// ***************************************************************************** // IOSoccer // Config - server.cfg // Date - 26/04/2026 // ***************************************************************************** // .................................. Basic ................................. // // hostname - Hostname for server. hostname "SERVERNAME" // rcon_password - remote console password. rcon_password "ADMINPASSWORD" // sv_password - Server password for entry into multiplayer games. sv_password "" // ............................... Map Rotation .............................. // // map - Start playing on specified map. map "8v8_vienna" // mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers. mapcyclefile "mapcycle.txt" // ................................. Security ................................ // // sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ). sv_lan 0 // ............................. Server Logging ............................. // // sv_logfile - Log server information in the log file. sv_logfile 1 // sv_logbans - Log server bans in the server logs. sv_logbans 1 // ............................. Communication .............................. // // sv_voiceenable - Enable voice communications. sv_voiceenable 1 // sv_alltalk - Players can hear all other players, no team restrictions. sv_alltalk 1 // sv_allowupload - Allow clients to upload customizations files. sv_allowupload 1 // sv_allowdownload - Allow clients to download files. sv_allowdownload 1 // sv_downloadurl - Location from which clients can download missing files. sv_downloadurl "" // ................................ Gameplay ................................ // // mp_ballskin - Ball skin index. mp_ballskin 1 // mp_pitchtexture - Pitch texture index. mp_pitchtexture 4 // mp_chat_match_captain_only - Restrict match chat to captains only. mp_chat_match_captain_only 0 // mp_captaincy_away - Enable captaincy for away team. mp_captaincy_away 0 // mp_captaincy_home - Enable captaincy for home team. mp_captaincy_home 0 // mp_extratime - Enable extra time. mp_extratime 0 // mp_penalties - Enable penalty shootout. mp_penalties 1 // mp_timelimit_cooldown - time after match end. mp_timelimit_cooldown 0.25 // mp_timelimit_halftime - half time duration. mp_timelimit_halftime 0 // mp_timelimit_extratime_intermission - time before extra time start. mp_timelimit_extratime_intermission 0.25 // mp_timelimit_extratime_halftime - extra time halftime duration. mp_timelimit_extratime_halftime 0.25 // mp_timelimit_penalties_intermission - time before penalties start. mp_timelimit_penalties_intermission 0.25 // mp_botkeepers - Enable bot goalkeepers. mp_botkeepers 1 // mp_offside - Enable offside rule. mp_offside 1 // mp_shield_block_opponent_half - Block players from entering opponent half. mp_shield_block_opponent_half 0 // sv_ball_player_banduration - Duration in seconds a ball is banned from a player. sv_ball_player_banduration 4.5 // sv_ball_kickoff_chargeblock - Block charging during kickoff. sv_ball_kickoff_chargeblock 1 // sv_playerrotation - Enable player rotation. sv_playerrotation 0 // sv_replay_instant_second_enabled - Enable instant replay second view. sv_replay_instant_second_enabled 0 // sv_autostartmatch - Automatically start match when teams are full. sv_autostartmatch 1 // sv_restart - Usage: sv_restart . sv_restart 0.5