Browse Source

added quake engine to gsquery

pull/1045/head
Daniel Gibbs 9 years ago
parent
commit
41c9ec3ba7
  1. 2
      lgsm/functions/command_monitor.sh

2
lgsm/functions/command_monitor.sh

@ -79,7 +79,7 @@ fn_monitor_tmux(){
fn_print_ok_eol_nl
fn_script_log_pass "Checking session: OK"
# runs gsquery check on game with specific engines.
local allowed_engines_array=( avalanche goldsource idtech3 idtech3_ql refractor realvirtuality source spark unity3d unreal unreal2 )
local allowed_engines_array=( avalanche goldsource idtech3 idtech3_ql quake refractor realvirtuality source spark unity3d unreal unreal2 )
for allowed_engine in "${allowed_engines_array[@]}"
do
if [ "${allowed_engine}" == "${engine}" ]; then

Loading…
Cancel
Save