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120 lines
3.4 KiB
120 lines
3.4 KiB
// *****************************************************************************
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// IOSoccer
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// Config - server.cfg
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// Date - 26/04/2026
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// *****************************************************************************
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// .................................. Basic ................................. //
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// hostname - Hostname for server.
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hostname "SERVERNAME"
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// rcon_password - remote console password.
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rcon_password "ADMINPASSWORD"
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// sv_password - Server password for entry into multiplayer games.
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sv_password ""
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// ............................... Map Rotation .............................. //
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// map - Start playing on specified map.
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map "8v8_vienna"
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// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers.
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mapcyclefile "mapcycle.txt"
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// ................................. Security ................................ //
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// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ).
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sv_lan 0
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// ............................. Server Logging ............................. //
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// sv_logfile - Log server information in the log file.
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sv_logfile 1
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// sv_logbans - Log server bans in the server logs.
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sv_logbans 1
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// ............................. Communication .............................. //
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// sv_voiceenable - Enable voice communications.
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sv_voiceenable 1
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// sv_alltalk - Players can hear all other players, no team restrictions.
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sv_alltalk 1
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// sv_allowupload - Allow clients to upload customizations files.
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sv_allowupload 1
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// sv_allowdownload - Allow clients to download files.
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sv_allowdownload 1
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// sv_downloadurl - Location from which clients can download missing files.
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sv_downloadurl ""
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// ................................ Gameplay ................................ //
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// mp_ballskin - Ball skin index.
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mp_ballskin 1
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// mp_pitchtexture - Pitch texture index.
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mp_pitchtexture 4
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// mp_chat_match_captain_only - Restrict match chat to captains only.
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mp_chat_match_captain_only 0
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// mp_captaincy_away - Enable captaincy for away team.
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mp_captaincy_away 0
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// mp_captaincy_home - Enable captaincy for home team.
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mp_captaincy_home 0
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// mp_extratime - Enable extra time.
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mp_extratime 0
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// mp_penalties - Enable penalty shootout.
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mp_penalties 1
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// mp_timelimit_cooldown - time after match end.
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mp_timelimit_cooldown 0.25
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// mp_timelimit_halftime - half time duration.
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mp_timelimit_halftime 0
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// mp_timelimit_extratime_intermission - time before extra time start.
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mp_timelimit_extratime_intermission 0.25
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// mp_timelimit_extratime_halftime - extra time halftime duration.
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mp_timelimit_extratime_halftime 0.25
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// mp_timelimit_penalties_intermission - time before penalties start.
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mp_timelimit_penalties_intermission 0.25
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// mp_botkeepers - Enable bot goalkeepers.
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mp_botkeepers 1
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// mp_offside - Enable offside rule.
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mp_offside 1
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// mp_shield_block_opponent_half - Block players from entering opponent half.
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mp_shield_block_opponent_half 0
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// sv_ball_player_banduration - Duration in seconds a ball is banned from a player.
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sv_ball_player_banduration 4.5
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// sv_ball_kickoff_chargeblock - Block charging during kickoff.
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sv_ball_kickoff_chargeblock 1
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// sv_playerrotation - Enable player rotation.
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sv_playerrotation 0
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// sv_replay_instant_second_enabled - Enable instant replay second view.
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sv_replay_instant_second_enabled 0
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// sv_autostartmatch - Automatically start match when teams are full.
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sv_autostartmatch 1
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// sv_restart - Usage: sv_restart <countdown in minutes> <is ceremony> <kick-off team> <bottom team>.
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sv_restart 0.5
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