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Added new fn_add_game_dependency function to add dependencies to gamedata. Moved all old scripts to old-games-no-longer-used directory. Moved all cfg files to cfg/GAME directories. Preparing to migrate cfg files to templates

pull/553/head
Jared Ballou 10 years ago
parent
commit
596cc17b1c
  1. 43
      _MasterScript/lgsm-core
  2. 0
      cfg/ARKSurvivalEvolved/lgsm-default.ini
  3. 0
      cfg/Arma3/lgsm-default.network.cfg
  4. 0
      cfg/Arma3/lgsm-default.server.cfg
  5. 0
      cfg/BlackMesa/lgsm-default.cfg
  6. 0
      cfg/BladeSymphony/lgsm-default.cfg
  7. 0
      cfg/BrainBread2/lgsm-default.cfg
  8. 0
      cfg/CounterStrike/lgsm-default.cfg
  9. 0
      cfg/CounterStrikeConditionZero/lgsm-default.cfg
  10. 0
      cfg/CounterStrikeGlobalOffensive/lgsm-default.cfg
  11. 0
      cfg/CounterStrikeSource/lgsm-default.cfg
  12. 0
      cfg/DayOfDefeat/lgsm-default.cfg
  13. 0
      cfg/DayOfDefeatSource/lgsm-default.cfg
  14. 0
      cfg/DeathmatchClassic/lgsm-default.cfg
  15. 0
      cfg/DoubleActionBoogaloo/lgsm-default.cfg
  16. 0
      cfg/FistfulOfFrags/lgsm-default.cfg
  17. 0
      cfg/GarrysMod/lgsm-default.cfg
  18. 0
      cfg/GoldenEyeSource/lgsm-default.cfg
  19. 0
      cfg/HalfLife2Deathmatch/lgsm-default.cfg
  20. 0
      cfg/HalfLifeDeathmatch/lgsm-default.cfg
  21. 0
      cfg/HalfLifeDeathmatchSource/lgsm-default.cfg
  22. 0
      cfg/Insurgency/lgsm-default.cfg
  23. 0
      cfg/JustCause2/config.lua
  24. 0
      cfg/Left4Dead/lgsm-default.cfg
  25. 0
      cfg/Left4Dead2/lgsm-default.cfg
  26. 0
      cfg/NoMoreRoomInHell/lgsm-default.cfg
  27. 0
      cfg/OpposingForce/lgsm-default.cfg
  28. 0
      cfg/PiratesVikingsandKnightsII/lgsm-default.cfg
  29. 0
      cfg/ProjectZomboid/servertest.ini
  30. 0
      cfg/Ricochet/lgsm-default.cfg
  31. 0
      cfg/SeriousSam3BFE/lgsm-default.ini
  32. 0
      cfg/StarBound/sbboot.config
  33. 0
      cfg/TeamFortress2/lgsm-default.cfg
  34. 0
      cfg/TeamFortressClassic/lgsm-default.cfg
  35. 0
      cfg/TeamSpeak3/lgsm-default.ini
  36. 0
      cfg/Teeworlds/ctf.cfg
  37. 0
      cfg/Teeworlds/dm.cfg
  38. 0
      cfg/Teeworlds/duel.cfg
  39. 0
      cfg/Teeworlds/lgsm-default.cfg
  40. 0
      cfg/Teeworlds/tdm.cfg
  41. 0
      cfg/Terraria/lgsm-default.txt
  42. 0
      dependencies/libc.so.6.7d751c7d8c061730fc5cb7317322d370
  43. 0
      dependencies/libc.so.6.c856f3fcac0a944a36e723b06bdbeb7e
  44. 0
      dependencies/libm.so.6.b6fef88fd045bfcd05fd4036f323855c
  45. 0
      dependencies/libm.so.6.ee439d489dcbfeb12b809d9b961ffc60
  46. 0
      dependencies/libpthread.so.0.50a2a33d3cdd82f15c3de6539db7bf60
  47. 0
      dependencies/librt.so.1.eabf0fc1f81292270343bd0796fc64ca
  48. 0
      dependencies/libstdc++.so.6.4f9c911de2276f988afaf47659a8367f
  49. 2
      functions/game_settings.sh
  50. 4
      functions/github_hash.sh
  51. 24
      functions/install_dependency.sh
  52. 10
      functions/install_gsquery.sh
  53. 0
      functions/install_sourcemod.sh
  54. 0
      functions/jq-linux64
  55. 4
      functions/monitor_gsquery.sh
  56. 3
      gamedata/_avalanche
  57. 1
      gamedata/_default
  58. 4
      gamedata/_halflife_shared
  59. 4
      gamedata/_realvirtuality
  60. 5
      gamedata/_seriousengine35
  61. 20
      gamedata/_spark
  62. 2
      gamedata/arma3server
  63. 3
      gamedata/bsserver
  64. 4
      gamedata/dabserver
  65. 8
      gamedata/dstserver
  66. 3
      gamedata/fofserver
  67. 6
      gamedata/gmodserver
  68. 6
      gamedata/insserver
  69. 3
      gamedata/l4dserver
  70. 7
      gamedata/nmrihserver
  71. 12
      gamedata/ns2cserver
  72. 22
      gamedata/ns2server
  73. 0
      old-games-no-longer-used/7DaysToDie/sdtdserver
  74. 0
      old-games-no-longer-used/ARKSurvivalEvolved/arkserver
  75. 135
      old-games-no-longer-used/ARKSurvivalEvolved/cfg/lgsm-default.ini
  76. 0
      old-games-no-longer-used/Arma3/arma3server
  77. 77
      old-games-no-longer-used/Arma3/cfg/lgsm-default.network.cfg
  78. 133
      old-games-no-longer-used/Arma3/cfg/lgsm-default.server.cfg
  79. 0
      old-games-no-longer-used/BlackMesa/bmdmserver
  80. 24
      old-games-no-longer-used/BlackMesa/cfg/lgsm-default.cfg
  81. 0
      old-games-no-longer-used/BladeSymphony/bsserver
  82. 15
      old-games-no-longer-used/BladeSymphony/cfg/lgsm-default.cfg
  83. 0
      old-games-no-longer-used/BrainBread2/bb2server
  84. 201
      old-games-no-longer-used/BrainBread2/cfg/lgsm-default.cfg
  85. 38
      old-games-no-longer-used/CounterStrike/cfg/lgsm-default.cfg
  86. 0
      old-games-no-longer-used/CounterStrike/csserver
  87. 38
      old-games-no-longer-used/CounterStrikeConditionZero/cfg/lgsm-default.cfg
  88. 0
      old-games-no-longer-used/CounterStrikeConditionZero/csczserver
  89. 23
      old-games-no-longer-used/CounterStrikeGlobalOffensive/cfg/lgsm-default.cfg
  90. 0
      old-games-no-longer-used/CounterStrikeGlobalOffensive/csgoserver
  91. 15
      old-games-no-longer-used/CounterStrikeSource/cfg/lgsm-default.cfg
  92. 0
      old-games-no-longer-used/CounterStrikeSource/cssserver
  93. 38
      old-games-no-longer-used/DayOfDefeat/cfg/lgsm-default.cfg
  94. 0
      old-games-no-longer-used/DayOfDefeat/dodserver
  95. 38
      old-games-no-longer-used/DayOfDefeatSource/cfg/lgsm-default.cfg
  96. 0
      old-games-no-longer-used/DayOfDefeatSource/dodsserver
  97. 35
      old-games-no-longer-used/DeathmatchClassic/cfg/lgsm-default.cfg
  98. 0
      old-games-no-longer-used/DeathmatchClassic/dmcserver
  99. 0
      old-games-no-longer-used/DontStarveTogether/dependencies/libc.so.6
  100. 0
      old-games-no-longer-used/DontStarveTogether/dependencies/libpthread.so.0

