// ****************************************************************************** // CodenameCURE // Config - server.cfg // Date - 06/12/2023 // ****************************************************************************** // ................................. Basic .................................. // // hostname - Hostname for server. hostname "SERVERNAME" // rcon_password - Remote console password. rcon_password "ADMINPASSWORD" // sv_password - Server password for entry into multiplayer games. sv_password "" // map - Start playing on specified map. // map "cbe_bunker" // ................................ Security ................................ // // sv_lan - Server is a LAN server (no heartbeat, no authentication, no non-class C addresses). sv_lan 0 // ............................. Server Logging ............................. // // sv_logfile - Log server information in the log file. sv_logfile 1 // sv_logbans - Log server bans in the server logs. sv_logbans 1 // ............................. Communication .............................. // // sv_voiceenable - Enable voice communications. sv_voiceenable 1 // sv_alltalk - Players can hear all other players, no team restrictions. sv_alltalk 1 // ................................ Gameplay ................................ // // mp_allowspectators - Toggles whether the server allows spectator mode or not. mp_allowspectators 1 // mp_autoteambalance - Automatically balance out teams in teamplay. mp_autoteambalance 0 // mp_falldamage - Enable fall damage. mp_falldamage 1 // mp_forcerespawn - Force all players to respawn. mp_forcerespawn 1 // mp_fraglimit - The number of kills at which the map ends. mp_fraglimit 0 // mp_friendlyfire - Allows team members to injure other members of their team. mp_friendlyfire 0 // mp_maxrounds - Max number of rounds to play before server changes maps. mp_maxrounds 0 // mp_timelimit - Game time per map in minutes. mp_timelimit 20 // mp_mapcycle_empty_timeout_seconds - Cycle to next map if server has been empty for N seconds. mp_mapcycle_empty_timeout_seconds 900 // sv_allowvotekick - Allow voting to kick players. sv_allowvotekick 1 // sv_allowvotediff - Allow voting to change difficulty. sv_allowvotediff 1 // sv_allowvotemap - Allow voting to change maps. sv_allowvotemap 1 // sv_autokick_cooldown - Time in seconds it takes friendly fire strikes to reset. sv_autokick_cooldown 15 // sv_autokick_strikes - Number of friendly fire strikes before auto-kick. sv_autokick_strikes 10 // sv_kickbantime - Minutes to temp ban a user after being vote kicked; -1 for no ban, 0 for indefinite. sv_kickbantime 5 // sv_votetime - Time in seconds players have to cast a vote. sv_votetime 20 // sv_votenext - Time in seconds players must wait before calling another vote. sv_votenext 10 // bot_quota - Number of bots added to the server. bot_quota 3 // .............................. Map Rotation .............................. // // mapcyclefile - Name of the map cycle file used to cycle maps on multiplayer servers. mapcyclefile "mapcycle.txt" // ............................. Fast Download .............................. // // sv_allowupload - Allow clients to upload customization files. sv_allowupload 1 // sv_allowdownload - Allow clients to download files. sv_allowdownload 1 // sv_downloadurl - Location from which clients can download missing files. sv_downloadurl ""