Browse Source

Merge branch 'develop' into feature/data-refactor

pull/2217/head
Daniel Gibbs 7 years ago
parent
commit
696bbaaf2a
  1. 116
      lgsm/config-default/config-lgsm/rtcwserver/_default.cfg
  2. 23
      lgsm/functions/info_config.sh
  3. 13
      lgsm/functions/info_messages.sh
  4. 7
      lgsm/functions/info_parms.sh
  5. 6
      lgsm/functions/install_config.sh
  6. 88
      lgsm/functions/install_server_files.sh
  7. 2
      linuxgsm.sh

116
lgsm/config-default/config-lgsm/rtcwserver/_default.cfg

@ -0,0 +1,116 @@
##################################
######## Default Settings ########
##################################
# DO NOT EDIT WILL BE OVERWRITTEN!
# Copy settings from here and use them in either
# common.cfg - applies settings to every instance
# [instance].cfg - applies settings to a specific instance
#### Server Settings ####
## Server Start Settings | https://docs.linuxgsm.com/configuration/start-parameters
ip="0.0.0.0"
port="27960"
defaultmap="mp_beach"
## Server Start Command | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
fn_parms(){
parms="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +exec ${servercfg} +map ${defaultmap}"
}
#### LinuxGSM Settings ####
## Notification Alerts
# (on|off)
# More info | https://docs.linuxgsm.com/alerts#more-info
postalert="off"
postdays="7"
posttarget="https://hastebin.com"
# Discord Alerts | https://docs.linuxgsm.com/alerts/discord
discordalert="off"
discordwebhook="webhook"
# Email Alerts | https://docs.linuxgsm.com/alerts/email
emailalert="off"
email="[email protected]"
emailfrom=""
# IFTTT Alerts | https://docs.linuxgsm.com/alerts/ifttt
iftttalert="off"
ifttttoken="accesstoken"
iftttevent="linuxgsm_alert"
# Mailgun Email Alerts | https://docs.linuxgsm.com/alerts/mailgun
mailgunalert="off"
mailguntoken="accesstoken"
mailgundomain="example.com"
mailgunemailfrom="[email protected]"
mailgunemail="[email protected]"
# Pushbullet Alerts | https://docs.linuxgsm.com/alerts/pushbullet
pushbulletalert="off"
pushbullettoken="accesstoken"
channeltag=""
# Pushover Alerts | https://docs.linuxgsm.com/alerts/pushover
pushoveralert="off"
pushovertoken="accesstoken"
# Telegram Alerts | https://docs.linuxgsm.com/alerts/telegram
# You can add a custom cURL string eg proxy (useful in Russia) or else in "curlcustomstring".
# like a "--socks5 ipaddr:port" for socks5 proxy see more in "curl --help", if you not need
# any custom string in curl - simple ignore this parameter.
telegramalert="off"
telegramtoken="accesstoken"
telegramchatid=""
curlcustomstring=""
## Backup | https://docs.linuxgsm.com/commands/backup
maxbackups="4"
maxbackupdays="30"
stoponbackup="on"
## Logging | https://docs.linuxgsm.com/features/logging
consolelogging="on"
logdays="7"
#### LinuxGSM Advanced Settings ####
# ANSI Colors
ansi="on"
## LinuxGSM Server Details
# Do not edit
gamename="Return to Castle Wolfenstein"
engine="ioquake3"
#### Directories ####
# Edit with care
## Server Specific Directories
systemdir="${serverfiles}/main"
executabledir="${serverfiles}"
executable="./iowolfded.x86_64"
servercfg="${servicename}.cfg"
servercfgdefault="server.cfg"
servercfgdir="${systemdir}"
servercfgfullpath="${servercfgdir}/${servercfg}"
## Backup Directory
backupdir="${rootdir}/backups"
## Logging Directories
logdir="${rootdir}/log"
gamelogdir="${serverfiles}/Logs"
lgsmlogdir="${logdir}/script"
consolelogdir="${logdir}/console"
lgsmlog="${lgsmlogdir}/${servicename}-script.log"
consolelog="${consolelogdir}/${servicename}-console.log"
alertlog="${lgsmlogdir}/${servicename}-alert.log"
postdetailslog="${lgsmlogdir}/${servicename}-postdetails.log"
## Logs Naming
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"