43
_MasterScript/lgsm-core

@ -119,48 +119,61 @@ fi
# filename: The path of the file in reference to the repository root
# exec: Optional, set to 1 to make file executable
# url: Optional, set to full path under repository root if different than filename
fn_getgithubfile(){
filename=$1
exec=$2
fileurl=${3:-$filename}
force=$4
filepath="${lgsmdir}/${filename}"
filedir=$(dirname "${filepath}")
fn_get_file(){
fileurl="${1}"
filepath="${2}"
exec=${3:-0}
force=${4:-0}
# If the function file is missing, then download
if [ ! -f "${filepath}" ] || [ "${force}" != "" ]; then
if [ ! -f "${filepath}" ] || [ "${force}" == "1" ] || [ "${force}" == "yes" ]; then
filedir=$(dirname "${filepath}")
if [ ! -d "${filedir}" ]; then
mkdir -p "${filedir}"
fi
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${fileurl}"
echo -ne " fetching ${filename} (${githuburl})... "
echo -ne " fetching ${filename} (${fileurl})... "
if [ "$(basename ${fetchcmd})" == "curl" ]; then
cmd="$fetchcmd -s --fail -o"
elif [ "$(basename ${fetchcmd})" == "wget" ]; then
cmd="$fetchcmd -O"
fi
fetch=$($cmd "${filepath}" "${githuburl}" 2>&1)
if [ "${exec}" != "" ]; then
fetch=$($cmd "${filepath}" "${fileurl}" 2>&1)
if [ "${exec}" == "run" ] || [ "${exec}" == "exec" ] || [ "${exec}" == "1" ] || [ "${exec}" != "noexec" ] || [ "${exec}" != "norun" ]; then
chmod +x "${filepath}"
fi
fn_colortext 32 "DONE"
fi
if [ "${exec}" == "1" ]; then
if [ "${exec}" == "run" ] || [ "${exec}" == "exec" ] || [ "${exec}" == "1" ]; then
source "${filepath}"
fi
}
fn_getgithubfile(){
filename=$1
exec=${2:-0}
fileurl=${3:-$filename}
force=${4:-0}
if [[ $filename = /* ]]; then
filepath="${filename}"
else
filepath="${lgsmdir}/${filename}"
fi
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${fileurl}"
fn_get_file "${githuburl}" "${filepath}" "${exec}" "${force}"
}
# fn_runfunction
fn_runfunction(){
scriptfile=${1:-$functionfile}
functionfile=$scriptfile
fn_getgithubfile "functions/${functionfile}" 1
fn_getgithubfile "functions/${functionfile}" run
fn_check_github_files "${lgsmdir}" "${lgsmdir}/functions/${functionfile}"
}
# Load GitHub hashing and updating functions
fn_runfunction github_hash.sh
# Install gsquery.py
fn_getgithubfile "gsquery.py" norun "GameServerQuery/gsquery.py"
# Load core functions
fn_runfunction core_functions.sh

