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s// In order to only have one map load instead of
// multiple maps, you can remove the map1 and map2
// entry from this file. You would also have to set
// the desired gametype, time- and scorelimit CVARs
// and change the g_motd CVAR from the map0 entry.
// Choices for gametypes are:
// dm, tdm, ctf, inf, elim, h&s or h&z
mapcycle
{
map0
{
command "map mp_shop"
cvars
{
scorelimit 0
timelimit 15
g_gametype dm
}
}
map1
{
command "map mp_hos1"
cvars
{
scorelimit 0
timelimit 15
g_gametype dm
}
}
map2
{
command "map mp_hk1"
cvars
{
scorelimit 0
timelimit 15
g_gametype dm
}
}
map3
{
command "map mp_col1"
cvars
{
scorelimit 0
timelimit 15
g_gametype dm
}
}
map4
{
command "map mp_finca"
cvars
{
scorelimit 0
timelimit 15
g_gametype dm
}
}
map5
{
command "map mp_kam1"
cvars
{
scorelimit 0
timelimit 15
g_gametype dm
}
}
map6
{
command "map mp_kam2"
cvars
{
scorelimit 0
timelimit 15
g_gametype dm
}
}
map7
{
command "map mp_raven"
cvars
{
scorelimit 0
timelimit 15
g_gametype dm
}
}
map8
{
command "map mp_pra1"
cvars
{
scorelimit 0
timelimit 15
g_gametype dm
}
}
map9
{
command "map mp_shop2"
cvars
{
scorelimit 0
timelimit 15
g_gametype dm
}
}
map10
{
command "map mp_col2"
cvars
{
scorelimit 0
timelimit 15
g_gametype dm
}
}
map11
{
command "map mp_jor1"
cvars
{
scorelimit 0
timelimit 15
g_gametype dm
}
}
map12
{
command "map mp_pra2"
cvars
{
scorelimit 0
timelimit 15
g_gametype dm
}
}
map13
{
command "map mp_kam3"
cvars
{
scorelimit 0
timelimit 15
g_gametype dm
}
}
map14
{
command "map mp_kam4"
cvars
{
scorelimit 0
timelimit 15
g_gametype dm
}
}
map15
{
command "map mp_hos2"
cvars
{
scorelimit 0
timelimit 15
g_gametype dm
}
}
}