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Adding unreal4 option for Ark in command_details; Integrating yadutaf\'s startup parms

pull/874/head
cedarlug 9 years ago
parent
commit
100e065b4d
  1. 8
      ARKSurvivalEvolved/arkserver
  2. 2
      lgsm/functions/command_details.sh

8
ARKSurvivalEvolved/arkserver

@ -30,11 +30,17 @@ steamuser="anonymous"
steampass=""
# Start Variables
servername="ark-server"
port="7778"
queryport="27015"
rconport="32330"
rconpassword="" # Set to enable rcon
maxplayers="50"
ip="0.0.0.0"
updateonstart="off"
fn_parms(){
parms="TheIsland?listen"
parms="TheIsland?listen?MultiHome=${ip}?SessionName=${servername}?MaxPlayers=${maxplayers}?QueryPort=${queryport}?RCONPort=${rconport}?Port=${port}?ServerAdminPassword=${rconpassword}"
}
#### Advanced Variables ####

2
lgsm/functions/command_details.sh

@ -288,7 +288,7 @@ fn_details_ports(){
fi
done
local ports_edit_array=( "starbound" "spark" "source" "goldsource" "Rust" "Hurtworld" )
local ports_edit_array=( "starbound" "spark" "source" "goldsource" "Rust" "Hurtworld" "unreal4")
for port_edit in "${ports_edit_array[@]}"
do
if [ "${engine}" == "${port_edit}" ]||[ "${gamename}" == "${port_edit}" ]; then

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