0
ARKSurvivalEvolved/cfg/lgsm-default.ini → cfg/ARKSurvivalEvolved/lgsm-default.ini

0
Arma3/cfg/lgsm-default.network.cfg → cfg/Arma3/lgsm-default.network.cfg

0
Arma3/cfg/lgsm-default.server.cfg → cfg/Arma3/lgsm-default.server.cfg

0
BlackMesa/cfg/lgsm-default.cfg → cfg/BlackMesa/lgsm-default.cfg

0
BladeSymphony/cfg/lgsm-default.cfg → cfg/BladeSymphony/lgsm-default.cfg

0
BrainBread2/cfg/lgsm-default.cfg → cfg/BrainBread2/lgsm-default.cfg

0
CounterStrike/cfg/lgsm-default.cfg → cfg/CounterStrike/lgsm-default.cfg

0
CounterStrikeConditionZero/cfg/lgsm-default.cfg → cfg/CounterStrikeConditionZero/lgsm-default.cfg

0
CounterStrikeGlobalOffensive/cfg/lgsm-default.cfg → cfg/CounterStrikeGlobalOffensive/lgsm-default.cfg

0
CounterStrikeSource/cfg/lgsm-default.cfg → cfg/CounterStrikeSource/lgsm-default.cfg

0
DayOfDefeat/cfg/lgsm-default.cfg → cfg/DayOfDefeat/lgsm-default.cfg

0
DayOfDefeatSource/cfg/lgsm-default.cfg → cfg/DayOfDefeatSource/lgsm-default.cfg

0
DeathmatchClassic/cfg/lgsm-default.cfg → cfg/DeathmatchClassic/lgsm-default.cfg

0
DoubleActionBoogaloo/cfg/lgsm-default.cfg → cfg/DoubleActionBoogaloo/lgsm-default.cfg

0
FistfulOfFrags/cfg/lgsm-default.cfg → cfg/FistfulOfFrags/lgsm-default.cfg

0
GarrysMod/cfg/lgsm-default.cfg → cfg/GarrysMod/lgsm-default.cfg

0
GoldenEyeSource/cfg/lgsm-default.cfg → cfg/GoldenEyeSource/lgsm-default.cfg

0
HalfLife2Deathmatch/cfg/lgsm-default.cfg → cfg/HalfLife2Deathmatch/lgsm-default.cfg

0
HalfLifeDeathmatch/cfg/lgsm-default.cfg → cfg/HalfLifeDeathmatch/lgsm-default.cfg

0
HalfLifeDeathmatchSource/cfg/lgsm-default.cfg → cfg/HalfLifeDeathmatchSource/lgsm-default.cfg

0
Insurgency/lgsm/cfg/lgsm-default.cfg → cfg/Insurgency/lgsm-default.cfg

0
JustCause2/cfg/config.lua → cfg/JustCause2/config.lua

0
Left4Dead/cfg/lgsm-default.cfg → cfg/Left4Dead/lgsm-default.cfg

0
Left4Dead2/cfg/lgsm-default.cfg → cfg/Left4Dead2/lgsm-default.cfg

0
NoMoreRoomInHell/cfg/lgsm-default.cfg → cfg/NoMoreRoomInHell/lgsm-default.cfg

0
OpposingForce/cfg/lgsm-default.cfg → cfg/OpposingForce/lgsm-default.cfg

0
PiratesVikingsandKnightsII/cfg/lgsm-default.cfg → cfg/PiratesVikingsandKnightsII/lgsm-default.cfg

0
ProjectZomboid/cfg/servertest.ini → cfg/ProjectZomboid/servertest.ini

0
Ricochet/cfg/lgsm-default.cfg → cfg/Ricochet/lgsm-default.cfg

0
SeriousSam3BFE/cfg/lgsm-default.ini → cfg/SeriousSam3BFE/lgsm-default.ini

0
StarBound/cfg/sbboot.config → cfg/StarBound/sbboot.config

0
TeamFortress2/cfg/lgsm-default.cfg → cfg/TeamFortress2/lgsm-default.cfg

0
TeamFortressClassic/cfg/lgsm-default.cfg → cfg/TeamFortressClassic/lgsm-default.cfg

0
TeamSpeak3/cfg/lgsm-default.ini → cfg/TeamSpeak3/lgsm-default.ini

0
Teeworlds/cfg/ctf.cfg → cfg/Teeworlds/ctf.cfg

0
Teeworlds/cfg/dm.cfg → cfg/Teeworlds/dm.cfg

0
Teeworlds/cfg/duel.cfg → cfg/Teeworlds/duel.cfg

0
Teeworlds/cfg/lgsm-default.cfg → cfg/Teeworlds/lgsm-default.cfg

0
Teeworlds/cfg/tdm.cfg → cfg/Teeworlds/tdm.cfg

0
Terraria/cfg/lgsm-default.txt → cfg/Terraria/lgsm-default.txt

0
GarrysMod/dependencies/libc.so.6 → dependencies/libc.so.6.7d751c7d8c061730fc5cb7317322d370

0
DontStarveTogether/dependencies/libc.so.6 → dependencies/libc.so.6.c856f3fcac0a944a36e723b06bdbeb7e

0
DoubleActionBoogaloo/dependencies/libm.so.6 → dependencies/libm.so.6.b6fef88fd045bfcd05fd4036f323855c

0
GarrysMod/dependencies/libm.so.6 → dependencies/libm.so.6.ee439d489dcbfeb12b809d9b961ffc60

0
DontStarveTogether/dependencies/libpthread.so.0 → dependencies/libpthread.so.0.50a2a33d3cdd82f15c3de6539db7bf60

0
DontStarveTogether/dependencies/librt.so.1 → dependencies/librt.so.1.eabf0fc1f81292270343bd0796fc64ca

0
GarrysMod/dependencies/libstdc++.so.6 → dependencies/libstdc++.so.6.4f9c911de2276f988afaf47659a8367f

2
functions/game_settings.sh

@ -104,7 +104,7 @@ fn_import_game_settings(){
importdir=$(echo "${gamedatadir}" | sed -e "s|${lgsmdir}/||g")
#echo $importdir
if [ ! -e $import ]; then
fn_getgithubfile "${importdir}/${1}" 1 "gamedata/${1}"
fn_getgithubfile "${importdir}/${1}" run "gamedata/${1}"
fi
source $import
}

4
functions/github_hash.sh

@ -34,7 +34,7 @@ fn_get_github_manifest(){
if [ ! -e "${cachedir}" ]; then
mkdir -p "${cachedir}"
fi
fn_getgithubfile "functions/jq-linux64"
fn_getgithubfile "functions/jq-linux64" noexec
jq_path="${lgsmdir}/functions/jq-linux64"
chmod +x "${jq_path}"
# Get latest commit from GitHub. Cache file for 60 minutes
@ -84,7 +84,7 @@ fn_check_github_files(){
echo "Can't find ${repofile} in git!"
elif [ "${myhash}" != "${githash}" ]; then
#echo "Would fetch ${repofile}: have ${myhash}, expected ${githash}"
fn_getgithubfile "${repofile}" 0 "${repofile}" 1
fn_getgithubfile "${repofile}" "" "${repofile}" 1
fi
fi
done

24
functions/install_dependency.sh

@ -0,0 +1,24 @@
#!/bin/bash
# LGSM install_dependency.sh function
# Author: Jared Ballou
# Website: http://gameservermanagers.com
lgsm_version="260116"
fn_add_game_dependency() {
# If the directory doesn't yet exist, exit the function.
# This is so that we wait until the game is installed before putting these files in place
if [ ! -e "${dependency_path}" ]; then
return
fi
filename="${1}"
md5sum="${2}"
remote_path="dependencies/${filename}.${md5sum}"
local_path="${dependency_path}/${filename}"
local_md5="$(md5sum "${local_path}" | awk '{print $1}')"
echo "Checking ${filename} for ${md5sum}"
if [ "${local_md5}" != "${md5sum}" ]; then
fn_getgithubfile "${local_path}" 0 "${remote_path}" 1
fi
#"${function_selfname}" == "command_install.sh"
}

10
functions/install_gsquery.sh

@ -5,10 +5,14 @@
lgsm_version="271215"
fn_dlgsquery(){
cd "${lgsmdir}"
gsquery_path="${lgsmdir}/gsquery.py"
if [ ! -e "${gsquery_path}" ]; then
echo -e "downloading gsquery.py...\c"
wget -N /dev/null "http://gameservermanagers.com/dl/gsquery.py" 2>&1 | grep -F "HTTP" | grep -v "Moved Permanently" | cut -c45- | uniq
chmod +x gsquery.py
curl -sL "http://gameservermanagers.com/dl/gsquery.py" -o "${gsquery_path}"
fi
if ! -x "${gsquery_path}" ]; then
chmod +x "${gsquery_path}"
fi
}
if [ "${engine}" == "avalanche" ]||[ "${engine}" == "goldsource" ]||[ "${engine}" == "realvirtuality" ]||[ "${engine}" == "source" ]||[ "${engine}" == "spark" ]||[ "${engine}" == "unity3d" ]||[ "${gamename}" == "Hurtworld" ]||[ "${engine}" == "unreal" ]||[ "${engine}" == "unreal2" ]; then

0
functions/install_sourcemod.sh

0
functions/jq-linux64

4
functions/monitor_gsquery.sh

@ -8,6 +8,10 @@ lgsm_version="271215"
# Detects if the server has frozen.
local modulename="Monitor"
# Attempt to install gsquery
if [ ! -f "${lgsmdir}/gsquery.py" ]; then
fn_runfunction install_gsquery.sh
fi
if [ -f "${lgsmdir}/gsquery.py" ]; then
if [ "${engine}" == "unreal" ]||[ "${engine}" == "unreal2" ]; then
gameport=$(grep Port= "${servercfgfullpath}"|grep -v Master|grep -v LAN|grep -v Proxy|grep -v Listen|tr -d '\r'|tr -cd '[:digit:]')