23
lgsm/functions/info_config.sh

@ -589,6 +589,26 @@ fn_info_config_risingworld(){
fi
}
fn_info_config_rtcw(){
if [ ! -f "${servercfgfullpath}" ]; then
rconpassword="${unavailable}"
servername="${unavailable}"
serverpassword="${unavailable}"
maxplayers="${zero}"
else
rconpassword=$(grep "rconpassword" "${servercfgfullpath}" | sed -e 's/^[ \t]*//g' -e '/^\//d' -e 's/set rconpassword//g' | tr -d '=\";,:' | sed -e 's/^[ \t]*//' -e 's/[ \t]*$//')
servername=$(grep "sv_hostname" "${servercfgfullpath}" | sed -e 's/^[ \t]*//g' -e '/^\//d' -e 's/set sv_hostname//g' | tr -d '=\";,:' | sed -e 's/^[ \t]*//' -e 's/[ \t]*$//')
serverpassword=$(grep "g_password" "${servercfgfullpath}" | sed -e 's/^[ \t]*//g' -e '/^\//d' -e 's/set g_password//g' | tr -d '=\";,:' | sed -e 's/^[ \t]*//' -e 's/[ \t]*$//')
maxplayers=$(grep "sv_maxclients" "${servercfgfullpath}" | grep -v "#" | tr -cd '[:digit:]')
# Not Set
rconpassword=${rconpassword:-"NOT SET"}
servername=${servername:-"NOT SET"}
serverpassword=${serverpassword:-"NOT SET"}
maxplayers=${maxplayers:-"0"}
fi
}
fn_info_config_seriousengine35(){
if [ ! -f "${servercfgfullpath}" ]; then
servername="${unavailable}"
@ -1198,6 +1218,9 @@ elif [ "${shortname}" == "pz" ]; then
# ARMA 3
elif [ "${shortname}" == "arma3" ]; then
fn_info_config_realvirtuality
# Return to Castle Wolfenstein
elif [ "${shortname}" == "rtcw" ]; then
fn_info_config_rtcw
# Rising World
elif [ "${shortname}" == "rw" ]; then
fn_info_config_risingworld

13
lgsm/functions/info_messages.sh

@ -495,7 +495,7 @@ fn_info_message_ports(){
fi
done
# engines/games that require editing the parms
local ports_edit_array=( "goldsource" "Factorio" "Hurtworld" "iw3.0" "Rust" "spark" "source" "starbound" "unreal4" "realvirtuality")
local ports_edit_array=( "goldsource" "Factorio" "Hurtworld" "iw3.0" "ioquake3" "Rust" "spark" "source" "starbound" "unreal4" "realvirtuality")
for port_edit in "${ports_edit_array[@]}"
do
if [ "${engine}" == "${port_edit}" ]||[ "${gamename}" == "${port_edit}" ]||[ "${shortname}" == "${port_edit}" ]; then
@ -864,6 +864,15 @@ fn_info_message_risingworld(){
} | column -s $'\t' -t
}
fn_info_message_rtcw(){
echo -e "netstat -atunp | grep iowolfded"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game\tINBOUND\t${port}\tudp"
} | column -s $'\t' -t
}
fn_info_message_rust(){
echo -e "netstat -atunp | grep Rust"
echo -e ""
@ -1224,6 +1233,8 @@ fn_info_message_select_engine(){
fn_info_message_mta
elif [ "${gamename}" == "Mumble" ]; then
fn_info_message_mumble
elif [ "${gamename}" == "Return to Castle Wolfenstein" ]; then
fn_info_message_rtcw
elif [ "${gamename}" == "Rust" ]; then
fn_info_message_rust
elif [ "${gamename}" == "Wurm Unlimited" ]; then

7
lgsm/functions/info_parms.sh

@ -93,6 +93,11 @@ fn_info_parms_risingworld(){
}
fn_info_parms_rtcw(){
port=${port:-"0"}
defaultmap=${defaultmap:-"NOT SET"}
}
fn_info_parms_rust(){
servername=${servername:-"NOT SET"}
port=${port:-"0"}
@ -189,6 +194,8 @@ elif [ "${shortname}" == "qw" ]; then
fn_info_parms_quakeworld
elif [ "${shortname}" == "q2" ]||[ "${shortname}" == "q3" ]; then
fn_info_parms_quake2
elif [ "${shortname}" == "rtcw" ]; then
fn_info_parms_rtcw
# Rust
elif [ "${shortname}" == "rust" ]; then
fn_info_parms_rust

