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@ -1327,11 +1327,11 @@ fn_info_game_mom() { |
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# Filetype: conf |
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fn_info_game_mta() { |
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if [ -f "${servercfgfullpath}" ]; then |
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fn_info_game_xml "port" "port" |
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fn_info_game_xml "httpport" "httpport" |
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fn_info_game_xml "servername" "servername" |
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fn_info_game_xml "maxplayers" "maxplayers" |
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fn_info_game_xml "ase" "ase" |
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fn_info_game_xml "port" "/config/@port" |
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fn_info_game_xml "httpport" "/config/@httpport" |
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fn_info_game_xml "servername" "/config/@servername" |
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fn_info_game_xml "maxplayers" "/config/@maxplayers" |
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fn_info_game_xml "ase" "/config/@ase" |
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fi |
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if [ "${ase}" == "1" ]; then |
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ase="Enabled" |
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@ -1869,58 +1869,38 @@ fn_info_game_scpsl() { |
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# Example: <property name="ServerName" value="My Game Host"/> |
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# Filetype: xml |
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fn_info_game_sdtd() { |
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# Config |
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if [ ! -f "${servercfgfullpath}" ]; then |
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servername="${unavailable}" |
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serverpassword="${unavailable}" |
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port="${zero}" |
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port3="${zero}" |
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queryport="${zero}" |
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webadminenabled="${unavailable}" |
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webadminport="${zero}" |
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webadminpass="${unavailable}" |
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telnetenabled="${unavailable}" |
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telnetport="${zero}" |
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telnetpass="${unavailable}" |
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telnetip="${unavailable}" |
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maxplayers="${unavailable}" |
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gamemode="${unavailable}" |
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worldname="${unavailable}" |
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else |
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servername=$(grep "ServerName" "${servercfgfullpath}" | sed 's/^.*value="//' | cut -f1 -d"\"") |
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serverpassword=$(grep "ServerPassword" "${servercfgfullpath}" | sed 's/^.*value="//' | cut -f1 -d"\"") |
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port=$(grep "ServerPort" "${servercfgfullpath}" | grep -Eo 'value="[0-9]+"' | tr -cd '[:digit:]') |
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port3=$((port + 2)) |
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queryport=${port:-"0"} |
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webadminenabled=$(grep "ControlPanelEnabled" "${servercfgfullpath}" | sed 's/^.*value="//' | cut -f1 -d"\"") |
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webadminport=$(grep "ControlPanelPort" "${servercfgfullpath}" | tr -cd '[:digit:]') |
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webadminpass=$(grep "ControlPanelPassword" "${servercfgfullpath}" | sed 's/^.*value="//' | cut -f1 -d"\"") |
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telnetenabled=$(grep "TelnetEnabled" "${servercfgfullpath}" | sed 's/^.*value="//' | cut -f1 -d"\"") |
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telnetport=$(grep "TelnetPort" "${servercfgfullpath}" | tr -cd '[:digit:]') |
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telnetpass=$(grep "TelnetPassword" "${servercfgfullpath}" | sed 's/^.*value="//' | cut -f1 -d"\"") |
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# Telnet IP will be localhost if no password is set |
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# check_ip will set the IP first. This will overwrite it. |
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if [ -z "${telnetpass}" ]; then |
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telnetip="127.0.0.1" |
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fi |
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maxplayers=$(grep "ServerMaxPlayerCount" "${servercfgfullpath}" | tr -cd '[:digit:]') |
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gamemode=$(grep "GameMode" "${servercfgfullpath}" | sed 's/^.*value="//' | cut -f1 -d"\"") |
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worldname=$(grep "GameWorld" "${servercfgfullpath}" | sed 's/^.*value="//' | cut -f1 -d"\"") |
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if [ -f "${servercfgfullpath}" ]; then |
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fn_info_game_xml "gamemode" "ServerSettings/@GameMode" |
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fn_info_game_xml "maxplayers" "ServerSettings/@MaxPlayers" |
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fn_info_game_xml "servername" "ServerSettings/@ServerName" |
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fn_info_game_xml "serverpassword" "ServerSettings/@ServerPassword" |
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fn_info_game_xml "serverport" "ServerSettings/@ServerPort" |
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fn_info_game_xml "telnetenabled" "ServerSettings/@TelnetEnabled" |
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fn_info_game_xml "telnetpass" "ServerSettings/@TelnetPassword" |
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fn_info_game_xml "telnetport" "ServerSettings/@TelnetPort" |
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fn_info_game_xml "webadminenabled" "ServerSettings/@ControlPanelEnabled" |
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fn_info_game_xml "webadminpass" "ServerSettings/@ControlPanelPassword" |
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fn_info_game_xml "webadminport" "ServerSettings/@ControlPanelPort" |
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fn_info_game_xml "worldname" "ServerSettings/@GameWorld" |
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# Not set |
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servername=${servername:-"NOT SET"} |
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serverpassword=${serverpassword:-"NOT SET"} |
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port=${port:-"0"} |
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queryport=${queryport:-"0"} |
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webadminenabled=${webadminenabled:-"NOT SET"} |
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webadminport=${webadminport:-"0"} |
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webadminpass=${webadminpass:-"NOT SET"} |
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telnetenabled=${telnetenabled:-"NOT SET"} |
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telnetport=${telnetport:-"0"} |
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telnetpass=${telnetpass:-"NOT SET"} |
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maxplayers=${maxplayers:-"0"} |
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gamemode=${gamemode:-"NOT SET"} |
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worldname=${worldname:-"NOT SET"} |
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fi |
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servername="${servername:-"NOT SET"}" |
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serverpassword="${serverpassword:-"NOT SET"}" |
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port="${port:-"0"}" |
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queryport="${queryport:-"0"}" |
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webadminenabled="${webadminenabled:-"NOT SET"}" |
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webadminport="${webadminport:-"0"}" |
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webadminpass="${webadminpass:-"NOT SET"}" |
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telnetenabled="${telnetenabled:-"NOT SET"}" |
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telnetport="${telnetport:-"0"}" |
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telnetpass="${telnetpass:-"NOT SET"}" |
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maxplayers="${maxplayers:-"0"}" |
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gamemode="${gamemode:-"NOT SET"}" |
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worldname="${worldname:-"NOT SET"}" |
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# Telnet IP will be localhost if no password is set |
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# check_ip will set the IP first. This will overwrite it. |
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if [ -z "${telnetpass}" ]; then |
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telnetip="127.0.0.1" |
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fi |
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} |
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# Config Type: Parameters (with an ini) |
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