3
gamedata/_avalanche

@ -4,6 +4,9 @@
fn_import_game_settings _default
# Dependencies
fn_add_game_dependency "libstdc++.so.6" "4f9c911de2276f988afaf47659a8367f"
# And the settings for defaults
fn_set_game_params settings "engine" "avalanche"
fn_set_game_params settings "servercfg" "config.lua" "Server Config file"

1
gamedata/_default

@ -3,6 +3,7 @@
# Base defaults for all games
# Set the default settings for the script
fn_set_game_params settings "dependency_path" "${filesdir}"
# Default settings. This group includes a lot of blanks just so that the comments are set (and the engine/game files will show blank values to remind people to set them).
fn_set_game_params settings "appid" "--EMPTY--" "Steam App ID"

4
gamedata/_halflife_shared

@ -6,6 +6,10 @@
fn_import_game_settings _default
fn_import_game_settings _parms_plusminus
# Dependencies
fn_set_game_params settings "dependency_path" "${filesdir}/bin"
# The parms that start with - go first
fn_set_game_params parms_minus "game" "\${game}"

4
gamedata/_realvirtuality

@ -5,6 +5,10 @@
# Import default settings
fn_import_game_settings _default
# Dependencies
fn_add_game_dependency "libstdc++.so.6" "4f9c911de2276f988afaf47659a8367f"
# Game settings
fn_set_game_params settings "engine" "realvirtuality"
fn_set_game_params settings "systemdir" "\${filesdir}"
fn_set_game_params settings "executabledir" "\${filesdir}"

5
gamedata/_seriousengine35

@ -5,6 +5,11 @@
# Import default settings
fn_import_game_settings _default
# Dependencies
fn_set_game_params settings "dependency_path" "${filesdir}/Bin"
fn_add_game_dependency "libstdc++.so.6" "4f9c911de2276f988afaf47659a8367f"
# Game settings
fn_set_game_params settings "engine" "seriousengine35"
fn_set_game_params settings "systemdir" "\${filesdir}/Bin"
fn_set_game_params settings "executable" "./runSam3_DedicatedServer.sh"

20
gamedata/_spark

@ -5,3 +5,23 @@
# Import default settings
fn_import_game_settings _default
# http://wiki.unknownworlds.com/ns2/Dedicated_Server
fn_parms(){
parms="-name \"${servername}\" -port ${port} -webadmin -webdomain ${ip} -webuser \"${webadminuser}\" -webpassword \"${webadminpass}\" -webport ${webadminport} -map \"${defaultmap}\" -limit ${maxplayers} -config_path \"${rootdir}/${configpath}\" -modstorage \"${rootdir}/${modstorage}\" -mods \"${mods}\""
}
# Dependencies
fn_set_game_params settings "dependency_path" "${filesdir}"
fn_add_game_dependency "libm.so.6" "b6fef88fd045bfcd05fd4036f323855c"
fn_add_game_dependency "libstdc++.so.6" "4f9c911de2276f988afaf47659a8367f"
fn_add_game_dependency "libc.so.6" "7d751c7d8c061730fc5cb7317322d370
fn_set_game_params settings "configpath" "server1"
fn_set_game_params settings "maxplayers" "24"
fn_set_game_params settings "mods" "--EMPTY--"
fn_set_game_params settings "modstorage" "server1/Workshop"
fn_set_game_params settings "password" "--EMPTY--"
fn_set_game_params settings "systemdir" "${filesdir}"
fn_set_game_params settings "webadminpass" "admin"
fn_set_game_params settings "webadminport" "8080"
fn_set_game_params settings "webadminuser" "admin"

2
gamedata/arma3server

@ -5,6 +5,8 @@ fn_import_game_settings _realvirtuality
fn_parms(){
parms="-netlog -ip=${ip} -port=${port} -cfg=${networkcfgfullpath} -config=${servercfgfullpath} -mod=${mods} -servermod=${servermods} -bepath=${bepath} -autoinit -loadmissiontomemory"
}
# Game Settings
fn_set_game_params settings "port" "2302"
fn_set_game_params settings "mods" "" "Mods"
fn_set_game_params settings "servermods" "" "Server Mods"

3
gamedata/bsserver

@ -6,6 +6,9 @@ fn_import_game_settings _source
fn_parms(){
parms="-autoupdate -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
}
fn_add_game_dependency "libstdc++.so.6" "4f9c911de2276f988afaf47659a8367f"
fn_set_game_params settings "appid" "228780"
fn_set_game_params settings "defaultmap" "duel_winter"
fn_set_game_params settings "game" "berimbau"

4
gamedata/dabserver

@ -6,6 +6,10 @@ fn_import_game_settings _source
fn_parms(){
parms="-strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
}
fn_set_game_params settings "dependency_path" "${filesdir}"
fn_add_game_dependency "libm.so.6" "b6fef88fd045bfcd05fd4036f323855c"
fn_set_game_params settings "appid" "317800"
fn_set_game_params settings "defaultmap" "da_rooftops"
fn_set_game_params settings "executable" "./dabds.sh"

8
gamedata/dstserver

@ -6,6 +6,14 @@ fn_import_game_settings _dontstarve
fn_parms(){
parms=""
}
# Dependencies
fn_set_game_params settings "dependency_path" "${filesdir}/bin/lib32/"
fn_add_game_dependency "libpthread.so.0" "50a2a33d3cdd82f15c3de6539db7bf60"
fn_add_game_dependency "librt.so.1" "eabf0fc1f81292270343bd0796fc64ca"
fn_add_game_dependency "libc.so.6" "c856f3fcac0a944a36e723b06bdbeb7e"
# Game settings
fn_set_game_params settings "appid" "343050"
fn_set_game_params settings "game" "dontstarve"
fn_set_game_params settings "gamename" "Don't Starve Together"

3
gamedata/fofserver

@ -6,6 +6,9 @@ fn_import_game_settings _source
fn_parms(){
parms="-game fof -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
}
fn_set_game_params settings "dependency_path" "${filesdir}"
fn_add_game_dependency "libm.so.6" "b6fef88fd045bfcd05fd4036f323855c"
fn_set_game_params settings "appid" "295230"
fn_set_game_params settings "defaultmap" "fof_depot"
fn_set_game_params settings "game" "fof"

6
gamedata/gmodserver

@ -7,6 +7,12 @@ fn_import_game_settings _source
fn_import_game_settings _gslt
fn_import_game_settings _workshop
# Add dependencies
fn_add_game_dependency "libpthread.so.0" "50a2a33d3cdd82f15c3de6539db7bf60"
fn_add_game_dependency "libm.so.6" "ee439d489dcbfeb12b809d9b961ffc60"
fn_add_game_dependency "libstdc++.so.6" "4f9c911de2276f988afaf47659a8367f"
fn_add_game_dependency "libc.so.6" "7d751c7d8c061730fc5cb7317322d370"
# Override some server settings
fn_set_game_params settings "appid" "4020"
fn_set_game_params settings "defaultmap" "gm_construct"