6
lgsm/functions/install_config.sh

@ -493,6 +493,12 @@ elif [ "${gamename}" == "Ricochet" ]; then
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
elif [ "${gamename}" == "Return to Castle Wolfenstein" ]; then
gamedirname="ReturnToCastleWolfenstein"
array_configs+=( server.cfg )
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
elif [ "${gamename}" == "Rust" ]; then
gamedirname="Rust"
fn_check_cfgdir

88
lgsm/functions/install_server_files.sh

@ -9,46 +9,48 @@ local commandaction="Install"
local function_selfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
fn_install_server_files(){
if [ "${gamename}" == "Battlefield: 1942" ]; then
remote_fileurl="http://files.linuxgsm.com/BattleField1942/bf1942_lnxded-1.61-hacked-to-1.612.full.tar.bz2"; local_filedir="${tmpdir}"; local_filename="bf1942_lnxded-1.61-hacked-to-1.612.full.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="a86a5d3cd64ca59abcc9bb9f777c2e5d"
elif [ "${gamename}" == "BrainBread" ]; then
if [ "${shortname}" == "bf1942" ]; then
remote_fileurl="https://files.linuxgsm.com/BattleField1942/bf1942_lnxded-1.61-hacked-to-1.612.full.tar.bz2"; local_filedir="${tmpdir}"; local_filename="bf1942_lnxded-1.61-hacked-to-1.612.full.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="a86a5d3cd64ca59abcc9bb9f777c2e5d"
elif [ "${shortname}" == "bb" ]; then
remote_fileurl="https://files.linuxgsm.com/BrainBread/brainbread-v1.2-linuxserver.tar.bz2"; local_filedir="${tmpdir}"; local_filename="brainbread-v1.2-linuxserver.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="5c729a7e9eecfa81b71a6a1f7267f0fd"
elif [ "${gamename}" == "Call of Duty" ]; then
remote_fileurl="http://files.linuxgsm.com/CallOfDuty/cod-lnxded-1.5b-full.tar.bz2"; local_filedir="${tmpdir}"; local_filename="cod-lnxded-1.5-large.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="19629895a4cf6fd8f6d1ee198b5304cd"
elif [ "${gamename}" == "Call of Duty: United Offensive" ]; then
remote_fileurl="http://files.linuxgsm.com/CallOfDutyUnitedOffensive/coduo-lnxded-1.51b-full.tar.bz2"; local_filedir="${tmpdir}"; local_filename="coduo-lnxded-1.51b-full.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="f1804ef13036e2b4ab535db000b19e97"
elif [ "${gamename}" == "Call of Duty 2" ]; then
remote_fileurl="http://files.linuxgsm.com/CallOfDuty2/cod2-lnxded-1.3-full.tar.bz2"; local_filedir="${tmpdir}"; local_filename="cod2-lnxded-1.3-full.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="078128f83d06dc3d7699428dc2870214"
elif [ "${gamename}" == "Call of Duty 4" ]; then
remote_fileurl="http://files.linuxgsm.com/CallOfDuty4/cod4x18_dedrun.tar.bz2"; local_filedir="${tmpdir}"; local_filename="cod4x18_dedrun.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="bebdfc1755626462bdaad49f6f926c08"
elif [ "${gamename}" == "Call of Duty: World at War" ]; then
remote_fileurl="http://files.linuxgsm.com/CallOfDutyWorldAtWar/codwaw-lnxded-1.7-full.tar.bz2"; local_filedir="${tmpdir}"; local_filename="codwaw-lnxded-1.7-full.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="0489697ff3bf678c109bfb377d1b7895"
elif [ "${shortname}" == "cod" ]; then
remote_fileurl="https://files.linuxgsm.com/CallOfDuty/cod-lnxded-1.5b-full.tar.bz2"; local_filedir="${tmpdir}"; local_filename="cod-lnxded-1.5-large.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="19629895a4cf6fd8f6d1ee198b5304cd"
elif [ "${shortname}" == "coduo" ]; then
