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@ -378,20 +378,20 @@ if [ "${engine}" = "unreal2" ];then |
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webadminpass=$(grep AdminPassword= ${systemdir}/${ini}|sed 's/\AdminPassword=//g') |
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echo "Ports the server is currently using" |
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echo "" |
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echo "DIRECTION DESCRIPTION PORT INI VARIABLE" |
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echo "INBOUND Game Port ${gameport} UDP Port=${gameport}" |
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echo "INBOUND Query Port ${queryport} UDP n/a" |
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echo "INBOUND GameSpy Query Port ${gsqueryport} UDP OldQueryPortNumber=${gsqueryport}" |
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echo "DIRECTION DESCRIPTION PORT INI VARIABLE" |
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echo "INBOUND Game Port ${gameport} UDP Port=${gameport}" |
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echo "INBOUND Query Port ${queryport} UDP n/a" |
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echo "INBOUND GameSpy Query Port ${gsqueryport} UDP OldQueryPortNumber=${gsqueryport}" |
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if [ "${gamename}" == "Killing Floor" ];then |
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echo "OUTBOUND Master Server port 28852 TCP/UDP n/a" |
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echo "OUTBOUND Master Server port 28852 TCP/UDP n/a" |
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elif [ "${gamename}" == "Unreal Tournament 2004" ];then |
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echo "OUTBOUND Master Server port 28900/28902 TCP/UDP n/a" |
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echo "OUTBOUND Master Server port 28900/28902 TCP/UDP n/a" |
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fi |
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if [ "${appid}" ];then |
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echo "OUTBOUND Steam Port 20660 UDP n/a" |
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echo "OUTBOUND Steam Port 20660 UDP n/a" |
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fi |
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echo "INBOUND WebAdmin ${webadmin} TCP ListenPort=${webadmin}" |
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echo "INBOUND WebAdmin ${webadmin} TCP ListenPort=${webadmin}" |
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echo "" |
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echo "${servername} WebAdmin" |
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echo "=======================" |
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