6
gamedata/insserver

@ -5,6 +5,12 @@
# Import Source Engine
fn_import_game_settings _source
# Dependencies
fn_add_game_dependency "libc.so.6" "c856f3fcac0a944a36e723b06bdbeb7e"
fn_add_game_dependency "libm.so.6" "b6fef88fd045bfcd05fd4036f323855c"
fn_add_game_dependency "libpthread.so.0" "50a2a33d3cdd82f15c3de6539db7bf60"
fn_add_game_dependency "librt.so.1" "eabf0fc1f81292270343bd0796fc64ca"
# Override some server settings
fn_set_game_params settings "appid" "237410"
fn_set_game_params settings "defaultmap" "ministry checkpoint"

3
gamedata/l4dserver

@ -7,6 +7,9 @@ fn_import_game_settings _source
fn_parms(){
parms="-game left4dead -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} -tickrate ${tickrate} +map ${defaultmap} -maxplayers ${maxplayers}"
}
fn_add_game_dependency "libstdc++.so.6" "4f9c911de2276f988afaf47659a8367f"
fn_set_game_params settings "appid" "222840"
fn_set_game_params settings "defaultmap" "l4d_hospital01_apartment"
fn_set_game_params settings "game" "left4dead"

7
gamedata/nmrihserver

@ -6,6 +6,13 @@ fn_import_game_settings _source
fn_parms(){
parms="-game nmrih -insecure -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
}
# Dependencies
fn_set_game_params settings "dependency_path" "${filesdir}"
fn_add_game_dependency "libm.so.6" "b6fef88fd045bfcd05fd4036f323855c"
fn_add_game_dependency "libstdc++.so.6" "4f9c911de2276f988afaf47659a8367f"
# Game settings
fn_set_game_params settings "appid" "317670"
fn_set_game_params settings "defaultmap" "nmo_broadway"
fn_set_game_params settings "game" "nmrih"

12
gamedata/ns2cserver

@ -2,21 +2,9 @@
# Import Engine
fn_import_game_settings _spark
fn_parms(){
parms="-name \"${servername}\" -port ${port} -webadmin -webdomain ${ip} -webuser ${webadminuser} -webpassword \"${webadminpass}\" -webport ${webadminport} -map ${defaultmap} -limit ${maxplayers} -config_path \"${rootdir}/${configpath}\" -modstorage \"${rootdir}/${modstorage}\" -mods \"${mods}\""
}
fn_set_game_params settings "appid" "313900"
fn_set_game_params settings "configpath" "server1"
fn_set_game_params settings "defaultmap" "co_core"
fn_set_game_params settings "executable" "./ns2combatserver_linux32"
fn_set_game_params settings "executabledir" "\${filesdir}/ia32"
fn_set_game_params settings "gamename" "NS2: Combat"
fn_set_game_params settings "maxplayers" "24"
fn_set_game_params settings "mods" "--EMPTY--"
fn_set_game_params settings "modstorage" "server1/Workshop"
fn_set_game_params settings "password" "-EMPTY--"
fn_set_game_params settings "servername" "NS2C Server"
fn_set_game_params settings "webadminuser" "admin"
fn_set_game_params settings "webadminpass" "admin"
fn_set_game_params settings "webadminport" "8080"

22
gamedata/ns2server

@ -2,23 +2,9 @@
# Import Engine
fn_import_game_settings _spark
# http://wiki.unknownworlds.com/ns2/Dedicated_Server
fn_parms(){
parms="-name \"${servername}\" -port ${port} -webadmin -webdomain ${ip} -webuser ${webadminuser} -webpassword \"${webadminpass}\" -webport ${webadminport} -map ${defaultmap} -limit ${maxplayers} -config_path \"${rootdir}/${configpath}\" -modstorage \"${rootdir}/${modstorage}\" -mods \"${mods}\""
}
fn_set_game_params settings "defaultmap" "ns2_summit"
fn_set_game_params settings "maxplayers" "24"
fn_set_game_params settings "servername" "NS2 Server"
fn_set_game_params settings "webadminuser" "admin"
fn_set_game_params settings "webadminpass" "admin"
fn_set_game_params settings "webadminport" "8080"
fn_set_game_params settings "configpath" "server1"
fn_set_game_params settings "modstorage" "server1/Workshop"
fn_set_game_params settings "mods" ""
fn_set_game_params settings "password" ""
fn_set_game_params settings "appid" "4940"
fn_set_game_params settings "gamename" "Natural Selection 2"
fn_set_game_params settings "systemdir" "${filesdir}"
fn_set_game_params settings "executabledir" "${filesdir}"
fn_set_game_params settings "defaultmap" "ns2_summit"
fn_set_game_params settings "executable" "./server_linux32"
fn_set_game_params settings "executabledir" "${filesdir}"
fn_set_game_params settings "gamename" "Natural Selection 2"
fn_set_game_params settings "servername" "NS2 Server"