remote_fileurl="https://files.linuxgsm.com/CallOfDutyUnitedOffensive/coduo-lnxded-1.51b-full.tar.bz2"; local_filedir="${tmpdir}"; local_filename="coduo-lnxded-1.51b-full.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="f1804ef13036e2b4ab535db000b19e97"
elif [ "${shortname}" == "cod2" ]; then
remote_fileurl="https://files.linuxgsm.com/CallOfDuty2/cod2-lnxded-1.3-full.tar.bz2"; local_filedir="${tmpdir}"; local_filename="cod2-lnxded-1.3-full.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="078128f83d06dc3d7699428dc2870214"
elif [ "${shortname}" == "cod4" ]; then
remote_fileurl="https://files.linuxgsm.com/CallOfDuty4/cod4x18_1772_dedrun.tar.bz2"; local_filedir="${tmpdir}"; local_filename="cod4x18_1772_dedrun.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="de29f29d79f9cc24574b838daa501e46"
elif [ "${shortname}" == "codwaw" ]; then
remote_fileurl="https://files.linuxgsm.com/CallOfDutyWorldAtWar/codwaw-lnxded-1.7-full.tar.bz2"; local_filedir="${tmpdir}"; local_filename="codwaw-lnxded-1.7-full.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="0489697ff3bf678c109bfb377d1b7895"
elif [ "${shortname}" == "etl" ]; then
remote_fileurl="http://files.linuxgsm.com/WolfensteinEnemyTerritory/etlegacy-v2.75-i386-et-260b.tar.bz2"; local_filedir="${tmpdir}"; local_filename="etlegacy-v2.75-i386-et-260b.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="92d7d4c26e0a295daed78cef623eeabb"
elif [ "${gamename}" == "GoldenEye: Source" ]; then
remote_fileurl="http://files.linuxgsm.com/GoldenEyeSource/GoldenEye_Source_v5.0.6_full_server.tar.bz2"; local_filedir="${tmpdir}"; local_filename="GoldenEye_Source_v5.0.6_full_server.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="c45c16293096706e8b5e2cd64a6f2931"
elif [ "${gamename}" == "Natural Selection" ]; then
remote_fileurl="http://files.linuxgsm.com/NaturalSelection/ns_dedicated_server_v32.tar.bz2"; local_filedir="${tmpdir}"; local_filename="ns_dedicated_server_v32.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="499cf63324b76925ada6baf5f2eacd67"
elif [ "${gamename}" == "Quake 2" ]; then
remote_fileurl="http://files.linuxgsm.com/Quake2/quake2-3.20-glibc-i386-full-linux2.0.tar.bz2"; local_filedir="${tmpdir}"; local_filename="quake2-3.20-glibc-i386-full-linux2.0.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="0b8c7e2d51f40b56b328c69e986e7c5f"
elif [ "${gamename}" == "Quake 3: Arena" ]; then
remote_fileurl="http://files.linuxgsm.com/Quake3/quake3-1.32c-x86-full-linux.tar.bz2"; local_filedir="${tmpdir}"; local_filename="quake3-1.32c-x86-full-linux.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="fd7258d827474f67663dda297bff4306"
elif [ "${gamename}" == "QuakeWorld" ]; then
remote_fileurl="http://files.linuxgsm.com/QuakeWorld/nquake.server.linux.083116.full.tar.bz2"; local_filedir="${tmpdir}"; local_filename="nquake.server.linux.083116.full.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="75a409cf08d808f075e4dacdc7b21b78"
elif [ "${gamename}" == "Unreal Tournament 2004" ]; then
remote_fileurl="http://files.linuxgsm.com/UnrealTournament2004/ut2004-server-3369-2-ultimate-linux.tar.bz2"; local_filedir="${tmpdir}"; local_filename="ut2004-server-3369-2-ultimate-linux.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="67c5e2cd9c2a4b04f163962ee41eff54"
elif [ "${gamename}" == "Unreal Tournament 99" ]; then
