery
echo "Configuring ${gamename} Server"
echo "================================="
sleep 1

130
UnrealTournament99/ut99server

@ -3,7 +3,7 @@
# Server Management Script
# Author: Daniel Gibbs
# Website: http://danielgibbs.co.uk
# Version: 050214
# Version: 061014
#### Variables ####
@ -12,9 +12,10 @@
emailnotification="off"
email="[email protected]"
# Directorys
# Directories
rootdir="$(cd "$(dirname "${BASH_SOURCE[0]}" )" && pwd )"
selfname="$0"
lockselfname=$(echo ".${servicename}.lock")
filesdir="${rootdir}/serverfiles"
systemdir="${filesdir}/System"
executabledir="${systemdir}"
@ -55,7 +56,7 @@ parms="server ${defaultmap}.unr ini=${systemdir}/${ini}"
# what you are doing
fn_scriptlog(){
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: '$1'" >> ${scriptlog}
echo -e "$(date '+%b %d %H:%M:%S') ${servicename}: ${1}" >> ${scriptlog}
}
# [ FAIL ]
@ -119,8 +120,8 @@ fi
fn_autoip(){
# Identifies the server interface IP
# If multiple interfaces this will need to be set manually
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0.1|wc -l)
getip=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0)
getipwc=$(ip -o -4 addr|awk '{print $4 }'|grep -oe '\([0-9]\{1,3\}\.\?\)\{4\}'|grep -v 127.0.0|wc -l)
if [ "${ip}" == "0.0.0.0" ]||[ "${ip}" == "" ]; then
if [ "${getipwc}" -ge "2" ]; then
fn_printwarn "Multiple active network interfaces.\n\n"
@ -143,26 +144,38 @@ if [ `find "${scriptlogdir}"/* -mtime +${logdays}|wc -l` -ne "0" ]; then
fn_printdots "Starting log cleaner"
sleep 1
fn_printok "Starting log cleaner"
sleep 1
fn_scriptlog "Starting log cleaner"
sleep 1
echo -en "\n"
fn_printinfo "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
fn_scriptlog "Removing logs older than ${logdays} days"
sleep 1
echo -en "\n"
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
fi
find "${scriptlogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
find "${consolelogdir}"/* -mtime +${logdays}|tee >> "${scriptlog}"
if [ "${engine}" == "unreal2" ]; then
gamecount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
fi
scriptcount=$(find "${scriptlogdir}"/* -mtime +${logdays}|wc -l)
consolecount=$(find "${consolelogdir}"/* -mtime +${logdays}|wc -l)
count=$((${scriptcount} + ${consolecount}))
if [ "${engine}" == "unreal2" ]; then
count=$((${scriptcount} + ${consolecount} + ${gamecount}))
else
count=$((${scriptcount} + ${consolecount}))
fi
if [ "${engine}" == "unreal2" ]; then
find "${gamelogdir}"/* -mtime +${logdays} -exec rm {} \;
fi
find "${scriptlogdir}"/* -mtime +${logdays} -exec rm {} \;
find "${consolelogdir}"/* -mtime +${logdays} -exec rm {} \;
fn_printok "Log cleaner removed ${count} log files"
fn_scriptlog "Log cleaner removed ${count} log files"
sleep 1
echo -en "\n"
fn_scriptlog "Log cleaner removed ${count} log files"
fi
}
@ -170,18 +183,26 @@ fn_debugserver(){
fn_rootcheck
fn_syscheck
fn_autoip
fn_distro
fn_uptime
fn_load
fn_parms
echo ""
echo "${gamename} Debug"
echo "============================"
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo -e "Distro: ${os}"
echo -e "Arch: ${arch}"
echo -e "Kernel: ${kernel}"
echo -e "Hostname: $HOSTNAME"
echo ""
echo "Start parameters:"
echo ${parms}
echo ""
echo -e "Use for identifying server issues only!"