0
7DaysToDie/sdtdserver → old-games-no-longer-used/7DaysToDie/sdtdserver

0
ARKSurvivalEvolved/arkserver → old-games-no-longer-used/ARKSurvivalEvolved/arkserver

135
old-games-no-longer-used/ARKSurvivalEvolved/cfg/lgsm-default.ini

@ -0,0 +1,135 @@
[ServerSettings]
AllowFlyerCarryPvE=False
AllowThirdPersonPlayer=False
AlwaysNotifyPlayerLeft=False
AutoSavePeriodMinutes=15.000000
ClampResourceHarvestDamage=False
DayCycleSpeedScale=1.000000
DayTimeSpeedScale=1.000000
DifficultyOffset=0.200000
DinoCharacterFoodDrainMultiplier=1.000000
DinoCharacterHealthRecoveryMultiplier=1.000000
DinoCharacterStaminaDrainMultiplier=1.000000
DinoCountMultiplier=1.000000
DinoDamageMultiplier=1.000000
DinoResistanceMultiplier=1.000000
DisableStructureDecayPvE=False
DontAlwaysNotifyPlayerJoined=False
EnablePvPGamma=False
GlobalVoiceChat=False
HarvestAmountMultiplier=1.000000
HarvestHealthMultiplier=1.000000
KickIdlePlayersPeriod=2400.000000
NewMaxStructuresInRange=6000.000000
NightTimeSpeedScale=1.000000
NoTributeDownloads=False
PlayerCharacterFoodDrainMultiplier=1.000000
PlayerCharacterHealthRecoveryMultiplier=1.000000
PlayerCharacterStaminaDrainMultiplier=1.000000
PlayerCharacterWaterDrainMultiplier=1.000000
PlayerDamageMultiplier=1.000000
PlayerResistanceMultiplier=1.000000
ProximityChat=False
ProximityVoiceChat=False
PvEStructureDecayDestructionPeriod=0.000000
PvEStructureDecayPeriodMultiplier=1.000000
RCONEnabled=True
RCONPort=32330
ResourcesRespawnPeriodMultiplier=1.000000
ServerAdminPassword=adminpassword
ServerCrosshair=False
ServerForceNoHUD=False
ServerHardcore=False
ServerPassword=
ServerPVE=False
ShowMapPlayerLocation=False
StructureDamageMultiplier=1.000000
StructureResistanceMultiplier=1.000000
TamedDinoDamageMultiplier=1.000000
TamedDinoResistanceMultiplier=1.000000
TamingSpeedMultiplier=1.000000
XPMultiplier=1.000000
[/Script/ShooterGame.ShooterGameUserSettings]
MasterAudioVolume=1.000000
MusicAudioVolume=1.000000
SFXAudioVolume=1.000000
VoiceAudioVolume=1.000000
CameraShakeScale=1.000000
bFirstPersonRiding=False
bThirdPersonPlayer=False
bShowStatusNotificationMessages=True
TrueSkyQuality=0.270000
FOVMultiplier=1.000000
GroundClutterDensity=1.000000
bFilmGrain=False
bMotionBlur=True
bUseDFAO=True
bUseSSAO=True
bShowChatBox=True
bCameraViewBob=True
bInvertLookY=False
bFloatingNames=True
bChatBubbles=True
bHideServerInfo=False
bJoinNotifications=False
bCraftablesShowAllItems=True
LookLeftRightSensitivity=1.000000
LookUpDownSensitivity=1.000000
GraphicsQuality=2
ActiveLingeringWorldTiles=10
ClientNetQuality=3
LastServerSearchType=0
LastServerSearchHideFull=False
LastServerSearchProtected=False
HideItemTextOverlay=False
bDistanceFieldShadowing=True
LODScalar=1.000000
HighQualityMaterials=True
HighQualitySurfaces=True
bTemperatureF=False
bDisableTorporEffect=False
bChatShowSteamName=False
bChatShowTribeName=True
EmoteKeyBind1=0
EmoteKeyBind2=0
bUseVSync=False
ResolutionSizeX=1280
ResolutionSizeY=720
LastUserConfirmedResolutionSizeX=1280
LastUserConfirmedResolutionSizeY=720
WindowPosX=-1
WindowPosY=-1
bUseDesktopResolutionForFullscreen=False
FullscreenMode=2
LastConfirmedFullscreenMode=2
Version=5
[ScalabilityGroups]
sg.ResolutionQuality=100
sg.ViewDistanceQuality=3
sg.AntiAliasingQuality=3
sg.ShadowQuality=3
sg.PostProcessQuality=3
sg.TextureQuality=3
sg.EffectsQuality=3
sg.TrueSkyQuality=3
sg.GroundClutterQuality=3
sg.IBLQuality=1
sg.HeightFieldShadowQuality=3
[SessionSettings]
SessionName=arkserver
QueryPort=27015
Port=7777
;MultiHome=INSERT_IPv4_HERE ;Example:192.168.0.9. If not just remove any line containing MultiHome.
[/Script/Engine.GameSession]
MaxPlayers=127
[MultiHome]
;MultiHome=True ;If MultiHome=IPv4 is filled in. If not just remove any line containing MultiHome.
[MessageOfTheDay]
Message=Welcome to ARK Server
Duration=5

0
Arma3/arma3server → old-games-no-longer-used/Arma3/arma3server

77
old-games-no-longer-used/Arma3/cfg/lgsm-default.network.cfg

@ -0,0 +1,77 @@
//
// network.cfg - Defines network tuning parameters
//
// This file is to be passed to the -cfg parameter on the command line for the server
// See http://community.bistudio.com/wiki/basic.cfg
// The following settings are the suggested settings
// BANDWIDTH SETTINGS
// Bandwidth the server is guaranteed to have (in bps)
// General guideline is NumberOfPlayers * 256kb
// Default: 131072
MinBandwidth=5120000;
// Bandwidth the server can never go above (in bps)
// For a single server, use full network speed; decrease when running multiple servers
MaxBandwidth=10240000;
// PACKET SETTINGS
// Maximum number of packets per frame.
// Increasing the value potentially decreases lag, but increases desync
// Default: 128
MaxMsgSend=2048;
// Maximum payload of guaranteed packet (in b)
// Small messages are packed to larger packets
// Guaranteed packets are used for non-repetitive events, like shooting
// Lower value means more packets are sent, so less events will get combined
// Default: 512
MaxSizeGuaranteed=512;
// Maximum payload of non-guaranteed packet (in b)
// Increasing this value may improve bandwidth requirement, but may also increase lag
// Largest factor in desync
// Guidance is half of MaxSizeGuaranteed
// Default: 256
MaxSizeNonguaranteed=256;
// Maximal size of a packet sent over the network
// Only necessary if ISP forces lower packet size and there are connectivity issues
// Default: 1400
// class sockets{maxPacketSize=1400};
// SMOOTHNESS SETTINGS
// Minimal error required to send network updates for far units
// Smaller values will make for smoother movement at long ranges, but will increase network traffic
// Default: 0.003
MinErrorToSend=0.01;
// Minimal error required to send network updates for near units
// Using larger value can reduce traffic sent for near units
// Also controls client to server traffic
// Default: 0.01
MinErrorToSendNear=0.02;
// GEOLOCATION SETTINGS
// Server latitude
serverLatitude=52;
serverLatitudeAuto=52;
// Server Longitude
serverLongitude=0;
serverLongitudeAuto=0;
// MISC
// View Distance (not sure if this actually works)
viewDistance=10000;
// Maximum size (in b) for custom face or sound files
// Default: 0
MaxCustomFileSize=0;
// Server language
language="English";
steamLanguage="English";
// Adapter
adapter=-1;
// Windowed mode
Windowed=0;
3D_Performance=1.000000;

