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refactor: refactor info message functions in alert.sh, command_details.sh, command_dev_query_raw.sh, and command_postdetails.sh
- Refactored the info message functions in multiple files to have consistent naming conventions.
- Renamed fn_info_message_* functions to fn_info_messages_* for clarity and consistency.
- Updated function calls accordingly.
pull/4356/head
Daniel Gibbs
2 years ago
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GPG Key ID: 2076B128385E8C55
4 changed files with
28 additions and
28 deletions
lgsm/modules/alert.sh
lgsm/modules/command_details.sh
lgsm/modules/command_dev_query_raw.sh
lgsm/modules/command_postdetails.sh
@ -18,11 +18,11 @@ fn_alert_log() {
fi
{
fn_info_message_head
fn_info_message_distro
fn_info_message_server_resource
fn_info_message_gameserver_resource
fn_info_message_gameserver
fn_info_messages _head
fn_info_messages _distro
fn_info_messages _server_resource
fn_info_messages _gameserver_resource
fn_info_messages _gameserver
fn_info_logs
} | sed -r "s/\x1B\[([0-9]{1,2}(;[0-9]{1,2})?)?[m|K]//g" | tee -a " ${ alertlog } " > /dev/null 2>& 1
}
@ -23,20 +23,20 @@ if [ "${querymode}" == "2" ] || [ "${querymode}" == "3" ]; then
fi
done
fi
fn_info_message_distro
fn_info_message_server_resource
fn_info_message_gameserver_resource
fn_info_message_gameserver
fn_info_message_script
fn_info_message_backup
fn_info_messages _distro
fn_info_messages _server_resource
fn_info_messages _gameserver_resource
fn_info_messages _gameserver
fn_info_messages _script
fn_info_messages _backup
# Some game servers do not have parms.
if [ " ${ shortname } " != "jc2" ] && [ " ${ shortname } " != "dst" ] && [ " ${ shortname } " != "pz" ] && [ " ${ engine } " != "renderware" ] ; then
fn_info_message_commandlineparms
fn_info_messages _commandlineparms
fi
fn_info_message_ports_edit
fn_info_message_ports
fn_info_message_select_engine
fn_info_message_statusbottom
fn_info_messages _ports_edit
fn_info_messages _ports
fn_info_messages _select_engine
fn_info_messages _statusbottom
exitcode = 0
core_exit.sh
@ -185,7 +185,7 @@ fn_messages_separator
echo -e ""
echo -e " ${ lightgreen } SS Output ${ default } "
fn_messages_separator
fn_info_message_ports
fn_info_messages _ports
eval " ${ portcommand } "
echo -e ""
echo -e " ${ lightgreen } Query Port - Raw Output ${ default } "
@ -42,20 +42,20 @@ else
done
touch " ${ postdetailslog } " || fn_bad_postdetailslog
{
fn_info_message_distro
fn_info_message_server_resource
fn_info_message_gameserver_resource
fn_info_message_gameserver
fn_info_message_script
fn_info_message_backup
fn_info_messages _distro
fn_info_messages _server_resource
fn_info_messages _gameserver_resource
fn_info_messages _gameserver
fn_info_messages _script
fn_info_messages _backup
# Some game servers do not have parms.
if [ " ${ shortname } " != "jc2" ] && [ " ${ shortname } " != "jc3" ] && [ " ${ shortname } " != "dst" ] && [ " ${ shortname } " != "pz" ] && [ " ${ engine } " != "renderware" ] ; then
fn_info_message_commandlineparms
fn_info_messages _commandlineparms
fi
fn_info_message_ports_edit
fn_info_message_ports
fn_info_message_select_engine
fn_info_message_statusbottom
fn_info_messages _ports_edit
fn_info_messages _ports
fn_info_messages _select_engine
fn_info_messages _statusbottom
} | sed -r "s/\x1B\[([0-9]{1,2}(;[0-9]{1,2})?)?[m|K]//g" | tee -a " ${ postdetailslog } " > /dev/null 2>& 1
fi