echo -e "Press CTRL+c to drop out of debug mode"
echo -e "\e[0;31mWARNING!\e[0;39m If ${servicename} is already running it will be stopped"
echo ""
while true; do
read -p "Continue? [y/N]" yn
case $yn in
@ -224,8 +245,8 @@ sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printoknl "Starting ${servicename} console"
sleep 1
fn_scriptlog "Console accessed"
sleep 1
tmux attach-session -t ${servicename}
else
fn_printfailnl "Starting ${servicename} console: ${servername} not running"
@ -276,8 +297,8 @@ fi
fn_printdots "Starting backup ${servicename}: ${servername}"
sleep 1
fn_printok "Starting backup ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Backup started"
sleep 1
echo -en "\n"
cd "${rootdir}"
mkdir -pv "${backupdir}" > /dev/null 2>&1
@ -345,9 +366,9 @@ if [ ! -z "${gamelogdir}" ]; then
fi
mail -s "${subject}" ${email} < "${emaillog}"
fn_printinfo "Sent email notification to ${email}"
fn_scriptlog "Sent email notification to ${email}"
sleep 1
echo -en "\n"
fn_scriptlog "Sent email notification to ${email}"
}
fn_emailtest(){
@ -376,13 +397,15 @@ if [ -f gsquery.py ]; then
port=$((${gameport} + 1))
elif [ "${engine}" == "spark" ]; then
port=$((${port} + 1))
elif [ "${engine}" == "realvirtuality" ]; then
port=${queryport}
fi
fn_printinfo "Monitoring ${servicename}: Detected gsquery.py"
sleep 1
fn_scriptlog "Detected gsquery.py"
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
sleep 1
fn_printdots "Monitoring ${servicename}: Querying port: ${ip}:${port}: QUERYING"
fn_scriptlog "Querying port: ${ip}:${port}: QUERYING"
sleep 1
serverquery=$(./gsquery.py -a ${ip} -p ${port} -e ${engine} 2>&1)
exitcode=$?
if [ "${exitcode}" == "1" ]||[ "${exitcode}" == "2" ]||[ "${exitcode}" == "3" ]||[ "${exitcode}" == "4" ]; then
@ -392,9 +415,8 @@ if [ -f gsquery.py ]; then
fn_scriptlog "Querying port: ${ip}:${port}: ${serverquery}"
if [[ -z "${secondquery}" ]]; then
fn_printinfo "Monitoring ${servicename}: Waiting 30 seconds to re-query"
sleep 1
fn_scriptlog "Waiting 30 seconds to re-query"
sleep 29
sleep 30
secondquery=1
fn_serverquery
fi
@ -408,14 +430,14 @@ if [ -f gsquery.py ]; then
exit
elif [ "${exitcode}" == "0" ]; then
fn_printok "Monitoring ${servicename}: Querying port: ${ip}:${port}: OK"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: OK"
sleep 1
echo -en "\n"
exit
elif [ "${exitcode}" == "126" ]; then
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: ERROR: ./gsquery.py: Permission denied"
sleep 1
fn_scriptlog "Querying port: ${ip}:${port}: ./gsquery.py: Permission denied"
sleep 1
echo -en "\n"
echo "Attempting to resolve automatically"
chmod +x -v gsquery.py
@ -432,9 +454,9 @@ if [ -f gsquery.py ]; then
fi
else
fn_printfail "Monitoring ${servicename}: Querying port: ${ip}:${port}: UNKNOWN ERROR"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
sleep 1
echo -en "\n"
fn_scriptlog "Querying port: ${ip}:${port}: UNKNOWN ERROR"
./gsquery.py -a ${ip} -p ${port} -e ${engine}
exit
fi
@ -446,19 +468,27 @@ fn_rootcheck
fn_syscheck
fn_autoip
fn_printdots "Monitoring ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Monitoring ${servername}"
sleep 1
if [ ! -f ${lockselfname} ]; then
fn_printinfo "Monitoring ${servicename}: Monitor disabled: No lock file found"
fn_scriptlog "Monitor disabled: No lock file found"
sleep 1
echo -en "\n"
echo "To enable monitor run ${selfname} start"
exit
fi
updatecheck=$(ps -ef|grep "${selfname} update"|grep -v grep|wc -l)
if [ "${updatecheck}" = "0" ]; then
fn_printdots "Monitoring ${servicename}: Checking session: CHECKING"
sleep 1
fn_scriptlog "Checking session: CHECKING"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 1 ]; then
fn_printok "Monitoring ${servicename}: Checking session: OK"
fn_scriptlog "Checking session: OK"
sleep 1
echo -en "\n"
fn_scriptlog "Checking session: OK"
fn_serverquery
exit
else
@ -477,11 +507,11 @@ if [ "${updatecheck}" = "0" ]; then
fi
else
fn_printinfonl "Monitoring ${servicename}: Detected SteamCMD is checking for updates"
sleep 1
