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// ************************************************************************** //
// //
// QuakeWorld - server.cfg //
// Version 260426 //
// //
// ************************************************************************** //
// .................................. Basic ................................. //
// hostname - Server name shown in server browsers.
hostname "SERVERNAME"
// rcon_password - Remote console password.
rcon_password "ADMINPASSWORD"
// sv_admininfo - Admin name shown in server browsers.
sv_admininfo "LinuxGSM <[email protected]>"
// ............................. Server Message ............................. //
// k_motd1..k_motd4 - Welcome message (max 15 rows).
set k_motd1 "SERVERNAME"
set k_motd2 " "
set k_motd3 "Available game modes:"
set k_motd4 "1on1, 2on2, 4on4, 10on10, ffa, ctf"
// k_motd_time - Seconds MOTD is displayed.
set k_motd_time "5"
// ................................ Gameplay ................................ //
// k_matchless - Run as regular match server (0) or matchless/ffa server (1).
set k_matchless 0
// k_use_matchless_dir - Use configs/usermodes/matchless instead of ../ffa.
set k_use_matchless_dir 1
// k_defmode - Default mode on server.
set k_defmode 2on2
// k_allowed_free_modes - Allowed free modes bitmask.
set k_allowed_free_modes 255
// 1=1on1, 2=2on2, 4=3on3, 8=4on4, 16=10on10, 32=ffa, 64=ctf, 128=hoonymode
// k_defmap - Home map when server becomes empty.
set k_defmap dm4
// k_mode - Server mode: 1=duel, 2=team, 3=ffa, 4=ctf.
set k_mode 2
// .............................. Map Rotation .............................. //
// Rotation and mode flow are primarily managed by KTX mode configuration.
// k_defmap above acts as the fallback map when the server becomes empty.
// Startup behavior is controlled by server launch and KTX configuration.