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// *****************************************************************************
// IOSoccer
// Config - server.cfg
// Date - 26/04/2026
// *****************************************************************************
// .................................. Basic ................................. //
// hostname - Hostname for server.
hostname "SERVERNAME"
// rcon_password - remote console password.
rcon_password "ADMINPASSWORD"
// sv_password - Server password for entry into multiplayer games.
sv_password ""
// ............................... Map Rotation .............................. //
// map - Start playing on specified map.
map "8v8_vienna"
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers.
mapcyclefile "mapcycle.txt"
// ................................. Security ................................ //
// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ).
sv_lan 0
// ............................. Server Logging ............................. //
// sv_logfile - Log server information in the log file.
sv_logfile 1
// sv_logbans - Log server bans in the server logs.
sv_logbans 1
// ............................. Communication .............................. //
// sv_voiceenable - Enable voice communications.
sv_voiceenable 1
// sv_alltalk - Players can hear all other players, no team restrictions.
sv_alltalk 1
// sv_allowupload - Allow clients to upload customizations files.
sv_allowupload 1
// sv_allowdownload - Allow clients to download files.
sv_allowdownload 1
// sv_downloadurl - Location from which clients can download missing files.
sv_downloadurl ""
// ................................ Gameplay ................................ //
// mp_ballskin - Ball skin index.
mp_ballskin 1
// mp_pitchtexture - Pitch texture index.
mp_pitchtexture 4
// mp_chat_match_captain_only - Restrict match chat to captains only.
mp_chat_match_captain_only 0
// mp_captaincy_away - Enable captaincy for away team.
mp_captaincy_away 0
// mp_captaincy_home - Enable captaincy for home team.
mp_captaincy_home 0
// mp_extratime - Enable extra time.
mp_extratime 0
// mp_penalties - Enable penalty shootout.
mp_penalties 1
// mp_timelimit_cooldown - time after match end.
mp_timelimit_cooldown 0.25
// mp_timelimit_halftime - half time duration.
mp_timelimit_halftime 0
// mp_timelimit_extratime_intermission - time before extra time start.
mp_timelimit_extratime_intermission 0.25
// mp_timelimit_extratime_halftime - extra time halftime duration.
mp_timelimit_extratime_halftime 0.25
// mp_timelimit_penalties_intermission - time before penalties start.
mp_timelimit_penalties_intermission 0.25
// mp_botkeepers - Enable bot goalkeepers.
mp_botkeepers 1
// mp_offside - Enable offside rule.
mp_offside 1
// mp_shield_block_opponent_half - Block players from entering opponent half.
mp_shield_block_opponent_half 0
// sv_ball_player_banduration - Duration in seconds a ball is banned from a player.
sv_ball_player_banduration 4.5
// sv_ball_kickoff_chargeblock - Block charging during kickoff.
sv_ball_kickoff_chargeblock 1
// sv_playerrotation - Enable player rotation.
sv_playerrotation 0
// sv_replay_instant_second_enabled - Enable instant replay second view.
sv_replay_instant_second_enabled 0
// sv_autostartmatch - Automatically start match when teams are full.
sv_autostartmatch 1
// sv_restart - Usage: sv_restart <countdown in minutes> <is ceremony> <kick-off team> <bottom team>.
sv_restart 0.5