remote_fileurl="http://files.linuxgsm.com/UnrealTournament99/ut99-server-451-ultimate-linux.tar.bz2"; local_filedir="${tmpdir}"; local_filename="ut99-server-451-ultimate-linux.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="49cb24d0550ff6ddeaba6007045c6edd"
elif [ "${gamename}" == "Unreal Tournament" ]; then
remote_fileurl="https://files.linuxgsm.com/WolfensteinEnemyTerritory/etlegacy-v2.75-i386-et-260b.tar.bz2"; local_filedir="${tmpdir}"; local_filename="etlegacy-v2.75-i386-et-260b.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="92d7d4c26e0a295daed78cef623eeabb"
elif [ "${shortname}" == "ges" ]; then
remote_fileurl="https://files.linuxgsm.com/GoldenEyeSource/GoldenEye_Source_v5.0.6_full_server.tar.bz2"; local_filedir="${tmpdir}"; local_filename="GoldenEye_Source_v5.0.6_full_server.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="c45c16293096706e8b5e2cd64a6f2931"
elif [ "${shortname}" == "ns" ]; then
remote_fileurl="https://files.linuxgsm.com/NaturalSelection/ns_dedicated_server_v32.tar.bz2"; local_filedir="${tmpdir}"; local_filename="ns_dedicated_server_v32.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="499cf63324b76925ada6baf5f2eacd67"
elif [ "${shortname}" == "q2" ]; then
remote_fileurl="https://files.linuxgsm.com/Quake2/quake2-3.20-glibc-i386-full-linux2.0.tar.bz2"; local_filedir="${tmpdir}"; local_filename="quake2-3.20-glibc-i386-full-linux2.0.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="0b8c7e2d51f40b56b328c69e986e7c5f"
elif [ "${shortname}" == "q3" ]; then
remote_fileurl="https://files.linuxgsm.com/Quake3/quake3-1.32c-x86-full-linux.tar.bz2"; local_filedir="${tmpdir}"; local_filename="quake3-1.32c-x86-full-linux.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="fd7258d827474f67663dda297bff4306"
elif [ "${shortname}" == "qw" ]; then
remote_fileurl="https://files.linuxgsm.com/QuakeWorld/nquake.server.linux.083116.full.tar.bz2"; local_filedir="${tmpdir}"; local_filename="nquake.server.linux.083116.full.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="75a409cf08d808f075e4dacdc7b21b78"
elif [ "${shortname}" == "rtcw" ]; then
remote_fileurl="https://files.linuxgsm.com/ReturnToCastleWolfenstein/iortcw-1.51b-x86_64-server-linux-20190208.tar.bz2"; local_filedir="${tmpdir}"; local_filename="iortcw-1.51b-x86_64-server-linux-20190208.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="7e555481a3b98e168dfb5e6ddc2fb879"
elif [ "${shortname}" == "ut2k4" ]; then
remote_fileurl="https://files.linuxgsm.com/UnrealTournament2004/ut2004-server-3369-2-ultimate-linux.tar.bz2"; local_filedir="${tmpdir}"; local_filename="ut2004-server-3369-2-ultimate-linux.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="67c5e2cd9c2a4b04f163962ee41eff54"
elif [ "${shortname}" == "ut99" ]; then
remote_fileurl="https://files.linuxgsm.com/UnrealTournament99/ut99-server-451-ultimate-linux.tar.bz2"; local_filedir="${tmpdir}"; local_filename="ut99-server-451-ultimate-linux.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="49cb24d0550ff6ddeaba6007045c6edd"
elif [ "${shortname}" == "ut" ]; then
remote_fileurl="https://s3.amazonaws.com/unrealtournament/UnrealTournament-Client-XAN-3395761-Linux.zip"; local_filedir="${tmpdir}"; local_filename="UnrealTournament-Server-XAN-3395761-Linux.zip"; chmodx="noexecute" run="norun"; force="noforce"; md5="f04ad5b96865b19613303331ff4075eb"
elif [ "${gamename}" == "Unreal Tournament 3" ]; then
remote_fileurl="http://files.linuxgsm.com/UnrealTournament3/UT3-linux-server-2.1.tar.bz2"; local_filedir="${tmpdir}"; local_filename="UT3-linux-server-2.1.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="2527437b46f1b47f20228d27d72395a6"