133
old-games-no-longer-used/Arma3/cfg/lgsm-default.server.cfg

@ -0,0 +1,133 @@
// ArmA 3 Server Config File
//
// More info about parameters:
// https://community.bistudio.com/wiki/server.cfg
// PORTS
// please specify the serverport as a parameter in arma3server executable
// it will automatically use the serverport including the next 3 for steam query & steam master.
// the fourth port ist not documented in https://community.bistudio.com/wiki/Arma_3_Dedicated_Server#Port_Forwarding
// Server Port
// default: 2302.
// serverport=2302;
// Steam Master Port
// default: 2304.
// steamport=2304;
// Steam Query Port
// default: 2303.
//steamqueryport=2303;
// GENERAL SETTINGS
// Server Name
hostname = "arma3server";
// Server Password
//password = "arma3pass";
// Admin Password
passwordAdmin = "arma3adminpass";
// Server Slots
maxPlayers = 32;
// Logfile
logFile = "arma3server.log";
// Minimum Required Client Build
//requiredBuild = 95691
// Message of the Day (MOTD)
motd[]={
"Welcome to My Arma 3 Server",
"TS3 Server: teamspeak.somewhere.com",
"Web: www.example.com"
};
// MOTD Interval (Seconds)
motdInterval = 30;
// VOTING
// Server Mission Start
// minimum number of clients before server starts mission
voteMissionPlayers = 1;
// Accepted Vote Threshold
// 0.33 = 33% clients.
voteThreshold = 0.33;
// INGAME SETTINGS
// Disable Voice over Net (VoN)
// 0 = voice enabled.
// 1 = voice disabled.
disableVoN = 0;
// VoN Codec Quality
// 0-10 = 8kHz (narrowband).
// 11-20 = 16kHz (wideband).
// 21-30 = 32kHz (ultrawideband).
vonCodecQuality = 3;
//Persistent Battlefield
// 0 = disable.
// 1 = enable.
persistent = 1;
// Time Stamp Format
// none, short, full
timeStampFormat = "short";
// SERVER SECURITY/ANTI HACK
// Verify Signitures for Client Addons
// 0 = off.
// 1 = weak protection (depricated).
// 2 = full protection.
verifySignatures = 2;
// Secure Player ID
// 1 = Server warning message.
// 2 = Kick client.
requiredSecureId = 2;
// Kick Duplicate Player IDs
kickDuplicate = 1;
// BattlEye Anti-Cheat
// 0 = disable
// 1 = enable
BattlEye = 1;
// Allowed File Extentions
allowedLoadFileExtensions[] = {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"};
allowedPreprocessFileExtensions[] = {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"};
allowedHTMLLoadExtensions[] = {"htm","html","xml","txt"};
// SCRIPTING ISSUES
onUserConnected = ""; //
onUserDisconnected = ""; //
doubleIdDetected = ""; //
// SIGNATURE VERIFICATION
// kick = kick (_this select 0)
// ban = ban (_this select 0)
onUnsignedData = "kick (_this select 0)";
onHackedData = "kick (_this select 0)";
onDifferentData = "";
// HEADLESS CLIENT SUPPORT
// specify ip-adresses of allowed headless clients
// if more than one:
// headlessClients[]={"127.0.0.1", "192.168.0.1"};
// localClient[]={"127.0.0.1", "192.168.0.1"};
headlessClients[]={"127.0.0.1"};
localClient[]={"127.0.0.1"};
battleyeLicense=1;

0
BlackMesa/bmdmserver → old-games-no-longer-used/BlackMesa/bmdmserver

24
old-games-no-longer-used/BlackMesa/cfg/lgsm-default.cfg

@ -0,0 +1,24 @@
// Black Mesa server.cfg file
// Server Name
hostname "<hostname>"
// RCON Password
rcon_password "<rconpassword>"
// Server Password
sv_password ""
// Server Logging
log on
sv_logbans 1
sv_logecho 1
sv_logfile 1
sv_log_onefile 0
mp_timelimit 900
mp_warmup_time 30
// sv_lan 0
// mp_flashlight 1
// mp_forcerespawn 0
// mp_friendlyfire 0
// mp_fraglimit 45

0
BladeSymphony/bsserver → old-games-no-longer-used/BladeSymphony/bsserver

15
old-games-no-longer-used/BladeSymphony/cfg/lgsm-default.cfg

@ -0,0 +1,15 @@
// Server Name
hostname "<hostname>"
// RCON Password
rcon_password "<rconpassword>"
// Server Password
sv_password ""
// Server Logging
log on
sv_logbans 1
sv_logecho 1
sv_logfile 1
sv_log_onefile 0

0
BrainBread2/bb2server → old-games-no-longer-used/BrainBread2/bb2server

201
old-games-no-longer-used/BrainBread2/cfg/lgsm-default.cfg

@ -0,0 +1,201 @@
// ****************************************************************************
// *
// BrainBread 2 - server.cfg *
// Version 080116 *
// *
// ****************************************************************************
// ............................. Basic Settings ............................. //
// Hostname for server.
hostname "<hostname>"
// RCON - remote console password.
rcon_password "<rconpassword>"
// Server password - for private servers.
sv_password ""
// Contact email for server sysop.
sv_contact "[email protected]"
// LAN Mode - If set the server will not show on the internet.
// Default: sv_lan 0
sv_lan 0
// Cheats - Allows cheats on the server. Steam achievements and stats are disabled.
// Default: 0
sv_cheats 0
// Friendly Fire - Allows team members to injure other members of their team.
// 0 = Friendly fire off.
// 1 = Friendly fire on.
// Default: 0
mp_friendlyfire 0
// ........................ Game Specific Commands ........................ //
// info: any commands that only apply to this game.
// Mercy Value - Sets how many deaths until the players become human once again.
// Default: bb2_allow_mercy 0
bb2_allow_mercy 3
// Late Joining - Allows players to spawn late.
// default bb2_allow_latejoin 0
bb2_allow_latejoin 1
// Player Spawn Protection - Time in seconds after Spawn.
// default bb2_spawn_protection 1
bb2_spawn_protection 15
// Profile System - Allow players to save and load there skills.
// 0 = Disabled, skills are not saved.
// 1 = Global, players can load there global skills.
// 2 = Server, players save there skills to the server. Steam achievements and stats are disabled.
// Default 1
bb2_allow_profile_system 1
// Allow NPC to score - Allow friendly npcs to affect scoring. For example for quests.
// Default 1
bb2_allow_npc_to_score 0
// Vote Settings
// Voting: Passing Votes - Percentage of players that are required to pass a vote.
// Minimum: 0
// Maximum: 100
// Default 50
bb2_votes_required 50
// Voting: Ban Time - Number of minutes a player be banned if a vaote ban passes.
// minimum: 0 (permanent)
// default 30
bb2_ban_time 30
// Arena Settings
// Arena: Respawn Interval Time (Seconds).
// Minimum: 20
// Default 40
bb2_arena_respawn_time 25
// Arena: Number of Reinforcements.
// Minimum: 0
// Maximum: 100
// Default 14
bb2_arena_reinforcement_count 14
// Classic Mode Settings
// Classic: Zombie No Team Change.
// 0 = Players can become zombies.
// 1 = Players cannot become zombies.
// Default 0
bb2_classic_zombie_noteamchange 1
// Elimination Settings
// Elimination: Team Fraglimit - Number of frags for a team to win a game.
// Minimum: 10
// Default 200
bb2_elimination_fraglimit 200
// Elimination: Respawn Time (Seconds).
// Minimum: 1
// Maximum: 30
// Default 4
bb2_elimination_respawn_time 5
// Elimination: Respawn Time Scale - Increase the respawn timer in seconds when a player joins.
// Example: respawn_timer + (joined_players x time_scale) = new_respawn_timer. 14 + (20 x 2) = 54.
// Minimum: 0
// Maximum: 10
// Default 1
bb2_elimination_respawn_time_scale 1
// Elimination: Extermination Score - The score a team should be awarded for exterminating (kill everyone before respawn) the other team.
// Minimum: 0
// Maximum: 50
// Default 25
bb2_elimination_score_from_extermination 25
// Elimination: Zombie Score - Number of point a zombie gets for a kill.
// Minimum: 2
// Maximum: 10
// Default 5
bb2_elimination_score_zombies 5
// Elimination: Team Perk Duration - Number of seconds a team perk lasts.
// Minimum: 5
// Maximum: 60
// Default 30
bb2_elimination_teamperk_duration 30
// Elimination: Team Perk Required Kills - Number of kills a team need to get in order to activate a team perk.
// Minimum: 25
// Maximum: 500
// Default 50
bb2_elimination_teamperk_kills_required 50
// Zombie Settings
// Zombie Lifespan - Number of minutes a regular zombie will last before dying.
// Minimum: 1
// Default 5
bb2_zombie_lifespan 2
// Max Zombies - Maximum number of zombies allowed in the game.
// Minimum: 1
// Maximum: 128
// Default 50
bb2_zombie_max 45
// M1A1 Abrams Settings
// M1A1 Abrams: Main Cannon Damage.
// Minimum: 100
// Maximum: 10000
// Default 3000
bb2_m1a1_damage 200
// M1A1 Abrams: Machinegun Damage.
// Minimum: 25
// Maximum: 1000
// Default 30
bb2_m1a1_damage_machinegun 25
// M1A1 Abrams: Friendly Fire (Including NPC's).
// Minimum: 0
// Maximum: 1
// Default 1
bb2_m1a1_friendly 1
// M1A1 Abrams: Machinegun Rate of Fire.
// Minimum: 0.01
// Maximum: 1
// Default 0.08
bb2_m1a1_machinegun_firerate 1
// M1A1 Abrams: Explosion Radius.
// Minimum: 200
// Maximum: 10000
// Default 500
bb2_m1a1_radius 500
// M1A1 Abrams: Max Sight Range.
// Minimum: 500
// Maximum: 10000
// Default 2000
bb2_m1a1_range_max 1000
// M1A1 Abrams: Min Sight Range.
// Minimum: 250
// Maximum: 5000
// Default 400
bb2_m1a1_range_min 250

