From 41c9ec3ba7e165e3eadbf572362f5522cd3e4589 Mon Sep 17 00:00:00 2001 From: Daniel Gibbs Date: Sun, 23 Oct 2016 21:24:26 +0100 Subject: [PATCH] added quake engine to gsquery --- lgsm/functions/command_monitor.sh | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/lgsm/functions/command_monitor.sh b/lgsm/functions/command_monitor.sh index 33b86e55d..b11015e40 100644 --- a/lgsm/functions/command_monitor.sh +++ b/lgsm/functions/command_monitor.sh @@ -79,7 +79,7 @@ fn_monitor_tmux(){ fn_print_ok_eol_nl fn_script_log_pass "Checking session: OK" # runs gsquery check on game with specific engines. - local allowed_engines_array=( avalanche goldsource idtech3 idtech3_ql refractor realvirtuality source spark unity3d unreal unreal2 ) + local allowed_engines_array=( avalanche goldsource idtech3 idtech3_ql quake refractor realvirtuality source spark unity3d unreal unreal2 ) for allowed_engine in "${allowed_engines_array[@]}" do if [ "${allowed_engine}" == "${engine}" ]; then