fn_scriptlog "Detected SteamCMD is checking for updates"
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
sleep 1
fn_printinfonl "Monitoring ${servicename}: When updates complete ${servicename} will start"
fn_scriptlog "When updates complete ${servicename} will start"
sleep 1
fi
}
@ -496,8 +526,8 @@ fn_rootcheck
fn_syscheck
pid=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
fn_printdots "Stopping ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Stopping ${servername}"
sleep 1
if [ "${pid}" == "0" ]; then
fn_printfail "Stopping ${servicename}: ${servername} is already stopped"
fn_scriptlog "${servername} is already stopped"
@ -506,6 +536,8 @@ else
fn_printok "Stopping ${servicename}: ${servername}"
fn_scriptlog "Stopped ${servername}"
fi
# Remove lock file
rm -f ${lockselfname}
sleep 1
echo -en "\n"
}
@ -518,26 +550,39 @@ fn_parms
fn_logmanager
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -v failed|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_scriptlog "Rotating log files"
if [ "${engine}" == "unreal2" ]; then
mv "${gamelog}" "${gamelogdate}"
fi
mv "${scriptlog}" "${scriptlogdate}"
mv "${consolelog}" "${consolelogdate}"
fi
fn_printdots "Starting ${servicename}: ${servername}"
sleep 1
fn_scriptlog "Starting ${servername}"
sleep 1
if [ ${tmuxwc} -eq 1 ]; then
fn_printinfo "Starting ${servicename}: ${servername} is already running"
fn_scriptlog "${servername} is already running"
sleep 1
echo -en "\n"
fn_scriptlog "${servername} is already running"
exit
fi
# Create lock file
date > "${rootdir}/${lockselfname}"
cd "${executabledir}"
tmux new-session -d -s ${servicename} "${executable} ${parms}|tee -a '${consolelog}'"
tmux new-session -d -s ${servicename} "${executable} ${parms}" 2> ${scriptlogdir}/.${servicename}-tmux-error.tmp
tmux pipe-pane -o -t ${servicename} "exec cat >> '${consolelog}'"
sleep 1
tmuxwc=$(tmux list-sessions 2>&1|awk '{print $1}'|grep -E "^${servicename}:"|wc -l)
if [ ${tmuxwc} -eq 0 ]; then
fn_printfail "Starting ${servicename}: Failed to start ${servername}"
fn_printfailnl "Starting ${servicename}: Failed to start ${servername}"
echo -en " Check log files: ${rootdir}/log"
fn_scriptlog "failed to start ${servername}"
if [ -a ${scriptlogdir}/.${servicename}-tmux-error.tmp ]; then
fn_scriptlog "tmux returned the following error"
cat ${scriptlogdir}/.${servicename}-tmux-error.tmp >> ${scriptlog}
rm ${scriptlogdir}/.${servicename}-tmux-error.tmp
fi
else
fn_printok "Starting ${servicename}: ${servername}"
fn_scriptlog "Started ${servername}"
@ -660,7 +705,7 @@ cd "${rootdir}"
mkdir -pv "${filesdir}"
cd "${filesdir}"
if [ ! -f ut-server-436.tar.gz ]; then
wget http://danielgibbs.co.uk/wp-content/uploads/ut-server-436.tar.gz
wget -nv -N http://danielgibbs.co.uk/wp-content/uploads/ut-server-436.tar.gz
else
echo "ut-server-436.tar.gz already downloaded!"
fi
@ -681,7 +726,7 @@ else
echo "MD5 checksum: PASSED"
fi
if [ ! -f UTPGPatch451.tar.bz2 ]; then
wget http://danielgibbs.co.uk/wp-content/uploads/UTPGPatch451.tar.bz2
wget -nv -N http://danielgibbs.co.uk/wp-content/uploads/UTPGPatch451.tar.bz2
else
echo "UTPGPatch451.tar.bz2 already downloaded!"
fi
@ -757,11 +802,25 @@ sleep 1
echo ""
}
fn_getquery(){
echo "GameServerQuery"
echo "============================"
while true; do
read -p "Do you want to install GameServerQuery? [y/N]" yn
case $yn in
[Yy]* ) cd "${rootdir}"; wget -nv -N "http://danielgibbs.co.uk/dl/gsquery.py"; chmod +x gsquery.py; break;;
[Nn]* ) echo -e "Not installing GameServerQuery.";break;;
* ) echo "Please answer yes or no.";;
esac
done
echo ""
}
fn_retryinstall(){
while true; do
read -p "Retry install? [y/N]" yn
case $yn in
[Yy]* ) fn_install;;
[Yy]* ) fn_install; exit;;
[Nn]* ) echo Exiting; exit;;
* ) echo "Please answer yes or no.";;
esac
@ -799,6 +858,7 @@ fn_header
fn_ut99filesdl
fn_ut99install
fn_utloginstall
fn_getquery
echo "Configuring ${gamename} Server"
echo "================================="
sleep 1

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