38
old-games-no-longer-used/CounterStrike/cfg/lgsm-default.cfg

@ -0,0 +1,38 @@
// Server Name
hostname "<hostname>"
// RCON Password
rcon_password "<rconpassword>"
// Server Password
sv_password ""
// Server Logging
log on
sv_logbans 1
sv_logecho 1
sv_logfile 1
sv_log_onefile 0
// disable autoaim
sv_aim 0
// disable clients' ability to pause the server
pausable 0
// maximum client movement speed
sv_maxspeed 320
// 20 minute timelimit
mp_timelimit 20
// cheats off
sv_cheats 0
// load ban files
exec listip.cfg
exec banned.cfg

0
CounterStrike/csserver → old-games-no-longer-used/CounterStrike/csserver

38
old-games-no-longer-used/CounterStrikeConditionZero/cfg/lgsm-default.cfg

@ -0,0 +1,38 @@
// Server Name
hostname "<hostname>"
// RCON Password
rcon_password "<rconpassword>"
// Server Password
sv_password ""
// Server Logging
log on
sv_logbans 1
sv_logecho 1
sv_logfile 1
sv_log_onefile 0
// disable autoaim
sv_aim 0
// disable clients' ability to pause the server
pausable 0
// maximum client movement speed
sv_maxspeed 320
// 20 minute timelimit
mp_timelimit 20
// cheats off
sv_cheats 0
// load ban files
exec listip.cfg
exec banned.cfg

0
CounterStrikeConditionZero/csczserver → old-games-no-longer-used/CounterStrikeConditionZero/csczserver

23
old-games-no-longer-used/CounterStrikeGlobalOffensive/cfg/lgsm-default.cfg

@ -0,0 +1,23 @@
// Server Name
hostname "<hostname>"
// RCON Password
rcon_password "<rconpassword>"
// Server Password
sv_password ""
// Server Logging
log on
sv_logbans 1
sv_logecho 1
sv_logfile 1
sv_log_onefile 0
exec banned_user.cfg
exec banned_ip.cfg
writeid
writeip

0
CounterStrikeGlobalOffensive/csgoserver → old-games-no-longer-used/CounterStrikeGlobalOffensive/csgoserver

15
old-games-no-longer-used/CounterStrikeSource/cfg/lgsm-default.cfg

@ -0,0 +1,15 @@
// Server Name
hostname "<hostname>"
// RCON Password
rcon_password "<rconpassword>"
// Server Password
sv_password ""
// Server Logging
log on
sv_logbans 1
sv_logecho 1
sv_logfile 1
sv_log_onefile 0

0
CounterStrikeSource/cssserver → old-games-no-longer-used/CounterStrikeSource/cssserver

38
old-games-no-longer-used/DayOfDefeat/cfg/lgsm-default.cfg

@ -0,0 +1,38 @@
// Server Name
hostname "<hostname>"
// RCON Password
rcon_password "<rconpassword>"
// Server Password
sv_password ""
// Server Logging
log on
sv_logbans 1
sv_logecho 1
sv_logfile 1
sv_log_onefile 0
// disable autoaim
sv_aim 0
// disable clients' ability to pause the server
pausable 0
// maximum client movement speed
sv_maxspeed 320
// 20 minute timelimit
mp_timelimit 20
// cheats off
sv_cheats 0
// load ban files
exec listip.cfg
exec banned.cfg

0
DayOfDefeat/dodserver → old-games-no-longer-used/DayOfDefeat/dodserver

38
old-games-no-longer-used/DayOfDefeatSource/cfg/lgsm-default.cfg

@ -0,0 +1,38 @@
// Server Name
hostname "<hostname>"
// RCON Password
rcon_password "<rconpassword>"
// Server Password
sv_password ""
// Server Logging
log on
sv_logbans 1
sv_logecho 1
sv_logfile 1
sv_log_onefile 0
// disable autoaim
sv_aim 0
// disable clients' ability to pause the server
pausable 0
// maximum client movement speed
sv_maxspeed 320
// 20 minute timelimit
mp_timelimit 20
// cheats off
sv_cheats 0
// load ban files
exec listip.cfg
exec banned.cfg

0
DayOfDefeatSource/dodsserver → old-games-no-longer-used/DayOfDefeatSource/dodsserver

35
old-games-no-longer-used/DeathmatchClassic/cfg/lgsm-default.cfg

@ -0,0 +1,35 @@
// Server Name
hostname "<hostname>"
// RCON Password
rcon_password "<rconpassword>"
// Server Password
sv_password ""
// Server Logging
log on
sv_logbans 1
sv_logecho 1
sv_logfile 1
sv_log_onefile 0
// disable autoaim
sv_aim 0
// disable clients' ability to pause the server
pausable 0
// maximum client movement speed
sv_maxspeed 320
// 20 minute timelimit
mp_timelimit 20
// cheats off
sv_cheats 0
// load ban files
exec listip.cfg
exec banned.cfg

0
DeathmatchClassic/dmcserver → old-games-no-longer-used/DeathmatchClassic/dmcserver

0
Insurgency/lgsm/dependencies/libc.so.6 → old-games-no-longer-used/DontStarveTogether/dependencies/libc.so.6

0
GarrysMod/dependencies/libpthread.so.0 → old-games-no-longer-used/DontStarveTogether/dependencies/libpthread.so.0

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