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// ******************************************************************************
// CodenameCURE
// Config - server.cfg
// Date - 06/12/2023
// ******************************************************************************
// ................................. Basic .................................. //
// hostname - Hostname for server.
hostname "SERVERNAME"
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// sv_password - Server password for entry into multiplayer games.
sv_password ""
// map - Start playing on specified map.
// map "cbe_bunker"
// ................................ Security ................................ //
// sv_lan - Server is a LAN server (no heartbeat, no authentication, no non-class C addresses).
sv_lan 0
// ............................. Server Logging ............................. //
// sv_logfile - Log server information in the log file.
sv_logfile 1
// sv_logbans - Log server bans in the server logs.
sv_logbans 1
// ............................. Communication .............................. //
// sv_voiceenable - Enable voice communications.
sv_voiceenable 1
// sv_alltalk - Players can hear all other players, no team restrictions.
sv_alltalk 1
// ................................ Gameplay ................................ //
// mp_allowspectators - Toggles whether the server allows spectator mode or not.
mp_allowspectators 1
// mp_autoteambalance - Automatically balance out teams in teamplay.
mp_autoteambalance 0
// mp_falldamage - Enable fall damage.
mp_falldamage 1
// mp_forcerespawn - Force all players to respawn.
mp_forcerespawn 1
// mp_fraglimit - The number of kills at which the map ends.
mp_fraglimit 0
// mp_friendlyfire - Allows team members to injure other members of their team.
mp_friendlyfire 0
// mp_maxrounds - Max number of rounds to play before server changes maps.
mp_maxrounds 0
// mp_timelimit - Game time per map in minutes.
mp_timelimit 20
// mp_mapcycle_empty_timeout_seconds - Cycle to next map if server has been empty for N seconds.
mp_mapcycle_empty_timeout_seconds 900
// sv_allowvotekick - Allow voting to kick players.
sv_allowvotekick 1
// sv_allowvotediff - Allow voting to change difficulty.
sv_allowvotediff 1
// sv_allowvotemap - Allow voting to change maps.
sv_allowvotemap 1
// sv_autokick_cooldown - Time in seconds it takes friendly fire strikes to reset.
sv_autokick_cooldown 15
// sv_autokick_strikes - Number of friendly fire strikes before auto-kick.
sv_autokick_strikes 10
// sv_kickbantime - Minutes to temp ban a user after being vote kicked; -1 for no ban, 0 for indefinite.
sv_kickbantime 5
// sv_votetime - Time in seconds players have to cast a vote.
sv_votetime 20
// sv_votenext - Time in seconds players must wait before calling another vote.
sv_votenext 10
// bot_quota - Number of bots added to the server.
bot_quota 3
// .............................. Map Rotation .............................. //
// mapcyclefile - Name of the map cycle file used to cycle maps on multiplayer servers.
mapcyclefile "mapcycle.txt"
// ............................. Fast Download .............................. //
// sv_allowupload - Allow clients to upload customization files.
sv_allowupload 1
// sv_allowdownload - Allow clients to download files.
sv_allowdownload 1
// sv_downloadurl - Location from which clients can download missing files.
sv_downloadurl ""