elif [ "${gamename}" == "Vampire Slayer" ]; then
elif [ "${shortname}" == "ut3" ]; then
remote_fileurl="https://files.linuxgsm.com/UnrealTournament3/UT3-linux-server-2.1.tar.bz2"; local_filedir="${tmpdir}"; local_filename="UT3-linux-server-2.1.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="2527437b46f1b47f20228d27d72395a6"
elif [ "${shortname}" == "vs" ]; then
remote_fileurl="https://files.linuxgsm.com/VampireSlayer/vs_l-6.0_full.tar.bz2"; local_filedir="${tmpdir}"; local_filename="vs_l-6.0_full.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="38a79e44b98578bbdc5b15818493a066"
elif [ "${gamename}" == "Wolfenstein: Enemy Territory" ]; then
remote_fileurl="http://files.linuxgsm.com/WolfensteinEnemyTerritory/enemy-territory.260b.tar.bz2"; local_filedir="${tmpdir}"; local_filename="enemy-territory.260b.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="f833f514bfcdd46b42c111f83350c5a7"
elif [ "${gamename}" == "San Andreas Multiplayer" ]; then
remote_fileurl="http://files.sa-mp.com/samp037svr_R2-1.tar.gz"; local_filedir="${tmpdir}"; local_filename="samp037svr_R2-1.tar.gz"; chmodx="nochmodx" run="norun"; force="noforce"; md5="93705e165550c97484678236749198a4"
elif [ "${shortname}" == "wet" ]; then
remote_fileurl="https://files.linuxgsm.com/WolfensteinEnemyTerritory/enemy-territory.260b.tar.bz2"; local_filedir="${tmpdir}"; local_filename="enemy-territory.260b.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="f833f514bfcdd46b42c111f83350c5a7"
elif [ "${shortname}" == "samp" ]; then
remote_fileurl="https://files.sa-mp.com/samp037svr_R2-1.tar.gz"; local_filedir="${tmpdir}"; local_filename="samp037svr_R2-1.tar.gz"; chmodx="nochmodx" run="norun"; force="noforce"; md5="93705e165550c97484678236749198a4"
fi
fn_fetch_file "${remote_fileurl}" "${local_filedir}" "${local_filename}" "${chmodx}" "${run}" "${forcedl}" "${md5}"
fn_dl_extract "${local_filedir}" "${local_filename}" "${serverfiles}"
@ -132,20 +134,20 @@ if [ -n "${appid}" ]; then
fn_install_server_files_steamcmd
fi
if [ "${gamename}" == "TeamSpeak 3" ]; then
if [ "${shortname}" == "ts3" ]; then
update_ts3.sh
elif [ "${gamename}" == "Minecraft" ]; then
elif [ "${shortname}" == "mc" ]; then
install_minecraft_eula.sh
update_minecraft.sh
elif [ "${gamename}" == "Mumble" ]; then
elif [ "${shortname}" == "mumble" ]; then
update_mumble.sh
elif [ "${gamename}" == "Multi Theft Auto" ]; then
elif [ "${shortname}" == "mta" ]; then
update_mta.sh
elif [ "${gamename}" == "Factorio" ]; then
elif [ "${shortname}" == "fctr" ]; then
update_factorio.sh
install_factorio_save.sh
elif [ -z "${appid}" ]||[ "${gamename}" == "GoldenEye: Source" ]||[ "${gamename}" == "Base Defense" ]||[ "${gamename}" == "BrainBread" ]||[ "${shortname}" == "ns" ]||[ "${shortname}" == "vs" ]; then
if [ "${gamename}" == "Unreal Tournament" ]; then
elif [ -z "${appid}" ]||[ "${shortname}" == "ges" ]||[ "${shortname}" == "bd" ]||[ "${shortname}" == "bb" ]||[ "${shortname}" == "ns" ]||[ "${shortname}" == "vs" ]; then
if [ "${shortname}" == "ut" ]; then
install_unreal_tournament_eula.sh
fi
fn_install_server_files

2
linuxgsm.sh

@ -20,7 +20,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="190106"
version="190217"
shortname="core"
gameservername="core"
rootdir="$(dirname "$(readlink -f "${BASH_SOURCE[0]}")")"

Loading…
Cancel
Save