s// In order to only have one map load instead of // multiple maps, you can remove the map1 and map2 // entry from this file. You would also have to set // the desired gametype, time- and scorelimit CVARs // and change the g_motd CVAR from the map0 entry. // Choices for gametypes are: // dm, tdm, ctf, inf, elim, h&s or h&z mapcycle { map0 { command "map mp_shop" cvars { scorelimit 0 timelimit 15 g_gametype dm } } map1 { command "map mp_hos1" cvars { scorelimit 0 timelimit 15 g_gametype dm } } map2 { command "map mp_hk1" cvars { scorelimit 0 timelimit 15 g_gametype dm } } map3 { command "map mp_col1" cvars { scorelimit 0 timelimit 15 g_gametype dm } } map4 { command "map mp_finca" cvars { scorelimit 0 timelimit 15 g_gametype dm } } map5 { command "map mp_kam1" cvars { scorelimit 0 timelimit 15 g_gametype dm } } map6 { command "map mp_kam2" cvars { scorelimit 0 timelimit 15 g_gametype dm } } map7 { command "map mp_raven" cvars { scorelimit 0 timelimit 15 g_gametype dm } } map8 { command "map mp_pra1" cvars { scorelimit 0 timelimit 15 g_gametype dm } } map9 { command "map mp_shop2" cvars { scorelimit 0 timelimit 15 g_gametype dm } } map10 { command "map mp_col2" cvars { scorelimit 0 timelimit 15 g_gametype dm } } map11 { command "map mp_jor1" cvars { scorelimit 0 timelimit 15 g_gametype dm } } map12 { command "map mp_pra2" cvars { scorelimit 0 timelimit 15 g_gametype dm } } map13 { command "map mp_kam3" cvars { scorelimit 0 timelimit 15 g_gametype dm } } map14 { command "map mp_kam4" cvars { scorelimit 0 timelimit 15 g_gametype dm } } map15 { command "map mp_hos2" cvars { scorelimit 0 timelimit 15 g_gametype dm } } }